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laxemann

LAxemann's DynaSound: A new soundmod (+ public soundmod-framework)

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Sounds great!

I'm sure you've seen this video, but if you skip to 4:30 and beyond the Littlebird lights shit up with miniguns and rockets. Might be useful as a reference despite the crappy quality.

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Great sounds, but bullets impacts and bullets bypass are weak. Just an honest feedback.

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Great sounds, but bullets impacts and bullets bypass are weak. Just an honest feedback.

No problem, they're the default BI sounds :D

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I love the M134's, although they could use a bit more bass imo. Regardless, it sounds amazing and I hope the 6.5mm gatlings get a good sound too, although one that differentiates the 2.

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Awesome work man! Throws all other sound mods off the table. Cant wait for release!

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I have no clue how much performance this would eat. It may even sound bad, but I'll see, currently writing the stuff. :)

Hey, not sure how applicable this is here, but the guys working at ACE seem to offload costly calculations to dll extensions. Perhaps it's something worth looking into?

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Hey guys, I'm currently going through a bad breakup and try to distract myself by going out a lot, so it might become a bit silent around my stuff for a bit.

LAxe

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A little heads-up:

Huge progress was made and I pretty much covered every smallarm by now.

Missing are the FNP-45 pistol, the SDAR and four marksmen DLC rifles.

They should be done by the end of next week, the focus will be on heavy/vehicle weapons after that.

Not saying it will be released anytime "soon", but the release definitely is coming in sight! Maybe 1-3 months from now.

Maybe less.

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Woo hoo!

How much does DynaSound hit performance and will it include sexy crackling impacts/brrrrrt for the A-164 Wipeout?

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A little heads-up:

Huge progress was made and I pretty much covered every smallarm by now.

Missing are the FNP-45 pistol, the SDAR and four marksmen DLC rifles.

They should be done by the end of next week, the focus will be on heavy/vehicle weapons after that.

Not saying it will be released anytime "soon", but the release definitely is coming in sight! Maybe 1-3 months from now.

Maybe less.

Nothing like being single for a while - gets work done quicker, hahaha. :D No offense, you know it's true. Work & party in good proportions gets your head straight in no time. :)

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Woo hoo!

How much does DynaSound hit performance and will it include sexy crackling impacts/brrrrrt for the A-164 Wipeout?

I guess :p

Performance is "okay", I guess, I never really measured it but there pretty much were no FPS drops. Huge ai battles shall be made, tho!

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good job! when it first started i went into aware mode a little :D which is a good sign. i loved the crispness of it eventhough it's such a brutal sound.

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Does DynaSound suffer from the same script issues as DragonFyre?

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All good things come to those who wait.

Damn straight :)

I wanna redo the HMG sounds.

Then "all" I gotta do are the sounds for rocket launchers/missile launchers on vehicles.

This should be done by the end of next week or the week after that one, but I know that I'll try to tweak and rework as many sounds as possible.

I want a polished release in all aspects.

Just a little heads-up. :)

P.s:

Wait till you hear the smgs. Those are my favourites so far. Trtrtrtrtr :D

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Damn straight :)

P.s:

Wait till you hear the smgs. Those are my favourites so far. Trtrtrtrtr :D

Just by reading that..... jizzed in my pants

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There we go.

From SMGs all the way to the bigger stuff:

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Holy moly I really liked that stuff when I boosted my headphones! If someone thinks it's too quiet then too bad for you, get better headphones/amp :D

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