taro8 806 Posted March 3, 2015 Well, you can always have the frigate float very high (maybe move very slowly) and just have Warthogs drive off the ramp and parachute. As for missions and clans: ALiVE + Zeus + MCC + few scripts can create incredibly dynamic missions that generate the world with background conflict. Then you can have your team do the missions to help your side out. Also, AISS has an option to automatically generate objectives based on whats happening around (destroy vehicle, support friendlies, attack location etc.) with also does a good job at giving you some directions on what to do. However, Im not sure if it works in multi. Please not that Im a person that loves randomly generated stuff you get from ALiVE and such. Share this post Link to post Share on other sites
litenthadark 10 Posted March 3, 2015 As for missions and clans: ALiVE + Zeus + MCC + few scripts can create incredibly dynamic missions that generate the world with background conflict. Please not that Im a person that loves randomly generated stuff you get from ALiVE and such. I use MCC + Zeus + Virtual Training Sandbox. My friends and i have made hundreds of incredibly dynamic missions using those. Also, this may sound a bit anal, but when you said the release was Friday, did you mean Friday at 12am? The reason I ask is because i expressed interest in making an "alpha launch" video, and would like to do it within 2-3 hours of launch to help get more people interested in the mod :) Share this post Link to post Share on other sites
icmspectre 32 Posted March 3, 2015 Yeah how are you planning to release friday. At a set time? Or just when you can Share this post Link to post Share on other sites
ifreefall 10 Posted March 3, 2015 Now I must ask if anyone plans on making a Halo Armaverse Unit/Clan? I know one of my groups is definitely planning on it :) We're going to do a mass testing on Fri/Sat then do a drop for our dynamic campaign on Sunday! Share this post Link to post Share on other sites
SpaceNavy 16 Posted March 3, 2015 Nice. A working elevator ---------- Post added at 15:18 ---------- Previous post was at 14:57 ---------- You know. Strike all those extra weapons from the record for the Charon. Was looking further into it. Those are the guns they added to the forward onto dawn on halo 4 :( Theron, there is an edit button. Please use it instead of constantly posting new replies. Does the recon helmet also have a visor transparency function? None of the helmets will use a depolarizing effect for the alpha. Still have some issues to work out first. Yeah how are you planning to release friday. At a set time? Or just when you can Probably first thing in the morning. I'll get the downloaded files out when I wake up around 9-10am CST Friday morning. I know one of my groups is definitely planning on it :) We're going to do a mass testing on Fri/Sat then do a drop for our dynamic campaign on Sunday! That sounds pretty interesting. Mind if I tag along? Share this post Link to post Share on other sites
Ink. 10 Posted March 4, 2015 I'm definitely interested in participating in an EI group if one formed. Can't guarantee consistent activity due to college and obligations but would attempt to participate. Anyway, super excited for the release. Will there be a release notes come Friday so we know what is included and what isn't or will we see for ourselves? Share this post Link to post Share on other sites
880zero 11 Posted March 4, 2015 You know. Strike all those extra weapons from the record for the Charon. Was looking further into it. Those are the guns they added to the forward onto dawn on halo 4 :( The Charon will be limited to the rail guns present in Halo 3 and the Archer missile pods. Share this post Link to post Share on other sites
SpaceNavy 16 Posted March 4, 2015 I'm definitely interested in participating in an EI group if one formed. Can't guarantee consistent activity due to college and obligations but would attempt to participate.Anyway, super excited for the release. Will there be a release notes come Friday so we know what is included and what isn't or will we see for ourselves? I could've swore I posted a list of all the assets included a few pages back. Someone go digging lol I've got work to do ;) Share this post Link to post Share on other sites
litenthadark 10 Posted March 4, 2015 Probably first thing in the morning. I'll get the downloaded files out when I wake up around 9-10am Will the mod be up on Armaholic/PlayWithSix? Or only here? Share this post Link to post Share on other sites
ifreefall 10 Posted March 4, 2015 That sounds pretty interesting. Mind if I tag along? For sure! If anyone else is interested PM me and i'll send you the TS/ArmA server info and a document of what we got goin' so far :) Share this post Link to post Share on other sites
SpaceNavy 16 Posted March 4, 2015 Will the mod be up on Armaholic/PlayWithSix? Or only here? Armaholic for sure. I'm not sure how to get in contact with anyone from PW6. But I'll try to get it up there asap. Share this post Link to post Share on other sites
litenthadark 10 Posted March 4, 2015 Armaholic for sure. I'm not sure how to get in contact with anyone from PW6. But I'll try to get it up there asap. http://withsix.com/getting-started-publishing here ya go. Share this post Link to post Share on other sites
trooper226 15 Posted March 4, 2015 I could've swore I posted a list of all the assets included a few pages back. Someone go digging lolI've got work to do ;) You did, a few times. To answer that persons question: There's gonna be some Halo stuff in the alpha. Share this post Link to post Share on other sites
theronnett 15 Posted March 4, 2015 (edited) Theron, there is an edit button. Please use it instead of constantly posting new replies. I'm on this on my phone when at work which gives me no edit option. Or I would. And which now I'm awake and on my pc, I cleaned up my post. :p Edited March 4, 2015 by Theronnett Share this post Link to post Share on other sites
Howard 0 Posted March 4, 2015 I could've swore I posted a list of all the assets included a few pages back. Someone go digging lol I've been digging and found no gold. I only noted that the frigate won't make it in time. I'm sure I'm not the only one already a couple of thousand lines of code into a mission for this alpha release based upon what we can expect for this release. Would be a bummer if something was missing. Just put the intern on the job! ;) Here's to hoping I can swap out my DIY space-elevator for yours on friday. http://i.imgur.com/N91zqSi.jpg (206 kB) Share this post Link to post Share on other sites
indoorbradster 13 Posted March 4, 2015 Here's to hoping I can swap out my DIY space-elevator for yours on friday. http://i.imgur.com/N91zqSi.jpg (206 kB) The orbital elevator won't be making it into any of the releases until a map can properly support it. sorry :p Share this post Link to post Share on other sites
SpaceNavy 16 Posted March 4, 2015 Factions: BLUFOR -UNSCDF --UNSC Army (Woodland) --UNSC Army (Desert) --UNSC Marine Corps --UNSC Orbital Drop Shock Troopers OPFOR -Insurrectionists --United Rebel Front --Eridanus Rebels Vehicles: D77-TC Pelican M12 FAV Warthog M12 LRV Warthog (MG) M12G1 Warthog (Gauss) M831 Transport Warthog Insurrection APC Warthog SOEIV ODST Drop Pod M1087 Stallion M1015 Mule MAKO Drone Weapons: MA5B ICWS Assault Rifle MA5B Assault Rifle + M309 GL BR55HB Battle Rifle M45 Tatical Shotgun M7/Caseless SMG M6G Magnum M41 SSR Rocket Launcher Attachments: MA5 Ammo Counter BR55 A2 Scope M45 Flashlight (White/Red) M7 Reflex Sight SS/M 49 Suppressor M7 Flashlight M7 IR Laser KFA-2 2x Scope M6G Flashlight Equipment: Army/Marine BDUs (Heavy/Medium/Light/Medic/Vacuum-sealed) ODST Uniform (Light/Medium/Heavy/Training/Sniper) Insurrectionist Retextured Outfits and Equipment UNSC Medical Kit UNSC Biomedical Foam UNSC Communications Backpack UNSC ODST ILCS Rucksack Cigar and Cigarette facewear Share this post Link to post Share on other sites
icmspectre 32 Posted March 4, 2015 How many variants of the ODST helmet is there? Because i remember earlier on there were quite a lot Share this post Link to post Share on other sites
kbbw123 115 Posted March 4, 2015 So the MA5 ammocounter is it compatible with vanilla weapons aswell :P would look funny with an mk20 xD Share this post Link to post Share on other sites
eaglestrike999 13 Posted March 4, 2015 Not sure if this has been mentioned before, but will the OST you guys have made for the mod be available from release, would be awesome to be able to use it for mission making :D Share this post Link to post Share on other sites
thedog88 4 Posted March 4, 2015 How many variants of the ODST helmet is there? Because i remember earlier on there were quite a lot there a a hand ful setup as of right now will see how many we end up finishing by friday. Share this post Link to post Share on other sites
KFrenzy9 10 Posted March 4, 2015 (edited) Would it be ok for me to place a quick survey here about what types of missions people want to see being made? I will try to dust off my limited editor skills and create some stuff once the mod is out and try to create some missions. I wont promise anything, I always start with the fun stuff in the editor like thinking up a scenario and placing units and objectives, but lose motivation to finish it. I think it would be interesting for me and for mission makers to see what the community is interested in. EDIT: Ive just created the quick survey about missions, you can find it here https://nl.surveymonkey.com/s/3FQVHGH and will only take a minute or two. It is Survey monkey so max 100 replies. Ive also created a post in the TEI subreddit about it. I will post the results here and in the comment section of my Reddit post on Friday probably after the mod release. If anyone of the mod team feels like I shouldnt be posting this here, I will remove the link from my comment and delete the Reddit thread. Edited March 4, 2015 by KFrenzy9 Share this post Link to post Share on other sites
icmspectre 32 Posted March 4, 2015 By any chance is there any screens of the ODST's with completed RVmats? Share this post Link to post Share on other sites
SpaceNavy 16 Posted March 4, 2015 Would it be ok for me to place a quick survey here about what types of missions people want to see being made? I will try to dust off my limited editor skills and create some stuff once the mod is out and try to create some missions. I wont promise anything, I always start with the fun stuff in the editor like thinking up a scenario and placing units and objectives, but lose motivation to finish it. I think it would be interesting for me and for mission makers to see what the community is interested in.EDIT: Ive just created the quick survey about missions, you can find it here https://nl.surveymonkey.com/s/3FQVHGH and will only take a minute or two. It is Survey monkey so max 100 replies. Ive also created a post in the TEI subreddit about it. I will post the results here and in the comment section of my Reddit post on Friday probably after the mod release. If anyone of the mod team feels like I shouldnt be posting this here, I will remove the link from my comment and delete the Reddit thread. No that's great! Thank you. Share this post Link to post Share on other sites
SpaceNavy 16 Posted March 4, 2015 By any chance is there any screens of the ODST's with completed RVmats? On my phone but check Moddb. Share this post Link to post Share on other sites