evrik 843 Posted April 30, 2016 Also some vanilla pack rekins: 4 Share this post Link to post Share on other sites
MangosHead 12 Posted May 30, 2016 Hope all is going well with the equipment development. I did however have two questions, if any of you wouldn't mind answering: • Is there any chance of an MTP texture on the kitbag? Seeing the DDPM on it gives me some hope, just wanted confirmation on that? I find the BI version to work, but as expected it's somewhat different and darker. • Did you get to the bottom of the strangely bright Osprey body armour that was pointed out a few months back? Thanks in advance! Share this post Link to post Share on other sites
evrik 843 Posted May 30, 2016 The kitbag has been retextured to MTP, but it needs testing and approved before release. The Oprey is still too bright and will need some work. We've altered the colour of the straps, but it doesn't fix the issue. Share this post Link to post Share on other sites
MangosHead 12 Posted May 30, 2016 Brilliant, good to know. Thank you. Share this post Link to post Share on other sites
danno1991 24 Posted June 1, 2016 with the dpm units do you plan on having them in plce webbing or osprey and webbing and assault vest would be a lot better Share this post Link to post Share on other sites
evrik 843 Posted June 1, 2016 Initially, they will be wearing the older MK2-style Osprey vest. We are talking to someone about creating some PLCE webbing for future use. We need some webbing that will fit the white coverall for our winter units. Share this post Link to post Share on other sites
MangosHead 12 Posted June 20, 2016 May or may not have been raised already, but has any note been made in regards to the RM beret? With the new lighting it's coming across as more of a turquoise green. Share this post Link to post Share on other sites
evrik 843 Posted June 20, 2016 No one as of yet has mentioned it. Are you using the default settings? All we can do is set it to look correct on the new default lighting setting. If you have your sliders set to your own preference, there is not much we can do. Also, we are a little reluctant to spend time doing this at the moment as it is possible the lighting system / default setting may change again with the release of the Tanoa expansion. Share this post Link to post Share on other sites
Lugi 25 Posted June 21, 2016 In my personal opinion I'd have to agree with MangosHead as it does indeed appear to come across as a turquoise green than that of a stereotypical Royal marine green beret. If you reference my hastily diagram:Here You can see that in both Arsenal and on Stratis - it seems turquoise when compared to the images below of the beret in multiple degrees of lighting. Also all of my settings are of default settings in terms of contrast and brightness - without any shaders. Share this post Link to post Share on other sites
serjames 357 Posted June 21, 2016 Yep - broken by the lighting changes in 1.60 - very obvious in darker light... I'm sure it will get a fix on the next pass, but it won't be a priority in the short-term as it's not game breaking really Share this post Link to post Share on other sites
SAS_Master 10 Posted July 3, 2016 Javelin launcher appears to be broken with the latest update of ACE (3.6.0). When it is assembled and you lock on and fire at a target, the launching sound plays but no projectile is fired from the launcher itself. Share this post Link to post Share on other sites
evrik 843 Posted July 4, 2016 Thanks for the report. We'll look into it. However, it appears that the latest update to ACE3 may have caused issues with the vanilla launcher as well. It has been reported on their thread that it has affected the Titan launcher. They may have to provide a fix. Share this post Link to post Share on other sites
stu81 45 Posted July 18, 2016 Is there a 60mm mortar in your MOD? Everytime I search google 3cb is mentioned but I don't see it anywhere. Thanks Share this post Link to post Share on other sites
evrik 843 Posted July 18, 2016 The 60mm Commando Mortar will be included in the next update to our 3CB BAF Weapons pack. It's effectively done, but we need to finish off the Equipment upgrade and Units before we can release it as the Units will make use of it. EDIT: A WIP image taken a while ago. It has been polished up since then, but you get the idea. 10 Share this post Link to post Share on other sites
jordanbache97 47 Posted July 18, 2016 Looking AWESOME!, on your mod website there is a post from feb will there be another post to see how your getting along? Share this post Link to post Share on other sites
stu81 45 Posted July 18, 2016 (edited) The 60mm Commando Mortar will be included in the next update to our 3CB BAF Weapons pack. It's effectively done, but we need to finish off the Equipment upgrade and Units before we can release it as the Units will make use of it. EDIT: A WIP image taken a while ago. It has been polished up since then, but you get the idea. http://i.imgur.com/oTXaoFU.png?1 Hell yeah, bring it on :) Edited July 19, 2016 by R0adki11 removed quoted image as per forum rules Share this post Link to post Share on other sites
evrik 843 Posted July 19, 2016 @jordanback97: I'll have a word with a couple of the team working on different things and see if I can get a few WIP images to put up on the Dev section of our website. It will probably be next week at the earliest though. Share this post Link to post Share on other sites
irishboy1690 10 Posted July 21, 2016 will you make Iraq and early Afghanistan gear??? Share this post Link to post Share on other sites
HeroesandvillainsOS 1504 Posted July 21, 2016 will you make Iraq and early Afghanistan gear???I'd um.....Prefer an Iraqi or Afghani OPFOR faction. :) You know, so all I'd ever load is 3CB and literally nothing else. 3CB4life Hey, a guy can dream! 1 Share this post Link to post Share on other sites
UK_Apollo 476 Posted July 21, 2016 will you make Iraq and early Afghanistan gear??? Unlikely ;-) 2 Share this post Link to post Share on other sites
HeroesandvillainsOS 1504 Posted July 21, 2016 Beautiful! Top notch as always. Share this post Link to post Share on other sites
autigergrad 2034 Posted July 21, 2016 Looks great. Quick question for the mission makers/ALiVE users using 3CB.... Will you guys divide up the desert/woodland/MTP uniformed groups into separate factions so that we can specify desert only units on desert missions, etc? 1 Share this post Link to post Share on other sites
UK_Apollo 476 Posted July 21, 2016 Yes, they'll be available separately for @alive mission makers. 1 Share this post Link to post Share on other sites
autigergrad 2034 Posted July 21, 2016 Yes, they'll be available separately for @alive mission makers. 1 Share this post Link to post Share on other sites