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faistaff

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About faistaff

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  1. faistaff

    co10 Escape

    Thanks Scruffy turning off profiling worked! The grass issue persists, so if anyone has any ideas, I'd appreciate it!
  2. faistaff

    co10 Escape

    Is anyone having issues where the host has grass turned off but the players are seeing grass? Just happened recently. (two weeks ago) Grass is still there, but now we can't hack the box either. No options when we hover over it....
  3. Sorry to necro this thread, but can anyone point me to a step by step instruction on how to setup a dedicated server and play on the same pc? I'm not that tech savy, but it looks like I need to setup a dedicated server to play the escape missions (get stuck in the ground on revive if playing locally)
  4. faistaff

    co10 Escape

    Yes this happened to my squad as well. We like the extra challenge but depending on the map it can be really hard to survive. We play with war torn on, so if you survive long enough, you can kite them into a patrol with an AA or into a roadblock with a static MG. The good news is when they crash, the bodies all supply maps/compass and some decent loot.
  5. faistaff

    co10 Escape

    Hey Sniper, have you escaped the Mull yet? We've been playing it for a month now (loving it!). We got to the evac and threw the smoke got the arch angel on the way message. But he never showed, there were no messages that they were under fire, they just never showed. I was wondering if the Mull in bugged or just bad luck. We're playing the CUP RU vs USMC vs RACS v1.10
  6. faistaff

    co10 Escape

    Reading up on all the updates. They look really impressive! Is there an ETA on when the update will go live on steam?
  7. faistaff

    co10 Escape

    Thanks topden!
  8. faistaff

    co10 Escape

    Hi aussie, what add-on are you using to get the compass on the top of your screen?
  9. faistaff

    co10 Escape

    Hi Neo and Scruffy, thanks for the great mission! I've run into some issues on a couple of maps, where if we have more than 3 members, the other members end up in the middle of the ocean, eg. Australia 1.9 puts the extra members in the ocean, but the 1.8 CUP version does not. Are there any adjustments to the parameters that I can do to fix this? Many Thanks!
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