Forky 19 Posted April 22, 2015 Here you guys go The Hornet from halo http://imgur.com/a/bcadJ The Halo 2 Anniversary, The Machine Guns fire off all three barrels and then swaps to the next 3. You can't notice for it fires so quickly, but if slow down, you can see Halo 3, Alternates between gun between shots Halo 4, Uses what looks like regular Chopper blades in the engine parts, but then its far in the background so as you'll see, isn't super High rezzed yo dude, you seem to play the mcc, so I ask you. I know the bulky controls of the Hornet from Halo 3 and I dont like it. Does the H2A Hornet have new controls to fly? At least it looks so. Share this post Link to post Share on other sites
midnightm3nace 10 Posted April 22, 2015 Hate to pop out of nowhere but is there any chance of the De-Polarized helmets being fixed to show faces any time soon? I think they looked a lot more clear in this version of release, but I think that would just be a REALLY bad ass feature to have soon. That, and they're already looking great, just showing the VR faces. Share this post Link to post Share on other sites
theronnett 15 Posted April 22, 2015 yo dude, you seem to play the mcc, so I ask you. I know the bulky controls of the Hornet from Halo 3 and I dont like it. Does the H2A Hornet have new controls to fly? At least it looks so. Depends on the control scheme you use, but the H2A hornet is way faster, in everything Share this post Link to post Share on other sites
Forky 19 Posted April 22, 2015 Depends on the control scheme you use, but the H2A hornet is way faster, in everything ye I mean especially the altitude control. You remember in H3, you need the right analog stick to control altitude and aim at the same time and this is annoying as shit Share this post Link to post Share on other sites
theronnett 15 Posted April 22, 2015 ye I mean especially the altitude control. You remember in H3, you need the right analog stick to control altitude and aim at the same time and this is annoying as shit Never with me, It was always A to Raise and LB to lower. And I have that same scheme here on the MCC Share this post Link to post Share on other sites
fuzionfire 1 Posted April 23, 2015 So I've noticed a bug, when you deploy the sniper rifle it lowers the player model causing you to clip with ground. Share this post Link to post Share on other sites
LykosMactire 298 Posted April 23, 2015 So I've noticed a bug, when you deploy the sniper rifle it lowers the player model causing you to clip with ground. thats with most weapons in the mod Share this post Link to post Share on other sites
Forky 19 Posted April 23, 2015 Never with me, It was always A to Raise and LB to lower. And I have that same scheme here on the MCC okay thats weird. I never played the MCC Halo 2 and 3 but on the old classic xbox360 version I had always to use my right analog stick to control the altitude. The way they used it in Halo reach with the Falconw as awesome, but in Halo 3 horrible. Share this post Link to post Share on other sites
theronnett 15 Posted April 23, 2015 (edited) okay thats weird. I never played the MCC Halo 2 and 3 but on the old classic xbox360 version I had always to use my right analog stick to control the altitude. The way they used it in Halo reach with the Falconw as awesome, but in Halo 3 horrible. It is a good Idea your control scheme. You never know So Halo Escalation EP. 17. Outer Colonies Unit totally get the shit end of the stick. It being the year 2556 and the Marine Unit wearing the Universal BDU from Reach/CEA and the ODSTs getting the H2A armor, Which the Halo Canon guy basically states is a really old model ODST armor. Looks cool though. But keeping with the Halo 4 visual model that the Outer colonies get the supplies last or kept out of date in case they defect to the Insurrection Edited April 23, 2015 by Theronnett Share this post Link to post Share on other sites
midnightm3nace 10 Posted April 23, 2015 I like how everyone totally ignored my post. This forum is about the mod, not control schemes. Take that somewhere else please. Share this post Link to post Share on other sites
thedog88 4 Posted April 23, 2015 speaking of which, little update, we are essentially knocking out some of the bugs that were reported with this release. we fixed a lot of them already but are going deeper of course. nothing to show right now, but maybe something big this weekend :) Share this post Link to post Share on other sites
scorch_052 127 Posted April 24, 2015 I like how everyone totally ignored my post. This forum is about the mod, not control schemes. Take that somewhere else please. I saw your post, I'm working on the request you made. Try to be a little less sensitive, I can't always respond to every single problem. Share this post Link to post Share on other sites
theronnett 15 Posted April 24, 2015 So I just bought the Halo 4 Essential Visual Guide. When it arrives, I'll start posting information that is on it about weapons and such Share this post Link to post Share on other sites
jinougaf 11 Posted April 24, 2015 speaking of which, little update, we are essentially knocking out some of the bugs that were reported with this release. we fixed a lot of them already but are going deeper of course. nothing to show right now, but maybe something big this weekend :) Really like this mod even I don't usually play Halo('cuz I don't have my own XBOX).Keep up the great work and I will always follow this mod!:) And a question,I just finish download this mod,and I have old TEI mods already in game,do I need to delete the old TEI mod to make this one work without any confilct? Share this post Link to post Share on other sites
theronnett 15 Posted April 24, 2015 (edited) Really like this mod even I don't usually play Halo('cuz I don't have my own XBOX).Keep up the great work and I will always follow this mod!:)And a question,I just finish download this mod,and I have old TEI mods already in game,do I need to delete the old TEI mod to make this one work without any confilct? You don't need it, think of OPTREB as TEI 2.0 ---------- Post added at 01:34 ---------- Previous post was at 01:23 ---------- Valve done fucked up http://www.pcworld.com/article/2914235/valve-now-allows-devs-to-charge-for-steam-workshop-mods-community-riots.html And the Sins of the Prophets Dev team are not happy about this either https://www.facebook.com/SinsoftheProphets?fref=ts Wow and the mod team only gets 25% and that is added to their steam accounts while valve pockets the rest http://arstechnica.com/gaming/2015/04/steam-workshop-lets-users-sell-mods-but-only-shares-25-percent-of-revenue/ Edited April 24, 2015 by Theronnett Share this post Link to post Share on other sites
thedog88 4 Posted April 24, 2015 yeah valve done messed up, anyways lets stay on topic. i would like to send out a request to you guys to go through the current build in as much detail as possible and find any bugs you may have missed to report. we are making great progress day by day. this weekends uplink might get pretty neat too :) Share this post Link to post Share on other sites
jinougaf 11 Posted April 24, 2015 Thanks for relpy. Share this post Link to post Share on other sites
theronnett 15 Posted April 24, 2015 yeah valve done messed up, anyways lets stay on topic. i would like to send out a request to you guys to go through the current build in as much detail as possible and find any bugs you may have missed to report. we are making great progress day by day. this weekends uplink might get pretty neat too :) Can you put out a list of known bugs so we don't report the same thing over and over again? Share this post Link to post Share on other sites
880zero 11 Posted April 24, 2015 So I just bought the Halo 4 Essential Visual Guide. When it arrives, I'll start posting information that is on it about weapons and such Halo 4 visual guide is outdated in terms of whats available on the waypoint website. And even then, fans have already compiled all that info onto the wiki. Dont see why you would bother other than having to own it out of your own necessity. Share this post Link to post Share on other sites
theronnett 15 Posted April 24, 2015 (edited) Halo 4 visual guide is outdated in terms of whats available on the waypoint website. And even then, fans have already compiled all that info onto the wiki. Dont see why you would bother other than having to own it out of your own necessity. Idk. Maybe cause it actually has the desenation of the apc varriant elephant that isn't on wiki's. And a few other things. Meaning that not everything in the book is on the wiki's The Halo: The Essential Visual Guide that came out after Halo 3 is out of date. But the halo 4 version is up to date and adds new information that isn't in the wiki's yet (just checked on halo nation and halopedia on several articles like the Elephant) have yet to include into their sources of information. So I think it is worthwhile for me to check it out and post stuff that I find relevant. Edited April 24, 2015 by Theronnett Share this post Link to post Share on other sites
Clark1398 16 Posted April 24, 2015 Bug Report: Patches on the ODST uniform are reversed. Share this post Link to post Share on other sites
coffeeshock 20 Posted April 24, 2015 yeah valve done messed up, anyways lets stay on topic. i would like to send out a request to you guys to go through the current build in as much detail as possible and find any bugs you may have missed to report. we are making great progress day by day. this weekends uplink might get pretty neat too :) Haven't had much time to play lately... but just to make sure, I'll post this shadow/clippling bug one last time: http://i.imgur.com/2RVEp5R.jpg (with both ammo counters) Share this post Link to post Share on other sites
thedog88 4 Posted April 24, 2015 Haven't had much time to play lately... but just to make sure, I'll post this shadow/clippling bug one last time:http://i.imgur.com/2RVEp5R.jpg (with both ammo counters) hey sorry we didnt manage to get this fixed for this past release, i know you been posting that over and over. i went in and fixed it 2 days or so ago so this next release will have that nasty shadow fixed :) Share this post Link to post Share on other sites
wansec_6 200 Posted April 24, 2015 @Thedog88, have you had any success at figuring out what the conflict is between OPTRE and CBA? Share this post Link to post Share on other sites
theronnett 15 Posted April 24, 2015 (edited) It is a good Idea your control scheme. You never knowSo Halo Escalation EP. 17. Outer Colonies Unit totally get the shit end of the stick. It being the year 2556 and the Marine Unit wearing the Universal BDU from Reach/CEA and the ODSTs getting the H2A armor, Which the Halo Canon guy basically states is a really old model ODST armor. Looks cool though. But keeping with the Halo 4 visual model that the Outer colonies get the supplies last or kept out of date in case they defect to the Insurrection Looks like halo cannon guy was mistaken. Holly Tanaka was part of the UNSC Army. So the Universal BDU was still used by the army in the year 2556 http://www.halopedia.org/Holly_Tanaka ---------- Post added at 12:38 ---------- Previous post was at 12:04 ---------- Well I got debate going in halo waypoint. But it's a good camo for marines. They can use the same bronze chest piece and have Olive Green Fatigues. Reason why I bring it up. For that is what she is wearing http://www.halopedia.org/images/thumb/d/d7/HE17-ArmyBDU.png/355px-HE17-ArmyBDU.png (561 kB) Edited April 24, 2015 by Theronnett Share this post Link to post Share on other sites