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As soon as BIA figures out how it broke its own texture system. Talking to a guy last night on TS and he said the texture issue is a bug on their side, so it's just a matter of time before the next patch comes out and the issue gets fixed.

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Will you have to redo them then, or should everything just start working again?

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Honestly I have no idea

---------- Post added at 11:07 ---------- Previous post was at 10:01 ----------

Another J-SERE request:

wip96.jpg

wip97.jpg

wip98.jpg

wip99.jpg

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Will you be adding the holes in the rail system? m27_iar.jpg (See the holes/ slits) Becasue I don't know if you have them from the pictures

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The most you'll get out of that will be "texture" holes not modeled ones but I can always take the time and model the holes. But i have to talk to the guys at J-SERE to see what direction they want to go with that. personally I'm more interested on texture but as said... real hols can be accommodated too.

---------- Post added at 13:50 ---------- Previous post was at 12:00 ----------

A little media showing the weapon and iron sight work. Sights were a bit off (now rectified) but still was able to shoot fairly good.

---------- Post added at 14:53 ---------- Previous post was at 13:50 ----------

/////////////////////////////////////

https://www.dropbox.com/s/gyg2zoqrbard8qo/U100AC13.7z

New Download Link:

///////////////////////////////

Added

- Joint Rails compatible (much thanks to Robalo)

Addons Required:

- ASDG Joint Rails

Subsequently the IAR is Joint Rails compatible and further along will more weapons, etc.

Edited by EricJ

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Okay the above was the last update for the IAR. I figure since it's J-SERE specific I'll post in their forums instead of here. Any SCAR/U100 stuff stays here of course.

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///////////////////////////////////////////////////////////

New Download Link:

https://www.dropbox.com/s/gpmkepbbaij376j/U100AC14.7z

/////////////////////////////////////////////////

Fixed

- Now able to use optic for grenade launchers (and can be adjusted)

- Sounds reported missing from J-SERE test last night now present

And Merry Christmas to those who celebrate it!

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///////////////////////////////////////////////////////////

New Download Link:

https://www.dropbox.com/s/ye8t1qr1q5da1mq/U100AC15.7z

/////////////////////////////////////////////////

Fixed

- Iron sights on EGLM versions (L and H)

Added

- SCAR-L ability to use BIS vanilla 5.56 rounds

- SCAR-H ability to use BIS vanilla 7.62 rounds

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I know it's not totally realistic (the reflex is my own design for a sci-fi gun) but here's something I messed with earlier:

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WOW! If you can use (with his permition) Iansky´s deltapoint rds, it would be sweet! Long range scopes are lacking a proper CQB sight (Massi did a hack job, I would love to see it properly modelled) =)

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The problem is that in order to be true realistic it should rotate, not move to the eyepoint like it does in the clip. But I can ask around too, but I'm sure it's more "realistic" if its on the right?

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Most of the photos (and Medal of Honor Warfighter and BF4 wise) show CQB or BUIS - on weapons with long range scopes - to the right... but maybe we could make this concession, as I think if you move the weapon to the left to put the CQB sight centered, you could end up clipping the scope either on third and first person view =/

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I'm not sure, I used the left side as it made more sense to me than the right due to the lack of proper ways to animate in all honesty.

---------- Post added at 15:17 ---------- Previous post was at 15:11 ----------

Apparently not....

https://www.dropbox.com/s/26oa63zggd3hqyl/arma3%202013-12-26%2015-15-30-77.jpg

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After some contemplation I may change the barrel on the SCAR-Hs as well... though not sure yet.

Finally! Lol. Keep up the good work man.

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And a more realistic barrel (rather than the A2 default) SCAR-H barrel:

wip120.jpg

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Now it's perfect. You're on a roll after those earlier frustrations. As long as the next patch takes care of the missing textures, this pack is solid gold. Nice work.

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Well one theory is that if you run the Arma3.exe as Administrator, the error occurs even to me, so I don't run it that way locally and I have no issues. Though reason says that the textures should appear regardless... and thanks.

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Well one theory is that if you run the Arma3.exe as Administrator, the error occurs even to me, so I don't run it that way locally and I have no issues. Though reason says that the textures should appear regardless... and thanks.

Looking great dude. Looking damn fine! Love the pack, but yeah, my textures aint loading =/

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neither are mine. they are all white. the models look great though

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As stated it's a BIS issue that has to be fixed by them. Standard disclaimer is that I have no association with the Devs, etc. So right now regardless of specs no textures will not show.

---------- Post added at 17:28 ---------- Previous post was at 17:12 ----------

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New Download Link:

https://www.dropbox.com/s/hukyn3tckr6hxzu/U100AC17.7z

///////////////////////////

- Removed "Coke Can" flash suppressor on Scar-Hs and changed to a normal barrel configuration.

Edited by EricJ

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