LordJarhead 1721 Posted October 30, 2013 To your "problem" with the less audible explosions in close range: Psychobastard was able to fix me up a script that plays "Shrapnel" sounds as soon as an explosion is close enough to the player. Grenades for example can cause that effect within 12m while bigger rounds can cause that sound within 25m and more. So this will "fix" your problem and cause loud and high pitched effects... you'll see in a video I'll put together within the next few days. LJ Share this post Link to post Share on other sites
neodammerung 8 Posted October 30, 2013 (edited) someone find a clip of an explosion going off near someone and you will see... but good luck finding one though lol Very close explosions, but beware : lives ruined Videos removed! Edited October 31, 2013 by PurePassion Share this post Link to post Share on other sites
jake_krieger 10 Posted October 30, 2013 So will JSRS 2.0 release before the first campaign episode ? Share this post Link to post Share on other sites
giorgygr 61 Posted October 30, 2013 I thought we are awaiting the "Big BI's Update" in 31/10..i m wrong?.. Share this post Link to post Share on other sites
Wanderzz 11 Posted October 31, 2013 The sound of wind and the breeze blowing would add quite a bit to the immersion. Would this be suited to JSRS or another mod? Share this post Link to post Share on other sites
LordJarhead 1721 Posted October 31, 2013 The sound of wind and the breeze blowing would add quite a bit to the immersion. Would this be suited to JSRS or another mod? The shrapnel effect sounds are only working with JSRS and its an JSRS-Only script. Its working in combination with other mods, yes. And also when you disable the JSRS explosion effects the scrupt it still working and independent from the kind of ammunition that explodes :) LJ Share this post Link to post Share on other sites
ThorBrasil 10 Posted October 31, 2013 (edited) Step in armaholic every day to see if it came out. The new version of the MOD. I'll play the campaign only after it is launched JSRs 2.0. Google Translator! Edited October 31, 2013 by ThorBrasil Share this post Link to post Share on other sites
fragmachine 12 Posted October 31, 2013 The sound of wind and the breeze blowing would add quite a bit to the immersion. Would this be suited to JSRS or another mod? What I've been thinking about is when it is windy in forest - leafy trees should give that rustly wind sound. I don't know why but that would be :cool: Share this post Link to post Share on other sites
kgino1045 12 Posted October 31, 2013 What I've been thinking about is when it is windy in forest - leafy trees should give that rustly wind sound. I don't know why but that would be :cool: Me too! I was so dead to hear any pine trees shivering qhwn winds blow Share this post Link to post Share on other sites
Wanderzz 11 Posted October 31, 2013 What I've been thinking about is when it is windy in forest - leafy trees should give that rustly wind sound. I don't know why but that would be :cool: That's it exactly. But even when not near the trees wind makes noise in your ears. I was just outside and it is quite windy and quite loud. Share this post Link to post Share on other sites
AttentionHorse 2 Posted November 1, 2013 Pretty sure that today's patch broke something in JSRS. TRG-21 has vanilla sounds, but TRG-20 has the JSRS sounds. Are you going to change the sounds of the new weapons (pistol, revolver and the marksman rifle)? Share this post Link to post Share on other sites
giorgygr 61 Posted November 1, 2013 Probably that's why LJ held back the imminent-full version. We also know the latest patch brought also the mentioned *above-new-weapons. I think Full version it's a matter of Day(s) now on.. Share this post Link to post Share on other sites
LucidPotato 10 Posted November 1, 2013 What ever it takes for a stable version. Please keep us posted on the current state of this mod. I'm really curious Share this post Link to post Share on other sites
PenguinInATuxedo 18 Posted November 1, 2013 Some people have been recommending Speed of Sound for A3, I haven't downloaded JSRS yet since i been waiting for the next FULL update but can't wait to compare the two side by side and see which i like more. JSRS might have a sentimental advantage though. Share this post Link to post Share on other sites
NeuroFunker 11 Posted November 1, 2013 played with JSRS2 yesterday, for a reason, only vehicle samples worked for me. Now i could hear, how awesome do vehicles sound. Really nice hunter samples. Keep going LJ. Share this post Link to post Share on other sites
RSF TheCapulet 59 Posted November 1, 2013 Some people have been recommending Speed of Sound for A3, I haven't downloaded JSRS yet since i been waiting for the next FULL update but can't wait to compare the two side by side and see which i like more.JSRS might have a sentimental advantage though. Has a sound advantage too. Speed of Sound feels like it's further along in it's development cycle, but the sound samples themselves are lacking the ass that JSRS can back up. Share this post Link to post Share on other sites
frag 0 Posted November 1, 2013 I am prety sure JSRS final release will kick ass big time. Share this post Link to post Share on other sites
LordJarhead 1721 Posted November 1, 2013 Sry Guys! Still working on a lot of things. This week though was a mess. Had 0 time to hang on the PC so far and I'm laying far behind my schedules. No ETA so far. I first have to check up the status again since I've totally lost the point where I was... LJ Share this post Link to post Share on other sites
jake_krieger 10 Posted November 1, 2013 Could you please release JSRS 2.0 as a BETA , i want to play the campaign with it. Share this post Link to post Share on other sites
giorgygr 61 Posted November 1, 2013 ^ this. Although my MAIN motivation is MY (and team's) pleasure with the sounds..making it go-public it will surely expose potential -non easily noticeable- issues due to large number of users.. Of course..it's your choice. Share this post Link to post Share on other sites
kremator 1065 Posted November 1, 2013 Could you please release JSRS 2.0 as a BETA , i want to play the campaign with it. OMG take a chill pill! LJH will release when he is ready and not before. Bugging the author like this, just to please you, is pointless! Share this post Link to post Share on other sites
purepassion 22 Posted November 1, 2013 And will give you warnings or infractions if continued. Share this post Link to post Share on other sites
zach72 1 Posted November 1, 2013 Could you please release JSRS 2.0 as a BETA , i want to play the campaign with it. You can also manually download the Alpha files and play with what he's done so far. See the first post. Just download these in order, stick 'em in a @JSRS2.0 folder and load the mod! http://jsrs-studios.com/index.php/dlstudios.html Share this post Link to post Share on other sites
jake_krieger 10 Posted November 2, 2013 Woah Woah , guys why are you so aggresive only because i nicely asked and stated the reason why i asked. And i just asked. I respect Lord Jahrhead very much and admire him. Share this post Link to post Share on other sites
lt_ryan 12 Posted November 2, 2013 I dont hear explosions of arty shells etc. is this a already known bug? Share this post Link to post Share on other sites