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Firewill Standalone Series Release Thread

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2 hours ago, Devastator_cm said:

@firewill is it possible to make balanced release? What I mean is, i.e. I have 3*2 gbu-38. When I start releasing them it finishes first one wing and then another. Is there a possibility to make balanced release so it will not have asymmetrical loads?

Another idea about FIR AWS is, it would be nice multiple releases to all memory points which are set. So I enter 4 GPS locations and select all (at the moment it selects only 1) and when I release, it releases 4 bombs.

 

 

 

 

first point - maybe need to check the your said in the new pylon system.

second - that was considered when "Enhanced I-TGT" Plan, however many uncertainty variables predicted like aircraft type, equip capabilities, and game engine. also consider to "other/further aircraft"

 

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9 minutes ago, Devastator_cm said:

Enchanced I-TGT is cancelled or still there is plan?

current version is first phase of Enhanced I-TGT.

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FIR ,any plans  about UAV ?

Here Some pics of my WIP mod depend on your AWS pack..

d0235c4f2d76.jpg

Spoiler

52bd5bc39204.jpg

708881994726.jpg

2447832db0ce.jpg

78665ad18e8a.jpg

 

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Hey Firewill,

i just want to ask why you Classified the Meteor as a Medium Range A-A.

The Meteor does have a Longer Range than the AIM-54 Phoenix, the USN even plan to make the Meteor the a successor of the AIM-54!

The Phoenix is Classified as an Extrem Long Range A-A system.

And may you could even make a SEAD variant of the Meteor, which will be available soon.

 

Best regards Defi.

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a small feedback for gbu-24
Damage is given a bit interesting :)

The buildings just near the impact area were intact but the ones on the other side of the street collapsed. Is this normal?

 

 

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I'm fairly sure that's just arma being arma

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12 hours ago, sammael said:

FIR ,any plans  about UAV ?

Here Some pics of my WIP mod depend on your AWS pack..

d0235c4f2d76.jpg

  Reveal hidden contents

52bd5bc39204.jpg

708881994726.jpg

2447832db0ce.jpg

78665ad18e8a.jpg

 

i think uav is will support dynamic loadout later.

9 hours ago, theghostofdefi said:

Hey Firewill,

i just want to ask why you Classified the Meteor as a Medium Range A-A.

The Meteor does have a Longer Range than the AIM-54 Phoenix, the USN even plan to make the Meteor the a successor of the AIM-54!

The Phoenix is Classified as an Extrem Long Range A-A system.

And may you could even make a SEAD variant of the Meteor, which will be available soon.

 

Best regards Defi.

sometime i forgot change the weapon class name.

7 hours ago, Devastator_cm said:

a small feedback for gbu-24
Damage is given a bit interesting :)

The buildings just near the impact area were intact but the ones on the other side of the street collapsed. Is this normal?

 

 

normal due to this is arma.

arma damage simulation is weird sometime like no dead person behind the obstacle.(rock,hill,object etc)

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101253CBD5E88A61BB59AF5AD25E12112BA0A54A

40AE90685D95CD0EB8D9E90716E2696721BF47A3

56C114FCC6BE24EF70C48BDF17B845A300EA0956

now, rocket pod is work perfectly without proxies suffering.

 

gun pod is also working fine but no firing sound like PL-20 test.(of course i understand currently Dev build so will change/add)

 

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@Firewill,

I created a script for pitch hold mod of autopilot.

 

I think you might want to add it to your mods. If you are interested PM me :-)

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Looks awesome Firewill, Any chance to include the pods onto the base UH-80R ?

 

 

Thanks

 

Shrike

 

 

111_SOG_Shrike_Signature.png

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10 minutes ago, 1stLt Conway said:

Hey firewill,

 

Will you update the FIR AWS to be compatible with the upcoming jets dlc?

well, i suggest read the previous posts.

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C2D7560BBF9A1F06DAA33725C34B8BAB9B4647A3

84EFB4C1F4FCA5AF15D6B08E44172577302456A0

E535CB3F635C914DB3EA43FB0BB4FB82EBF82484

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dynamic loadout test into A2 AV-8B harrier(this photo contains old texture)

currently i'm also working of AV-8B Harrier II plus. 

 

feature

- new uv layout for remove the texture mirroring(like my A-10A/C)

- adjust model proportion

- enhance the cockpit

- aws integration and new feature from jet dlc's platform update(like dynamic loadout / sensor / hitpoint etc)

 

 

 

  • Like 13

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Very Nice. Harrier Has always been a personal Favorite of mine. Using new Apex Vtol Model Excellent ! If you need any information on the cockpit, layout or models I have all the flight and aircraft manuals.

 

Looking forward to release as always

 

 

 

 

111_SOG_Shrike_Signature.png

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3 hours ago, shrike88 said:

Very Nice. Harrier Has always been a personal Favorite of mine. Using new Apex Vtol Model Excellent ! If you need any information on the cockpit, layout or models I have all the flight and aircraft manuals.

 

Looking forward to release as always

 

 

 

 

111_SOG_Shrike_Signature.png

thanks, and i need more information, specially cockpit and detail.

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@firewillHUGE fan of your airframes as well as AWS. Was just wondering, the F-16 is a lot slower than it should be in terms of top speed. Was wondering if there is a way to increase that or if that is just an ArmA thing? Also, 64 bit update? :D

Edited by Wolfe33

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I think its an arma thing. besides, most air combat in Arma happens from sea level to 4000m (and that's pretty optimistic) and airplanes' top speed at sea level is not much faster than mach 1.2-1.3

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2 hours ago, Hvymtal said:

I think its an arma thing. besides, most air combat in Arma happens from sea level to 4000m (and that's pretty optimistic) and airplanes' top speed at sea level is not much faster than mach 1.2-1.3

 

This is accurate. We primarily use the F-16 for air to air however, and a lot of the AI can outrun me. However, I just generally bait them into a turning fight and kill them lol. I was thinking it's ArmA seeing it only has one engine and limiting it

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8 hours ago, Wolfe33 said:

@firewillHUGE fan of your airframes as well as AWS. Was just wondering, the F-16 is a lot slower than it should be in terms of top speed. Was wondering if there is a way to increase that or if that is just an ArmA thing? Also, 64 bit update? :D

like Hvymtal said, its arma thing and mixed some balance, what use simulation in config etc.

 

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Hi firewill. The first thing is to thank you for the great mods you have made an that we use a lot in my Arma3 community. The second, was to ask if you plan to do some F/A 18 or F35. I wish you the best and thank you again for your magnificent work.

 

A greeting.

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Will this get HMCS?  Btw,can we get 1000 Lumen brightness for the Flares please?  This plane is really slow ,even at full throttle at low level...

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The jet is actually fairly fast for the map size, I'd assume KIMI's HUD will remain, and the flares are plenty bright as they are.

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