serjames 357 Posted August 6, 2014 Thanks Drongo... And Chaps please keep the political retoric off the forums... It's for your own good I assure you. SJ Share this post Link to post Share on other sites
mistyronin 1181 Posted August 6, 2014 Drongo69 said: I am hoping the chaps of the IDF mod will release an updated version of their mod soon. I'd rather not make another patch-work mod with a tonne of dependencies. Yeah, I understand you. Just that they seem to be inactive or off ( the creator excess3 hasn't been online since the 22th of January... ). And there is a lot of potential, specially having in mind that this mod includes Hamas, Hezbollah, Syria, etc. and also that its requirements could perfectly fit the IDF. To me a Middle East conflict without Israel, is somehow lacking ( as they are always involved in one way or another ). In any case great work :) serjames said: And Chaps please keep the political retoric off the forums... It's for your own good I assure you. In fact there is a thread in this forums specially dedicated to the Israel situation. And of course everyone is invited to express their point of view, as long as they do it in a polite and civil manner. Share this post Link to post Share on other sites
Drongo69 117 Posted August 6, 2014 OK, I'll knock together a stop-gap IDF mod based on existing assets. There will be no new models or textures unless somebody wants to contribute. I'll be using the uniforms, headgear and vests from the existing IDF mod, Massi's guns, the 2035 versions of the Merkava and Namer for starters. To be clear, this is just a config mod with dependencies. If anybody can config vehicles, please PM me ASAP (I find configging vehicle dependencies a pain in the arse). Share this post Link to post Share on other sites
mistyronin 1181 Posted August 6, 2014 Drongo69 said: OK, I'll knock together a stop-gap IDF mod based on existing assets. There will be no new models or textures unless somebody wants to contribute. I'll be using the uniforms, headgear and vests from the existing IDF mod, Massi's guns, the 2035 versions of the Merkava and Namer for starters. To be clear, this is just a config mod with dependencies. If anybody can config vehicles, please PM me ASAP (I find configging vehicle dependencies a pain in the arse). That are great news. I have never been able to properly understand how addons work in OFP/Arma but I know how to use the Photoshop, so if you indicate me how I could take the " flat " model of the CSAT/ AAF officer, I could try to create a texture for it ( again, I have never done it, so I don't know how it can end ). Share this post Link to post Share on other sites
serjames 357 Posted August 6, 2014 MistyRonin said: And of course everyone is invited to express their point of view, as long as they do it in a polite and civil manner. Precisely - but that doesn't seem to be happening does it ? Share this post Link to post Share on other sites
mistyronin 1181 Posted August 6, 2014 serjames said: Precisely - but that doesn't seem to be happening does it ? I haven't seen any special misbehavior, but if you do please use the report tool. Share this post Link to post Share on other sites
alexsegen 17 Posted August 6, 2014 YES YES, I want to crash some hamas heads. Thank you. Share this post Link to post Share on other sites
hazey 9 Posted August 6, 2014 Great to see an update Drongo! Have you made your config's compatible with ALiVE? I would love to be able to use it for demo missions and test cases. We have a Wiki page on Unit Config Standardization if you haven't seen it before *here* In any case, good work. Share this post Link to post Share on other sites
Drongo69 117 Posted August 6, 2014 @Hazey I tried to make them compatible in the past, but had trouble with the vehicles. I'll take another look at it once I get this IDF stuff done. Share this post Link to post Share on other sites
hazey 9 Posted August 6, 2014 Drongo69 said: @HazeyI tried to make them compatible in the past, but had trouble with the vehicles. I'll take another look at it once I get this IDF stuff done. Shoot me a PM with your Skype and I will get you added to the public ALiVE group and I can give you a hand sometime on getting these to be ALiVE compatible. Share this post Link to post Share on other sites
miketim 20 Posted August 6, 2014 Once RHS Russian Armed Forces comes out, would you consider making a version that instead of using the current stuff, uses the AKs and Tanks and BMPs etc etc from RHS Russian Forces instead? Or just reworking the whole thing to use that stuff, it would probably be a lot of work, but they will have lots of russian vests and other shit that would probably greatly benefit the gear selection and quality for the Syrian Army and possibly other factions. Share this post Link to post Share on other sites
mistyronin 1181 Posted August 6, 2014 (edited) Drongo I was playing a bit with the textures, it's the first time that I mess with them and it took me only a few minutes to make a quick test, but I could get something like: http://oi61.tinypic.com/2zp8m8p.jpg (253 kB) I think that my quick test look better than the IDF mod uniform because it uses the CSAT officer uniform which looks almost as the IDF one ( the only problem is how to remove the shadow of the CSAT logo and the shoulders image ). If you are interested I can send you the .paa . Edited August 6, 2014 by MistyRonin Share this post Link to post Share on other sites
Drongo69 117 Posted August 6, 2014 @Hazey Thanks, will do. @MikeTim Ideally this mod will have as few dependencies as possible. I imagine the RHS stuff will have heaps of useful stuff in one place and may replace other dependencies. @MistyRonin Looking good. I can only config and script, I can't give any advice on textures or modelling. So far I have configged the infantry (using the IDF mod gear and Massi's weapons), HMMWV (RichardsD), AH64 (Aplion), M113 (Sudden) and the BIS "Merkava" and "Namer" in. The vehicles clash a lot visually, this is beyond my ability to fix. Share this post Link to post Share on other sites
mistyronin 1181 Posted August 6, 2014 (edited) Drongo69 said: @MistyRoninLooking good. I can only config and script, I can't give any advice on textures or modelling. The CSAT icon and the shoulder stuff are a config issue not a texture ( in the textures I made they don't appear, neither of those ). I guess is something that is programmed to appear by side. If you want I can send you the texture and if you like it you can use it for your mod. Using the ECH as a helmet and the vanilla TAR, you won't need the IDF mod requirements. In the vanilla game you also have the olive green cap, and the olive boonie. Edited August 6, 2014 by MistyRonin Share this post Link to post Share on other sites
Drongo69 117 Posted August 6, 2014 Thanks mate, I'll send you a PM. Share this post Link to post Share on other sites
kecharles28 197 Posted August 6, 2014 New update v0.1.4 available at withSIX. Download now by clicking: Share this post Link to post Share on other sites
Bler 10 Posted August 6, 2014 I don't know if this has already been asked or addressed, but are you going to add the Mitznefet (IDF floppy helmet cover) to some Hamas units? Here are some photos for reference: http://artintifada.files.wordpress.com/2009/01/hamas_fighter_48.jpg (122 kB) Share this post Link to post Share on other sites
Drongo69 117 Posted August 7, 2014 Quick and dirty stop-gap config mod for the IDF. Armaholic/PWS people, please do not redistribute this mod. Reveal hidden contents Drongo's (quick and dirty) IDF Mod for Arma 3 ================================== Config by Drongo69 7 Aug 2014 Overview ======== This is a very quick and dirty config mod to enable a very rough stop-gap version of IDF troops and vehicles into Arma 3 until something better comes along. I did not make any of the assets at all, they all belong to their respective authors. All I did was make the config and random hat scripts. There are no retextures. I made this at the request of forum members so I am not interested in hearing complaints or criticisms. If you want something changed or improved, do it yourself. I will not be taking requests for this mod. I will not be maintaining it. If you want something added, changed, removed or retextured, do it yourself. Please don't fill up the MEC thread with comments about this mod. Features ======== Infantry Humvee (MG) "Merkava" (Renamed BIS unit) "Namer" (Renamed BIS unit) M113 Apache Requires: IDF mod by excess3: http://forums.bistudio.com/showthread.php?152469-IDF-%28-Israeli-defense-forces-%29-units-complete&highlight=idf+mod US helicopters import by Aplion: http://forums.bistudio.com/showthread.php?173822-ArmA-2-US-Helicopters-Import-to-A3 East vs West by Sudden: http://forums.bistudio.com/showthread.php?174119-East-vs-West-%28OFP-inspired-mod%29 NATO SF and Russian Spetsnaz WEAPONS for A3 by Massi: http://forums.bistudio.com/showthread.php?160599-NATO-SF-and-Russian-Spetsnaz-WEAPONS-for-A3 Up Armored HMMWV Modification by RichardsD http://forums.bistudio.com/showthread.php?178191-Up-Armored-HMMWV-Modification-Release&highlight=hmmwv+arma Permissions =========== Please do not distribute this mod anywhere except in the BIS forum thread. You may edit and redistribute this mod under the following conditions: - You change the mod tag (DRIDF) to something else - You do not release it in the Middle East Conflict mod thread on the BIS forums - You credit me for the original config https://www.dropbox.com/s/yjpjdgyrjp9ei6p/DRIDF.zip Share this post Link to post Share on other sites
mistyronin 1181 Posted August 7, 2014 Drongo69 said: Quick and dirty stop-gap config mod for the IDF. Armaholic/PWS people, please do not redistribute this mod. Thank you. Much appreciated fast addition :) Share this post Link to post Share on other sites
gfresco 21 Posted August 7, 2014 Amazing stuff guys, what map would you reccomend is best for using IDF/Hamas forces on? Share this post Link to post Share on other sites
ofpsince06 11 Posted August 7, 2014 Anyone else get an error when trying to us the Hamas units? It says "bad vehcile" in the editor whenever I try to launch with any Hamas unit on the map. Share this post Link to post Share on other sites
gfresco 21 Posted August 7, 2014 OFPsince06 said: Anyone else get an error when trying to us the Hamas units? It says "bad vehcile" in the editor whenever I try to launch with any Hamas unit on the map. I am getting this error as well, sadly :/ I have tested it running only this mod to make sure it wasnt a conflict issue. Share this post Link to post Share on other sites
Moon_chilD 200 Posted August 7, 2014 Gfresco said: OFPsince06 said: Anyone else get an error when trying to us the Hamas units? It says "bad vehcile" in the editor whenever I try to launch with any Hamas unit on the map. I am getting this error as well, sadly :/ I have tested it running only this mod to make sure it wasnt a conflict issue. Yapp, me too Share this post Link to post Share on other sites
Drongo69 117 Posted August 8, 2014 Is anybody able to use Hamas? They work fine for me. Share this post Link to post Share on other sites
miketim 20 Posted August 8, 2014 Nope, cant use Hamas at all. Get "bad vehicle - ". Because of that I actually cant use Zeus from editor. (tries loading hamas units probably and boots me back to editor with the error, even if no Hamas units present in scenario/mission in the editor) So, it is def a problem. Share this post Link to post Share on other sites