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Firewill Standalone Series Release Thread

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Hellfire's Seem to work Firewill, I do see what you were referring to about the Ghost cannon, FFAR and Miniguns(invisible) and having the Ghost on the other side firing when only one weapon per pylon is loaded. Possibly an issue with the parent class BI helo defining the weapons as symmetrical classes ? not really sure.  ARMA game limitation on using the GUI interface you have?    Thanks again for the Custom Texture Map for the Accessory KIT !

 

Great work as always, I love this project and where its going  !!!

 

Shrike

 

111_SOG_Shrike_Signature.png  

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9 hours ago, shrike88 said:

Hellfire's Seem to work Firewill, I do see what you were referring to about the Ghost cannon, FFAR and Miniguns(invisible) and having the Ghost on the other side firing when only one weapon per pylon is loaded. Possibly an issue with the parent class BI helo defining the weapons as symmetrical classes ? not really sure.  ARMA game limitation on using the GUI interface you have?    Thanks again for the Custom Texture Map for the Accessory KIT !

 

Great work as always, I love this project and where its going  !!!

 

Shrike

 

111_SOG_Shrike_Signature.png  

its natural. 

mostly vehicle using this memory point for gun firing/rocket firing position like below

Quote

    memoryPointLMissile = "Rocket_1";
    memoryPointRMissile = "Rocket_2";
    memoryPointGun[] = {"Rocket_1","Rocket_2"};

mean pre-define by config, so can't change during in game. so maybe its also limitation.

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Will the HMCS get a Hud and become useful in-game?  Perhaps Point and Lock from the Latest Dev-Branch ,when it`s released for Stable?  Looks great!

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8 hours ago, john1 said:

Will the HMCS get a Hud and become useful in-game?  Perhaps Point and Lock from the Latest Dev-Branch ,when it`s released for Stable?  Looks great!

hard to answer for that because i'm not using the dev-branch - maybe can consider when after official patch about that.

 

and pilot pack updated on first page

Alpha 0.5(include 0.4)
- US Army Helicopter Pilot / Crew and equipments Added(UCP / Multicam)
- HGU-55/P + MBU-12/P Oxygen mask type added(USAF/USAF 80~90s ver/USN/USMC)
- Scorpion HMCS Added
- JASDF Ground Crew & uniform type1 added
- USMC Helicopter Pilot added(equip HGU-84/P)
DE4653CEDDB27C8AEB88CCB1496EF5B9AE2CFA1F

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Is GBU-24 too strong? I dropped one around hangars at Stratis airport and it caused a Nuke effect and destroyed half of the airport :))

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1 hour ago, Devastator_cm said:

Is GBU-24 too strong? I dropped one around hangars at Stratis airport and it caused a Nuke effect and destroyed half of the airport :))

looks like you're use the GBU-24/BLU-118 Thermobaric bomb. original GBU-24 is same GBU-31/GBU-10. 

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2 minutes ago, Devastator_cm said:

yes that was the one. Is that ammunition really that strong? Like said half of the statis airport ruined :D

 BLU-118 said..

a36.jpg

 

I decide whether that boost or nerf.

 

 

 

 

 

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I´m really excited about the Su-25SM3. I always use all your planes in your missions, and i really miss some russian CAS action. The Su-25 versions from BIS and RHS look quite simple to me.

 

 

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On ‎1‎/‎18‎/‎2017 at 4:10 AM, firewill said:

maybe someday, however not now

 

580490D74DD566E0F7058950F05FF399B7700247

3A4314D1EFA6537FDC83CC498608EAEC35F3098E

EAD50677C0B2FD600DFCD9E77467452B4BF19340

new skin for Su-25SM3

new weapon

Kh-29T

KAB-500L

KAB-500Kr

KAB-500S-E

 

 

That's incredible! If you ever make an F-22 I will die happy. :)

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I think the YF-23 is gonna come before that, seeing as it was announced last year. Besides, with planes DLC and its own loadout system, USAF's F-22 will fill the role just fine

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Hey, is there any word when the placement issues in the UH-80R mod are going to be fixed?

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12 hours ago, Hvymtal said:

I think the YF-23 is gonna come before that, seeing as it was announced last year. Besides, with planes DLC and its own loadout system, USAF's F-22 will fill the role just fine

Oh, I meant to say FB-22! But an F-23 seems incredible!

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5A64E6A22C6A6887FDD860D99FA920E4F28C4F04

7FA7EA7965D7BF5C889BA0B9EFF8364E18E37041

(GBU-38 and GBU-54. 38 is normal fuze / 54 is black laser seeker)

 

after GBU-54 update, GBU-31/32/38 JDAM is no longer support laser guide for AI use.

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YES, THE REGULAR GBU-38 HAS RETURNED!!!

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Um hi, is it possible for you someday make this Jet in ARMA 3?

Lockheed F-117 Nighthawk

300px-F-117_Nighthawk_Front.jpg

Edited by Bladewolf

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14 hours ago, Bladewolf said:

Um hi, is it possible for you someday make this Jet in ARMA 3?

Lockheed F-117 Nighthawk

 

currently not consider to make that.

 

1151E0C8D7A14D1F34D9BCDEA4B6CE2CBD6779D3

C9A27DB223FE26CA39E0AB4DACD2E48CF62F1F8A

264037FC9DD8EEF7BAFD7B60F445595D73AEF0F1

3B14CC4CEDB91D20D6E508BA6289A33249B0BAC1

(AIM-132 ASRAAM / IRIS-T / Meteor / EGBU-12 / Paveway IV. setting for evaluation)

First phase of AWS US(Universal Standard) is will be update in this weekend.

 

upcoming list 

 

weapon

AIM-132 ASRAAM

Meteor

IRIS-T

R-73

EGBU-12(GBU-48) Enhanced Paveway II*

Paveway IV 500lb*

GBU-54 LJDAM

CBU-105 SFW WCMD

APKWS

KAB-500 Series(L/Kr/S-E)

KAB-250L

FAB-250

RBK-250

9K121

Kh-29 Series(L/T)

Gsh-30

 

* dual mode supported. Laser and GPS/INS

 

function

map display function

targeting screen function

 

maintenance

fix the vulcan crash issue : after fix, no crash found with Blastcore Edited(Actually that mod is make the lots of error in RPT,even not use the vulcan.) and without in 7 days MP/Dedi Test.

 

 

 

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looking for the update :)))
Thanks for the vulcan fix and yes Blastcore Edited is unfortunately causing RPT entries but there is no other mod to replace it...
 

 

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Did I see Fuel Air Explosive in there ?  In case of,have you tried it out?  Players will want to have something that doesen`t screw up the FPS too much ,if we get a huge explosion,just saying.

 

Could there be a setting to acctually make the AI lase my target?  Would like that...if not too much fuzz for you to put in there,thanks.

 

A chest mounted holster will look neat.

 

By the way: Can there be a slight possibility for you to add a autopilot function that I saw on Armaholic?  We may need it ,these planes will be able to do much more than before,to set things up.

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