kilo1-1 1 Posted July 15, 2015 Any chance the SOC-R boat will be in this pack? I know there was one in Arma 2. Share this post Link to post Share on other sites
TheMightyKovacs 6 Posted July 15, 2015 (edited) Any chance the SOC-R boat will be in this pack? I know there was one in Arma 2. Technically there is one already in A3. However it would be nice to have a full-fledged version in this pack. Edited July 15, 2015 by themightykovacs Reasons. Do you really care? Share this post Link to post Share on other sites
thesn4k3 47 Posted July 15, 2015 Well you could put a post on the Arma 3 Feedback center and see if an admin or moderator responds maybe that could make a function for the new Tanoa Expansion? I thought about posting something up but to fix the interior of subs would take some pretty extensive coding and engine upgrades that I doubt we will ever see in arma 3. Perhaps it will come with walkable moving ships and planes in arma 5 :cool: Will there be different Flight upgrade sets like the new Flight III that will be going combat operational, and for other ships? Ticonderoga class?We are still working on developing all the technologies. Most of it is dependent on the limited arma engine. I would love to have advanced radar tech but it just depends on how we can make it work.Any chance the SOC-R boat will be in this pack? I know there was one in Arma 2. I really want to make one, maybe once some of the priority stuff is done we will Share this post Link to post Share on other sites
fire7655 10 Posted July 15, 2015 Wow, guys I can't wait to see how well this turns out. Too bad I don't know squat about this stuff or I would help out too. Share this post Link to post Share on other sites
TurtleImpaler 197 Posted July 15, 2015 (edited) Uploaded first pic of the E2 Hawkeye EDIT: Added MQ-8, RQ-7, and RQ-170 since the models are done and they're about to get the Texture and oxy work done this week. Edited July 15, 2015 by TurtleImpaler Share this post Link to post Share on other sites
stumpysequoia 25 Posted July 16, 2015 Will the T-45C have consistently unlocked controls for the instructor seat? Like per-say in CSG11's flight school, we want to show the new a guy a maneuver while we're in the back seat, we can click "Take Controls" without his consent, do the maneuver, then click "Release Controls" to allow him to preform the maneuver. Share this post Link to post Share on other sites
thesn4k3 47 Posted July 16, 2015 I'm planning on making the instructor the main pilot so they can release or take from the student at will. I know its a little backwards but it'll work fine for this Share this post Link to post Share on other sites
stumpysequoia 25 Posted July 16, 2015 Ah okay, didn't think of it that way. A lot less coding at least, I guess Share this post Link to post Share on other sites
nikiforos 450 Posted July 16, 2015 World of Warships Arma Edition :) Share this post Link to post Share on other sites
srbknight 925 Posted July 16, 2015 World of Warships Arma Edition :) I rather say War Thunder ARMA modern ! Share this post Link to post Share on other sites
stumpysequoia 25 Posted July 16, 2015 For me I'm just waiting to finally see something different on the deck for once. I'm sure the rest of my community can't wait to see it either. Shout out to SJones17 :D Share this post Link to post Share on other sites
Foxone 1044 Posted July 16, 2015 Is there talks of adding a version of the MH-60S without seats in the cabin? I do believe that the seats are able to be taken out when unnecessary. Will you be making different skins for each Sea Combat Squadron? If so, which ones and are you taking suggestions? and last one, is this pack going to be completely modular? All the stuff, like the seats and the ESSS Wings can be added/removed with the Service Menu we are using, so you should be able to customize it to the mission requirements. Share this post Link to post Share on other sites
sfod-d_snakebite 80 Posted July 16, 2015 All the stuff, like the seats and the ESSS Wings can be added/removed with the Service Menu we are using, so you should be able to customize it to the mission requirements. One word: lovely. :cool: Share this post Link to post Share on other sites
stumpysequoia 25 Posted July 17, 2015 All the stuff, like the seats and the ESSS Wings can be added/removed with the Service Menu we are using, so you should be able to customize it to the mission requirements. Wow, didn't see that one coming. I was a expecting a a fixed spawn loadout. Cool. Will the removing the seats part be similar with the C-2 so you can give it a cargo loadout rather than passenger? Share this post Link to post Share on other sites
thesn4k3 47 Posted July 17, 2015 Wow, didn't see that one coming. I was a expecting a a fixed spawn loadout. Cool. Will the removing the seats part be similar with the C-2 so you can give it a cargo loadout rather than passenger? Yup. We are looking to make everything as modular as we can if possible. Id like to make the seats in sections so you can have a half cargo load but we will see how it goes Share this post Link to post Share on other sites
stumpysequoia 25 Posted July 17, 2015 Yup. We are looking to make everything as modular as we can if possible. Id like to make the seats in sections so you can have a half cargo load but we will see how it goes Alright. Any plan as to how cargo will work? Like to be able to drag boxes to it to load and such, or is it still a "Cross that bridge when we get there" thing? Share this post Link to post Share on other sites
Foxone 1044 Posted July 17, 2015 Alright. Any plan as to how cargo will work? Like to be able to drag boxes to it to load and such, or is it still a "Cross that bridge when we get there" thing? I think we will use ACE's cargo system for that, but no guarantiees Share this post Link to post Share on other sites
stumpysequoia 25 Posted July 17, 2015 I think we will use ACE's cargo system for that, but no guarantiees Wait, ACE has a cargo system? Learn something new everyday I guess. Share this post Link to post Share on other sites
TurtleImpaler 197 Posted July 17, 2015 SITREP 17JUN15 New Vehicles Added: F35B, F-35C, RQ-7, RQ-8, X-47B, Scaneagle We are also looking for texture artists and anyone who has advanced skill in Oxygen 2/Addon Builder and Cfg to join the team due to our capability to steamroll models right now. Currently not looking for testers. Also, per MFD standards in the military, we will try to have the horizon display overlaying a thermal view of the front of your aircraft. If possible, the thermal view will be colored, or just the usual white hot/black hot. All vehicles marked as [Coming Soon] are currently in the texture/oxygen phase and are passed the model phase. If we get more member who can use Oxygen 2/Addon Builder, these addons will be rolled out a lot faster. /END SITREP Share this post Link to post Share on other sites
thesn4k3 47 Posted July 17, 2015 I think we will use ACE's cargo system for that, but no guarantiees Wait, ACE has a cargo system? Learn something new everyday I guess. Yea, its pretty cool too. Its the plan so far so we will see. Share this post Link to post Share on other sites
CaptainAzimuth 714 Posted July 17, 2015 Wait, ACE has a cargo system? Learn something new everyday I guess. Cargo/Logistical, i guess you can call it. Not sure what he means, but he might be talking about something like what i've been testing recently in this video It shows a great potential of Naval craft in Arma 3 when done correctly, it can have more uses then you think possible. The Cargo part of that video was the main focus of my recording, but later found out you can do much more than that. Also, this works seamlessly without mods, the only mods used were ACE3 for picking up the medical crates in the beggining, and the Mk V Soc, of course. Everything else is done my the almighty Arma 3 Engine. In fact, here's an example of how well PhysX handles stress on a large cargo load. Share this post Link to post Share on other sites
Foxone 1044 Posted July 17, 2015 Add the F35C to the list plz from me We added the F-35C for you, and the community Share this post Link to post Share on other sites
officeramr 269 Posted July 18, 2015 will all the ships will be drivable? Share this post Link to post Share on other sites
frostie12345 48 Posted July 18, 2015 You announced to post some pictures of the CH53 i waiting all the time :D Share this post Link to post Share on other sites
thesn4k3 47 Posted July 18, 2015 Sorry, as promised I will post a teaser shot of my work so far on the CH53. It is nearly done actually. Here is a shot of the back of it in blender. http://i.imgur.com/uEpnaAe.png Enjoy ;) Share this post Link to post Share on other sites