ineptaphid 6413 Posted November 14, 2015 Yeah, seems it works fine, so it should be fixed for the next version. Great! Thanks a lot Eric-looking forward to it :) Share this post Link to post Share on other sites
EricJ 763 Posted November 15, 2015 Added more squares to the map:http://steamcommunity.com/sharedfiles/filedetails/?id=522145532 Share this post Link to post Share on other sites
EricJ 763 Posted November 15, 2015 And giving the AKM Tactical some improvements, looking like tomorrow or Tuesday I'll get this out to everybody: Share this post Link to post Share on other sites
mdtorch 39 Posted November 15, 2015 Hey Eric, We're still getting an scripterrormessage using u100 weapons: "...sted", false])) then { File U100\autorest\init.sqf, line 322 _centerCheck - |#lineIntersetcswith [getposASL tmr_autore..." Error 0 elements provided, 3 expected" We're using the latest build on pw6. Thanx for your amazing work btw! Share this post Link to post Share on other sites
EricJ 763 Posted November 15, 2015 Duly noted and thanks, remember RC67 doesn't have it removed yet. I suspect the Marksman DLC broke the bipod portion anyway. Tomorrow or Tuesday, but looking more like tomorrow as I found some things to tweak. And no problem! Share this post Link to post Share on other sites
EricJ 763 Posted November 15, 2015 Also tweaked the Taliban RPG people with a Sting 9mm and four mags, after some testing earlier they still will shoot RPGs at you: And Haji Matin, a former HVT from my old sector. I'll probably give him a hat, not sure yet right now: Share this post Link to post Share on other sites
ineptaphid 6413 Posted November 16, 2015 And Haji Matin, a former HVT from my old sector. I'll probably give him a hat, not sure yet right now: Has he got an interesting story you can tell us?The HVT i mean? Share this post Link to post Share on other sites
EricJ 763 Posted November 16, 2015 He was an HVT, nothing more man, no special powers or abilities. Share this post Link to post Share on other sites
EricJ 763 Posted November 16, 2015 ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// New Download Link: https://drive.google.com/file/d/0B8BGm0Pi3UmteEI5M0h4N1N1TFU/view?usp=sharing ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// EricJ Weapons pack RC68- Fixed M16A4 Custom Shadow LODs- Removed TMR Autorest- Firing script for the AT4s is now working, originally done by Revo.- Changed all "CamoB" entries in various models to "Camo3", please chack new readme (http://562.50megs.com/Arma3/Ultimax100Readme.pdf) for the modified entries for the various weapons.- Tweaked various HK models, improving iron sight 3D models, as well as adding Magpul furniture to the HK615s.- Added M4 Custom Carbine (Desert), as well as an M27 IAR (Desert) version.- Added more hiddenselection texture options for some weapons, check readme for new listings.- Adjusted texture mapping on various weapons and items to look better.- Glock 45CL and Glock MHS now have working muzzle flashes.- Added a .45ACP specific flash suppressor.- Fixed Glock MHS sights in third person view, now when slide is locked to the rear the sights move along with it.- For those that use the Joint Muzzles for their weapons configs, muzzle accessories are now JM compatible. It should be noted that the weaponsare not setup for Joint Muzzles.- Streamlined texture usage, which will affect Hiddenselections. Again reference the README for the new assignments.- Tweaked SCAR-H models.- Added "Taliban Recruits", lower skilled fighters as well as a Taliban Warlord. Check the readme for classnames.- Afghan hats are now a separate item to wear with various loadouts.- Fixed Optic proxy for the M24 Desert Modular.- Tweaked IAR models.- Tweaked the M24 Modular Desert, adding side rails for lasers or lights.- Added a Carrier (US Flag) Vest.- Corrected M27 (all) magazine entries, now accepts the original selection.- Removed the Side Accessory "Bipods" as they are now redundant with the MarksmanDLC and with the removal of TMR Autorest.- Changed the sounds for the bipods, using the old TMR Autorest sounds.- Tweaked RVMATs some more- Taliban RPG units use the Sting SMG instead of the Rook-40 pistol as their primary weapon- Added "Haji Matin", a unit type that was one of my old HVTs during my tour in Afghanistan.- AKM Tactical now has a Magpul CTR stock instead of the LMT Crane.- ACOG 3x35mm Tan has correct inventory image. 1 Share this post Link to post Share on other sites
mdtorch 39 Posted November 16, 2015 Yes! Thx! Waiting for the pw6 version Share this post Link to post Share on other sites
ineptaphid 6413 Posted November 16, 2015 Wow-big update! Did this address the sound issue? Share this post Link to post Share on other sites
ineptaphid 6413 Posted November 16, 2015 HA! I like your new profile picture :) Share this post Link to post Share on other sites
EricJ 763 Posted November 16, 2015 Yes it does and thanks. Matter of fact, download it and check for yourself. Share this post Link to post Share on other sites
kecharles28 197 Posted November 17, 2015 Updated mod v6.68 available at withSIX. Download now by clicking: Share this post Link to post Share on other sites
ineptaphid 6413 Posted November 17, 2015 Yes it does and thanks. Matter of fact, download it and check for yourself. I already have :) But it's nearly 1am here-so I'll check it out in the morning.Thanks Eric. Share this post Link to post Share on other sites
EricJ 763 Posted November 17, 2015 Thanks Kari! And no problem. Share this post Link to post Share on other sites
EricJ 763 Posted November 17, 2015 Starting some WIP work on the FLIR ball for the Armed Knightawk: Share this post Link to post Share on other sites
Guest Posted November 17, 2015 New version frontpaged on the Armaholic homepage. EricJ Weapons Pack RC68 - Community Base addons A3 Share this post Link to post Share on other sites
EricJ 763 Posted November 17, 2015 Thanks Foxhound! Share this post Link to post Share on other sites
EricJ 763 Posted November 17, 2015 /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// New Download Link: https://drive.google.com/file/d/0B8BGm0Pi3UmtdDNyVlc1MTlZS28/view?usp=sharing /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// EricJ Weapons Pack RC68.1- Fixed texture assignment on the ACOG 3x35 Tan- Added a vz.61 Skorpion, currently setup as a pistol for now. And uses the basic and JHP ammo from Spartan0536 and chambered in 9mm.- Updated Readme Some notes as Mr. Rad set me off today on Steam: Error Reporting: - First off most small errors I won't rush to fix an upload so bringing up a small error like "Oh the sights aren't rounded, I don't like it." Isn't going to lift my skirt. Nor are "game breaking" issues like you want an updated version and bringing up bullshit issues. - I will check, and post videos, especially if its a bullshit error like "I can't use my uniform pack because of your mod" or "I have things appearing in the air and it's breaking the game". If I can't reproduce the error given your parameters then I'll feel you're full of shit, and will be treated accordingly. I don't trust most of the community as far as I can throw a ten ton vehicle. - If a particular mod is truly causing CTDs, then yes I'll unfuck it.- If you post bitch complaints like "I don't like how the sights are" or "The casings are ejecting to the left" then you're just that, a bitch. And I will continue to talk to you as if you are one, because on the whole I don't care as that's just weak. Get off your fat ass and make it yourself. - If you want it done faster, do it yourself and I don't work according to anybody's timetable, other than my own. As I won't honor all requests, because there isn't anything saying I have to, so if I tell you no, either once or repeatedly then it means No, which given the level of intelligence on these forums will require me to tell you to go fuck yourself. - I'll upload fixes when I feel like it, so like the above, if I feel like uploading it now, then it's my decision, not for you to effect as I don't work for anybody on these forums. So expecting me to always upload is a far gone hope that you need to get out of your head. - I'm not saying don't report errors, is that most of the time they're bullshit errors and I will not believe you the next time. I'd highly suggest reading Peter and the Wolf as you all seem to be Peters around here. 1 Share this post Link to post Share on other sites
ice_age0815 37 Posted November 17, 2015 can't fix stuppid Share this post Link to post Share on other sites
EricJ 763 Posted November 17, 2015 Nope, but sometimes you gotta spell it out for people, anyway.... It should be noted that the Skorpion is intended for the Taliban (they call it a "20-shooter") RPG units, as well as the "High level" Warlord and HVT unit. For those who want a SMG it fires Semi and Full Auto and given I like to not focus on the guns for a bit this last update will hold people over. Share this post Link to post Share on other sites
kecharles28 197 Posted November 18, 2015 Updated mod v6.68.1 available at withSIX. Download now by clicking: Share this post Link to post Share on other sites