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Aspide@73

PedagneMOD upgrade pack Arma 3 Released

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Hi Aspide, can you make a vegetata uniforme da combattimento without Col Moschin insigna? not always it's a special forces mission, you know.

Thanks for your work. 

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Changelog:

v 0.5

- Eliminated tac 50 silencer

- Fixed A-129 Mangusta gunner view

- Fixed AB212/412 vertical speed indicator

- Fixed AB212/412 Altimeter

- Fixed EH-101 Advanced flight dynamics model 

- Fixed CH-47 Pilot artificial horizon

- Fixed error Zeus Modules

- Fixed cargo drop script

- Added turret direction indicator on A-129 Mangusta HUD

- Fixed A-129 Mangusta Advanced flight dynamics model 

 

New download link in the first page...

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Hi Folks,

for some reason the Mangusta Heli can not stand still on the Carrier Deck....its dancing all the time and makes noise like an old bed wich is... :scratchchin: ? ...in use.  :ftvsmilie1:

great mod !!!
:thumb:

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Hi guys,

here some screenshots about my work on Italian tracked IFV Dardo

 

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  • Like 20

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This is a fantastic mod but I'd like to ask a couple of questions about the Typhoon;

  • How come it isn't equipped with a laser targeting pod/turret? (I might have missed that)
  • Is it going to be ACE3 compatible? It'd be great to get some other weapons on it. 
  • The aircraft can't climb above 10000ft and isn't as quick as it is in real life, could the speed/handling be changed to be a bit more agile and be able to climb to 32000ft+?

 

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wow really good job with those interiors mate, happy to see this project still moving forward.

in bocca al lupo! :)

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On ‎12‎/‎11‎/‎2018 at 11:09 PM, Chairborne said:

wow really good job with those interiors mate, happy to see this project still moving forward.

in bocca al lupo! :)

 

Grazie Ale… :smileee:

  • Like 1

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Is the Pedagne mod team still planning a release with naval units in the future? I recall having a lot of fun with them in ArmA 2 and it would be even better in ArmA 3 now that you can go diving if necessary.


I noticed a few minor mistakes in vehicle weapon names. For example most of the Italian AFVs with 25mm cannons (the Oerkilon KBA I think) use the popular 25x137mm cartridge but in game are listed as using the 25x184mm cartridge which has only seen rather limited use. Some vehicles with 30mm cannons like the Mk.44 Bushmaster II are also listed as using 25mm ammunition instead the correct 30x173mm.

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the project right now is on stop, cuase the developers (modders) have no more time...(souece: facebook page)

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vx0jhVE.jpg?1

Siamo lieti di annunciare il nostro modulo per la segnalazione dei bug!
Ora tutti i giocatori che utilizzano Pedagnemod potranno segnalarci i bug!
-è necessario un account google-

We are excited to announce our Bug Tracker form!...
Now all players using Pedagnemod can report bugs!
-google account needed-

https://docs.google.com/…/1FAIpQLSc3wQ77lK6mmTb51u…/viewform

#PedagneMod #arma3 #esercito #milsim #simulations

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Changelog:

v 1.0

-Added to ASZ_Freccia_AT Spike launcher doors
-Added VM90_amb (all models) siren and related menu action
-Added VTML_amb (all models) siren and related menu action
-Added ASZ_EH101_MM cockpit backlit
-Fixed SWM_pzfaust3 virtual arsenal error
-Fixed SWM_pzfaust3 with CBA disposable script
-Fixed ASZ_M40A3 (all models) magazine compatibility
-Fixed PUMA4x4 (all models) Driver turn-out option
-Fixed PUMA4x4 (all models) interaction distance for open/close doors and hatch
-Fixed PUMA4x4 (all models) steering radius
-Fixed PUMA6x6 (all models) Driver turn-out option
-Fixed PUMA6x6 (all models) interaction distance for open/close doors and hatch
-Fixed LR90_MM snorkel color
-Fixed AAV (all models) braking distance and other minors issue
-Fixed VCC2_amb shadow
-Fixed Ariete (all models) braking distance and other minors issue
-Fixed DDL_C27J_AM cockpit backlit, lights and collision lights
-Fixed ASZ_C130J_AM cockpit backlit, lights and collision lights
-Fixed EFA  (all models) artificial horizon
-Repositioned PUMA4X4_M2 Driver view
-Repositioned AAV (all models) Driver and commander view
-Repositioned VCC1 (all models) Driver view
-Repositioned VCC2 (all models) Driver view
-Repositioned AV8B (all models) Pilot view
-Eliminated ASZ_FALBM59
-Eliminated ASZ_FALBM59_CP
-Eliminated ASZ_MP5A5
-Eliminated ASZ_MP5SD
-Eliminated ASZ_RH_MG3
-Eliminated ASZ_M1014
-Eliminated ASZ_HWTS
-Eliminated ASZ_Soflam
-Eliminated ASZ_6614_EI_ibis
-Eliminated ASZ_6614_AM
-Eliminated ASZ_6614_EI_ibis
-Eliminated ASZ_6614_EI_30mm
-Eliminated ASZ_6614_EI_camo
-Eliminated ASZ_6614_EI_rocket
-Eliminated ASZ_6614_EI_arm
-Eliminated ASZ_6614_EI_armcamo
-Eliminated ASZ_VM90_EI_105
-Eliminated ASZ_VM90_MM_105
-Eliminated ASZ_ACM904x4_AM_fuel
-Eliminated ASZ_ACM904x4_EI
-Eliminated ASZ_ACM904x4_EI_fuel
-Eliminated ASZ_ACM904x4_EI_logistic
-Eliminated ASZ_ACM904x4_MM
-Eliminated ASZ_ACM904x4_MM_fuel
-Eliminated ASZ_ACM904x4_MM_logistic
-Eliminated ASZ_ATV_CM
-Eliminated ASZ_ATV_GOI
-Eliminated ASZ_ATV_SOFDEF
-Eliminated ASZ_LR110_civil_grey
-Eliminated ASZ_LR110_civil_red
-Eliminated ASZ_ArisGator_M2
-Eliminated ASZ_ArisGator_MK19
-Eliminated ASZ_LVTP7_EI
-Eliminated ASZ_LVTP7_MM
-Eliminated ASZ_SIDAM
-Eliminated ASZ_SIDAM_stinger
-Eliminated ASZ_Leopard

 

New download link in the first page...

 

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Posted (edited)

Happy to see the mod just updated!

 

Now we just need "ap98/a vest" and if possible future solider vest "nc4/09" to make complete of Italian army.

 

 

Anyway does this work with Ace3?

Edited by Bukain

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