wordy-uksf 38 Posted August 10, 2015 Bombs like GBU-12 and CBU's when dropped they seem to drop all at once, so When I have 2 GBU's - 12 and I fire they both drop which is bassicly wasting armaments Share this post Link to post Share on other sites
nikiforos 450 Posted August 10, 2015 I added a pilot bag that you can grab out of the backpack portion in editor. It has all 3 helmets in it and some NVGs so it won't look crazy :) Thank you , nice to know. Can we have the same external view(zoom and unzoom much more flexible from diffrent directions) of F-35 in the other planes too? I think it's great because you can follow the bombs until impact. Sorry to ask but I think it will be positive for the overall feeling :) Share this post Link to post Share on other sites
SGT Fuller 856 Posted August 10, 2015 Bombs like GBU-12 and CBU's when dropped they seem to drop all at once, so When I have 2 GBU's - 12 and I fire they both drop which is bassicly wasting armaments I set it like that for the B-1 and B-2 to drop all without having to keep clicking. Will be fixed though Share this post Link to post Share on other sites
SGT Fuller 856 Posted August 10, 2015 Thank you , nice to know. Can we have the same external view(zoom and unzoom much more flexible from diffrent directions) of F-35 in the other planes too? I think it's great because you can follow the bombs until impact. Sorry to ask but I think it will be positive for the overall feeling :) Im looking into it now Share this post Link to post Share on other sites
DusktilDawn 18 Posted August 11, 2015 Um about all the New features on the F-35, I like the new black skin first of all but what do like the EOWS DAS features do? because I would like to know. Also do you have plans to add animations for opening refueling hatches? Share this post Link to post Share on other sites
jaidendude 13 Posted August 11, 2015 Any way to make the KC-135 hold a steady speed, heading, and altitude when you request a refuel? This. Also, whenever I enter the F-35 my side automatically changes to CIV, and when I exit the aeroplane OPFOR won't engage me at all. This is using the most updated USAF version from Armaholic, with the most updated ArmA version (Not devbuild), and only using the USAF mod. Share this post Link to post Share on other sites
SGT Fuller 856 Posted August 11, 2015 This. Also, whenever I enter the F-35 my side automatically changes to CIV, and when I exit the aeroplane OPFOR won't engage me at all. This is using the most updated USAF version from Armaholic, with the most updated ArmA version (Not devbuild), and only using the USAF mod. What?? That's strange as heck. Can anyone else confirm this or is he having an isolated issue? 1 Share this post Link to post Share on other sites
2ndLt Schneider-Wiss 11 Posted August 11, 2015 unable to replicate either spawning in as nato pilot with an empty F35A or spawning as player being the pilot of the F35A Share this post Link to post Share on other sites
octop01 30 Posted August 11, 2015 Unable to confirm, opfor engages properly. (Atleast for me) Share this post Link to post Share on other sites
officeramr 269 Posted August 11, 2015 What?? That's strange as heck. Can anyone else confirm this or is he having an isolated issue? No, i was still shot at Fuller is the F35 suppose to attack targets that i've locked? It launched a missile without my permission Share this post Link to post Share on other sites
octop01 30 Posted August 11, 2015 When AESA and DAS Spherical Coverage is turned on, it automatically attacks all targets in a 360° radius around the aircraft. Limited to about 1500 meters. 1 Share this post Link to post Share on other sites
nikiforos 450 Posted August 11, 2015 When AESA and DAS Spherical Coverage is turned on, it automatically attacks all targets in a 360° radius around the aircraft. Limited to about 1500 meters. Sorry what? So I'm a pilot and the aircraft automatically attacks targets? I don't get it . Is this actually working in the game? Share this post Link to post Share on other sites
SGT Fuller 856 Posted August 11, 2015 Sorry what? So I'm a pilot and the aircraft automatically attacks targets? I don't get it . Is this actually working in the game? Turn the spherical coverage on and as long as you have AIM-120s in the cargo bay th will auto attack Share this post Link to post Share on other sites
jaidendude 13 Posted August 11, 2015 What?? That's strange as heck. Can anyone else confirm this or is he having an isolated issue? Steps to reproduce: Start ArmA 3 Without devbuild and with only the @USAF mod (Most recently updated version from Armaholic) Go into Editor, Stratis Create a BLUFOR NATO Men Rifleman , name him jj Create a Zeus Game Master Module, set to all addons (Including unofficial) Owner is jj Preview When you load in go into Zeus by pressing Y (Or if you rebound it, your rebounded key) Go to Units - Empty - Scroll down to the bottom and into USAF - Air Spawn the F-35 Get into said F-35 Get out of F-35 Go into Zeus interface (Y) Spawn OPFOR infront of you, facing you Watch how they don't shoot Repeat steps for INDI and BLUFOR Neither engage player Come to the conclusion that player must be CIV I'll record a video as proof in a bit. EDIT: Here's the video proof of the glitch existing. Note that I killed myself on purpose the first time as a control test to ensure you guys weren't inclined to think I was altering the OPFOR AI. At the end I was going to type CIV but SHIFT C is my stop recording hotkey :P https://www.dropbox.com/s/6gq6xfmu64g8nj0/2015-08-12-0025-53.flv?dl=0 Share this post Link to post Share on other sites
ice_age0815 37 Posted August 11, 2015 only problem i have i cant look on to the GPS but thats it and that is not really a big deal to me Share this post Link to post Share on other sites
J Godin 15 Posted August 11, 2015 The AWACS just destroys my game with the radar activated. Share this post Link to post Share on other sites
SGT Fuller 856 Posted August 12, 2015 only problem i have i cant look on to the GPS but thats it and that is not really a big deal to me Explain more plz Share this post Link to post Share on other sites
SGT Fuller 856 Posted August 12, 2015 Steps to reproduce: Start ArmA 3 Without devbuild and with only the @USAF mod (Most recently updated version from Armaholic) Go into Editor, Stratis Create a BLUFOR NATO Men Rifleman , name him jj Create a Zeus Game Master Module, set to all addons (Including unofficial) Owner is jj Preview When you load in go into Zeus by pressing Y (Or if you rebound it, your rebounded key) Go to Units - Empty - Scroll down to the bottom and into USAF - Air Spawn the F-35 Get into said F-35 Get out of F-35 Go into Zeus interface (Y) Spawn OPFOR infront of you, facing you Watch how they don't shoot Repeat steps for INDI and BLUFOR Neither engage player Come to the conclusion that player must be CIV I'll record a video as proof in a bit. EDIT: Here's the video proof of the glitch existing. Note that I killed myself on purpose the first time as a control test to ensure you guys weren't inclined to think I was altering the OPFOR AI. At the end I was going to type CIV but SHIFT C is my stop recording hotkey :P https://www.dropbox.com/s/6gq6xfmu64g8nj0/2015-08-12-0025-53.flv?dl=0 This is strange indeed. Try another USAF mod Jet and see what happens..it very well could be a BI issue and not this mod Share this post Link to post Share on other sites
octop01 30 Posted August 12, 2015 Steps to reproduce: Start ArmA 3 Without devbuild and with only the @USAF mod (Most recently updated version from Armaholic) Go into Editor, Stratis Create a BLUFOR NATO Men Rifleman , name him jj Create a Zeus Game Master Module, set to all addons (Including unofficial) Owner is jj Preview When you load in go into Zeus by pressing Y (Or if you rebound it, your rebounded key) Go to Units - Empty - Scroll down to the bottom and into USAF - Air Spawn the F-35 Get into said F-35 Get out of F-35 Go into Zeus interface (Y) Spawn OPFOR infront of you, facing you Watch how they don't shoot Repeat steps for INDI and BLUFOR Neither engage player Come to the conclusion that player must be CIV I'll record a video as proof in a bit. EDIT: Here's the video proof of the glitch existing. Note that I killed myself on purpose the first time as a control test to ensure you guys weren't inclined to think I was altering the OPFOR AI. At the end I was going to type CIV but SHIFT C is my stop recording hotkey :P https://www.dropbox.com/s/6gq6xfmu64g8nj0/2015-08-12-0025-53.flv?dl=0 Strange, but i don't think you are "civilian". If you were civilian, they would still shoot you after you shot like 2 of their guys, so i guess the AI seems to be broken at that moment. But i honestly don't know what could cause this. Share this post Link to post Share on other sites
octop01 30 Posted August 12, 2015 Sorry what? So I'm a pilot and the aircraft automatically attacks targets? I don't get it . Is this actually working in the game? Yep and this one of the reasons why the F35 is my favorite jet. You can just fly in an enemy formation and watch the show :D Share this post Link to post Share on other sites
jaidendude 13 Posted August 12, 2015 This is strange indeed. Try another USAF mod Jet and see what happens..it very well could be a BI issue and not this mod Can confirm that the issue is only present with the F-35. The issue persists ONLY when the F-35 is spawned VIA Zeus in an active game. The problem does NOT persist when spawned in the editor and loaded up normally. EDIT: Strange, but i don't think you are "civilian". If you were civilian, they would still shoot you after you shot like 2 of their guys, so i guess the AI seems to be broken at that moment. But i honestly don't know what could cause this. Incorrect. I spawned myself in the editor as a CIV, picked up a weapon and unloaded on three OPFOR squads (Whilst they were watching me do it) and they did not return fire. Share this post Link to post Share on other sites
delta3242 399 Posted August 12, 2015 My unit was testing your mod on our server and run multiples tests with different aircraft mods your mod produces extreme desync (100000+). This did not occur before. Share this post Link to post Share on other sites
octop01 30 Posted August 12, 2015 Can confirm that the issue is only present with the F-35. The issue persists ONLY when the F-35 is spawned VIA Zeus in an active game. The problem does NOT persist when spawned in the editor and loaded up normally. EDIT: Incorrect. I spawned myself in the editor as a CIV, picked up a weapon and unloaded on three OPFOR squads (Whilst they were watching me do it) and they did not return fire. Then it has to be an AI issue on your side, atleast for me, the AI shoots me when i kill some of them Share this post Link to post Share on other sites
SGT Fuller 856 Posted August 12, 2015 My unit was testing your mod on our server and run multiples tests with different aircraft mods your mod produces extreme desync (100000+). This did not occur before.It's most likely the awacs but my own unit uses the USAF mod and we don't get what you describe. If possible I need to know when you get it and on what aircraftAlso not trying to be an ass but check the quality of the server ur using it on. 1000000+ is over exaggerating by a long shot Share this post Link to post Share on other sites
funny 0 Posted August 12, 2015 A big thank you again for the USAF mod! Unfortunately GPS still doesn't seem to work properly, and neither do laser designated targets. Tested heavily on the F16 and F35 using mainly GBU31, GBU12 and AGM154... GPS would flicker and disappear as my aircraft moves toward the target, would reappear again as I move away from the target. Laser designated targets would flicker too, sometimes it will appear many meters away from the designated area... same problem as the GPS, it would flicker and disappear as well. It's impossible to get a lock on One thing for sure, all anti air weapons seems to be working properly so far. Also, a note for other players, we've tested this in our private server... if any single player in a server has a USAF version mismatch, it will cause extreme desync issues... no AWACs spawned in yet. Task force radio will not work properly when in a plane too. Share this post Link to post Share on other sites