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Hey guys,

 

I wanted to rehash this discussion a bit by asking if there was a way to implement the revive patch with the steam workship version of the mods, even if it means just adding a few lines of code to the actual map files. Either that or a simple walkthrough would be nice as the git page infers that you have other modding tools already installed to implement the new mod patch, so I didnt want to compromise my game files without some form of an end to end. Thanks in advance.

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Is anyone having issues where the host has grass turned off but the players are seeing grass? Just happened recently. (two weeks ago)

 

Grass is still there, but now we can't hack the box either. No options when we hover over it....

Edited by faistaff
added another bug

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On 11/9/2024 at 5:58 PM, TheGhostofOnyx said:

Hey guys,

 

I wanted to rehash this discussion a bit by asking if there was a way to implement the revive patch with the steam workship version of the mods, even if it means just adding a few lines of code to the actual map files. Either that or a simple walkthrough would be nice as the git page infers that you have other modding tools already installed to implement the new mod patch, so I didnt want to compromise my game files without some form of an end to end. Thanks in advance.

You can find the newest packed version ready for use on your server mpmissions-folder here: http://co10esc.anzp.de/

Make sure to not load the workshop mod on both server and clients, or it can overwrite the changes with the old revive. Have everyone unsubscribe.

On 11/12/2024 at 9:36 PM, faistaff said:

Is anyone having issues where the host has grass turned off but the players are seeing grass? Just happened recently. (two weeks ago)

 

Grass is still there, but now we can't hack the box either. No options when we hover over it....

No idea about the grass, but according to DPM on our discord, not being able to hack is a problem with profiling branch. If you are on stable branch it should still work.

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On 11/19/2024 at 9:24 AM, scruffy said:

You can find the newest packed version ready for use on your server mpmissions-folder here: http://co10esc.anzp.de/

Make sure to not load the workshop mod on both server and clients, or it can overwrite the changes with the old revive. Have everyone unsubscribe.

No idea about the grass, but according to DPM on our discord, not being able to hack is a problem with profiling branch. If you are on stable branch it should still work.

 

Thanks Scruffy turning off profiling worked! The grass issue persists, so if anyone has any ideas, I'd appreciate it!

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