Wiki 1558 Posted July 3, 2016 Congrats on the release! Share this post Link to post Share on other sites
Guest Posted July 3, 2016 Aspide@73 informed us CBA is also required for the PedagneMOD, so I have updated our pages to reflect this requirement properly. Release frontpaged on the Armaholic homepage. PedagneMOD v00 Community Base Addons A3 Share this post Link to post Share on other sites
Aspide@73 126 Posted July 3, 2016 Aspide@73 informed us CBA is also required for the PedagneMOD, so I have updated our pages to reflect this requirement properly. Release frontpaged on the Armaholic homepage. PedagneMOD v00 Community Base Addons A3 Tank you!!! :) Share this post Link to post Share on other sites
Aspide@73 126 Posted July 3, 2016 Awesome work :) !!! Grazie Massi... Share this post Link to post Share on other sites
red_spring 294 Posted July 3, 2016 Great job and thank you for your hard work! :) Now that everything is set, are you planning to add A3 assets (or even make some new ones from scratch) ? Are you also planning to improve and polish the textures ? It would make this mod even more lovely! Share this post Link to post Share on other sites
armilio 14 Posted July 5, 2016 Hi Aspide, I have another bug report: when you turn on the HUD of the Nh90, then it's impossible turn it off. Share this post Link to post Share on other sites
teddymosart1 40 Posted July 5, 2016 I`ve seen this HUD problem too..... Share this post Link to post Share on other sites
Cype_Revenge 651 Posted July 6, 2016 ottimo ragazzi bell lavoro :D great guys nice work! Share this post Link to post Share on other sites
Aspide@73 126 Posted July 6, 2016 Hi Aspide, I have another bug report: when you turn on the HUD of the Nh90, then it's impossible turn it off. you can not see the hud in the external view Share this post Link to post Share on other sites
armilio 14 Posted July 6, 2016 you can not see the hud in the external view What do you mean? i never use the third person visual. Probably i was inaccurate: i'm talking about the HUD Lift, and the error is this one: 13:22:48 Error in expression <_cargo = [((getposATL _cargo) select 0) - _dec_chopper_x,((getposATL _cargo) sel> 13:22:48 Error position: <- _dec_chopper_x,((getposATL _cargo) sel> 13:22:48 Error Errore generico nell’espressione 13:22:48 File ASZ_Helicopter_A3\data\script\Vehicle_Lift\Hud_Lift_On.sqf, line 99 Share this post Link to post Share on other sites
Aspide@73 126 Posted July 6, 2016 What do you mean? i never use the third person visual. Probably i was inaccurate: i'm talking about the HUD Lift, and the error is this one: 13:22:48 Error in expression <_cargo = [((getposATL _cargo) select 0) - _dec_chopper_x,((getposATL _cargo) sel> 13:22:48 Error position: <- _dec_chopper_x,((getposATL _cargo) sel> 13:22:48 Error Errore generico nell’espressione 13:22:48 File ASZ_Helicopter_A3\data\script\Vehicle_Lift\Hud_Lift_On.sqf, line 99 the @CBA is activated? Share this post Link to post Share on other sites
ricmaughn 0 Posted July 10, 2016 Bug report Cannot seem to load any gun optics to apex weapons with this mod guns not accepting standard optics any solution to fix this thanks love your mod Share this post Link to post Share on other sites
corporal_lib[br] 396 Posted July 10, 2016 Bug report Cannot seem to load any gun optics to apex weapons with this mod guns not accepting standard optics any solution to fix this thanks love your mod Simple fix: wait for ASDG JR support incoming right after APEX official release (CBA will be updated, thus ASDG JR will feature the addons from apex) Right now, any mod that adds custom optics, without ASDG JR proper support, makes vanilla (old and new) optics on new vanilla weapons (unsupported by old ASDG JR code) unattachable Have patiente, my friend =) Cheers Share this post Link to post Share on other sites
armilio 14 Posted July 15, 2016 the @CBA is activated? Sorry for the late answer: yes, of course. Share this post Link to post Share on other sites
Aspide@73 126 Posted July 17, 2016 Sorry for the late answer: yes, of course. you have the issue only with the Nh90 or also with any helicopter? all veichle to lift get this error or some of them? Share this post Link to post Share on other sites
mailman35419 0 Posted July 26, 2016 Is ALiVE support coming?Great work on the mod though. Saw this a few months back and was worried it fell off the edge of the earth. Glad it came out. Share this post Link to post Share on other sites
Aspide@73 126 Posted July 26, 2016 Is ALiVE support coming? Great work on the mod though. Saw this a few months back and was worried it fell off the edge of the earth. Glad it came out. I fixed it... Share this post Link to post Share on other sites
zagor64bz 1225 Posted July 27, 2016 Finally a true show case of some of the Italian Army and SOF. As I served in my old days in the "Alpini paracadutisti" it's fun to see the Alpini and the Folgore in Arma 3.Not to mention the Lagunari. GREAT JOB ASPIDE and ALL THE TEAM behind it. BRAVI!! Share this post Link to post Share on other sites
Aspide@73 126 Posted September 6, 2016 This is a first hotfix... Changelog: v 0.1 - Fixed script error "HH variable..." - Fixed C-27J flap - Fixed EFA flap - Fixed Land Rover velocity - Fixed cargo drop action - Fixed Puma 6x6 doors - Fixed sounds helicopter - Fixed sounds plane - Fixed sounds Beretta MAB - Fixed a few errors that slipped in the latest patch - Added group in the editor - Added ARX160GL ironsight - Addes editor preview New download link in the first page... 3 Share this post Link to post Share on other sites
Hamakaze 142 Posted September 7, 2016 I'm loving this mod so far and I'm looking forward to seeing it grow more and gather more support and I'm definitely looking forward to seeing more of the Marina Militare! Well Done! :D 1 Share this post Link to post Share on other sites
Guest Posted September 8, 2016 New version frontpaged on the Armaholic homepage. PedagneMOD v0.1 Community Base Addons A3 Share this post Link to post Share on other sites
Pan Samogon 197 Posted September 8, 2016 Outstanding work. Also got 2 instant suggestions: 1)Work more on soldiers models.I mean new soldier model. 2)RHS and ACE capability patch.Ammo,damage and other nessesary things should be standart for RHS.Using your mod away from RL setting is bad idea. Share this post Link to post Share on other sites
Aspide@73 126 Posted September 10, 2016 Outstanding work. Also got 2 instant suggestions: 1)Work more on soldiers models.I mean new soldier model. 2)RHS and ACE capability patch.Ammo,damage and other nessesary things should be standart for RHS.Using your mod away from RL setting is bad idea. I'm working on new models of soldiers. I completed the combat uniform of RAP (Ranger Alpini Paracadutisti) and I finishing a model of combat uniform of COL MOSCHIN.... Some pictures of new model of RAP: Next step is ACE compatibility.... 3 Share this post Link to post Share on other sites