WastedMike_ 27 Posted February 14, 2017 I have no problem being patient, I was just wondering. Share this post Link to post Share on other sites
PuFu 4600 Posted February 14, 2017 7 hours ago, WastedMike1 said: ....I was just wondering. so do we... 3 Share this post Link to post Share on other sites
HitmanTwoActual 188 Posted February 14, 2017 2 hours ago, PuFu said: so do we... But seriously loving the past update guys, you guys have some amazing skill. 2 Share this post Link to post Share on other sites
HeroesandvillainsOS 1504 Posted February 14, 2017 How do you rearm the USMC M252 mortar? I tried driving a US Army Ammo vehicle next to it, and also tried looking through the ammo crates for the proper HE rounds (maybe I'm missing it?) and I can't figure this out. I'm trying to setup some mortar stations and I want to put whatever object is necessary to rearm the mortars next to them. I'd appreciate any help I can get on this. Share this post Link to post Share on other sites
wendyvonbraun 164 Posted February 14, 2017 Do we have permissions to edit paa's inside PBO files for personal usage? Share this post Link to post Share on other sites
PuFu 4600 Posted February 14, 2017 Just now, wendyvonbraun said: Do we have permissions to edit paa's inside PBO files for personal usage? no. you can add your own textures wihtout editing the content we provide since 99% of the content has hiddenSelections 1 Share this post Link to post Share on other sites
Devastator_cm 434 Posted February 14, 2017 1 minute ago, PuFu said: no. you can add your own textures wihtout editing the content we provide since 99% of the content has hiddenSelections newbie question, if I want to add custom paintings to the AH-1H how can I do it? Is there a texture template or something? Share this post Link to post Share on other sites
Ltf 381 Posted February 14, 2017 5 minutes ago, PuFu said: no. you can add your own textures wihtout editing the content we provide since 99% of the content has hiddenSelections One more stupid question from me, will you add hiddenselections to the zenitco aks? Share this post Link to post Share on other sites
wendyvonbraun 164 Posted February 14, 2017 1 minute ago, PuFu said: no. you can add your own textures wihtout editing the content we provide since 99% of the content has hiddenSelections Rrrrrrrrroger that cap'n. I'm sort of new to this type of addon making, so I am allowed to create my own paa's and include them in a new PBO file? Share this post Link to post Share on other sites
PuFu 4600 Posted February 14, 2017 8 minutes ago, Devastator_cm said: newbie question, if I want to add custom paintings to the AH-1H how can I do it? Is there a texture template or something? you can use the existing ones as template 3 minutes ago, Ltf said: One more stupid question from me, will you add hiddenselections to the zenitco aks? no.maybe.probably 1 minute ago, wendyvonbraun said: ...so I am allowed to create my own paa's and include them in a new PBO file? yes 2 Share this post Link to post Share on other sites
wendyvonbraun 164 Posted February 14, 2017 1 minute ago, PuFu said: yes Alright, thank you, you've been very helpful. Share this post Link to post Share on other sites
Devastator_cm 434 Posted February 14, 2017 4 minutes ago, PuFu said: you can use the existing ones as template but to do that I need to de-pbo right? Am I allowed to de-pbo? If I understand corretly I will get the paa there and make my own version based on it and then use it via script like settexture (so will not pbo it back to RHS as it is not allowed)? Share this post Link to post Share on other sites
Redphoenix 1540 Posted February 14, 2017 Quote In 0.4.2 we revamped the mass of all items. Wonder what that means? You will find the answer in a new blog post: http://www.rhsmods.org/b/8 8 Share this post Link to post Share on other sites
PuFu 4600 Posted February 14, 2017 1 hour ago, Devastator_cm said: but to do that I need to de-pbo right? Am I allowed to de-pbo? in general terms, as per eula, you are not allowed to reverse engineer our content. That said, if be BI turns a blind eye, so can we, especially since the alternative is releasing samples for everything, which means a LOT of time we don't have. Quote If I understand corretly I will get the paa there and make my own version based on it and then use it via script like settexture (so will not pbo it back to RHS as it is not allowed)? yes, you are NOT allowed to repack and re-distribute RHS content (in parts or in full) - for whatever reason, be it personal, squad/clan related or whatever else you might thing of. 3 Share this post Link to post Share on other sites
road runner 4344 Posted February 15, 2017 3 hours ago, Redphoenix said: Very nice indeed. 2 Share this post Link to post Share on other sites
Crusader_AUT 0 Posted February 16, 2017 Tried your mod today and i gotta say its fantastic! But something bugs me as a plane enthusiast. I cant lock on to a enemy vehicle with the KH29L from the SU25. Also with the Laser on key T doesnt work. Is it possible to get the normal Arma 3 locking system in the SU25? Greetings! Share this post Link to post Share on other sites
arkhir 135 Posted February 16, 2017 It works, you just need to aim with the middle of your screen, not the middle of reticle. Share this post Link to post Share on other sites
road runner 4344 Posted February 16, 2017 For some reason, probably down to something I did, but can't seem to see it in my controls options, but when I press "T" to lase and lock a target in the M1A2SEPV (TUSK II) the crew all bail out, and I have to order them back in. Share this post Link to post Share on other sites
shlomogruenbaum 0 Posted February 16, 2017 Can RHS add Germany to the factions? Share this post Link to post Share on other sites
road runner 4344 Posted February 16, 2017 1 hour ago, shlomogruenbaum said: Can RHS add Germany to the factions? Please don't ask for subliminal requests. Share this post Link to post Share on other sites
PuFu 4600 Posted February 16, 2017 9 hours ago, shlomogruenbaum said: Can RHS add Germany to the factions? add it from where? 3 Share this post Link to post Share on other sites
tillee 48 Posted February 16, 2017 1 hour ago, PuFu said: add it from where? You know, just like , add it? A bit of coding here, bit of scribbling there, done. Can't be so hard now, can it? Do something for your money! Seriously, i'm amazed how every other day some guy shows up over here, who demands additions in the size of another Full Modification. 3 Share this post Link to post Share on other sites
CannonSong 688 Posted February 16, 2017 To be fair, I was under the impression you guys just had a big, ENIAC-looking computer with a switch labeled "Add Content" on it. Because that's how it works, right? Just flip the switch? :P 7 Share this post Link to post Share on other sites
ski2060 167 Posted February 16, 2017 Dunno if this fits into the "don't make requests", because I'm not asking for this to happen... Has the RHS team looked into the current DEV build with the Jets DLC content being tested? If so, are there plans to incorporate the new Sensor/Targeting/Weapon content into RHS vehicles in anything other than a default manner? Share this post Link to post Share on other sites
Redphoenix 1540 Posted February 16, 2017 45 minutes ago, ski2060 said: Dunno if this fits into the "don't make requests", because I'm not asking for this to happen... Has the RHS team looked into the current DEV build with the Jets DLC content being tested? If so, are there plans to incorporate the new Sensor/Targeting/Weapon content into RHS vehicles in anything other than a default manner? Take a guess. 6 Share this post Link to post Share on other sites