LocoCompanero 0 Posted September 4, 2018 @rekkless: I am currently confronted with the same issue, because i have been to lazy to check up on the correct class names for the init-line. but if you look up the class names of the box you want to use and the ones for the items you want in the box you can clobber smth together i think... (sorry that i cant help more atm) @rebelvg: I have to strongly second EO's request for the 'self-rolled'-contraband update, as well as i have to suggest a beef jerky update (i suppose the lollipop sounds could be reused here). Share this post Link to post Share on other sites
domokun 515 Posted September 4, 2018 Do the cigs appear prominently on thermal imaging? 2 Share this post Link to post Share on other sites
NeRoOo 0 Posted November 26, 2018 I have a problem that it does not work inside the server but I have to work well in the editor? Share this post Link to post Share on other sites
Asmodeuz 54 Posted December 15, 2018 Immersion cigs seems to have a tendency to spam server RPT with: Spoiler 20:17:42 Warning Message: No entry 'bin\config.bin/CfgMagazines.murshun_cigs_lighter'. 20:17:42 Warning Message: No entry '.picture'. 20:17:42 Warning Message: '/' is not a value 20:17:42 Warning Message: No entry '.scope'. 20:17:42 Warning Message: '/' is not a value 20:17:42 Warning Message: Error: creating magazine murshun_cigs_lighter with scope=private 20:17:42 Warning Message: No entry '.displayName'. 20:17:42 Warning Message: '/' is not a value 20:17:42 Warning Message: No entry '.displayNameShort'. 20:17:42 Warning Message: '/' is not a value 20:17:42 Warning Message: No entry '.nameSound'. 20:17:42 Warning Message: '/' is not a value 20:17:42 Warning Message: No entry '.Library'. 20:17:42 Warning Message: No entry '.libTextDesc'. 20:17:42 Warning Message: '/' is not a value 20:17:42 Warning Message: No entry '.type'. 20:17:42 Warning Message: '/' is not a value 20:17:42 Warning Message: No entry '.count'. 20:17:42 Warning Message: '/' is not a value 20:17:42 Warning Message: No entry '.maxLeadSpeed'. 20:17:42 Warning Message: '/' is not a value 20:17:42 Warning Message: No entry '.initSpeed'. 20:17:42 Warning Message: '/' is not a value 20:17:42 Warning Message: No entry '.reloadAction'. 20:17:42 Warning Message: '/' is not a value 20:17:42 Warning Message: No entry '.modelSpecial'. 20:17:42 Warning Message: '/' is not a value 20:17:42 Warning Message: No entry '.ammo'. 20:17:42 Warning Message: '/' is not a value 20:17:42 Warning Message: No entry '.model'. 20:17:42 Warning Message: '/' is not a value Should the server have Immersion cigs as a mod too or if not, why the above spam might be occurring? Share this post Link to post Share on other sites
rebelvg 281 Posted December 15, 2018 16 hours ago, Asmodeuz said: Immersion cigs seems to have a tendency to spam server RPT with: Reveal hidden contents 20:17:42 Warning Message: No entry 'bin\config.bin/CfgMagazines.murshun_cigs_lighter'. 20:17:42 Warning Message: No entry '.picture'. 20:17:42 Warning Message: '/' is not a value 20:17:42 Warning Message: No entry '.scope'. 20:17:42 Warning Message: '/' is not a value 20:17:42 Warning Message: Error: creating magazine murshun_cigs_lighter with scope=private 20:17:42 Warning Message: No entry '.displayName'. 20:17:42 Warning Message: '/' is not a value 20:17:42 Warning Message: No entry '.displayNameShort'. 20:17:42 Warning Message: '/' is not a value 20:17:42 Warning Message: No entry '.nameSound'. 20:17:42 Warning Message: '/' is not a value 20:17:42 Warning Message: No entry '.Library'. 20:17:42 Warning Message: No entry '.libTextDesc'. 20:17:42 Warning Message: '/' is not a value 20:17:42 Warning Message: No entry '.type'. 20:17:42 Warning Message: '/' is not a value 20:17:42 Warning Message: No entry '.count'. 20:17:42 Warning Message: '/' is not a value 20:17:42 Warning Message: No entry '.maxLeadSpeed'. 20:17:42 Warning Message: '/' is not a value 20:17:42 Warning Message: No entry '.initSpeed'. 20:17:42 Warning Message: '/' is not a value 20:17:42 Warning Message: No entry '.reloadAction'. 20:17:42 Warning Message: '/' is not a value 20:17:42 Warning Message: No entry '.modelSpecial'. 20:17:42 Warning Message: '/' is not a value 20:17:42 Warning Message: No entry '.ammo'. 20:17:42 Warning Message: '/' is not a value 20:17:42 Warning Message: No entry '.model'. 20:17:42 Warning Message: '/' is not a value Should the server have Immersion cigs as a mod too or if not, why the above spam might be occurring? Server should have the files too. Share this post Link to post Share on other sites
Dj Rolnik 29 Posted August 26, 2019 Hey guys, I am trying to figure out a way to remove cigs, lighters, matches etc from the player with a script. I found the classnames for the items (and cigs in various stages) and created a simple trigger which ought to removeAllItems upon leaving the trigger area. I did test it with other items that the playe can use but for some reason I cannot get the cigs-items to work. I also tried unlinkItem for equipped items, but it does not seem to work. Do you have any ideas as to how I could do that? Thanks! Share this post Link to post Share on other sites
Maff 250 Posted August 26, 2019 @Dj Rolnik I took a quick look at the GitHub page. If I am not missing something, the packet of cigarettes is a magazine and the cigarette being smoked is... goggles? Share this post Link to post Share on other sites
Dj Rolnik 29 Posted August 26, 2019 @Maff, yeah I think you're right. Basically the cigs are put in the goggles slot so at this point the unlinkItem should work, but it does not. I also tried the removal of magazines, but to no avail. Share this post Link to post Share on other sites
Maff 250 Posted August 26, 2019 @Dj Rolnik You need to use removeGoggles. Goggles aren't classed as items. 1 Share this post Link to post Share on other sites
Dj Rolnik 29 Posted August 27, 2019 Hmm, sounds good, I will try that. Share this post Link to post Share on other sites
Dj Rolnik 29 Posted August 27, 2019 Yeah ok, so removeGoggles does work on the smoked items. removeMagazine works for cigarette packs, lighters etc. However, I cannot seem to find a way to remove individual cigs unpacked from the packet. I thought that a simple removeItems would work, but instead it spewes the below error: Spoiler Okay, scratch that. player removeItem "murshun_cigs_cig0" actually does work. For some reason the removeItems cmd does not work though. Not a biggie luckily. Thanks @Maff! Share this post Link to post Share on other sites
Andrej Kos 6 Posted April 5, 2020 Hello gentleman! This is absolutely amazing... Nothing like lighting one up in a difficult op! Little question tho... Is it possible to add Pack and Lighter via script? tried adding it to respawnInventory... No luck, regardless if in items or magazines. Nothing happens even through addItem.... Any help? Thanks alot! You rock! _x addItem "murshun_cigs_lighterItem"; _x addItem "murshun_cigs_cigpackItem"; not working... displayName = "Blah"; icon = "Blah"; role = "Blah"; show = "True"; uniformClass = "Blahs"; backpack = "Blah"; weapons[] = {Blah}; magazines[] = {"Blah","Blah","Blah" ,"murshun_cigs_lighterItem","murshun_cigs_cigpackItem"}; items[] = {"Blah","Blah","murshun_cigs_lighterItem","murshun_cigs_cigpackItem"}; linkedItems[] = {"blah"}; not working as well... Share this post Link to post Share on other sites
NemesisRE 27 Posted April 6, 2020 @Andrej Kos yes if you use the correct item names "murshun_cigs_lighter" and "murshun_cigs_cigpack" Share this post Link to post Share on other sites
cc_kronus 9 Posted December 7, 2020 Any way to prevent the lollypop, cigarrette pack and lighter to load automatically on a player's equipment? It is messing my loadouts. Share this post Link to post Share on other sites
doctorbutts 15 Posted March 17, 2021 (edited) How do I get this crap from being added automatically to every unit, especially when I'm in Eden? It's messing with my loadouts. I can't find an entry for this in addon options. Do I need to add something to description.ext or init.sqf? Edited March 17, 2021 by doctorbutts added info for reasoning Share this post Link to post Share on other sites
rebelvg 281 Posted March 25, 2021 New update. Version 1.5 Added cigs as NVGs. Added light up and put out animations (thanks to WebKnight). Changed text "Light up his Cig" to "Light up their Cig" to make it more gender neutral. Only add cigs in singleplayer now excluding editor preview. Take cig from pack works when cig pack is also located in vest (vanilla only, no changes for ACE version). https://steamcommunity.com/sharedfiles/filedetails/?id=753946944 5 Share this post Link to post Share on other sites
domokun 515 Posted March 26, 2021 Do cigarettes appear as tiny spots of heat with thermal vision? Share this post Link to post Share on other sites
rebelvg 281 Posted March 26, 2021 6 hours ago, domokun said: Do cigarettes appear as tiny spots of heat with thermal vision? Afaik they should, but you can always try it out and tell us. Share this post Link to post Share on other sites
boberro 19 Posted May 25, 2021 Yo @rebelvg, what's the legal status of this mod? https://steamcommunity.com/sharedfiles/filedetails/?id=2493500261&searchtext=immersion+cigs Share this post Link to post Share on other sites
pognivet 151 Posted May 27, 2021 On 5/25/2021 at 11:53 AM, boberro said: Yo @rebelvg, what's the legal status of this mod? https://steamcommunity.com/sharedfiles/filedetails/?id=2493500261&searchtext=immersion+cigs yea id also like to know since im the one who uploaded it it was originally just for myself after forking the code off github but then i decided to upload it for other people who wanted to play online using it since i wanted to remove the original items and replace them with the dlc stuff i just remade the mod since i didnt know how to patch it in that way i also wanted to add more features relating to the alcohol items added by sog, alter the functions/code and some other things i gave you credit for it then put my name at the very end but if you want i guess ill delete it or make it friends only or whatever 1 Share this post Link to post Share on other sites
rebelvg 281 Posted May 28, 2021 On 5/27/2021 at 7:23 PM, pognivet said: yea id also like to know since im the one who uploaded it it was originally just for myself after forking the code off github but then i decided to upload it for other people who wanted to play online using it since i wanted to remove the original items and replace them with the dlc stuff i just remade the mod since i didnt know how to patch it in that way i also wanted to add more features relating to the alcohol items added by sog, alter the functions/code and some other things i gave you credit for it then put my name at the very end but if you want i guess ill delete it or make it friends only or whatever it's fine it's possible to make a mod for a mod, so if anything updates it upgrades with it as well, but it's not an issue, so yeah it's possible to patch mod content to hide it from the game on that note, I also wanted to add alcohol and other drugs, just never got to do that mod is open source so people can learn, I probably just need to add some kind of licensing somewhere, but basically it's free for all 2 Share this post Link to post Share on other sites
pognivet 151 Posted May 30, 2021 On 5/28/2021 at 12:33 PM, rebelvg said: it's fine it's possible to make a mod for a mod, so if anything updates it upgrades with it as well, but it's not an issue, so yeah it's possible to patch mod content to hide it from the game on that note, I also wanted to add alcohol and other drugs, just never got to do that mod is open source so people can learn, I probably just need to add some kind of licensing somewhere, but basically it's free for all thanks. much appreciated. you're a pretty laid-back guy. i wish i had more knowledge on how to alter mods, like you said, instead of recreating them, but i'm not that proficient. do you just overwrite the classes/classnames of things in the config with the changes you want? if so, then is there a way to modify or remove scripts as well? maybe putting modified or blank duplicates within the file structure inside the .pbo? i've always wondered. Share this post Link to post Share on other sites
boberro 19 Posted June 4, 2021 Oh cool, I noticed your mod didn't have any license on github so I wasn't sure. @pognivet since your mod basically copies original mod files, why not add your own class and add original mod to requirements? It would also make it easier to use for those who already used Immersion Cigs mod. Share this post Link to post Share on other sites