Moon_chilD 200 Posted July 13, 2014 Very sad to hear that. I was looking to see an update to this mod anytime soon. Anyway, I can understand you and thank you very much for the projects! Greetings Share this post Link to post Share on other sites
TheMightyKovacs 6 Posted July 14, 2014 It seems that more and more modders are leaving the community, which is quite sad. You will be missed, have a good one Share this post Link to post Share on other sites
Dwarden 1125 Posted July 14, 2014 it would be nice to say with what you are displeased but I'm sorry that we push you away while trying to improve the engine ... Share this post Link to post Share on other sites
Sanchez Milsim 70 Posted July 14, 2014 Please!!!! Fix for bootcamp update. Problem with classconfig sounds. Thanks Share this post Link to post Share on other sites
mistyronin 1181 Posted July 14, 2014 Please!!!! Fix for bootcamp update. Problem with classconfig sounds.Thanks Read the last post from Ohally ( in this same page ) , he will update the mod at the end of summer. Share this post Link to post Share on other sites
Sanchez Milsim 70 Posted July 14, 2014 Please!!!! Fix for bootcamp update. Problem with classconfig sounds at the end of summer. Share this post Link to post Share on other sites
HMJ_Mayor 10 Posted July 14, 2014 it would be nice to say with what you are displeased but I'm sorry that we push you away while trying to improve the engine ... Dwarden, if BI, tell mod editors how to fix old configs, and not that mod editor have to search how to fix it, they maybe can be more pleased to Bi changes on configs.i think that BI should make easy modding not make more difficult it. please help mod developers Share this post Link to post Share on other sites
evromalarkey 150 Posted July 14, 2014 @HMJ_Mayor They inform about this a month ago - http://forums.bistudio.com/showthread.php?179308-Weapon-sounds-affected-by-suppressors-change-in-1-23 What else they should do? Share this post Link to post Share on other sites
jcae2798 132 Posted July 14, 2014 BI needs to take over this project if this is the case. This mod has made the game for me!!!!! Thanks for ur hard work Ohally Share this post Link to post Share on other sites
sttosin 67 Posted July 14, 2014 This is why when people talk about BI switching engines I wonder if they think about all awesome content already out there. I use CAFagressors with tpw civs, skirmish. .and it has been a game changer for me. Thanks for sharing. Share this post Link to post Share on other sites
mistaparadox 10 Posted July 15, 2014 Just found out an issue, not sure if this has already been posted but I didn't see it. I noticed that I am incapable of placing down Middle East - Tribal units in Zeus, so I tried to create a Manage Addons module in the Arma III Editor and link up a unit to the module to allow me to place them manually. However, when I previewed the mission from the editor, this popped up. It told me to let you know, so here I am letting you know. Hope this gets fixed soon! Thanks. Share this post Link to post Share on other sites
mistyronin 1181 Posted July 15, 2014 It told me to let you know, so here I am letting you know. Hope this gets fixed soon! Thanks. Read the last pages. :rolleyes: Share this post Link to post Share on other sites
not_majority 10 Posted July 15, 2014 Waiting for the hotfix, this is a great mod Share this post Link to post Share on other sites
jonbons 13 Posted July 15, 2014 (edited) I did a quick edit of the mod and it seems to be working alright with these modifications but I'd need more people running it to make sure things are not broken. Edited July 16, 2014 by R0adki11 link removed Share this post Link to post Share on other sites
HMJ_Mayor 10 Posted July 15, 2014 I did a quick edit of the mod and it seems to be working alright with these modifications but I'd need more people running it to make sure things are not broken.Replace the caf_wp_weapons_c.pbo in the CAF AG addons folder with the included pbo in this zip: http://am1.taw.net/caf_wp_weapons_c.zip Simple test, reveal that it's works propely, thanks for your job Share this post Link to post Share on other sites
mistyronin 1181 Posted July 15, 2014 I also test it, and seems to be working flawlessly. Share this post Link to post Share on other sites
jcae2798 132 Posted July 15, 2014 thanks for the share! Share this post Link to post Share on other sites
mistyronin 1181 Posted July 16, 2014 any official fix? I don't get why it's not enough for you to have it working, even if it's not "official". About the "official" patch info, read about it in the last pages. Share this post Link to post Share on other sites
tpw 2315 Posted July 16, 2014 (edited) I did a quick edit of the mod and it seems to be working alright with these modifications but I'd need more people running it to make sure things are not broken. Thanks JonBons, seems to be working perfectly as far as I can tell. Thanks again for your work on this, it's rescued the mod for me. Edited July 16, 2014 by R0adki11 link removed due to copyright/permission issues Share this post Link to post Share on other sites
R0adki11 3949 Posted July 16, 2014 I did a quick edit of the mod and it seems to be working alright with these modifications but I'd need more people running it to make sure things are not broken. Did you have permission to release this fix? If you are to release a fix don't alter the original .pbo that is not the correct way, create a new named .pbo file. Otherwise you will be breaking copyright. Share this post Link to post Share on other sites
Ace the brewer 10 Posted July 16, 2014 it would be nice to say with what you are displeased but I'm sorry that we push you away while trying to improve the engine ... Hey I read you post on : http://forums.bistudio.com/showthread.php?172069-Arma3-AGGRESSORS/page48 and would like to respond for me and my clan every time BI comes with an update, it costs many hours for all of us who are making mods and missions. in repairs because BI has come a big update and for me and my clan it is the mods that make Arma 3 is worth playing. so my prayer to you guys from BI is fix only the important stuff first and gather together your update to avoid getting an update which then fixes two days after in a new update Excuse my rampage and thanks for the good work that has gone into Arma 3 so far .. Ace the brewer Danish Armed Forces http://danisharmedforces.dk/ Share this post Link to post Share on other sites
sonsalt6 105 Posted July 16, 2014 New hotfix v1.5.2.1 available at withSIX. Download now by clicking: Share this post Link to post Share on other sites
fdrph 1 Posted July 16, 2014 yaaaay playWithSix that is exactly what was needed. Even if Ohally can't do it right now the community can! and the servers need the fixed mods. Thank you, and JohnBons Share this post Link to post Share on other sites
mistyronin 1181 Posted July 16, 2014 Did you have permission to release this fix? If you are to release a fix don't alter the original .pbo that is not the correct way, create a new named .pbo file.Otherwise you will be breaking copyright. I know that is not 100% clear, but the author already expressed his intention to open the content to the public in a close future. So Jonbons' fix may not bother him much. Due to constant changes in the way BIS does business I will no longer be creating mods for this game. I don't have a lot of spare time and lately it's been spent re-writing things because BIS continues to make significant changes to the ARMA 3 structure. I will be hacking away at cleaning up my mods and do a final release near the end of this summer, this includes: Canadian Armed Forces; Aggressors; Static Line Chutes; and Boats. Once that release is done all source data will also be released for all mods for anyone interested in picking up the torch. I will likely produce more small projects in my own time but for now I need to step back and leave it be while BIS finishes their games in their own time. **this has been posted in each of my threads. Share this post Link to post Share on other sites