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A what?

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I'm getting the feeling the Astorian Defence Forces mod is going to cover some FInnish stuff but I'm not looking into making it an AK pack either. HLC offers some (not that version) as well of course RHS.  So no, I have other things in development, and frankly I'm using old Russian stuff to outfit the Persian Islamic Front, and nothing more as that is the intent of adding various old Russian weapons and some gear.

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Eric,

I have been playing a lot with your MH-60s lately and have noticed that aircrews that man your choppers are not wearing helmets or aircrew vests. I was wondering whether you may be able to fix that when you get time? Also, would it be possible for you to do a reskin of the MH-60s using the JAWS scheme you used on the Wipeout?

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I'm gonna have to fix that, I noticed it, but didn't hit that "WTF?" (Well it did.... just forgot about it) too hard, so I'll look into that, and I'll see what I can do as I still need to work on the various things for just the base version.

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And had on a whim created a "CSAT Saboteur":

 

wip1143.jpg

 

And a final look. I decided to go with a "vanilla" M4 instead of the custom one (snatching it from the USAF Mod weapons to make my life easy). It's a demo guy really (Explosives Specialist to use Armaverse terms):

 

wip1144.jpg

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Also due to some drama behind the AS50 Pink, it'll be removed as really it looks dumb.

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And Raven PMC Vs. CSAT Insurgency, with an AAF motif behind it.

http://steamcommunity.com/sharedfiles/filedetails/?id=509315209

Thanks man.

So I booted it up and went to use the halo jump and nothing happened. Backed out and tried it again, and still had nothing.

Also it has ai enabled, the only reason I mention this is the other I play don't have it enabled.

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Okay A3 has been having issues with that map, for some reason, I'll see what's up.

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Yep no problem

 

Anyway, I had asked Warlord554 about the PNVS-18s and well got some -14s as well as I was getting tired of the default sets. They're good but I like some custom stuff.

 

wip1147.jpg

 

wip1148.jpg

 

And WIP effect. You can still move around fairly easy so it won't be too much of a hindrance. And since it'll equip some of my units (maybe Raven, not sure, and if anything the non-Tactical units) but so far the CSAT Saboteur has a set, as it will be included with the pack and it will require the gun pack for now given I can't put it in one PBO and it to work right so far.

 

http://562.50megs.com/Arma3/wip1149.jpg

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Anyway, I had asked Warlord554 about the PNVS-18s and well got some -14s as well as I was getting tired of the default sets.

 

Looking fantastic as usual.

 

Will you also adding the harness straps to it as well? This is a fairly common problem that I see on other custom NVGs (like RHS PVS-14s) where the goggles will look like they're just floating in mid-air if you're not wearing any headgear.

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I'll see about that (and don't know how to set that up at the moment) so right now as of the current build they're just like RHS's, just floating in the air if you're not wearing a helmet. If not then that'll be a Known Issue but something that can't be helped.

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Thanks man

 

Took some time and began to redesign the top area of the M40s. Given Avatar concept art as well as stuff I did to redesign it, somewhat of a mashup of sorts, still WIP:

 

wip1154.jpg

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Here's a practical video on how the PVS-14 works. I've played on the TF Warhorse server (only Invade and Annex that so far has HALO, which I like) and no sense of degradation to gameplay. It's a bit weird to use I admit but overall I haven't had many issues with the system so far. 

 

 

I've had some things come up so I'm a bit distracted from working on the pack, so I figure sometime next week I'll get an update out though, just other things have caught my attention.

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Just wondering if on UH-60 Pack the CO-Pilots camera works because for me and my group it isn't able to move and makes it impossible to use properly. If you have any idea when a fix would be coming out that would be amazing, if not np its a great mod and ill wait as long as it takes.

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Unfortunately I haven't touched the helos in a while, but for some reason it's just not working with me, or working for me, so when I do fix that issue it'll be updated.

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Unfortunately I haven't touched the helos in a while, but for some reason it's just not working with me, or working for me, so when I do fix that issue it'll be updated.

 

The Littlebird mod has it working, so when you turn your attention to the helo's then you could always ask them for assistance.

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I will keep that in mind, thanks!

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As far as fixing things.. Graeme has been MIA for a couple weeks so I redid the PDF Readme. Not as cool as his design (back to the standard black and white text) but I figure sometime tomorrow I'll update the gun stuff anyway and upload an updated Insurgency, as well as a small mission that I developed, which hopefully will be okay. And thanks to BadHabitz I did contact Diesel5187 and hopefully he can lend a hand as I'm not sure what to do anyway on the helos. Once that issue gets fixed I can worry about working on other things, such as Armed versions of the MH-60S, etc.

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As far as fixing things.. Graeme has been MIA for a couple weeks so I redid the PDF Readme. Not as cool as his design (back to the standard black and white text) but I figure sometime tomorrow I'll update the gun stuff anyway and upload an updated Insurgency, as well as a small mission that I developed, which hopefully will be okay. And thanks to BadHabitz I did contact Diesel5187 and hopefully he can lend a hand as I'm not sure what to do anyway on the helos. Once that issue gets fixed I can worry about working on other things, such as Armed versions of the MH-60S, etc.

Hello ... thank you for your work over the wonderful addons for ARMA 3 .... especially for helicopters Uh-60 ... I really wanted to see the modification of HH-60G PAVE Hawk .... in different camouflages :)  

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