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Jo Man Dragon

New patch

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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Kegetys @ Oct. 07 2002,20:54)</td></tr><tr><td id="QUOTE"></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Suma @ Oct. 07 2002,21:45)</td></tr><tr><td id="QUOTE"></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (GAMEER_77 @ Oct. 07 2002,20:24)</td></tr><tr><td id="QUOTE">BIS, what about the slider function in dialogs?<span id='postcolor'>

Yes, it is implemented in this patch as well. I am not sure how can it be missing from the fix list.<span id='postcolor'>

how about the custom dialog bug in multiplayer when they dont get closed when the mission ends? I hope thats fixed too :/<span id='postcolor'>

Looks like its fixed according to the list:

- Fixed: User dialog doesn't disappear when mission end

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I'm so happy they're putting new units in as well as fixing/improving stuff.  I hope its out real soon.

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Anything about ingame voice with sockets?

As well as the problem with ammo spilling out and lagging the server..... or did I miss that one

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First of all I bow to BIS :-)

The list is incredibly good and will boost OFP again.

Thx a lot for that !!

What I am missing is the fix of the targetting command in MP games, that enables officer to assign targets that have not been spotted. The yellow square should be taken away in MP games.

Also I miss the OFP - time -> Comp - time sync but that is not that important but would have been a nice feature.

Overall I can t wait to get that patch biggrin.gif

Thx to BIS again !

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I was just wondering if anyone knows if the 1.85 patch fixes the memory management problems that lots of people have been having.  I personally know lots of peeps that have stopped playing ofp simply because of this, and I would like to see this "bug" (if it can be called that) eradicated from this wonderful game.  Also, the texture flashes with Radeon cards, will those be eliminated in this patch as well?  Your replies on this subject are well appreciated, not only by me, but I would assume also by the loads of people that have had to deal with these such problems.

Thanks,

Dingo

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OK, wheres the LINUX

SO is 1.46 gonna get linux support or what. I still have no offical answer. Ive seen alot of go here, and locks but no answers.

And i dont consider "coming soon" or "on the way" as answers to my question. Some people may think those are quality answers but im do not. We have been waiting for this a real long time, and id like to know if alot of us players are gonna be left in the cold again.

Im not interested in RES or 1.85 ATM; I just want a yes or no about 1.46 and LINUX.

and few things that id like to share:

glocks arent that accurate

wtf do we need civ bicycles for, this isnt the great escape.

THX for fixing the tanks, well that is if i can use any of this or if i have to buy 1.85, it looks about as useful as 1.60 and RES. more stuff to not work right.

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Great work looking forward to the patch. Since there´s some new units coming with the pacth could you squeze this in as well.

-West units with the G3 and the FN Fal (Should have been done in the resistance addon, At least i think smile.gif  ).

Also is there any progress on the surgestions kegetys once made like the one with different classname for editor and ingame, so you wouldnt have to have a soldier ingame called Creatorname_soldier and so on.

And also the part about selection for desert/winter units. You mentioned in that post that you would look into some of it and see if it where possible.

Even though you showed a solution how to get rid of the creator name ingame it wasnt really a fix, You would get base character name instead. But if you as and example want it to say British soldier it cant be used. And since theres alot of uniform skin makers looking at the same things there are bound to be a creator name in front of it. This feature would really improve the game feeling (wouldnt say game play since its a visual thing more than the other).

Link to Kegetys Post

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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">Tank braking singnificantly faster.

<span id='postcolor'>

Finally!  Guess it's time to buy Resistance.

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Will 1.46 be updated as well? eg cfgmodel code fixed. This is of concern to addon makers who want to support both 1.46 and OFP:Resistance. The divergence between the two is getting bigger, making it harder for us to provide addons that are compatiable with both games.

SelectThis

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Linux would require a re-write of the netcode of 1.46 if Im not mistaken...which is one of the things that resistance offered...so I wouldn't hold your breath for 1.46 linux support.

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If, then, else is going to make a nice difference. Oh, and I'll take the bicycle, it will come in handy for the Vietnam mission makers. I too would like to see improved helicopter AI to reduce the suicidal pilots in the game. Also a walking animation where the rifle is held at the ready instead of slung on the back. But overall, nice changes and thanks BIS. Your support of the community and continuing improvements to the game are a testament to the quality of your organization.

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what about the red hammer mission 'under fire' being unplayable and i dont know if any of you have this prob but when i go tank commander i cannot give orders to my driver and gunner. They are in the tank but it still says 'move to gunner's seat' and the same for the driver so i would really like to see that fixed because tank missions are a nightmare when i am driver.

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so the LINUX support we were told was going to happen for 1.46 isnt gonna happen?confused.gif?

Id like an official answer form one of the designers, because all the posters telling me no are just pissin me off. We were promised linux!!!

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Harb, I'm going to go out on a giant limb and say that no, they are not going to support 1.46 in the Linux port. mmmkay?

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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Harbinger[TG] @ Oct. 08 2002,10:37)</td></tr><tr><td id="QUOTE">OK, wheres the LINUX

SO is 1.46 gonna get linux support or what.  I still have no offical answer. Ive seen alot of go here, and locks but no answers.

And i dont consider "coming soon" or "on the way" as answers to my question. Some people may think those are quality answers but im do not. We have been waiting for this a real long time, and id like to know if alot of us players are gonna be left in the cold again.

Im not interested in RES or 1.85 ATM; I just want a yes or no about 1.46 and LINUX.

and few things that id like to share:

glocks arent that accurate

wtf do we need civ bicycles for, this isnt the great escape.

THX for fixing the tanks, well that is if i can use any of this or if i have to buy 1.85, it looks about as useful as 1.60 and RES.  more stuff to not work right.<span id='postcolor'>

Why the hell should there be a patch for an old version of OFP? 1.46 is outdated. You need to forget about 1.46, 1.75 is where we are at and that is where the support should be.

I do not want BIS wasting their time playing with outdated versions of OFP, the rest of us love Resistance and BIS should concentrate their energy on the latest version.

Linux is for Resistance, as Resistance is the latest version of OFP. 1.46 is Directplay (old and crappy), the new sockets netcode was written for Resistance, so the Linux dedicated will only support Resistance. Otherwise they'd be wasting their time doing a totally seperate version for 1.46.

Those of you who still play 1.46 really need to realise you are hanging onto an outdated version and naturally you have no support now. Bye bye 1.46 biggrin.gif

And nobody cares what you are interested in smile.gif

Buwhahahah, i love stirring up rude wankers who thank BIS for improvements in the same post they criticise them.

BUY RESISTANCE!

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OFP V1.46 is not outdated, it is the most current version of OFP available. V1.75 is the Resistance addon for the regular OFP game.

I think it would be nice if BIS took the time to update the non-Resistance version of OFP to support sockets, but that won't matter anyway until a dedicated server for Linux is available. Who knows who will still be using V1.46 by then, practically all the new stuff being created by the OFP community requires the enhancements in V1.75 and later.

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All the things people complained about 1.46 was fixed in Resistance. So Resistance is a continuation on from 1.46, (otherwise Resistance would start at 1.0 tounge.gif)

BIS intend that if people want improved features, they follow the upgrade path from 1.46 to 1.75.

If you play 1.46 you must accept that new and improved features are introduced in the latest version. Resistance might be an expansion but its what the original OFP has evolved into.

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hey TEX..let BIS answer for themselves...kinda who i asked for a reply from.

Lt. Damage, its about doing what they said they would do.

i also have RES, dont like it too much.

Sockets huh...yeah thats why everyone hasseled me to get RES put on DP for weeks.

And unless you work for BIS i really dont care what you think they should, and shouldnt do with their time and OUR money. If they say the are gonna do something then they should do it.

Damage yer an idiot...if you cant see the irony of my statement and the fact that is still hasnt been proved its fixed...hell its only been 10+months. AND NO NOT all things were fixed.

but like i said id just like an answer from someone who works for the company.

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I dont remember seeing nor signing some agreement with BIS that i must conform and play RES.

We have some very large 1.46 communities and leagues that PREFER 1.46

SO to LT.Damage and Tex and all the others like you. ST*U.

Im asking BIS for answers and not yer RES loving propaganda crap.

They are legit questions. If you dont like us playing 1.46 get over it.

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Uh I don't want to get in a flame war or anything but asking for BIS to patch 1.46 is akin to asking EPIC to Continue patching UT now that UT2k3 is out. Listen, Resistance is their current product and they have to support that product not an older version. Live in the now.

There are alot of things in Resistance that need to be fixed before any 1.46 patches are to be developed. WE (the people who bought resistance) deserve to have our patches before a bunch of whiney people who refuse to buy their new product.

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Hey, wtf Harb? you asked, I answered. You didn't like the answer? Well tough shit mi amigo. The BIS team doesn't answer a whole hell of alot of the questions that are asked directly at them, especially from people who treat them like shit.

And I still don't get what your major friggin malfunction is about Resistance- yes, it's buggy- and now they are releasing a patch to fix it, but you still arent happy? Excuse me, but that does not compute. What the hell will make you happy? If BIS just completely drops the months of work that represent Resistance and 1.75 and just go back to 1.46? That's a little unreasonable, to say the least.

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AFAIK, DP(DirectPlay) is yet to be used in Linux environment, so i doubt if Linux support will be available for 1.46. However, for Socket implementation, socket is how internet connects on basic level, so we'll see when patch comes out.

Harbinger, calling names is flaming, and cursing at other members will only get you post restriction. consider this warning.

</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">Damage yer an idiot...if you cant see the irony of my statement and the fact that is still hasnt been proved its fixed...hell its only been 10+months. AND NO NOT all things were fixed.<span id='postcolor'>

</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">SO to LT.Damage and Tex and all the others like you. ST*U.

Im asking BIS for answers and not yer RES loving propaganda crap.<span id='postcolor'>

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What the HELL? How many crazy people out there are still playing 1.46? Are you INSANE?

I had no idea people were still playing 1.46.. Its like finding out people are still playing 1.20..

I have some legit questions that are actually relevant though, does anyone know if Multiprocessor support will be improved? Does that go hand-in-hand with the CPU utlization fix?

Regards,

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1.46 to 1.75 patch, If you take out the Res campaign it is still about 400MB or so . Thats a MOTHER of a patch however maybe BIS can make a patch anyway tho it will be massive. Still you people refusing to use 1.75 (resistance) need your head checked. I beleive its a very cheap addon and offers ALLOT more then some of you think.

Now it has some major bugs but BIS are doing a hell of a job supporting the community and fixing those bugs and other issues, while still releasing some new units here and there for those who complain all the time about not getting more units.

Still it be good for a 1.46 to 1.75 patch even if its massive just so we don't need to put up with people being nobs all the time and hastling everyone about how they got no support for 1.46.

On a Side note can anyone tell me if Multi-Processing works properly in the new patch? As I often talk to the GP Server admin and he tells me that 1.75 does not support their duel 1.6ghz machine as it uses only 50% of each cpu regardless. I hope this is fixed even if ONLY in the linux server patch as we can easily move to that and probably will anyway.

PS. Harbinger[TG] Your outa line mate, Damage is correct and OFP is not a massivly Online game, They don't need to support it with a lifetime of patches but they are doing just that ATM, Why the hell would BIS want to have 2 different products out? Resistance is a later build then 1.46 it was turned into a product as it was a MASSIVE upgrade over OFP it has HIGH RES texutres and HIGH DETAIL terrain and has a whole new campaign in it. It is better then 1.46 in every way tho I do wish BIS would release a patch for 1.46 to 1.85 so that we never haft to hear from you again. smile.gif

Good job BIS you guys rock!!

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