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.kju

Iron Front as mod in Arma 3

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If anyone has any cool screenshots from their IFA3 game of Iron front they would like to have on the MR Gallery,

send them to me or link them here and I'll add them, heres the gallery so far, this is linked on the MR.

https://www.dropbox.com/photos/album/ORAB363v16Yz8V1

Also for those of you looking for sounds mods for IFA3 I have 2 of them on the MR see here:

http://www.missionrepository.com/ifa3-sound-mods

Lastly if there are any missions steam workshop and nonsteam workshop you have for IFA3 you would like hosted

I can host them on the.....MR ;)

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So I got my server up and running with Iron front took a bit of uploading and troubleshooting but tested and it works. Gunter I have a version of my Advanced Operations I am editing for Iron Front it is a CTI mission should be done tomorrow I will send you a link once I test it and then you can throw it up on the site. I wanted to port it over to one of the WW2 maps but Got a error about unknown size so its going to be on Altis. No choppers presents a problem for moving from AO to AO is there a US or Russian transport plane maybe I can make it where there is one at the air bases around the island and some vehicle depots as well to solve the problem.

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I have my server up and going with my Advanced Operations 1944 CTI mission. Everyone who would like to play some Arma 3 1944 is welcome server IP is 23.239.120.90 port 2372 If you have Task force radio the server is running it for coms.

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Thanks Gunter. So far I have found a couple problems that need fixed #1 the plane service stations don't repair rearm the WW2 planes maybe someone knows a script that works for the vehicles in the mod? #2 The German planes attack there own vehicles in the AO not sure why at the moment I will try to trouble shoot. If anyone finds other problems please report them here thanks.

---------- Post added at 12:51 PM ---------- Previous post was at 12:31 PM ----------

Here is a link to the thread. http://forums.bistudio.com/showthread.php?189980-Advanced-Opertions-1944

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Quoting myself

"On the Iron front topic, i want to post some news from late February from the IFA3 skype group about what some of the guys

on the team are working on, heres what they said:

Gunter Severloh: Anyone working on anything for IFA3?

Jegor: yep

Jegor: If you mean, additional content. JustFighter created quite a lot of models (vehicles mainly) that need texturing, im texturin browning MG at the moment, JackTaylor works on a pack of fortifications\trenches. There's more..but i can't remember.. we're searching for someone to write a script for german rifle grenade launcher.. It is done but works as an underbarrel GL..and that's not good.

Jegor: generally we need more people, cuz everything is quite slow at the moment..

lennard2612: I am doing all kinds of syuff atm: Add faces, headgear, weapons, character retextures, airplanes retextures

As for updates thats about it for now, I'll post more when there is some as I check everyday.

@ greywolf907

I'll take a look at it, and post my feedback on your thread for your mission.

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Some people from my clan (including me) are planning to create the Panzerkampwagen VIII "Maus" what program we had to use to complete that?

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Is this mod dead or is content taking longer then expected? I remember seeing screenshots with new weapons a while back...

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Not dead, but very very slow progress.

This is if you have very few people willing to do real work or even to assist in one way or another,

plus those who want to do work, have to spend their time on other jobs to make money for a living. Thats all.

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;2908771']Not dead' date=' but very very slow progress.

This is if you have very few people willing to do real work or even to assist in one way or another,

plus those who want to do work, have to spend their time on other jobs to make money for a living. Thats all.[/quote']

Thank you for the reply, i understand, you did an awesome job so far, also on other projects, and i enjoy the content for a long time.

And another thing, in the Iron Front game itself, there are the Sturmtroopers, wich are based on the Waffen-SS for the Germans, they have dot pattern camo, and the other camo being used in the game is splittarn, now, in the conversion mod for A3 there are Sturmtroopers but with splittarn camo, is this going to be changed to dot camo in the future?

Just wanted to share some scenic images too.

p><p><img src=[/img]

Edited by DannyNickelov

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Nice pics Danny will add them to my IFA3 Album linked on the MR.

Hey kju wanted to point something out to you that you have on the first post.

Where it says:

The official wiki is down at least for me.

But back when TayUK started the IF Fan forums in 2013, we both were grabbing and copying important threads, and pages

from the Official IF forum thinking they would go down again as before the IF Fan forums they were down for 2 weeks, now they aren't even up anymore same for the wiki.

Well all the important stuff including the wiki are on the IF Fan forums, for the wiki I have the pages setup here, i spent a week back then building it:

Iron Front wiki

About the game

Content

Help

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Kju what does this code

cannot be applied, error xdelta3 returned error code: 1

mean when applying the 1.12 to 1.13 patch, every file listed is before that code.

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I won't lie, been playing for a couple of hours now, just enjoying the immersion, this reminds me of a scene from Band of Brothers, saddly, the US battlegear backpack is bugged, and i can spawn wrecks of Iron Front models with MCC, but not with Zeus. Same for fortification objects, is this going to be added to Zeus? And what about the Dot pattern camo for the Sturmtroopers instead of the Splittarn camo being used in the normal Wehrmacht faction?

Some screenies:

1r0a4ie,1JSB1vJ,02BZNGM,L73z5SA,yppjcFm,PmoWF6j,8yIHxXJ#1

p><p><img src=[/img]

p><p><img src=[/img]

<a  href=8yIHxXJ.jpg' alt='8yIHxXJ.jpg'>

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#update#

Finally managed to get the mod to work but not the usual way by conversion. I've found a forum where someone uploaded his @IF folder, downloaded it and now everything's fine. In his @IF are much more files than are in my @IF from the conversion, so there must be a problem with it. After all I think the conversion tool has it's problems with the steam version of IF but that's just my theory so far.

Maybe you could add the @IF and @Lib_DLC_1 as download to your wiki page, as this is the only way to get the @IF mod to work for me I guess there are a lot more guys out there who share the same experience I made!

###

Hey guys and hi Kju.

I ran into problems by trying to install the IF mod for Arma 3. Trying to get this to work since a week now but whenever it comes to the IFA3 community patch 1.12 - 1.13 I get errors. No matter if I do the pw6 or manual install. No matter if I use the batch files from the wiki or doing it with the Arma 3 launcher it's allways the same. But I'll go deeper into that later.

Gunter was talking to me in steam because I opened up a topic there in hope to get some help. He tried his best, big thanks again at this point to Gunter, to help and instruct me. So we did the whole process from the conversion to the installation and patching step by step together to make sure that I didn't make any mistakes there. After all we did he told me to come up here and talk to you.

So now here I am and I'll give you a step by step of what I did.

First things first:

All my games are bought and installed through steam and are up 2 date.

Arma 3 is in last stable build not in dev branch.

Now what I did first was to delete everything that had to do with Arma and Iron front, and then did a new clean installation of all the games.

Step by Step:

Arma 2, Arma 2 OA, Arma 3 and Iron Front + DLC (I also own the british armored forces dlc but did not install it this time). Steam handles that in giving me the dlc as a lite version with low quality textures. I don't know if this is relevant to the IFA3 mod but I want to keep every possibility.

After downloading a game I made sure that it's updated and started every game once as admin. When the games were installed I began to download all the files needed.

Files are:

@ CBA_A3

@ IFA3 2014_12_27_v10

@ IFA3SA 2014_09_29

Iron Front Conversion Tool

Iron Front A3 community Patches:

IFA3 1.05 - 1.12 + IFA3 1.12 - 1.13 + IF dlc 1.00 - 1.07 steam + IF dlc 1.07 - 1.08

Arma 3 Launcher

Unzipped them mods and placed the @folders in my arma 3 folder @CBA, @IFA3 and @IFA3SA

Conversion:

Setting up my paths in the conversion tool to Iron Front location and the rest to my Arma3 folder. Left Temp to standart C:

Started the conversion. 10 to 15 minutes later the window closed and a message popped up telling me "conversion success".

At this point @IF and @LIB_DLC_1 folders applied to my Arma3 folder.

Setting startup parameters using Arma3 Launcher:

Set parameters to @CBA_A3,@IF,@LIB_DLC_1,@IFA3SA,@ifa3m,@IFA3

Now here comes the deal with the community patches. In theory I'm going to patch IFA3 1.05 - 1.12 then IFA3 1.12 - 1.13 then IF dlc 1.00 - 1.07 steam and last IF dlc 1.07 - 1.08. But the Problem is that as soon as I run patch 1.12 - 1.13 I get error messages shown in that picture..

http://i.imgur.com/2Hq9Sbo.jpg

And that's not the only error message - when I click ignore I'm also getting:

- baranow.layers.pbo

- ironfrontarmacompatibilityaddon.pbo

- if_mpmissions.pbo

- ivachev_layers.pbo

Because of that Gunter and I decided to try starting the game without any patching first. He gave me the @IFA3m folder that should have been applied from the patching to see what happens.

Now launching the game at this point causes the error in the following picture:

http://i.imgur.com/Z31YE3d.jpg

After clicking ok the game starts as usual. Inside the Main screen I get this :

http://i.imgur.com/GoJvdTq.jpg

And here's what errors I get inside the editor:

http://i.imgur.com/M8A2elx.jpg

http://i.imgur.com/UzVSZIz.jpg

And error's I get backing out from editor:

http://i.imgur.com/VBMeYDQ.jpg

http://i.imgur.com/J37tjTD.jpg

http://i.imgur.com/8FDCfcW.jpg

Now at this point it doesn't matter if I apply the 1st patch 1.05 - 1.12 which runs fine without any errors, same to the 1st dlc patch. No problems there. But as soon as it comes to the 2nd patch I get the error's listed above.

So what Gunter and I tried to do was to delete these files in the @IF/addons folder and replace them with Gunter's files.

But that didn't even work. No matter what we were doing, I was not able to select any IF unit in the editor because there were none of them shown in the units tab, like you can see in the picture.

http://i.imgur.com/lONSKGc.jpg

I also tried to install IFA2 version but ran into the exact same problems. Now another curious thing we found out is that when I'm going to verify my IF's game cache in steam it tells me that I have one file corrupted and that this file would be applied. But steam isn't downloading or doing anything at this point. Just nothing happens and all I can do is click "ok" then.

We both came to a point where we don't know what else we can do or what could cause that problem.

I hope you can help me somehow to get this mod to work.

Appreciate any help.

- Emme -

Edited by emme

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from the wiki (Convert games files to the mod version):

4. Run the tool, set the path for A2 and OA to your A3 directory, hit Create IF Arma button and wait for conversion to complete - this will take a while

Apparently you did not do that as your first screenshot shows no @IF in your A3 folder.

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Zeus used to work for me untill i uninstalled the mod and reinstalled.

Everytime i try to launch zeus in a mission it gives me this message:

No entry

'config.bin/CfgPatches.aia_characteritems'.

I have no idea what the problem is.

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Can you use mcc and agm with this let him make a mission ?

If yes then im gonna buy if :P

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Can you use mcc and agm with this let him make a mission ?

If yes then im gonna buy if :P

Yes you can, i use it all the time.

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Apparently you did not do that as your first screenshot shows no @IF in your A3 folder.

He did have the @IF folder there, and did the conversion a few times, and it was a success on conversion, I told him to check the @IF addons folder to make sure that the files were there.

Emme update his thread btw and posted this, he told me through steam chat:

#update#

Finally managed to get the mod to work but not the usual way by conversion. I've found a forum where someone uploaded his @IF folder, downloaded it and now everything's fine. In his @IF are much more files than are in my @IF from the conversion, so there must be a problem with it. After all I think the conversion tool has it's problems with the steam version of IF but that's just my theory so far.

Maybe you could add the @IF and @Lib_DLC_1 as download to your wiki page, as this is the only way to get the @IF mod to work for me I guess there are a lot more guys out there who share the same experience I made!

Here's the link to the forum I found the files.:http://www.3commandobrigade.com/viewtopic.php?f=49&t=3142&sid=affa206f5a15bede317d75307e11f713 (scroll down a bit to where Whiplash's posts - you'll find the files linked at the end of it!)

Question for you Kju about this other guy on the forum giving away his @IF folder, what would DS do if this guy was caught? I mean what is that considered in terms of law.

Edited by Günter Severloh

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;2910371']from the wiki (Convert games files to the mod version):

Apparently you did not do that as your first screenshot shows no @IF in your A3 folder.

The folder is not shown in that picture because I scrolled down but it's definitely there. In the conversion tool I set Arma 2 and Arma 2 OA to Arma 3 path, actually I did everything the same way as in the wiki so I can tell you setup wise there are no mistakes. But like I said the strange thing is compared to the @IF folder I downloaded there are a lot of ".bisign" files in it that I do not have in my @IF folder after the conversion process. And Iron Front the game is working and it's updatet 1.05 and 1.65. Can play the game without any problems. But what confuses me is that one corrupt file showing in the steam game cache verification. I uninstalled Iron Front again yesterday and after the game was installed I did the verification of the cache again and I still get the message that one file is corrupted. But like I said in my post before, steam isn't downloading any data. I don't know what it is maybe something that has to do with GameSpy. Would be the only thing I could imagine. Otherwise somehow I doubt that all this trouble has to do with that 1 file. But I'm not the expert that's all just kinda guessing from what I have seen so far.

Edited by emme

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The point is you are not applying the patches on the existing data or don't have @IF where it is supposed to be.

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Where should the @If be? It's in my "C:\Games\Steam\SteamApps\common\Arma 3" folder and the patches are in there, too. Everything is in the A3 folder.

Edited by emme

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I can't get this working for the life of me. Would someone be able to take a little time and help me out?

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