EricJ 765 Posted October 1, 2016 //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// New Download LInk https://drive.google.com/file/d/0B8BGm0Pi3UmtVUVkYmx3QTZKak0/view?usp=sharing //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// Taliban Fighters RC20 - Fixed config entries 1 Share this post Link to post Share on other sites
Valken 623 Posted October 1, 2016 Hi Eric, I tested the new AH-96 and UH-92 in Variable's Pandora map. Love it. Is it possible to set a basic color to match the terrain? There was a mod where someone retextured (recolored) the NATO faction to match Tanoa so I was hoping for a Tropical Edition for all future maps that will use Tanoa assets. Even a Tropical Multicam, or AAF camo version would match the terrain. Also, can you make a black or dark gunmetal grey and slightly weathered version of the helis for PMC/Black Ops use? I can see it for use during night operations. Keep up the great work! Will do more testing and advise back my thoughts. Share this post Link to post Share on other sites
EricJ 765 Posted October 1, 2016 Just found out what you're talking about and the optimal color for that map will be that RDA camo scheme for the AH-96 (NATO) sampled from the Nemeth Designs SA-2 Samson I have bought. But I pondered doing one for the XX-92s, but didn't get to it obviously, but can do. As for a Tanoa specific camo? Maybe but the NATO Green will be good for now until I can find a good mix. And a black or dark grey schemes are also doable, just have to get to it. 1 Share this post Link to post Share on other sites
Guest Posted October 1, 2016 New version frontpaged on the Armaholic homepage. Taliban Fighters RC20 Share this post Link to post Share on other sites
EricJ 765 Posted October 1, 2016 Thanks Foxhound! As for a Tanoa-Specific skin that's not happening, as the green NATO skin is good enough and rarely does the US Army respray their helicopters to match the overall terrain, as what BIS "thinks" what they would do (and there is no specific helo scheme for any helos anyway). So no, the default Green NATO livery will suffice without having to redo what works good enough. Share this post Link to post Share on other sites
EricJ 765 Posted October 2, 2016 Okay looking at Mondayish: AH-1Z - I know a lot of people have been asking for it and can see about porting it, which may lose some functionalityy (folding rotros, etc.) but at least will fly and shoot things. UH-60 pack: - TF160 pilots and new Crew Member units will have ERCO (Black)s instead of the ARCO, and yes weapon classname will change, sorry about that. - RDA SECFOR skin for the UH-60/92 is already done, just have to post some screenshots tomorrow. - Planning on a Black River PMC Crew Member unit as well. - Maybe some Offroad reskins or such for the Raven and Black River PMC units as far as repair and logistical vehicles - I tried to inherit from the Helo DLC Huron Repair to get that functional - Pondering on removing the AH-6 and MH-6 in lieu of the MELB by Diesel on that front.. I never liked them anyway but threw them in, if there's no interest I can remove them if milsim units already use the MELB then I may remove it. - Few more skins as well as per above, Again a Tanoa specific one isn't necessary since the NATO color is good enough for government work. A dark grey and a black scheme for the NATO UH-92 or even Raven PMC version (though the RWG version is pretty specific, though looking for ideas on another PMC version, who knows - One of these days get around to the HH-92, and AFSOC UH-92 or something like that, we'll see. Weapons pack: - Mainly Black River PMC unit buildups and other tweaks I found so far. Share this post Link to post Share on other sites
robert31178 100 Posted October 2, 2016 Ooooh.....AFSOC???? Could this mean....?? Share this post Link to post Share on other sites
EricJ 765 Posted October 2, 2016 Yeah an HH-92, and nothing more, as the USAF Mod team is working on an HH-60 (one that I saw about a week ago or so in their topic) so I'd check on that one. //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// New Download Link: https://drive.google.com/file/d/0B8BGm0Pi3UmtM2VpbHF5OWtSZWM/view?usp=sharing //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// UH-60 Pack RC25.5- Changed the 160th HK416 optic, removing the ARCO- and replacing it with an ERCO (Black). Note this affects ONLY the ones stored in the helicopters, and not the generic classname- Tweaked the Multicam uniform for the 160th pilot uniforms- Added a 160th Crew Member unit type- Improved Hellfire performance as well as Rattler performance for 1.64- Fixed the launch points for the MH-60M (DAGR/Hellfire), DAGRs now fire correctly from their respective positions- Added a requested "SEC-FOR" (Avatar RDA PMC portion) skin for the UH-92 (NATO) as well as setup for the UH-60M (NATO) as well. For right now the Mcam uniform looks like shit, and I need to work more on that, so it's "as is" for now given that the Hellfires were more of a priority in fixing than a camo uniform. Share this post Link to post Share on other sites
EricJ 765 Posted October 2, 2016 Preview images (now not...) for "RC26" (now currently RC25.5): And an RDA SECFOR skin for the Helo Skins pack: It should be stressed that anything more Avatar related (such as a mod) is out of the question, given that James Cameron would more than likely shut me down, I just have the BIS temps available and having some fun with the color scheme right now. Share this post Link to post Share on other sites
Guest Posted October 3, 2016 Updated version frontpaged on the Armaholic homepage. UH-60 A3 Pack RC25.5 Share this post Link to post Share on other sites
EricJ 765 Posted October 5, 2016 Starting it anyway: This is going to be a simple standalone mod, no other mods required for it other than the game itself. 3 Share this post Link to post Share on other sites
robert31178 100 Posted October 6, 2016 OMFG Eric!!!!! This is me losing my shit...... "Aaaaaaaaaaaaaaaaaaahhhhhhhhbhhh........" ~S Share this post Link to post Share on other sites
EricJ 765 Posted October 7, 2016 Lol it' s coming along slowly :) As far as the UH-60 pack is concerned: - Making some variations of the Prowler, a Repair and a Medevac versions, setup for the 160th as light, liftable assets for forward deployed bases and the like per some suggestions and help from a couple SMEs, so those will be added in the next version. Since there are no templates available they'll look like the Prowler (Unarmed) version only. It's just for now a ad hoc way of doing some light assets for the unit at least in the Armaverse anyway. - The Black River PMC UH-60M will get some tweaking to fit a more PMC setup as opposed to a "stock" UH-60M. Some FFV spots like the MH-60L/M and MH-92 versions as well as removing some of the dust filters for aesthetic purposes. I need to also get the Containers as a separate addon soon as well. I've mentioned that too and need to do that. 1 Share this post Link to post Share on other sites
EricJ 765 Posted October 7, 2016 EricJ Containers (standalone): Okay Steam Link: http://steamcommunity.com/sharedfiles/filedetails/?id=776690780 Readme: http://562.50megs.com/Arma3/Doc/EJContainersReadme.pdf ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// New Download Link: https://drive.google.com/file/d/0B8BGm0Pi3UmtY2s4MFhzZEZlY0k/view?usp=sharing ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// EricJ Containers RC1 - First Release Share this post Link to post Share on other sites
EricJ 765 Posted October 8, 2016 Okay got the Ah-1Z Plus working so far, need to work on a few things to get the FM working i.e. actually flying as I got the rotors more or less animating properly now which is good :) Took a spin in Diesel's/SykoCrazy's Littebirds and going to remove the "AH-6" and "MH-6"'s from the UH-60 mod for sure after a short spin I was impressed so yeah those BIS renamed helos are gone fo sure. 2 Share this post Link to post Share on other sites
EricJ 765 Posted October 8, 2016 And a first flight video: I'm going to need some testers to check out the FM though just to get it right. So far it flies, which is good. 2 Share this post Link to post Share on other sites
Luke_z_Brna 958 Posted October 8, 2016 Hey. Looks good. Are you also planning AH-1W version? Thanks Best regards DonbassCZ Share this post Link to post Share on other sites
robert31178 100 Posted October 8, 2016 Woooooot!! Looks and sounds real nice!!! Thanks for the teaser vid! ~S Share this post Link to post Share on other sites
EricJ 765 Posted October 8, 2016 Hey. Looks good. Are you also planning AH-1W version? Thanks Best regards DonbassCZ No. I have enough work on my plate and getting the Zulu Plus version going is my priority Woooooot!! Looks and sounds real nice!!! Thanks for the teaser vid! ~S No problem man. 1 Share this post Link to post Share on other sites
Guest Posted October 8, 2016 Release frontpaged on the Armaholic homepage. EricJ Cherokee Containers RC1 Share this post Link to post Share on other sites
EricJ 765 Posted October 8, 2016 And weaponized: And the ASRAAMs showed up for work finally: Share this post Link to post Share on other sites
EricJ 765 Posted October 8, 2016 And the general layout for the Black River PMC version of the Blackhawk: Once I get the FFV positions decently placed I'll show some general pics of that. 1 Share this post Link to post Share on other sites
EricJ 765 Posted October 8, 2016 And a basic video showing the now set positions: I'm going to have to tweak the code to be more restrictve though but otherwise works: Share this post Link to post Share on other sites