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ohally

Arma3 - AGGRESSORS

would you like to see aggressors stay standalone  

404 members have voted

  1. 1. would you like to see aggressors stay standalone

    • Yes, I like that it has little to no requirements
    • No, if dependencies expand content go for it


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Yeah, need a proper key that will work with Play withSIX downloads. Can't send people downloading files from all over the place, need a 1 stop shop automatic PWS downloading that works, and currently the lack of signatures on the audio fix is a problem. Some missions won't even load because of the bug. :(

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A fix that isn't on PWS is not use-able for many. The one on PWS does not seem to be use-able either due to keys. That is the point we're trying to make.

It's too bad there is a mod and a fix to the mod's bug, but such a minor detail preventing it being used by non-tech-savvy users.

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the downlinks are all broken for me....: / tried both the ones in armaholic and the one on this page ...they download starts but then stops...can anybody give me a link or torrent ..really want this mod need it for the ISIS units pack

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Hey guys..total info overdose..been editing with the addon but cant get it to work on our rented server..im taking it the key isnt working?..any additional info much appreciated

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What message are you getting on the client and/or server's RPT? Is this the only mod that you can't get to work or are you unable to make any mod work?

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you have been kicked from the game, as soon as i click on server..had same problem with A3MP but found that i needed the key in the right place server side..have also managed to get WarfareThai EX Thai Armed Forces addon working with map pack today on server no problem.

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Make sure the appropriate bikey file is in the keys folder of the server. The server is probably kicking you because it doesn't approve of the mod, since it doesn't have the mod's key in the keys folder.

Make sure you also add the keys for all the dependencies of the mod.

See which mods are listed in the error message (sometimes it would show up before you get kicked and maybe show up in your or your server's RPT, don't remember at the moment where exactly), and make sure you didn't miss the keys for those mods.

On a side note, you also need to make sure the dependencies are running on the server, or else the mod won't work at all even if you don't get kicked.

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Keys not working for me in keys folder on server...thanks for the info..will move on to something else for now

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only the links for this mod dont work for me....the download starts ...not much gets done and BAM gives me some network error thing :/

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Hi Ohally,

First off, overall I really like this mod and my community is using it all the time. Congrats to its development and thanks for the hard work so far.

However, we do run into a continuous issue and that is the RPG-7's damage model is too low to ever endanger any vehicle beyond MRAP armour value. While I do fully agree that the RPG-7's damage model should be lower than let's say the CSAT RPG-42's, but currently it can only very rarely damage the tracks of mechanised units - not to mention any other parts of the vehicle. Are there any plans of increasing the RPG-7 damage model in the future or maybe a collaboration with Slatts RPG-7 mod?

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Realistically, PG-7V rockets should do serious damage to anything with APC-type armor (as it penetrates over 200mm of steel, which standard APCs just don't have), but should be very ineffective against tanks. Then again, the PG-7VL rockets are very common and can even damage main battle tanks from the rear and often from the sides too (actually, PG-7V should be able to damage them from behind too in most cases).

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look in the video at 4:13 minute the developers of the RHS moved caf-agressors to the independent, how can I do it???

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cfg chnges, you need A3 tools and some knownledge, same is when caf ag are using hlc ak etc.

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Hello. Are we the only ones who get their Dedicated Server freezed by the Agressors? (we have fix for sound and zeus afair)

I mean, server launches and then it's stuck. Permanent black screen, can't log in, can't chat, CPU utilisation 0 %.

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look in the video at 4:13 minute the developers of the RHS moved caf-agressors to the independent, how can I do it???

Reyhard will release at some point a config for that matter.

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And a compatibility config for RHS weapons would be great so we can get rid of the ports from this mod.

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And a compatibility config for RHS weapons would be great so we can get rid of the ports from this mod.

weapons for aggressors will come out of the addon VTN mod

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Any news on when the update will be released? We're desperately waiting for it...

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The CAF Aggressors mod is really nice. Do you plan adding some new civilians to make missions feel more real like children and women? I think it could be interesting.

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The CAF Aggressors mod is really nice. Do you plan adding some new civilians to make missions feel more real like children and women? I think it could be interesting.

The mod is "Aggressors", its bad guys to shoot at. It is relatively simple to take the same model, disarm it and add it to the civilian faction, its entirely another matter creating new models. Basically the modders work with what BI has provided which means no women (because Arma 3 has no women) and no children. Some modders have added female faces but they are heads on male bodies, that only looks slightly weird since they are in military uniforms with tacvests but nothing in civilian clothes.

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Hi Ohally,

Great, great mod. I am having a lot of fun with it offline. But, for some reason, it does not let me connect to the Steam Server when I try to use it on a Linux dedicated server. During server initialization, I get an error that reads:

Conflicting addon caf_ag_equip_me_backpack in 'caf_ag_equip_c\middleeast\backpacks\', previous definition in '

caf_ag_equip_c\easteurope\backpacks\'

I do not know if that is what is causing the problem, but it seems to be the only error I get related to @caf_ag.

Thanks for the help, and thanks for the great mod!! I will continue to use it offline no matter what!

RAS

Same problems here. Does this mod run on a linux dedicated server? What do I have to do?

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