crazyquick 10 Posted May 22, 2013 aBSOLUTELY LOVING THE uNSUNG CAMPAIGN THANK YOU wiki!! Share this post Link to post Share on other sites
dimitri_harkov 10 Posted May 23, 2013 We had yet another event with this great mod. The airstrike at the end is definitly a highlight :D Big thx to DaOarge for recording this video and for a ton of screenshots (you can see everything on his homepage HERE) Keep it up! Cheers, D. Share this post Link to post Share on other sites
crazyquick 10 Posted May 24, 2013 We had yet another event with this great mod. The airstrike at the end is definitly a highlight :D Next time can you post BEFORE the event showing us the server so we can be a part of it? Share this post Link to post Share on other sites
nettrucker 142 Posted May 26, 2013 Hi here's a small mini campaign for the UNSUNG. It's only 4 missions long. http://forums.bistudio.com/showthread.php?155649-SP-Camp-Operation-Wayne-Grey-Unsung-MOD-RWO-version-1-0 Hope you like it. Cheers Share this post Link to post Share on other sites
Diggdydog 10 Posted May 27, 2013 (edited) Woah I've missed a lot! Sorry to let you down on the Handbook Sav! I did the first 10 pages or so, but I've had a pretty crazy few months. I moved out of my parents house and down to the Capital, started a new job etc. I'm so pissed that I still haven't got a PC down here now though! I've been waiting for this for so long haha! Still, glad it all worked out for you, I can't fuckin' wait to load this up! I'm hoping to build a monster PC, so this might just run with no lag, eh? ;) Just maybe another three months or so... Edited May 27, 2013 by Diggdydog Share this post Link to post Share on other sites
eggbeast 3684 Posted May 27, 2013 Evolution South East Asia http://www.gitsarma.gamingdeluxe.net/missions/GITSEvolutionSEAv6.CSJ_SEA.pbo slightly old scripts in this mission (new one still in progress) capture 11 zones - villages, then FOBs and agricultural areas then temple then recapture main airbase then charlie ridge (deep vc country) constantly defend FOB from human waves of VC 600 punji/tripwire traps to contend with ka-bar knife, working bayonets, refueling with jerrycans, add and remove silencers and bayonets, backpack system, gas and gas masks for bunker clearance 20 odd side-missions cargo, towing, heli transport, AC130 spooky unsung and our own air support console custom sounds and intro this version is temporary and requires unsung mod v2.5 http://www.armaholic.com/page.php?id=12267 CBA - make sure it's running http://www.gitsarma.gamingdeluxe.net/mods/@CBA_unsung.rar Blazes weapons (for backpacks, knives, bayonets, silencers and fuel cans to work) http://www.gitsarma.gamingdeluxe.net/mods/@Blazes_weapons.rar @weapons http://www.gitsarma.gamingdeluxe.net/mods/@weapons.rar @vilas aks http://www.gitsarma.gamingdeluxe.net/mods/@vilas_aks_082011.rar @rug_dsai_VC http://www.gitsarma.gamingdeluxe.net/mods/@RUG_DSAI_VC.rar @BP_bloodscreen http://www.gitsarma.gamingdeluxe.net/mods/@BP_bloodScreen.rar sorry about modding it - there were too many a-holes on there at the weekend on our server here GITS Vietnam Arma2OA Share this post Link to post Share on other sites
Jigsor 176 Posted May 28, 2013 SGT_SAVAGE Great Mod and the changes to v2_5 are very nice. We had previous version running on the server about a month ago and was very surprised that Evo Sea v4 ran continuous for about 3 and a half weeks with no hiccups and a very clean rpt. With v2_5 the rpt is slamed with messages and causes many red chains and desync when over 5 players on at the same time. uns_traps\punji_2_a.p3d: No geometry and no visual shape uns_traps\tripwire2a.p3d: No geometry and no visual shape uns_traps\tripwire1b.p3d: No geometry and no visual shape uns_traps\punji_2_a.p3d: No geometry and no visual shape uns_traps\tripwire2b.p3d: No geometry and no visual shape uns_traps\tripwire2a.p3d: No geometry and no visual shape uns_traps\tripwire1a.p3d: No geometry and no visual shape uns_traps\m49_flare_trip.p3d: No geometry and no visual shape uns_traps\tripwire1a.p3d: No geometry and no visual shape uns_traps\m49_flare_trip.p3d: No geometry and no visual shape Anything I can do about this? Keep up the great work. Its good to see available in 6 updater as many players won't use mods unless its on 6. Thanks again. Share this post Link to post Share on other sites
sgt_savage 586 Posted May 28, 2013 Mate i don't know whats happening there since 2.5 has cleaned up a lot of those errors since 2.0 . And the fact other servers even ones i play on with eggbeast and the boys run smooth with no desync and lag free even when i have a ping of 360 . I don't think those errors are causing your issues, and since you said 2.0 ran smooth with a very clean rpt error report also suggests something might be wrong with your setver ,since 2.0 was a mess compared to this release. To answer your question the errors you posted can only be fixed by someone whom is familiar with oxygen. Share this post Link to post Share on other sites
eggbeast 3684 Posted May 29, 2013 i only see red chain when public clients join with loads of other mods running, or different cba on e.g. we had l;oads of red chain on server at the weekend so i talked to some of the public guys they were running ACE, I44, PRACS, unsung etc all in same folder, with cba and unsung versions just pasted in on top of the old stuff... what a mess. they were using six updater and putting all mods in one folder... that is gonna wreck your server-client comms Share this post Link to post Share on other sites
hcpookie 3770 Posted May 29, 2013 "No geometry and no visual shape" Those errors indicate the P3D file is incomplete. The Geo LOD is what makes the game understand the shape of the model in the 3D world. The visual LOD is what makes the AI able to "see" it. You need a *minimum* of one resolution LOD, the Geo LOD, and the Visual LOD for a 3D model to work in-game. And yes SGT_Savage is correct, someone will need to add those items in Oxygen. Share this post Link to post Share on other sites
delta99 34 Posted May 29, 2013 i only see red chain when public clients join with loads of other mods running, or different cba one.g. we had l;oads of red chain on server at the weekend so i talked to some of the public guys they were running ACE, I44, PRACS, unsung etc all in same folder, with cba and unsung versions just pasted in on top of the old stuff... what a mess. they were using six updater and putting all mods in one folder... that is gonna wreck your server-client comms Its unfortunate that running mods isn't made easier for newer folks or for people that don't really understand how they work (or don't work) together etc. In the early days of DayZ I had people connecting to my server with DayZ activated!!!! Caused all sorts of ridiculous issues. Share this post Link to post Share on other sites
Jigsor 176 Posted May 29, 2013 Ah, yes its probably incompatible mods causing the chains. Was hopping for an all in one solution for the mod problem with arma 3, but it didn't come. As for Oxygen I don't have a clue how to use it. Previously had it installed when I had the P: partition but have not reallocated space since last windows install. Thanks for the input guys. Share this post Link to post Share on other sites
icebreakr 3159 Posted May 29, 2013 In case you missed the coop campaign for Unsung2.5/Ace/Lingor its available here: http://forums.bistudio.com/showthread.php?155469-COOP-SP-GREEN-CYCLONE-6-Mission-Story-Pack-by-IceBreakr-(Lingor-1-5-Unsung-Mod) Share this post Link to post Share on other sites
texkaz 33 Posted May 30, 2013 Interesting way to make ARVN soldiers. Use USMC infantry and give them Asian faces via cfgidentities in the description.ext After that group them to an independent so that they will talk like the CIDG soldiers. You now have something that passes for ARVN. Share this post Link to post Share on other sites
maniek 10 Posted May 30, 2013 Hi, I'm Polish. I would like to play some unsung mod, but something I can not run. I downloaded the mod 2.5, I installed and when I run the game are theoretically I see that the mod works, but when trying to enable some sort of mission, for example the "Epicenter" is not impossible to play. You can see the forest, listen to the sounds but nothing else happens. At first wrote to disable @ CBA_A2, and so I've done, but still nothing happens, only no-shows CBA_A2 message. Please help me. I have ARMA 2 OA. Share this post Link to post Share on other sites
nettrucker 142 Posted May 30, 2013 Do you have only the Operation Arrowhead expansion? You need ArmA II -- CBA to run the mod otherwise you can't I'm afraid . Running ARMA CO here. Which means ArmA II and operation Arrowhead together. Share this post Link to post Share on other sites
tom3kb 15 Posted May 30, 2013 You need arma 2 CO for this mod [A2+OA]. Also you need @cba (in last version @cba_co + arma 2 beta patch or if you use older version you must use 3 cba folders). Share this post Link to post Share on other sites
maniek 10 Posted May 30, 2013 No, I do not have ARMA 2, I bought only OA. I thought it was enough, but apparently misunderstood :/. It is strange that since you need ARMA II is possible to install this add-on to the OA ... Share this post Link to post Share on other sites
nettrucker 142 Posted May 30, 2013 Yeah but as you see you can't run it properly without ArmA II. You should get it otherwise there are a lot of things you can't play. Most of all die hard fans are all on ArmA CO. Share this post Link to post Share on other sites
tom3kb 15 Posted May 30, 2013 You can try to use arma 2 free (free version of A2 with low res textures) and then combine it with OA. But i suggest to buy full arma 2. Powodzenia :) Share this post Link to post Share on other sites
maniek 10 Posted May 30, 2013 hehehe thanks, Polish difficult language :). The purchase cost of A2 is small, so there is nothing to try, but I thought the OA enough :). Only that, I tried half a day to do it :). Share this post Link to post Share on other sites
maniek 10 Posted June 1, 2013 already it did not understand. For your advice, I purchased ARMA 2 mod and install unsung, because something did not work OA. ARMA 2 updated to 1.11 when I installed the MOD and I tried to launch the game crashes with the message I need the patch 1.59 1.59 :/ surely this patch in OA. What's up with that? Share this post Link to post Share on other sites
tom3kb 15 Posted June 1, 2013 You need to launch arma 2 CO (A2+OA), your game must be updated to ver.1.62 (this patch update your arma 2 also to v1.11). What is your OA ver 1.59 or lower/higher. If 1.59 then use patch 1.60 (this will update also A2 to v1.09 if needed) and then 1.62 (also update A2 to v1.11). Share this post Link to post Share on other sites
maniek 10 Posted June 1, 2013 (edited) I have 1.59 and downloading 1.60. CO needs to start the unsung mod? at the moment I have ARMA 2 and OA is not enough? I lost a little longer with this. I do not know what, but I looked and I just version 1.62, though not yet even installed 1.60. Not know how it gets Edited June 1, 2013 by maniek Share this post Link to post Share on other sites