KDog35 0 Posted August 30, 2002 Just wondering? Why is it so difficult to shoot a guy from a distance (especially with a M60)? They seem to be able to kill me with no problem? Actually, with the M60 it's even tough to kill on short range shots. I have set up target practices with enemy infantry's and I'm not getting any better. I try and shoot ahead, sweep across. Sometimes I'll waste a whole mag. on one guy. Thanks, p.s. the only gun that seems acurate is the HK. Share this post Link to post Share on other sites
Mister Frag 0 Posted August 30, 2002 The M60 is really not an effective weapon to engage individual targets, especially at a distance. The best you can do is go prone and use short bursts. You'd be much better off using an assault rifle like the M16 or AK74 in single-shot mode. Aim for the center of mass, firing single shots until the target drops. Share this post Link to post Share on other sites
Assault (CAN) 1 Posted August 30, 2002 It would also help if the Machine Guns in OFP weren't horribly innacurate. I've used the real things enough to know that compared to the real things, OFP's MG's stink. Tyler Share this post Link to post Share on other sites
Tex -USMC- 0 Posted August 30, 2002 Man, you should hear Kamai from our squad going on about it. He's an 0331 in the Corps, so he is in love with the M60, so you can imagine his dissapointment with the OFP mgs. Sometimes you can hear him muttering about interlocking fields of fire, defenses in depth, and something about wishing he had a SAW so he could go base rape the other team (Hes an old Delta Force player lol) Share this post Link to post Share on other sites
ralphwiggum 6 Posted August 30, 2002 in OFP, it seems M60 is too undestated in terms of its power. but AIs can kill you cause they aim longer in most cases... i don't know why you claim yourself a bad shot when you obviously never see me shooting. one thing i can tell you is that in single fire mode, you should take account of bullet drop, distance. make sure enemy's part where you want to hit is slightly above the iron sight. and 1st person view crosshairs are not exactly accurate..so utilize iron sight view. one thing you can do is make a mission where you have loads of enemies descending down a hill to you, but give them no ammos, so you can mow them down..after awhile, you'll learn a thing or two about aiming.(use slider in advanced mode of putting enemies on map..slide it all the way to left..i think it was called 'ammunition' ) Share this post Link to post Share on other sites
HellToupee 0 Posted August 30, 2002 with the m60 your best bet is to go full auto and spray the area, ive even used it sucessfuly in mp that way. Share this post Link to post Share on other sites
JAP 2 Posted August 30, 2002 Use short bursts or single fire as much as possible, use the iron sight, lead your shots ( shoot in front of a running soldier not right on him ), don t shoot unless needed ( if you alert the enemy you are there before you got an almost certain kill you re f*cked if you re a bad shot ) go crouch or prone as much as possible improving your aim and online, teamplay, teamup with a teammate support eachother and divide the "work", less targets = more time to aim at others. Most important is watch where you hit.  Don t go in cowboy style, shoot a few times see if it hits or where it hits and adjust your aiming.  If you re shooting a moving soldier at 100 meters and you see your shots hitting the ground behind him lead the target more.  Just shot per shot, shoot, adjust, shoot, etc ... ( but then very quick ofcourse   ) Hope this helps Cheers Share this post Link to post Share on other sites
Tex -USMC- 0 Posted August 30, 2002 Take advantage of the mission editor. You can use it to set up target ranges of either metal targets or live targets (civilians work well for this- Oh shit, did I just say that? IWC Tribunal, here I come lol). And experiment with different engagement ranges and formulate your own favored fighting style. Remember: Being able to hit something with your rifle is the 2nd most important combat skill. the first is not getting hit Share this post Link to post Share on other sites
-A-V-Trekkie 0 Posted August 30, 2002 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Tex [uSMC] @ Aug. 30 2002,10:22)</td></tr><tr><td id="QUOTE">Remember: Being able to hit something with your rifle is the 2nd most important combat skill. the first is not getting hit<span id='postcolor'> This one is good! ;-) Share this post Link to post Share on other sites
GAMEER_77 0 Posted August 30, 2002 HellToupee, your sig is a classic! Â Hehe! Funny! PEACE Share this post Link to post Share on other sites
Mister Frag 0 Posted August 30, 2002 I forgot to add one more piece of advice: exchange the M60 for a PK at the first opportunity. The PK is much more accurate. Share this post Link to post Share on other sites
Cloney 0 Posted August 30, 2002 BTW, to improve your shooting, use the iron sights, with time and practice you will become a competent shooter. They are hard to get used to but once you start getting used to them you'll never go back. Share this post Link to post Share on other sites
DarkLight 0 Posted August 30, 2002 In the Mission editor just choose Captives or something like that, they're unarmed soldiers, i think they're on West... You can practice on them.... Share this post Link to post Share on other sites
GAMEER_77 0 Posted August 30, 2002 You need gunslingers editor upgrade for the captives methinks DarkLight. PEACE Share this post Link to post Share on other sites
cam0flage 0 Posted August 31, 2002 PKM in OFP really isn't modeled as accurate as it is in real life. I've been shooting with a PKM once, and could easily hit a target at 300m. All I can say is that firing short bursts is better. Hmm, are there any PK addons out? I'd like to get a PKM with a black plastic stock. // cam0flage Share this post Link to post Share on other sites
ralphwiggum 6 Posted August 31, 2002 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (cam0flage @ Aug. 31 2002,10:38)</td></tr><tr><td id="QUOTE">PKM in OFP really isn't modeled as accurate as it is in real life. I've been shooting with a PKM once, and could easily hit a target at 300m. All I can say is that firing short bursts is better. Hmm, are there any PK addons out? I'd like to get a PKM with a black plastic stock. // cam0flage<span id='postcolor'> Kegetys amde some Russian weapon pack some weeks ago. look for it at ofp.info. Share this post Link to post Share on other sites
InqWiper 0 Posted August 31, 2002 Start shooting when Ur iron sight is almost on the target and then move it furhter and further infront of it, in time U will learn how long it takes for the bullets to get there and time them. Share this post Link to post Share on other sites
KDog35 0 Posted August 31, 2002 Thanks all for the responses. I do use the iron sights all of the time. I also shoot ahead if he's running and keep the barral still. I've tryed skimming across the target (on burst) and that doesn't do any good. What I try and do is put the person right on the tip of the sight, as if he where standing on it. But last night, I'm putting the sight a little higher and that's helping with more long distance shots. I tryed the M60 again and that seems impossible. Again, I think the HK is the most accurate except for the M21; that's easy. I really got the hang of timing those running soldiers just right. I'll keep practicing like you all said. Share this post Link to post Share on other sites
-TU--33ker 0 Posted September 2, 2002 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (GAMEER_77 @ Aug. 30 2002,22:50)</td></tr><tr><td id="QUOTE">You need gunslingers editor upgrade for the captives methinks DarkLight. PEACE<span id='postcolor'> i don't think so. they were available since 1.0 Share this post Link to post Share on other sites
vitoal125 0 Posted September 2, 2002 muscle relaxation, breath control, slow steady squeeze and don't jerk the trigger. Thats the key to good marksmanship any pmi will tell you, but in ofp, I usually hit when I am low and left with the mg and give a 5 to 10 round burst. the recoil usually takes the rounds up and to the right. happy hunting Share this post Link to post Share on other sites
InqWiper 0 Posted September 2, 2002 Your target isnt supposed to be above the iron sight when using the M16, its supposed to be behind it. The bullet will hit at the top of the iron sight or a bit below, not above it. The AKs will hit a bit above the ironsight but not as much as the HK does at a distance of 100 meters or so. Â Â Â Â Â Â Â Â Â Â Â Â Â Â __ Â Â Â Targets head-- / Â Â \ Â Â Â Â Â Â Â Â Â Â Â Â Â Â \ Â / Â Â Â Â Â Â Â Â Â Â Â Â ====== Â --Top of ironsight With an M16 this will probably hit the target in the chest from 200 meters, but with AK it will probably pass over the head, aim for the stomach or something when shooting targets from like 200 meters with AK. Im not sure this is the best way, I never think about where I am aiming when I aim, I just shoot them. Anyway this could be worth a try and will probably be better then placing the ironsight beneath ur targets feet. Share this post Link to post Share on other sites
-76-Chavez 0 Posted September 2, 2002 1) I am sure the M60 is that inaccurate IRL as every machine gun...thats because BIS didnt make the bipod usable and I know by experience that the MG3 (modified MG42) isnt accurate withoutz bipod...that should apply to every MG 2) To hit things with MGs in OpF put the sight slightly under the target and fire short bursts... Share this post Link to post Share on other sites
Assault (CAN) 1 Posted September 2, 2002 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">1) I am sure the M60 is that inaccurate IRL as every machine gun...thats because BIS didnt make the bipod usable and I know by experience that the MG3 (modified MG42) isnt accurate withoutz bipod...that should apply to every MG <span id='postcolor'> Yeah, all they have to do is change the animation. I don't know why they have people firing an MG in the prone without using the bi-pod, that's just moronic. Besides, even the mounted machine guns have a huge cone of fire, it's just not realistic. Tyler Share this post Link to post Share on other sites
interstat 0 Posted September 3, 2002 Totally agree, the MG is terrible. The PK is better, but not by much. Best tip for aiming is, as others have pointed out, use the Iron Sight, target should be above it, so you can see them. Getting that timing right at distance is crucial... Share this post Link to post Share on other sites
RN Malboeuf 12 Posted September 5, 2002 if you want to really pick off peple at longe range with AK's you have to have 1600x1200x32 and a good vid card (19" monitor) you'll drop any one faster then any one running 1024x768x32 Share this post Link to post Share on other sites