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TurtleImpaler

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About TurtleImpaler

  • Rank
    Staff Sergeant

core_pfieldgroups_3

  • Interests
    Arma 3
  • Occupation
    Drafter

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  • Biography
    15thMEU(SOC) Member
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    TurtleImpaler
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    TurtleImpaler
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    TurtleImpaler

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  1. Ive waited for a day like this for quite some time. Definitely gonna give this a go on my server. A2/3 R3F was awesome, and this is looking like it will be even better :D
  2. TurtleImpaler

    United States Air Force( 2015)

    Lol i died on the inside a little bit after seeing that again. Rip
  3. TurtleImpaler

    US Naval Warfare Pack [WIP]

    Jeeze, I leave for 2 month and this happens? Jk of course. Thanks for putting in the work the the last 9 months 7SS and +1 for letting someone else carry on the work we started. I know we put in several thousand hours in R&D, but hey, some things just arent meant to last - especially with so many haters :p PS CUP - contact 2ndLt Higley in the 15thMEU for the updated topography on the CH/MH-53E. Everything else should be nearly done, except skins and animations.
  4. TurtleImpaler

    US Naval Warfare Pack [WIP]

    All, With the coming new year, i had hoped to have more free time and be able to help the team release some of our planned mods. Unfortunately, with the start of school, new position at work, new car, recreating my old unit, and buying a house in the summer, i have decided to retire from 7SS and modding(kind of). With that being said, Foxone and SJones will be leading 7SS from now on and will be the points of contact. This means that this thread will be getting locked and they will be making a new one shortly. -Off topic- @Sillyflip Arma has been using the same engine since 2001 while VBS has gone to a completely new engine as of VBS3, hence why it has more possibilities engine wise. Now if BI switched arma to the CryEngine then that would be a totally different story all together as you have a lot more leeway and options.
  5. TurtleImpaler

    US Naval Warfare Pack [WIP]

    please check the original post for the modpack asset information and features. I was thinking about this the other day honestly since i do know normal infantry hitch rides on armored assets. From what i have seen, this is rarely done in a combat zone for obvious reasons. We'll look into it and see if it's viable :) Also if you need any help with SOP's and tank tactics hmu anytime!
  6. TurtleImpaler

    US Naval Warfare Pack [WIP]

    Hey! We've been waiting for the Amphib class to make the LAV-25 and AAV. Now that it's released, we're playing around with that class. Also both, single mod download, section download(aircraft/ground/sea), and whole pack.
  7. TurtleImpaler

    US Naval Warfare Pack [WIP]

    We said Quarter 1 and Quarter 2 of 2016. So that means it will be released between January to June. And people create similar content because we need variety in life. Some make simple mods, some make complicated mods, and some people just...dont make mods! Also how can one steal models from a secured server?Hell, we havent even posted the most recent pics of our ship modes.
  8. TurtleImpaler

    US Naval Warfare Pack [WIP]

    Fixed it. Non-24H Link - https://discord.gg/0mIH3iu3cDNRiL7V
  9. TurtleImpaler

    US Naval Warfare Pack [WIP]

    All, Since tomorrow will be a long monday for me, I will not have time to write this so I am doing it a day early...so Happy Early Update Monday! For the past 6 months, us, as a team, have been developing our skills and improving what content we had to an extent we believed we could not do when we first created 7SS. We have created systems never seen in arma, we have redone topographies on several models, and hell, we've even remade models completely. We have gone through a lot up until this point and 2016 will not be any easier, especially when creating content the games own developers won't create due to the overall complexity, and here we are giving it to the community to enjoy. If you have watched our livestreams, you would have seen the progress we have made in the last few months on several mods. We are now at a point where we can predict expected releases to some of our content, but you all must understand that this can change at any moment. So without further delay: Mods Expected for Q1 & Q2 of 2016 F-35B F-35C CH-53E CH-53K MH-53E, AV-8B AH-1Z UH-1Y MV-22B F/A-18C F/A-18D Mods Expected for Q3 & Q4 of 2016 T-45C C-2A E-2D KC-130J MH-60R MH-60S MH-60T Also any LVSR and M11XX Variation vehicles. Maybe the ABV. Maybe the USS Michael Murphy Mods Expected for of 2017 Definite release of the USS Michael Murphy. A few other ships we're "testing". Remainder of Aircraft. Remainder of ground assets. Potential release of USNWP's Player Units I do want to make something abundantly clear to the community. Every member of 7SS is currently going to university. Most of us are also working full time or part time jobs on top of school. This means that every 3 months, we will have exams and mod making will be at a stand still. If a mod does not get released in that quarter, that means we had to push it back due to school or life. We will prioritize that over mod making, especially since all these mods are industry quality content and are free. Due to this, we are looking for community members that have knowledge of modding, or know how to model, texture, or program in order to join the team and be trained up as Arma 3 Mod Makers. If you are interested, or would just like to chat about it, feel free to send me a PM. Just make sure that if you are serious about applying, you have some type of work to show as reference.
  10. TurtleImpaler

    US Naval Warfare Pack [WIP]

    We didnt announce specific release dates. Right now, the CH53 is having its model optimized but it's going kind of slow since its' model maker is a first responder/EMS so Im not rushing him :p And was it the MV22? I thought i announced that we're gonna hold off on it until the VTOL Class is released. Probably forgot thanks to work....
  11. TurtleImpaler

    US Naval Warfare Pack [WIP]

    Little video from today. Did a bit of F/A-18D development since I have a 4 day weekend(cries in american). Went pretty well but i need to fix A LOT of stuff sadly.
  12. TurtleImpaler

    US Naval Warfare Pack [WIP]

    From what i know the remodel never happened since it's overall model status is complete, we just need to fine tune the topography and make the skins and the little to none oxy work it needs....plus skins. Other than that, it should be good. Only problem is setting up medium and hard mode and reading the aircrafts instructional manual to figure out the startup sequence.
  13. TurtleImpaler

    US Naval Warfare Pack [WIP]

    Now that what's his face is out of the way, Expect the F/A-18C and F-35C to be ready for release in January. MH/CH-53E/K are still having their topographies optimized. Other than that, all they need besides that is skins and then it's ready for release. Note: This is for Easy mode only. We're still gauging our eyes out reading startup manuals for the aircraft.
  14. TurtleImpaler

    US Naval Warfare Pack [WIP]

    Yes sir! Exactly like that. Cant wait to see the PM's with "Hey why cant anyone in my unit enter this vehicle?!?!?!!!" lol
  15. TurtleImpaler

    US Naval Warfare Pack [WIP]

    https://www.facebook.com/Sevenseasstudioarma3/ It is the ID that defined you and your account. It is directly linked to your game key. Basically, if that is posted anywhere on the internet, I can find it and block you from being able to use the mod. You can still spawn it in game, but you cannot enter it. This is so we can block certain malicious groups/people within the arma-verse from using our mods. For example, there is an A3 unit out there who's head members enjoy child porn and we're planning on blacklisting all their members A3PID's. Edit: Also good job to SRBKnight for deleting his post that pissed off the entire team. We REALLY appreciate it.
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