randomslap 27 Posted March 25, 2014 can you drive vehicles into the c-17 and leave them whilst flying or will this destroy the plane.And can someone explain how to use the igiload system script ive downloaded it but can't work it You dont need to download the Igiload script. It is already implemented into the C-17 mod. You need to wait maybe 1-2 minutes before loading a vehicle. A green scroll option will pop up when there is a vehicle behind the C-17. It will say "Load in vehicle". Currently you can not drive vehicles directly into the plane. I am currently working on the issue. Share this post Link to post Share on other sites
kgino1045 12 Posted March 25, 2014 Still crashed when i spawn this in mcc or vvs Share this post Link to post Share on other sites
sonsalt6 105 Posted March 25, 2014 update v1.8 available at withSIX. Download now by clicking: Share this post Link to post Share on other sites
tflk 10 Posted March 25, 2014 (edited) C17's Igiload script had caused this problem when the mission already has the same script: i.imgur.com / oZCgZm9.jpg (soory, I can't write URL today.) It was shit. PS:I confirmed the same bug appears on recently version(not only C17, it happens on the all of vehicles). i.imgur.com / 5MZK8E0.jpg I think to contain Igiload script directly is very bad idea. It needs custom for compatibility. Edited March 25, 2014 by TFLK Share this post Link to post Share on other sites
smokedog3para 365 Posted March 25, 2014 (can you drive vehicles into the c-17 and leave them whilst flying or will this destroy the plane.) you could in a2 but in a3 the phsx is messing it up a2 vehicles will drive in it but the a3 vehicles and phsx won't till it gets a phsx lod on the c17 and gets fixed Share this post Link to post Share on other sites
rhinonathan45 10 Posted March 25, 2014 You dont need to download the Igiload script. It is already implemented into the C-17 mod. You need to wait maybe 1-2 minutes before loading a vehicle. A green scroll option will pop up when there is a vehicle behind the C-17. It will say "Load in vehicle". Currently you can not drive vehicles directly into the plane. I am currently working on the issue. awsome thanks ---------- Post added at 11:44 ---------- Previous post was at 11:36 ---------- oh and do you have to be sitting down to do para jump or can you be stood inside plane and then run and jump Share this post Link to post Share on other sites
x hunter33 10 Posted March 25, 2014 The wierd character and vehicle physics issues still happen in 1.8 Share this post Link to post Share on other sites
randomslap 27 Posted March 25, 2014 awsome thanks---------- Post added at 11:44 ---------- Previous post was at 11:36 ---------- oh and do you have to be sitting down to do para jump or can you be stood inside plane and then run and jump No, you have to be sitting down, but I will try and figure that out. ---------- Post added at 12:33 ---------- Previous post was at 12:31 ---------- Still crashed when i spawn this in mcc or vvs I am working on that issue. Please be patient. ---------- Post added at 12:37 ---------- Previous post was at 12:33 ---------- C17's Igiload script had caused this problem when the mission already has the same script:i.imgur.com / oZCgZm9.jpg (soory, I can't write URL today.) It was shit. PS:I confirmed the same bug appears on recently version(not only C17, it happens on the all of vehicles). i.imgur.com / 5MZK8E0.jpg I think to contain Igiload script directly is very bad idea. It needs custom for compatibility. I am trying to decide whether to take it off or not, but that is up to the community. Share this post Link to post Share on other sites
mihikle 2 Posted March 25, 2014 Great mod, with a bit of work this will be one of the best mods we have at the moment, nice to see some more British kit coming out and working (to an extent anyway!). Are you planning to have the ability to para-drop cargo out the back or will that be limited to Infantry? Share this post Link to post Share on other sites
randomslap 27 Posted March 25, 2014 Great mod, with a bit of work this will be one of the best mods we have at the moment, nice to see some more British kit coming out and working (to an extent anyway!). Are you planning to have the ability to para-drop cargo out the back or will that be limited to Infantry? I am going to remove the Igiload from the pbo. Igi_PL recommended NOT to have it in the pbo. Therefore, you will need to have a scripted mission using the Igiload in order to load cargo and vehicles. Share this post Link to post Share on other sites
marksinnerdemon 11 Posted March 25, 2014 (edited) I know this is a port over but I figured I would put out some of the errors internally, since you already know about clipping through the aircraft. 1. The 54 seats I can't test, but seem to be there. The walls mapping isn't correct, I would have killed for that many tie down devices some days. You can kinda tell this in the photos below. Basically the interior image needs some work. Like the center line seat storage way up on the upper portion of the ramp door that isn't there. Nothing huge just a heads up. 2. Not really a issue, but if possible..... Could you make the ramp go down half way. That is how the aircraft would be if it was in flight releasing cargo, and while this game doesn't have K-loaders(thank god) its the normal position it would be in most of the time. This isn't a requirement, but it would allow taxing with the ramp open (which happens a good bit overseas if it is hot). http://blog.airshowreview.com/wp-content/uploads/2010/09/Riverside10-PS_C-17A_Flight_1478.jpg (415 kB) Edit (Just to add some info on) The one that says Globemaster III is a Charleston Aircraft, as you guys were probably aware from the tail, but it also was one I have seen for many years, and got to see in this position for several days as well. Hell of a rooster tail when it landed. Edited March 25, 2014 by MarksInnerDemon Share this post Link to post Share on other sites
randomslap 27 Posted March 25, 2014 Got it. I just fixed the no clip issue but it needs a touch up. Now the interior, I will try and fix the interior when I can. Share this post Link to post Share on other sites
ice_age0815 37 Posted March 25, 2014 to get a tank in the c17 dis that has to be added in IGI load or you have to do that ? Share this post Link to post Share on other sites
Frenchilol 10 Posted March 25, 2014 Hi there. I tried your mod forward and backward, I tried literally everything possible and I just got few things that I feel are not working as they should be. The First thing is; the left and right pedals makes the plane go left and right of course, but it feels like a fighter jet. I've seen that you've patched it already once but this patch was about the general beahvior of the plane. The patch worked really good, you really could feel the difference but the thing is, going left and right with the pedals, makes the plane go left and right so fast, that it feels like the plane is weightless. I mean right now, my community and I uses the C130, and it is a great mod, but yours is just amazing. the plane looks stunning and the whole thing is incredible but this left and right pedal thing is just too not working for us. I was wondering if you were going to patch it later, or if its normal and you'll keep it that way. Looking forward to the final result. Share this post Link to post Share on other sites
randomslap 27 Posted March 25, 2014 Hi there.I tried your mod forward and backward, I tried literally everything possible and I just got few things that I feel are not working as they should be. The First thing is; the left and right pedals makes the plane go left and right of course, but it feels like a fighter jet. I've seen that you've patched it already once but this patch was about the general beahvior of the plane. The patch worked really good, you really could feel the difference but the thing is, going left and right with the pedals, makes the plane go left and right so fast, that it feels like the plane is weightless. I mean right now, my community and I uses the C130, and it is a great mod, but yours is just amazing. the plane looks stunning and the whole thing is incredible but this left and right pedal thing is just too not working for us. I was wondering if you were going to patch it later, or if its normal and you'll keep it that way. Looking forward to the final result. Thank you for your feedback. That will be put on my list to fix. I do not know when the issue will be fixed though. Share this post Link to post Share on other sites
syncie 10 Posted March 25, 2014 Oh man this beast is huge...great addon! The question: Do you have to fly below a max speed (and/or altitude) to drop vehicles with a parachute? I was flying with a speed just over 500 (with altitude around 400) and dropping two NATO hunters. They exploded as soon the parachutes were deployed. Droppingdelay between the two hunters was around 10-20 seconds. Share this post Link to post Share on other sites
randomslap 27 Posted March 26, 2014 Oh man this beast is huge...great addon!The question: Do you have to fly below a max speed (and/or altitude) to drop vehicles with a parachute? I was flying with a speed just over 500 (with altitude around 400) and dropping two NATO hunters. They exploded as soon the parachutes were deployed. Droppingdelay between the two hunters was around 10-20 seconds. If you used the Igiload, then I do not know. Please ask Igi_PL about this issue. Share this post Link to post Share on other sites
syncie 10 Posted March 26, 2014 Aargh you are right. Bit confusing with the Igiload included not included...Sorry. Share this post Link to post Share on other sites
rhinonathan45 10 Posted March 26, 2014 whats the maxium height you can drop vehicals from ? Share this post Link to post Share on other sites
tflk 10 Posted March 26, 2014 http://i.imgur.com/G0zMGQ9.jpg It works fine :) But I wanna options to disable MBT paradrop (it looks strange :( ). Share this post Link to post Share on other sites
randomslap 27 Posted March 26, 2014 Good news! First, I have finally fixed the floating seats issue in the second pilot seat. I also have made the flares launch like the real C-17 does. Finally, I have added the pilot and copilot stick animations. New update will be coming soon. ---------- Post added at 16:40 ---------- Previous post was at 16:34 ---------- Good news! First, I have finally fixed the floating seats issue in the second pilot seat. I also have made the flares launch like the real C-17 does. Finally, I have added the pilot and copilot stick animations. New update will be coming soon. Share this post Link to post Share on other sites
ice_age0815 37 Posted March 26, 2014 http://i.imgur.com/G0zMGQ9.jpgIt works fine :) But I wanna options to disable MBT paradrop (it looks strange :( ). hi nice pi how did you get that tank in there ? and nice to see that you are working on an update Share this post Link to post Share on other sites
randomslap 27 Posted March 26, 2014 Sorry for double post. That was typed from my phone. Share this post Link to post Share on other sites
marcai 1 Posted March 27, 2014 Well, I have to admit having a childish grin on my face from the second I got into the editor until turning it off an hour later to write this message. This is a pretty damned impressive vehicle. I would love to see a fully modelled interior and a few texture upgrades on the interior doo-dads, but honestly it's an amazing thing as it is now. Really look forward to seeing what else you can do with it! Is there any chance of the co-pilot being able to dismount mid flight to move to a slot in the 'cargo' area? Or an armed version for MASSIVE CAS! Share this post Link to post Share on other sites
randomslap 27 Posted March 27, 2014 Well, I have to admit having a childish grin on my face from the second I got into the editor until turning it off an hour later to write this message. This is a pretty damned impressive vehicle. I would love to see a fully modelled interior and a few texture upgrades on the interior doo-dads, but honestly it's an amazing thing as it is now. Really look forward to seeing what else you can do with it! Is there any chance of the co-pilot being able to dismount mid flight to move to a slot in the 'cargo' area? Or an armed version for MASSIVE CAS! I do not know if I can model the interior. I am a one man team on this mod. I am trying my best to work on this mod. My first objective is to implement features that I know how to put in. The interior modeling is one of the things that I do not know how to do right now. Please be patient. I may try a stealth version, but that will be one of the last things that I will do to this mod. Share this post Link to post Share on other sites