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dezkit

Buzzard turning slightly right on take off

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Does anybody else feel how the jet slightly turns to the right when on the ground as your taking off?

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I noticed this aswell. I thought my mouse was bugging out :)

This was on the main airfield on Altis.

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I don't want to say a bullshit, but maybe this happens even in real life with some planes.

Edit: probably only with the single engine planes.

Inviato dal mio GT-I9300 con Tapatalk 4

Edited by Antorugby

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As above, this is completely expected behaviour due to unequal weight distribution [presumably caused by the weapons mounting config in this situation]. Also happens to commercial jets in some circumstances, again due to weight distribution and other variables.

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Trim. Don't know if its modeled in game though. Should be that 4-way hat at the top of your cyclic. :)

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I imagine that it's a faulty config, since from what I've seen both the AA and CAS variants have their mounted weapons distributed evenly.

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I imagine that it's a faulty config, since from what I've seen both the AA and CAS variants have their mounted weapons distributed evenly.

guess it's his gun, don't think that the center of it's weight is on the Buzzard's axis

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I don't want to say a bullshit, but maybe this happens even in real life with some planes.

Edit: probably only with the single engine planes.

Inviato dal mio GT-I9300 con Tapatalk 4

Yeah right, like they'd simulate that in Arma.

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Maybe it has something to do with the turbofan being installed backwards?

arma32013-09-0412-18-10-08_zps51ed6219.jpg

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Yeah right, like they'd simulate that in Arma.

Ahaha you are right, but we get a little of realism for free , I guess we are lucky. :)

Inviato dal mio GT-I9300 con Tapatalk 4

Edited by Antorugby

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As above, this is completely expected behaviour due to unequal weight distribution [presumably caused by the weapons mounting config in this situation]. Also happens to commercial jets in some circumstances, again due to weight distribution and other variables.

Could you explain the physics behind this? Very curious to how the weight distribution can pull the plane in one direction on the ground.

While in flight i can imagine but then the plane would be slightly tilted due to equal force being generated on both wings while the weight distribution is not.

But on the ground you have three points that take up the weight, two taking up the majority of it.

With regards to commerical airliners i was always under the impression that the reason for the rudder was to negate the effect of the wind pushing it one or the other direction.

Edited by RushHour

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It used to happen in the ol' WW2 places cause of the engine torque :D Maybe it happens here as well

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Maybe it has something to do with the turbofan being installed backwards?

http://i13.photobucket.com/albums/a297/Dotanuki/Screens/arma32013-09-0412-18-10-08_zps51ed6219.jpg

So the air intake goes in the back of the aircraft on the other end of it's engine in the future does it BI? Ok.

0XvKwIf5CNJYrh.jpg

Here's what is meant to be in the back by the way, in case you want to fix that:

2281998.jpg

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Lol jet engine noobs, that is the exit compressor.

You could have done yourselves a favour and googled what a jet engine looks like in the first place.

BIS is in fact correct, go find another fault, it is easy to pick them in other peoples work.

Just to add, if you look closely enough (think some of you are using 640x480 monitors) you will see that it is the same as clydefrog's picture, which I bet he never noticed either.

Edited by Liquidpinky

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WW 2 planes with one engine had this sort of tilting because of the engine torque with the propeller which jets clearly lack.

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WW 2 planes with one engine had this sort of tilting because of the engine torque with the propeller which jets clearly lack.

this game is set 100 years after ww2.

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WW 2 planes with one engine had this sort of tilting because of the engine torque with the propeller which jets clearly lack.

Although partly true jets have spinning compressor blades that will have more centrifugal force than a propeller, but these all counteract each other internal to the engine as that is how they compress the air in the first place.

Would have to be a badly balanced engine to produce the torque that causes the aircraft to taxi and take off to one side, maybe the config doesn't have a defined difference between jet and propeller engine and treats the jet as a prop?

Could even be as simple as the right wheel node being at a slightly different height causing the imbalance.

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[condescending and presumptive remarks here]

It looks like a stage one compressor fan. Yes, it has seven little dots in the middle, but that does not change the fact that its resemblance to what clydefrog posted is, at best, trivial. It's sloppy, and a little lazy on the part of whomever was in charge of this texture. Someone who could have done themselves the favor of Googling what a jet engine looks like.

arma32013-09-0712-35-46-66_zps2fd10e1c.jpg

Full res (2560x1600) pic here: https://docs.google.com/file/d/0BwnJw7_0f2LIb3lfLWJnRncwbzQ/edit?usp=sharing

If you think that looks like clydefrog's pic, or like the business end of a turbofan, you need new glasses.

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Could even be as simple as the right wheel node being at a slightly different height causing the imbalance.

Well there sure is a issue with it bouncing all over the place on the runway, even the HUD goes a bit crazy.

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It looks like a stage one compressor fan. Yes, it has seven little dots in the middle, but that does not change the fact that its resemblance to what clydefrog posted is, at best, trivial. It's sloppy, and a little lazy on the part of whomever was in charge of this texture. Someone who could have done themselves the favor of Googling what a jet engine looks like.

http://i13.photobucket.com/albums/a297/Dotanuki/Screens/arma32013-09-0712-35-46-66_zps2fd10e1c.jpg

Full res (2560x1600) pic here: https://docs.google.com/file/d/0BwnJw7_0f2LIb3lfLWJnRncwbzQ/edit?usp=sharing

If you think that looks like clydefrog's pic, or like the business end of a turbofan, you need new glasses.

Seriously, get rid of that 640 by 480, do you want me to put the 2 pics in paint and draw arrows between the matching parts. A retard could do it, I am sure you could manage too.

@AUS_Twisted; Yeah, was the impression I got during take off. I had a lot of similar problems with the UAVs when first released too. There seemed to be a problem with the nodes passing under the ground's collision layer and some couldn't even power out of the hangers at the main Stratis airport due to them being stuck under the ground layer, or so it felt.

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