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Yeah, seems it works fine, so it should be fixed for the next version.

Great! Thanks a lot Eric-looking forward to it :)

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Yep no problem.

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And giving the AKM Tactical some improvements, looking like tomorrow or Tuesday I'll get this out to everybody:

 

wip1326.jpg

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Hey Eric,

 

We're still getting an scripterrormessage using u100 weapons:

 

"...sted", false])) then {

 

File U100\autorest\init.sqf, line 322

_centerCheck - |#lineIntersetcswith [getposASL tmr_autore..."

Error 0 elements provided, 3 expected"

 

We're using the latest build on pw6.

 

Thanx for your amazing work btw!

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Duly noted and thanks, remember RC67 doesn't have it removed yet. I suspect the Marksman DLC broke the bipod portion anyway. Tomorrow or Tuesday, but looking more like tomorrow as I found some things to tweak.

 

And no problem!

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Also tweaked the Taliban RPG people with a Sting 9mm and four mags, after some testing earlier they still will shoot RPGs at you:

 

wip1327.jpg

 

And Haji Matin, a former HVT from my old sector. I'll probably give him a hat, not sure yet right now:

 

wip1328.jpg

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And Haji Matin, a former HVT from my old sector. I'll probably give him a hat, not sure yet right now:

 

 

Has he got an interesting story you can tell us?The HVT i mean?

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He was an HVT, nothing more man, no special powers or abilities.

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//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////

 

New Download Link:

 

https://drive.google.com/file/d/0B8BGm0Pi3UmteEI5M0h4N1N1TFU/view?usp=sharing

 

//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////

 

EricJ Weapons pack

 

RC68
- Fixed M16A4 Custom Shadow LODs
- Removed TMR Autorest
- Firing script for the AT4s is now working, originally done by Revo.
- Changed all "CamoB" entries in various models to "Camo3", please chack new readme (http://562.50megs.com/Arma3/Ultimax100Readme.pdf) for the modified entries for the various weapons.
- Tweaked various HK models, improving iron sight 3D models, as well as adding Magpul furniture to the HK615s.
- Added M4 Custom Carbine (Desert), as well as an M27 IAR (Desert) version.
- Added more hiddenselection texture options for some weapons, check readme for new listings.
- Adjusted texture mapping on various weapons and items to look better.
- Glock 45CL and Glock MHS now have working muzzle flashes.
- Added a .45ACP specific flash suppressor.
- Fixed Glock MHS sights in third person view, now when slide is locked to the rear the sights move along with it.
- For those that use the Joint Muzzles for their weapons configs, muzzle accessories are now JM compatible. It should be noted that the weapons
are not setup for Joint Muzzles.
- Streamlined texture usage, which will affect Hiddenselections. Again reference the README for the new assignments.
- Tweaked SCAR-H models.
- Added "Taliban Recruits", lower skilled fighters as well as a Taliban Warlord. Check the readme for classnames.
- Afghan hats are now a separate item to wear with various loadouts.
- Fixed Optic proxy for the M24 Desert Modular.
- Tweaked IAR models.
- Tweaked the M24 Modular Desert, adding side rails for lasers or lights.
- Added a Carrier (US Flag) Vest.
- Corrected M27 (all) magazine entries, now accepts the original selection.
- Removed the Side Accessory "Bipods" as they are now redundant with the MarksmanDLC and with the removal of TMR Autorest.
- Changed the sounds for the bipods, using the old TMR Autorest sounds.
- Tweaked RVMATs some more
- Taliban RPG units use the Sting SMG instead of the Rook-40 pistol as their primary weapon
- Added "Haji Matin", a unit type that was one of my old HVTs during my tour in Afghanistan.
- AKM Tactical now has a Magpul CTR stock instead of the LMT Crane.
- ACOG 3x35mm Tan has correct inventory image.

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Yes it does and thanks.

 

Matter of fact, download it and check for yourself.

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Yes it does and thanks.

 

Matter of fact, download it and check for yourself.

I already have :) But it's nearly 1am here-so I'll check it out in the morning.Thanks Eric.

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Thanks Kari!

 

And no problem.

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Starting some WIP work on the FLIR ball for the Armed Knightawk:

 

wip1329.jpg

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Thanks Foxhound!

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///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////

 

New Download Link:

 

https://drive.google.com/file/d/0B8BGm0Pi3UmtdDNyVlc1MTlZS28/view?usp=sharing

 

///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////

 

EricJ Weapons Pack RC68.1
- Fixed texture assignment on the ACOG 3x35 Tan
- Added a vz.61 Skorpion, currently setup as a pistol for now. And uses the basic and JHP ammo from Spartan0536 and chambered in 9mm.
- Updated Readme

 

Some notes as Mr. Rad set me off today on Steam:

 

Error Reporting:

- First off most small errors I won't rush to fix an upload so bringing up a small error like "Oh the sights aren't rounded, I don't like it." Isn't going to lift my skirt. Nor are "game breaking" issues like you want an updated version and bringing up bullshit issues.

- I will check, and post videos, especially if its a bullshit error like "I can't use my uniform pack because of your mod" or "I have things appearing in the air and it's breaking the game". If I can't reproduce the error given your parameters then I'll feel you're full of shit, and will be treated accordingly. I don't trust most of the community as far as I can throw a ten ton vehicle.

- If a particular mod is truly causing CTDs, then yes I'll unfuck it.
- If you post bitch complaints like "I don't like how the sights  are" or "The casings are ejecting to the left" then you're just that, a bitch. And I will continue to talk to you as if you are one, because on the whole I don't care as that's just weak. Get off your fat ass and make it yourself.

- If you want it done faster, do it yourself and I don't work according to anybody's timetable, other than my own. As I won't honor all requests, because there isn't anything saying I have to, so if I tell you no, either once or repeatedly then it means No, which given the level of intelligence on these forums will require me to tell you to go fuck yourself.

- I'll upload fixes when I feel like it, so like the above, if I feel like uploading it now, then it's my decision, not for you to effect as I don't work for anybody on these forums. So expecting me to always upload is a far gone hope that you need to get out of your head.

- I'm not saying don't report errors, is that most of the time they're bullshit errors and I will not believe you the next time. I'd highly suggest reading Peter and the Wolf as you all seem to be Peters around here.

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Nope, but sometimes you gotta spell it out for people, anyway....

 

It should be noted that the Skorpion is intended for the Taliban (they call it a "20-shooter") RPG units, as well as the "High level" Warlord and HVT unit. For those who want a SMG it fires Semi and Full Auto and given I like to not focus on the guns for a bit this last update will hold people over.

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Thanks Kari!

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