keeway 287 Posted December 21, 2014 Project 85 2.1 Released21/12/14It’s finally ready ! We dedicate this relase to our biggest supporter and contributor named Vilas !P85 version 2.1 is mod mainly based on vilas assets with rewritten config to be ACE compatible. As we started to work with this mod, we were not determined to ever relase it for many reasons. One of them was a lot of rumors about vilas and his prejudices to ACE team and even to other polish community. The turning point was when vilas wrote to me about some others things and then we started to talk about his mods. Everything went smoothly enough that today we are able to relase without any stress.As our clan is focused on realistic gameplay we tried to do our best and do as much research as possible. For sure a lot of people may be surprised when they will see many different languages in their game, but this is just one of our few features. Remember that few weapons are still being in use as a placeholders.Hope this mod will find a place on your hard drives and hopefully not in a <refuse bin> 8)FEATURES:- Countless ACE compatible vehicles: lots of tanks, cars, IFVs and APCs for every factions (many national retextures included)- Countless retextures of soldiers for every faction compatible with ACE magic boxes- Lot of extra weapons (East Weapon Pack and West/Latin America Weapons packs are included)- Realism enhancements: in most cases the equipment (for soldiers and vehicles) is referenced on our findings for example some IFVs may have Anti-tank in its inventory. Also we have no idea how community will react to 2d textures for tank’s crews (feedback on that case would be cool)- ACRE compatible (Now a lot of vehicles have radio’s attached to them, and you are able to use it when you are in vehicle)- 3 sides: NATO (US Army, British Army, Bundeswehr, Danish Army + Turkish and Greek placeholders) Warsaw Pact (Soviet Army, Polish People's Army, Czechoslovak People Army, Bulgarian Army), Partisans (IRA and placeholders for fictional partisans) - for full list with screenshots and class names check our wikiROADMAP:- Our core will be getting MLODS from vilas to polish existing models and add more options to vehicles for example national decals or animations of raising the barrel when reloading in Russian tanks- Edit and create new models for example creating IT-1 from T-64- Make more 2D interior textures and add more realistic sights- Add scripts for vehicle and cannons towing- Rewrite whole mod to prepare it for porting to Arma 3INSTALATION:Extract @p85ace into Arma 2 OA directory then add the mods to the start up by adding -Mod=@p85ace; to the launch options. Remember: if you want to play P85 you need mods that are in requirements.NOTE: This isn't an extension release, all mods included should be removed or just not run when playing P85 version 2.1NOTE2: Mod was tested only on 1.63 and we won’t downgrade it.CREDITS:Vilas - original author of this mod, he gave us rights to rewrite his mod and offers assistance with developmentOld P85 development team and all contributors for this mod - Vilas: models, textures, configs, normalmaps, materials, wounds and destruction system, most weapons, units and vehicles;- ShadowNX: soviet units textures;- Yaciek: models, textures, normalmaps, units wounds and weapons system, OFP textures merging, getting permision form LWP Mod to use their work from OFP;- Ejay and Crazy Husars team – A1 missionmaking, help with configs, lots of help and M1 Abrams textures;- Col. Faulkner – optics and much advice, british soldiers webbing and helmet;- Rygugu – M60A3 and T-55, together with textures and materials;- Modul – static guns animations;- OVG, ZGuba- TPM91 - sounds;- community - 2S1 optics, help, consultations;- SV5000 - config help, icons;- WLD427 - artillery help;- topas - bunch of textures, original author of logo;- Dimitri Harkov - config help Mukcep - for giving his MLODS to public (WOP, LOCW and much more)NightIntruder for sharing with us MLODS of re-edited mukcep's planes an12, an26 and Tornado (original authors: Ivory / Dezkit) as well as conversion of mig21 and ch21 (sounds: Sgt. Savage) into Arma (original authors: Ivan Jurcaga (Mig-21MF), Mick Posch (CH-21))Swedish Forces Mod Team - for giving us rights to rewrite their configs to make it full compatible with ACE (already not in use)Franze - for giving us his Su-17/22M4 MLODSMarseille77 - for giving us rights to use his DDR vehicle retexturescolonel stagler - for giving us rights to use his Irish Republican Army insurgentsGoose - for being our historical advisorRKSL Studios - for giving us rights to their Tornado HUD MFDPJO - for testing and constant feedbackOUR TEAM:Project Lead: Damian2D - Artists: Ruski, WarhogConfigs: Damian, Keeway, NightIntruder, RuskiArma 3 Porting: KeewayWiki: AnsupioTrailer: Warhog (Montage); Damian, Kacper (Actors); Charles (Translation)Download Links:MEGA #1Hotfix #1Mods Requied:GLT MissileboxACEAll ACEX PacksOther medias:Promotion Arts GalleryLicence Agreement:By downloading and using the Project 85 you hereby agree to the following license agreement.http://creativecommons.org/licenses/by-nc-nd/3.0 Changelog: version 2.1- first public releaseversion 2.1a- removed dependency on RKSL FlareSystem- removed textures from RKSL Studio- changes in credits- fixed gr.3 harrierversion 2.1b hotfix- Removed dependency on mods that were in our clan pack- AKMS family can finnaly use ACE AKM Magazines 1 Share this post Link to post Share on other sites
chrisb 196 Posted December 21, 2014 Congrats on the release. Look forward to seeing everything. Thanks for sharing your work. :) Share this post Link to post Share on other sites
Guest Posted December 21, 2014 Thanks for informing us of the release :cool: Release frontpaged on the Armaholic homepage. Project 85 v2.1GLT MissileboxCommunity Base AddonsRKSL FlareSystem and SystemAdvanced Combat Environment 2 OA - CoreAdvanced Combat Environment 2 OA - ExtraAdvanced Combat Environment 2 OA - RUAdvanced Combat Environment 2 OA - USNavyAdvanced Combat Environment 2 OA - SM ===================================== We have also "connected" these pages to your account (Keeway) on Armaholic. This means soon you will be able to maintain these pages yourself if you wish to do so. Once this new feature is ready we will contact you about it and explain how things work and what options you have. When you have any questions already feel free to PM or email me! ** Note: since this is a project on which more people are working we will contact you in the future to discuss how you want this to be setup on Armaholic. Share this post Link to post Share on other sites
mortyfero99 10 Posted December 21, 2014 Two materpiece finally togheter, Vilas+Ace .. Simply awesome ! A big terrain in coldwar style is now well accepted :) .. if any terrain maker has time to make it would be great ! Great work ! Share this post Link to post Share on other sites
spooky lynx 73 Posted December 21, 2014 Will it work without ACE? Or is it completely unplayable without it? Share this post Link to post Share on other sites
keeway 287 Posted December 21, 2014 @Spooky Lynx: It will work, but a lot of features will be missing for example you might be not able to see all of the weapons. We also recommend playing it with all the mods requied. Share this post Link to post Share on other sites
bars91 956 Posted December 21, 2014 Great work! Download in progress. Still, would love an ACE-less version released alongside the ACE one. Share this post Link to post Share on other sites
kecharles28 197 Posted December 21, 2014 New mod 2.1 available at withSIX. Download now by clicking: @Polska Jednostka Operacyjna Modding Team; You are now able to manage your own promo pages of your content on our web platform and publish new content yourself. To do so, please hit 'this is me' button on the page while logged in and follow the quick and safe claim procedure to get connected to your work. For now you can send new content or releases our way through withsix.wetransfer.com or add your notification at getsatisfaction.withsix.com. Share this post Link to post Share on other sites
ryanbeckey0 1 Posted December 21, 2014 (edited) it crashes whenever I try to use the british chieftain or the tornado I have all the requirements, is there anything I could of missed? congrats on release btw :) any chance we could get a English translation? I would like to use the Russian troops but I cant read russian Cyrillic :( Edited December 22, 2014 by ryanbeckey0 Share this post Link to post Share on other sites
R0adki11 3949 Posted December 22, 2014 Great work! Download in progress.Still, would love an ACE-less version released alongside the ACE one. If you want an ACE - less one just play the default P85 by Vilas.(http://forums.bistudio.com/showthread.php?85067-VILAS-addons-release-thread) Share this post Link to post Share on other sites
vilas 477 Posted December 22, 2014 (edited) yes Bars - title of topic was little confusing, so now title of topic is changed and it is clear - ACE'd version :) non-ACE is still developed by me and will have updates "when i will find time" , but this topic is about ACE-version for ACE users (which differs in content and totally in scripts, functions etc.) :) non-ACE version is still not ended and content will be updated with new, better models, textures etc. simply this topic is about Keeway's ACE'd version Edited December 22, 2014 by vilas Share this post Link to post Share on other sites
SavageCDN 231 Posted December 22, 2014 Very nice...thanks for ACE version Share this post Link to post Share on other sites
bars91 956 Posted December 23, 2014 yes Bars - title of topic was little confusing, so now title of topic is changed and it is clear - ACE'd version :)non-ACE is still developed by me and will have updates "when i will find time" , but this topic is about ACE-version for ACE users (which differs in content and totally in scripts, functions etc.) :) non-ACE version is still not ended and content will be updated with new, better models, textures etc. simply this topic is about Keeway's ACE'd version Got it. Still playing the ACE version and having fun. BTW: Happy New Year everyone! :cool: Share this post Link to post Share on other sites
keeway 287 Posted December 23, 2014 it crashes whenever I try to use the british chieftain or the tornadoI have all the requirements, is there anything I could of missed? any chance we could get a English translation? I would like to use the Russian troops but I cant read russian Cyrillic :( @Chieftain is not available in the public version due to licensing and absence of original author @Tornado: check if you have tornado_gr4.pbo in @Project85 and upload .rpt for us @English Tranlation: Check our wiki for both english/original language, we dont plan to do anything about this atm http://pjo.xaa.pl/p85/ Share this post Link to post Share on other sites
ryanbeckey0 1 Posted December 23, 2014 (edited) @Chieftain is not available in the public version due to licensing and absence of original author@Tornado: check if you have tornado_gr4.pbo in @Project85 and upload .rpt for us @English Tranlation: Check our wiki for both english/original language, we dont plan to do anything about this atm http://pjo.xaa.pl/p85/ ok that explains it thanks :), is there anything else that is not included in public version but still listed in the editor ? @English translation, that's perfect, I can use this to cross reference, I will learn the Cyrillic words soon enough :) @tornado, sorry its not the tornado but its the GR3 that crashes Edited December 23, 2014 by ryanbeckey0 Share this post Link to post Share on other sites
Stagler 39 Posted December 23, 2014 Great work chaps. I would recommend removing the RKSL system and GLT and either using your own weapons, or using default ECM suite. ARMA 2 RKSL system has many bugs, is too complex, and is outdated. GLT is good but cutting down on additional addons is always a plus. Im sure ACE includes many of the GLT missilebox weapons by default anyway. Share this post Link to post Share on other sites
ryanbeckey0 1 Posted December 23, 2014 also the british SAS medic cannot heal soldiers Share this post Link to post Share on other sites
keeway 287 Posted December 23, 2014 @col. stagler We want to remove dependency on RKSL system in next patch, but from GLT we need guided bombs for soviets. @ryan It happens sometimes if it happens just write this "this setVariable ["ACE_w_isMedic",true]" in init line. Share this post Link to post Share on other sites
ryanbeckey0 1 Posted December 23, 2014 awesome thank you, I never knew that trick :) Share this post Link to post Share on other sites
Stagler 39 Posted December 23, 2014 @col. stagler We want to remove dependency on RKSL system in next patch, but from GLT we need guided bombs for soviets.@ryan It happens sometimes if it happens just write this "this setVariable ["ACE_w_isMedic",true]" in init line. If you are just missing KAB-500L then I swear there is one in ACE. Share this post Link to post Share on other sites
ryanbeckey0 1 Posted December 23, 2014 awesome thank you, I never knew that trick :) ah it didn't fix it, the AI is still unable to heal other soldiers :( Share this post Link to post Share on other sites
keeway 287 Posted December 23, 2014 @col. Its all about KAB-500 guided by GPS and INS @ryan AI can't heal on ACE system Share this post Link to post Share on other sites
ryanbeckey0 1 Posted December 23, 2014 yeah I kno :(, was hoping the vanilla functionality would still be present like the other ACE medics, so you can play SP, but no worries, ill just setup first aid tents at checkpoints :) Share this post Link to post Share on other sites
rksl-rock 1300 Posted December 24, 2014 (edited) Great work chaps.I would recommend removing the RKSL system and GLT and either using your own weapons, or using default ECM suite. ARMA 2 RKSL system has many bugs, is too complex, and is outdated. GLT is good but cutting down on additional addons is always a plus. Im sure ACE includes many of the GLT missilebox weapons by default anyway. I'd agree its outdated. The version in the download is actually 2 releases old. As for "many bugs" it would help if people actually implemented it properly and not hack it around. Just saying :p Actually: And can you please remove ALL the RKSL content used in the Tornado and other stuff too. The watermarks are still there I've spoken to Dezkit about this many times previously. Textures and materials from the Typhoon - My copyright notices is ALL over them. Copy and paste of my MFD setup from the Typhoon No one ever asked for permission to use it. I'd like it removed. Edited December 24, 2014 by RKSL-Rock Share this post Link to post Share on other sites
keeway 287 Posted December 24, 2014 Just look at credits we got MLODS from NightIntruder, who was allowed to release these aircraft. Since recently he hasn't a lot of free time he also gave us the rights to do so. We have fixed and make this aircraft playable like nobody did and then we released in our pack. Prove us textures are yours and then we can add you to credits and if you dont want to be in credits talk to NightIntruder(person who gave us MLODS). Share this post Link to post Share on other sites