banky 4 Posted December 24, 2013 Scars and 416s, the navy seal units are gonna be all set. Share this post Link to post Share on other sites
EricJ 759 Posted December 24, 2013 As soon as BIA figures out how it broke its own texture system. Talking to a guy last night on TS and he said the texture issue is a bug on their side, so it's just a matter of time before the next patch comes out and the issue gets fixed. Share this post Link to post Share on other sites
banky 4 Posted December 24, 2013 Will you have to redo them then, or should everything just start working again? Share this post Link to post Share on other sites
EricJ 759 Posted December 24, 2013 Honestly I have no idea ---------- Post added at 11:07 ---------- Previous post was at 10:01 ---------- Another J-SERE request: Share this post Link to post Share on other sites
Kaxii 11 Posted December 24, 2013 Will you be adding the holes in the rail system? (See the holes/ slits) Becasue I don't know if you have them from the pictures Share this post Link to post Share on other sites
EricJ 759 Posted December 24, 2013 (edited) The most you'll get out of that will be "texture" holes not modeled ones but I can always take the time and model the holes. But i have to talk to the guys at J-SERE to see what direction they want to go with that. personally I'm more interested on texture but as said... real hols can be accommodated too. ---------- Post added at 13:50 ---------- Previous post was at 12:00 ---------- A little media showing the weapon and iron sight work. Sights were a bit off (now rectified) but still was able to shoot fairly good. ---------- Post added at 14:53 ---------- Previous post was at 13:50 ---------- ///////////////////////////////////// https://www.dropbox.com/s/gyg2zoqrbard8qo/U100AC13.7z New Download Link: /////////////////////////////// Added - Joint Rails compatible (much thanks to Robalo) Addons Required: - ASDG Joint Rails Subsequently the IAR is Joint Rails compatible and further along will more weapons, etc. Edited December 24, 2013 by EricJ Share this post Link to post Share on other sites
EricJ 759 Posted December 25, 2013 Okay the above was the last update for the IAR. I figure since it's J-SERE specific I'll post in their forums instead of here. Any SCAR/U100 stuff stays here of course. Share this post Link to post Share on other sites
EricJ 759 Posted December 25, 2013 /////////////////////////////////////////////////////////// New Download Link: https://www.dropbox.com/s/gpmkepbbaij376j/U100AC14.7z ///////////////////////////////////////////////// Fixed - Now able to use optic for grenade launchers (and can be adjusted) - Sounds reported missing from J-SERE test last night now present And Merry Christmas to those who celebrate it! Share this post Link to post Share on other sites
ratnl 27 Posted December 25, 2013 Thnx EricJ Verstuurd vanaf mijn HTC One X+ met Tapatalk Share this post Link to post Share on other sites
EricJ 759 Posted December 26, 2013 /////////////////////////////////////////////////////////// New Download Link: https://www.dropbox.com/s/ye8t1qr1q5da1mq/U100AC15.7z ///////////////////////////////////////////////// Fixed - Iron sights on EGLM versions (L and H) Added - SCAR-L ability to use BIS vanilla 5.56 rounds - SCAR-H ability to use BIS vanilla 7.62 rounds Share this post Link to post Share on other sites
EricJ 759 Posted December 26, 2013 I know it's not totally realistic (the reflex is my own design for a sci-fi gun) but here's something I messed with earlier: Share this post Link to post Share on other sites
corporal_lib[br] 396 Posted December 26, 2013 WOW! If you can use (with his permition) Iansky´s deltapoint rds, it would be sweet! Long range scopes are lacking a proper CQB sight (Massi did a hack job, I would love to see it properly modelled) =) Share this post Link to post Share on other sites
EricJ 759 Posted December 26, 2013 The problem is that in order to be true realistic it should rotate, not move to the eyepoint like it does in the clip. But I can ask around too, but I'm sure it's more "realistic" if its on the right? Share this post Link to post Share on other sites
corporal_lib[br] 396 Posted December 26, 2013 Most of the photos (and Medal of Honor Warfighter and BF4 wise) show CQB or BUIS - on weapons with long range scopes - to the right... but maybe we could make this concession, as I think if you move the weapon to the left to put the CQB sight centered, you could end up clipping the scope either on third and first person view =/ Share this post Link to post Share on other sites
EricJ 759 Posted December 26, 2013 I'm not sure, I used the left side as it made more sense to me than the right due to the lack of proper ways to animate in all honesty. ---------- Post added at 15:17 ---------- Previous post was at 15:11 ---------- Apparently not.... https://www.dropbox.com/s/26oa63zggd3hqyl/arma3%202013-12-26%2015-15-30-77.jpg Share this post Link to post Share on other sites
EricJ 759 Posted December 28, 2013 /////////////////////////////////// New download link: https://www.dropbox.com/s/98gql1mjh5nk67a/u100AC16.7z /////////////////////////////////// -Readjusted SCAR-L EGLM iron sights After some contemplation I may change the barrel on the SCAR-Hs as well... though not sure yet. Share this post Link to post Share on other sites
banky 4 Posted December 28, 2013 After some contemplation I may change the barrel on the SCAR-Hs as well... though not sure yet. Finally! Lol. Keep up the good work man. Share this post Link to post Share on other sites
EricJ 759 Posted December 28, 2013 And a more realistic barrel (rather than the A2 default) SCAR-H barrel: Share this post Link to post Share on other sites
banky 4 Posted December 28, 2013 Now it's perfect. You're on a roll after those earlier frustrations. As long as the next patch takes care of the missing textures, this pack is solid gold. Nice work. Share this post Link to post Share on other sites
EricJ 759 Posted December 28, 2013 Well one theory is that if you run the Arma3.exe as Administrator, the error occurs even to me, so I don't run it that way locally and I have no issues. Though reason says that the textures should appear regardless... and thanks. Share this post Link to post Share on other sites
blackwater13 14 Posted December 28, 2013 Well one theory is that if you run the Arma3.exe as Administrator, the error occurs even to me, so I don't run it that way locally and I have no issues. Though reason says that the textures should appear regardless... and thanks. Looking great dude. Looking damn fine! Love the pack, but yeah, my textures aint loading =/ Share this post Link to post Share on other sites
Jynx 10 Posted December 28, 2013 neither are mine. they are all white. the models look great though Share this post Link to post Share on other sites
EricJ 759 Posted December 28, 2013 (edited) As stated it's a BIS issue that has to be fixed by them. Standard disclaimer is that I have no association with the Devs, etc. So right now regardless of specs no textures will not show. ---------- Post added at 17:28 ---------- Previous post was at 17:12 ---------- /////////////////////////////// New Download Link: https://www.dropbox.com/s/hukyn3tckr6hxzu/U100AC17.7z /////////////////////////// - Removed "Coke Can" flash suppressor on Scar-Hs and changed to a normal barrel configuration. Edited December 28, 2013 by EricJ Share this post Link to post Share on other sites
agamennone 0 Posted December 29, 2013 nice models ericj. Cant wait to see the model textured! Share this post Link to post Share on other sites