crazyquick
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Lance Corporal
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The Unsung Vietnam War Mod 2.5 Released
crazyquick replied to sgt_savage's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Yeah if I want the music radio to play on chopper how do I do that? Attachto comnand? And what do you type? Thx! -
[SP Camp] Operation Wayne Grey - Unsung MOD [RWO] version 1.0
crazyquick replied to nettrucker's topic in ARMA 2 & OA - USER MISSIONS
Thanks for your hard work on these missions they are GREAT!~!! Loving them Thanks nettrucker! You sure do know about your NAM history! -
The Unsung Vietnam War Mod 2.5 Released
crazyquick replied to sgt_savage's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
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Actually on the same mission i notice that once the chinnoks arrive, the squad just holds and the mission never ends hmm...
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I might have found a bug, in the one mission "The Village" when you have to search the area for the villagers (after the napalm drop) your squad just stays still and holds and there are no villagers in sight. Not sure what to do next. EDIT: nevermind just had to search on my own and found the dead bodies.
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The Unsung Vietnam War Mod 2.5 Released
crazyquick replied to sgt_savage's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
aBSOLUTELY LOVING THE uNSUNG CAMPAIGN THANK YOU wiki!! -
aBSOLUTELY LOVING THE uNSUNG CAMPAIGN THANK YOU!!
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Great! Must we download the other addons or can we still play with just unsung mod?
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The Unsung Vietnam War Mod 2.5 Released
crazyquick replied to sgt_savage's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Do any of you unsung players use a first aid mod that puts injured ppl on ground to be dragged /treated? Apparently Slx_wounds mod doesn't work with unsung. -
COSLX - An updated version of the original SLX Mod
crazyquick replied to Gunter Severloh's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Thanks!! Also I don't want to have to delet this line. How do it edit it so the weapons won't jam? When I delete the line, theere is no option to drag injured bodies. -
The Unsung Vietnam War Mod 2.5 Released
crazyquick replied to sgt_savage's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Guys I'd like to edit this line so that the weapons won't jam. Any ideas on how to edit it? -
The Unsung Vietnam War Mod 2.5 Released
crazyquick replied to sgt_savage's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Well the problem of weapons not firing in SLX_Wounds with unsung vietnam mod can be solved by either scripting or removing the SLX_Wounds_Damaged.sqf file from the SLX_wounds pbo. Its located in slx_wounds\f\SLX_Wounds_Damaged.sqf Specifically, delete this line: // drop secondary weapon so it can be destroyed; if((damage _unit==1)&&((secondaryWeapon _unit)!=""))then{ _2ndOnly=True; ["_armHit"] call SLX_Wounds_Func; -
COSLX - An updated version of the original SLX Mod
crazyquick replied to Gunter Severloh's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Well the problem of weapons not firing in SLX_Woudns with unsung vietnam mod can be solved by either scripting or removing the SLX_Wounds_Damaged.sqf file from the SLX_wounds pbo. its located in slx_wounds\f\SLX_Wounds_Damaged.sqf Specifically, delete this line: // drop secondary weapon so it can be destroyed; if((damage _unit==1)&&((secondaryWeapon _unit)!=""))then{ _2ndOnly=True; ["_armHit"] call SLX_Wounds_Func; -
COSLX - An updated version of the original SLX Mod
crazyquick replied to Gunter Severloh's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
I actually only have the slx_wounds pbo so I know the issue is with that. I will open that pbo and see what in it I can configure to stop the weapons from not firing. Think that will work? -
COSLX - An updated version of the original SLX Mod
crazyquick replied to Gunter Severloh's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
I really appreciate the help! Yeah I'll also tinker with the scripts in slx wounds and see what is causing it. I hope that we don't have to remove slx wounds, as it's the greatest blood/ first aid mod out there. I hope someone else can also help to try and see what in slx_wounds affects the weapon firing, because not only will my weapon not fire but grenades won't throw. Basically with slx_wounds anything involving weapons is often not working. (Shooting/ throwin grenades, etc) I just don't know what file or script in the mod has I do with weapon firing???