EricJ 765 Posted January 22, 2014 It's actually not, its an angle thing: http://562.50megs.com/Arma3/supp.jpg Share this post Link to post Share on other sites
ratnl 27 Posted January 22, 2014 Ok thanx, you're right. Or they also for the -H scars? Regards Rat.NL Share this post Link to post Share on other sites
EricJ 765 Posted January 22, 2014 Yup, that's an -H with AFG in the picture :) Share this post Link to post Share on other sites
ratnl 27 Posted January 22, 2014 ow can't wait:cool: Share this post Link to post Share on other sites
kgino1045 12 Posted January 22, 2014 (edited) Some how can't attach FHQ's Accessories in latest version :( Never mind it's work :) Edited January 22, 2014 by kgino1045 Share this post Link to post Share on other sites
typhus 12 Posted January 22, 2014 Hey, i played a little with the Scar L-EGLM Version. When you switch Fire Mode from Single to Full to Grenade Launcher ...there is a fourth option like a safe switch and you can`t fire the weapon. is this on purpose for this weapon to have this option? Thanks for your efford and the hard work you put in this mod. Share this post Link to post Share on other sites
Scruffs 10 Posted January 22, 2014 Yes there is a safety on these weapons. It because there are people who dont have finger, trigger discipline Share this post Link to post Share on other sites
EricJ 765 Posted January 22, 2014 Okay after some clarification I modded the IAR frame for this: It's so far a "16-inch" and I can work out a 12-incher as well. If there's interest I'll include it in the pack. The front sight flips down and the diopter sight disappears when you mount any type of scope and is already setup for my Harris bipods. Share this post Link to post Share on other sites
spectrersg 9 Posted January 22, 2014 A 417? 7.62 varying fire mode DMR? Yes please. :P Share this post Link to post Share on other sites
jinougaf 11 Posted January 22, 2014 Is it a IAR or just a rifle?I can tell from the pricture Share this post Link to post Share on other sites
ratnl 27 Posted January 22, 2014 The pack is getting better and better Regards Rat.NL Share this post Link to post Share on other sites
banky 4 Posted January 22, 2014 Sweet. One step closer to a 416. Lol Share this post Link to post Share on other sites
EricJ 765 Posted January 22, 2014 Still honestly not feeling it to really work on one.... sorry. Front area work with the flip down front sight: And an in-game shot of a previous version: http://562.50megs.com/Arma3/wip219.jpg Some WIP shots from last night as well: Share this post Link to post Share on other sites
EricJ 765 Posted January 22, 2014 Thanks! The front flip sight is still in need of some TLC but it's workable for now at least. Share this post Link to post Share on other sites
EricJ 765 Posted January 23, 2014 Just a minor update, working on more specific markings for the weapon. Oh yeah... finally put in a shadow LOD for the 6.5mm CL version. Don't know why I kept on forgetting about that... http://562.50megs.com/Arma3/wip220.jpg ---------- Post added at 20:36 ---------- Previous post was at 18:52 ---------- Had to remove the vertical grip due to the furniture at the particular point on the RAS. ---------- Post added at 21:29 ---------- Previous post was at 20:36 ---------- More furniture work. Share this post Link to post Share on other sites
ms_coolair 10 Posted January 23, 2014 Just curious, have you made any head way on a server key? Share this post Link to post Share on other sites
EricJ 765 Posted January 23, 2014 (edited) No unfortunately... however, if you go back a page or two look for Sickboy's post with Play With Six, they were nice enough to do that for me. ---------- Post added at 23:02 ---------- Previous post was at 22:19 ---------- More furniture work, moving the vertices around for a better RAS: After this is done I'll do the 12-inch one as well then upload a release, which should be within a day or so, so what to expect from the next release? - HK417 16" - HK417 12" - Fixed Shadow Lod for SCAR 6.5mmCL - 5.56mm/7.62mm Black SureFire Suppressor And the 6.5mmCL Grenade launcher is sounding pretty good too, I may include that as well. Edited January 23, 2014 by EricJ Share this post Link to post Share on other sites
jinougaf 11 Posted January 23, 2014 And the black version of SCAR with EGLM:yay: Share this post Link to post Share on other sites
ratnl 27 Posted January 23, 2014 Thank you Regards Rat.NL Share this post Link to post Share on other sites
EricJ 765 Posted January 23, 2014 Down the road... I have to actually play with the textures to replicate what Sig [uSMC] did as I keep on forgetting to bother him about it. Scar 6.5mmCL with EGLM. And range testing the HK 417 some more... ---------- Post added at 00:59 ---------- Previous post was at 00:49 ---------- Okay things left to do: - Inventory images for the SCAR 65 EGLM - Inventory Images for the HK417 16" Barrel - Do the HK417 12" Barrel - Inventory Images for the HK417 12" Barrel ---------- Post added at 01:04 ---------- Previous post was at 00:59 ---------- And no problem RatNL Share this post Link to post Share on other sites
chortles 263 Posted January 23, 2014 Put in placeholders for the inventory images and then replace them before release? Or do you feel that that's too much of a risk of letting a placeholder slip through? Share this post Link to post Share on other sites
EricJ 765 Posted January 23, 2014 (edited) It's a chore but not a total one to do inventory images (ones with suppressors take 8 images per weapon), non suppressed weapons take 4 images. I have to do a total of 12 images so it'll be out tomorrow, probably afternoon ish, etc. I generally don't like placeholders in general no. And no problem RatNL. ---------- Post added at 01:13 ---------- Previous post was at 01:07 ---------- And the 12" Barrel version: Edited January 23, 2014 by EricJ Share this post Link to post Share on other sites
HorbeySpector 164 Posted January 23, 2014 Looks good! Sweet. One step closer to a 416. Lol this:D Share this post Link to post Share on other sites