mashmo0823 10 Posted November 13, 2014 Hi RobertHammer, i believe that you' ve said that there won' t be mrt compatibility for the next version of the accessory pack, but if there will be for future versions, would it be possible to have both a laser and a light for specific weapons?For example, a "PEQ15/Surefire(m4)" attachment made specifically to fit on an m4 model, with the peq on the left rail and the surefire on the right rail, that would make use of the mrt function to switch between light and laser, but that probably wouldn' t fit on other weapons due to differences of hanguard sizes and such. Reading this thread: http://forums.bistudio.com/showthread.php?185539-75th-Ranger-Regiment-WIP/page2 reminded me of this. Sounds like a pretty cool idea to me. Share this post Link to post Share on other sites
broduz 71 Posted November 14, 2014 Hey Robert! Will you be including any shorter barreled M4s in your next update, chambered in 5.56mm? I did see the teaser pix you posted a while back, but all that was there was the SMG version, chambered (what i think is) 9mm. I guess what I'm really asking is whether or not you will be including the Mk18 Mod 0 or something similar to it, with a 10.5inch barrel? Share this post Link to post Share on other sites
i3r4ndon 16 Posted November 17, 2014 Hey Robert! Will you be including any shorter barreled M4s in your next update, chambered in 5.56mm?I did see the teaser pix you posted a while back, but all that was there was the SMG version, chambered (what i think is) 9mm. I guess what I'm really asking is whether or not you will be including the Mk18 Mod 0 or something similar to it, with a 10.5inch barrel? There are SBR's in the current version chambered in 5.56 Share this post Link to post Share on other sites
Subscyed 10 Posted November 17, 2014 (edited) There are SBR's in the current version chambered in 5.56 An SBR can be anything below 16 inches of barrel length. He's asking about the mk 18 mod 0 specifically, which has a specific (10.3 inch) barrel length and has a different upper receiver and some revamped internals when compared to the M4A1, as well as any rail furniture one might want to add. The VLTOR is practically a M4A1's upper receiver with a shorter barrel and a VLTOR IMOD stock. Edited November 17, 2014 by Subscyed Share this post Link to post Share on other sites
deltatennz 10 Posted November 18, 2014 Speaking of the Mk18 Mod 0, it would be awesome to see the Mk18 Mod 1 as well with the Daniel Defense Mk18 RIS II, possibly also M4/M4A1 Block II's with the Daniel Defense RIS. Share this post Link to post Share on other sites
Flipper 1 Posted November 19, 2014 Guys, we all could be happy if RH has the time for working on his update... and release it anytime! (Hopefully as soon as possible ;)) I think he doesn`t need any new wishes for this! Share this post Link to post Share on other sites
roberthammer 582 Posted November 19, 2014 Like i said before the Mk18 mod0/1 eventually in the future If you want them now , use this > http://www.armaholic.com/page.php?id=21096 Share this post Link to post Share on other sites
Flipper 1 Posted November 19, 2014 Any news of your update, RH? Share this post Link to post Share on other sites
Forky 19 Posted November 19, 2014 Yea I want to know too. As far as I know did Spartan have some issues while doing the ballistics, but I didnt hear anything new for a while. I really dont want to hurry you, but Im waiting several months for this tho.. and Im going to wait as long at it needs to be clear about this. Share this post Link to post Share on other sites
rex457 12 Posted November 19, 2014 Is It bad of me to say the reason why I'm excited for this update mostly Is because of the M16A4's new quadmount rail you put on? :D Thanks for your weapon packs RH, a lot of us wouldn't be enjoying the game as much as we do without them, we appreciate your time and effort put Into all the weapons! looking forward to the update!! Share this post Link to post Share on other sites
Forky 19 Posted November 19, 2014 yees true the only ugly texture on this pack was the m16a4 handguard but even this one is looking nice Share this post Link to post Share on other sites
Flipper 1 Posted November 20, 2014 Thanks for your weapon packs RH, a lot of us wouldn't be enjoying the game as much as we do without them, we appreciate your time and effort put Into all the weapons! looking forward to the update!! Can´t say it better!!! Share this post Link to post Share on other sites
dvargar 0 Posted November 20, 2014 I'm actually most looking forward to the M16A2 with and without M203. Hoping for news soon. Share this post Link to post Share on other sites
Forky 19 Posted November 20, 2014 this might be the wrong thread, but Ive heard that RH wants to improve his Pistol pack too. hopefully it gets some texture fixes :3 its pretty ass kickin already but there are some details.. for example the glock 18 got a "17" on the slide, and both glock17 and 18 are looking like their muzzle is blocked.. and hopefully he gets a hk45 or a mk23 :3 Im so into pistols Share this post Link to post Share on other sites
stoffl 13 Posted November 24, 2014 let's get this back on track, shall we? Robert, I was wondering whether the ammo values for your update will properly work with Advanced Ballistics? I am mainly interested in the SR-25, Mk12 and M110, So 7.62x51mm M118LR and 5.56x45 Mk262. I hope you can answer this, if not I'll just wait for Spartan to get back from his honeymoon. Share this post Link to post Share on other sites
R0adki11 3949 Posted November 25, 2014 (edited) Thread cleaned up, anyone straying further from the topic will be banned from this thread. And may face further action. Edited November 26, 2014 by R0adki11 Share this post Link to post Share on other sites
mashmo0823 10 Posted December 3, 2014 Not sure if this has been asked already, but is there any chance of subsonic ammunition being in the next update? Share this post Link to post Share on other sites
roberthammer 582 Posted December 3, 2014 Not sure if this has been asked already, but is there any chance of subsonic ammunition being in the next update? Well i could add subsonic but only if they work properly in arma 3 - which i have no idea if they do Share this post Link to post Share on other sites
mashmo0823 10 Posted December 3, 2014 (edited) Well i could add subsonic but only if they work properly in arma 3 - which i have no idea if they do I don't know if they do or not. I used a FAMAS mod a while ago and it used subsonic ammunition that worked, but the HLC mods have subsonic ammo that doesn't work. I checked the config files and the HLC mods set the velocity at subsonic speeds, so I'm not sure what's wrong with it. Oh, and by not working I mean that the ammo still made that "pop" when the gun was fired. Where the FAMAS mod didn't do that. Edited December 3, 2014 by mashmo0823 Clarification Share this post Link to post Share on other sites
RiskPickles 10 Posted December 6, 2014 I don't know if they do or not. I used a FAMAS mod a while ago and it used subsonic ammunition that worked, but the HLC mods have subsonic ammo that doesn't work. I checked the config files and the HLC mods set the velocity at subsonic speeds, so I'm not sure what's wrong with it.Oh, and by not working I mean that the ammo still made that "pop" when the gun was fired. Where the FAMAS mod didn't do that. Subsonic ammo configs work, it's just that since the new suppressor updates, suppressors increase velocity, pushing HLC subsonic rounds into supersonic velocities. Toadie is releasing a fix soon. so yeah, subsonic ammo works fine. Share this post Link to post Share on other sites
mashmo0823 10 Posted December 6, 2014 Subsonic ammo configs work, it's just that since the new suppressor updates, suppressors increase velocity, pushing HLC subsonic rounds into supersonic velocities. Toadie is releasing a fix soon.so yeah, subsonic ammo works fine. But if that's true then shouldn't Toadie's MP5SD5 and SD6 work fine with subsonic ammo? As far as the game knows the weapons are just naked with no barrel attachment. Share this post Link to post Share on other sites
TiborasaurusRex 11 Posted December 6, 2014 Robert, I was wondering whether the ammo values for your update will properly work with Advanced Ballistics? I am mainly interested in the SR-25, Mk12 and M110, So 7.62x51mm M118LR and 5.56x45 Mk262. I hope you can answer this, if not I'll just wait for Spartan to get back from his honeymoon. Ruthberg's Advanced Ballistics is completely compatible with 3rd party weapon mods such as Robert Hammer's, Trixie's, Massi's, HLC, RHS, R3F, CUP, etc. :) If you want Advanced Ballistics to support your weapon mod, just contact Ruthberg. Advanced Ballistics is hands down the greatest ballistics mod ever created, the most realistic long range precision shooting simulator in the world \m/ i guarantee it's the closest thing to real life that you'll ever get in this game ;) Share this post Link to post Share on other sites
bolo861 166 Posted December 11, 2014 Hi, I don t know if this has been adressed but since patch 1.36 muzzle flashes on RH guns don t work. Regards. Share this post Link to post Share on other sites
roberthammer 582 Posted December 11, 2014 Hi, I don t know if this has been adressed but since patch 1.36 muzzle flashes on RH guns don t work.Regards. Oh wow really? are you sure that isnt a some nasty addon conflicting? since there wasnt any news from bis about changes around muzzle flashes or something Share this post Link to post Share on other sites
bolo861 166 Posted December 11, 2014 First I ve got this info from EricJ I checked and it s true muzzle flashes are not present, I will check the mods separately to reconfirm and post clarification but generaly since 1.36 patch muzzle flashes in lot of mods are not present (RH , EricJ, SOCMOD) without changes to mod folders. Regards. Share this post Link to post Share on other sites