jammymutt 10 Posted August 6, 2016 DO I /NEED to have aserver version of Windows? Ive been trying to runa dedicated server on Windows 7 is that the problem?Also I have used the steam server download does that work AS I have had some issues with it not running with that. We were ALL noobs once please reply. Share this post Link to post Share on other sites
phil671 12 Posted August 8, 2016 Hello guys, first of all thank you for this superb tutorial . I run a dedicated server on WINDOWS 2012 With a vanilla.cfg evrything works fine. If i put a different mission (found on the web ) i can´t connect to the server .I use @ace, @CBA_A3, @EM and @task_force_radio .All this addon have been paste ARMAIIISERVER folder (C:\_A3\Games\ArmA3\A3Master) A the end on the shortcut TARGET i´ve put C:\_A3\Games\ArmA3\A3Master\arma3server.exe "-profiles=C:\_A3\Games\ArmA3\A3Master" -port=2322 -config=CONFIG_Vanilla.cfg -world=empty "-mod="-mod=@ace;@CBA_A3;@EM;@task_force_radio" In the CONFIG_vanilla.cfg i ´ve replaced: ///// LEAVE THE FOLLOWING MISSION CYCLE CLASS COMMENTED OUT UNTIL YOU HAVE PROVEN THE SERVER INSTALL ///// /* // MISSIONS CYCLE (see below) // class Missions { class Mission1 { template="greuh_liberation_0_923[NGBC].Tanoa"; difficulty="Regular"; }; }; */ And in the mpmissions folder added the pbo file mission (greuh_liberation_0_923[NGBC].Tanoa) The server is running: 23:09:36 Dedicated host created. 23:10:13 BattlEye Server: Initialized (v1.213) 23:10:13 Host identity created. 23:10:14 Game Port: 2322, Steam Query Port: 2323 Where i get the problem is when i try to join the srver , i have a mismatch files message: http://i35.servimg.com/u/f35/17/93/51/86/mismat10.jpg http://i35.servimg.com/u/f35/17/93/51/86/mismat11.jpg http://i35.servimg.com/u/f35/17/93/51/86/mismat12.jpg A WORKSHOP have been created in my ARMAIII folder .I delete the file requested ...But at the second intent connection , no way , the same type of message appears. Share this post Link to post Share on other sites
terox 316 Posted August 9, 2016 edit the following in your param lines, (Which was missing a space and had 2 -mod entries one of which was encompassed in quotation marks) from -world=empty "-mod="-mod=@ace;@CBA_A3;@EM;@task_force_radio" to -world=empty -mod=@ace;@CBA_A3;@EM;@task_force_radio 1 Share this post Link to post Share on other sites
phil671 12 Posted August 9, 2016 @Terox, thanks for the support, On the security parameters: // SECURITY // passwordAdmin = "AdminPassword"; // Password to become server admin. When you're in Arma MP and connected to the server, type '#login xyz' serverCommandPassword = // "Password to use server commands via scripts"; Battleye = 1; // = 0 to disable battleye verifySignatures = 2; // Turn on addon checking system, so that players cannot join with any addon, only those you allow and host in keys folder kickDuplicate = 1; // Do not allow duplicate game IDs. Second player with an existing ID will be kicked automatically. 1 means active, 0 disabled. requiredSecureId = 2; allowedFilePatching = 0; // Allow or prevent client using -filePatching to join the server. 0, is disallow, 1 is allow HC, 2 is allow all clients (since Arma 3 1.49+) allowedLoadFileExtensions[] = {"h","hpp","sqs","sqf","fsm","cpp","paa","txt","xml","inc","ext","sqm","ods","fxy","lip","csv","kb","bik","bikb","html","htm","biedi"}; allowedPreprocessFileExtensions[] = {"h","hpp","sqs","sqf","fsm","cpp","paa","txt","xml","inc","ext","sqm","ods","fxy","lip","csv","kb","bik","bikb","html","htm","biedi"}; allowedHTMLLoadExtensions[] = {"htm","html","xml","txt"}; //allowedHTMLLoadURIs = {}; // Leave commented to let missions/campaigns/addons decide what URIs are supported. Uncomment to define server-level restrictions for URIs onUnsignedData = "kick (_this select 0)"; // unsigned data detected onHackedData = "kick (_this select 0)"; // "ban (_this select 0)"; // tampering of the signature detected onDifferentData = ""; // data with a valid signature, but different version than the one present on server detected doubleIdDetected = ""; // By default is the number 2 value , wich not allow player to join if they use addons. Should i put 1 insteed, to allow addons use? Share this post Link to post Share on other sites
phil671 12 Posted August 9, 2016 Okay, the server is running but when trying to join , i get connected to a original A3 mission and not on the one added . Here are the cfg settings: // // config_Vanilla.cfg // comments are written with "//" in front of them or encapsulated with /* and */ // visit https://community.bistudio.com/wiki/server.cfgfor more info // GLOBAL IDENTIFICATION // hostname = "GSR_02"; // The name of the server that shall be displayed in the public server list // JOINING RULES // //password = "ServerAccessPassword"; // Password for joining, eg connecting to the server, leave commented out for initial testing maxPlayers = 40; // Maximum amount of players. Civilians and watchers, beholder, bystanders and so on also count as player. persistent = 1; // If 1, missions still run on even after the last player disconnected. headlessClients[]={127.0.0.1}; // The server doesn't allow arbitrary connections from headless clients if you do not define the headless clients IPs. // Multiple Connections and Addresses are allowed in the case of more than one Headless Client. localClient[]={127.0.0.1}; // to indicate clients with unlimited bandwidth and nearly no latency (https://dev-heaven.net/issues/62500), Available since Arma 2:OA build 99184 , including Arma 3 onUserConnected = ""; // onUserDisconnected = ""; // // disconnectTimeout = 5; // Server wait time before disconnecting client, default 90 seconds, range 5 to 90 seconds. (since Arma 3 update 1.56+) // loopback = true; // While using the Dev version of Arma III, adding this option will force server into LAN mode. This will allow multiple local instances of the game to connect to the server for testing purposes. // At the same time it will prevent all non-local instances from connecting. //upnp = 0; // Automatically creates port mapping on UPNP/IGD enabled router. // This option allows you to create a server behind NAT (your router must have public IP and support UPNP/IGD protocol). // Warning: When enabled then this setting may delay server start-up by 600s // (standard UDP timeout of 10 minutes) if blocked on firewall or bad routing etc. Thus in such case is recommended to disable it. forceRotorLibSimulation = 0; // Enforces the Advanced Flight Model on the server. Default = 0 (up to the player). 1 - forced AFM, 2 - forced SFM. // LOGGING // logFile = "A3Master.log"; timeStampFormat = "short"; // Possible values are "none" (default),"short","full". // WELCOME MESSAGE ("Bienvenue") // It can be several lines, separated by comma // Empty messages "" will not be displayed at all but are only for increasing the interval motd[]={ "", "", "", "__________ SYSTEM MESSAGES __________", "Bienvenue", "IMPORTANT Verify Signatures is enabled", "", "TS3 Server: sur le forum", "Web: ", "Summer Time", "__________ END OF MESSAGE __________" }; motdInterval = 5; // Time interval (in seconds) between each message // VOTING // voteMissionPlayers = 0; // Tells the server how many people must connect so that it displays the mission selection screen. voteThreshold = 0.3; // 33% or more players need to vote for something, for example an admin or a new map, to become effective //voteMissionPlayers = 0; // VON // disableVoN = 0; // If set to 1, Voice over Net will not be available voncodec = 1; // If set to 1 then it uses IETF standard OPUS codec, if to 0 then it uses SPEEX codec (since Arma 3 update 1.58+) vonCodecQuality = 11; // since 1.62.95417 supports range 1-20 //since 1.63.x will supports range 1-30 //8kHz is 0-10, 16kHz is 11-20, 32kHz(48kHz) is 21-30 // SECURITY // passwordAdmin = "AdminPassword"; // Password to become server admin. When you're in Arma MP and connected to the server, type '#login xyz' serverCommandPassword = // "Password to use server commands via scripts"; Battleye = 1; // = 0 to disable battleye verifySignatures = 2; // Turn on addon checking system, so that players cannot join with any addon, only those you allow and host in keys folder kickDuplicate = 1; // Do not allow duplicate game IDs. Second player with an existing ID will be kicked automatically. 1 means active, 0 disabled. requiredSecureId = 2; allowedFilePatching = 0; // Allow or prevent client using -filePatching to join the server. 0, is disallow, 1 is allow HC, 2 is allow all clients (since Arma 3 1.49+) allowedLoadFileExtensions[] = {"h","hpp","sqs","sqf","fsm","cpp","paa","txt","xml","inc","ext","sqm","ods","fxy","lip","csv","kb","bik","bikb","html","htm","biedi"}; allowedPreprocessFileExtensions[] = {"h","hpp","sqs","sqf","fsm","cpp","paa","txt","xml","inc","ext","sqm","ods","fxy","lip","csv","kb","bik","bikb","html","htm","biedi"}; allowedHTMLLoadExtensions[] = {"htm","html","xml","txt"}; //allowedHTMLLoadURIs = {}; // Leave commented to let missions/campaigns/addons decide what URIs are supported. Uncomment to define server-level restrictions for URIs onUnsignedData = "kick (_this select 0)"; // unsigned data detected onHackedData = "kick (_this select 0)"; // "ban (_this select 0)"; // tampering of the signature detected onDifferentData = ""; // data with a valid signature, but different version than the one present on server detected doubleIdDetected = ""; // // MISSION MNAGAEMENT // missionWhitelist[] = {}; //an empty whitelist means there is no restriction on what missions' available ///// LEAVE THE FOLLOWING MISSION CYCLE CLASS COMMENTED OUT UNTIL YOU HAVE PROVEN THE SERVER INSTALL ///// /* // MISSIONS CYCLE (see below) // class Missions { class Mission1 { template="greuh_liberation_0_923[NGBC].Tanoa"; difficulty="Regular"; }; }; */ Share this post Link to post Share on other sites
terox 316 Posted August 9, 2016 The mission cycle class is commented out at present (Which shows you followed the tutorial correctly unlike a lot of folks who then ask for help, so thanks for that. So you need to change the following section from /* // MISSIONS CYCLE (see below) // class Missions { class Mission1 { template="greuh_liberation_0_923[NGBC].Tanoa"; difficulty="Regular"; }; }; */ to // MISSIONS CYCLE (see below) // class Missions { class Mission1 { template="greuh_liberation_0_923[NGBC].Tanoa"; difficulty="Regular"; }; }; and make sure this is exactly the filename of the mission you want to automatically assign (minus the pbo ex6tension) greuh_liberation_0_923[NGBC].Tanoa.pbo 1 Share this post Link to post Share on other sites
phil671 12 Posted August 9, 2016 Thanks a lot Terox for the support ;) I´m getting close to ....... When i trying to get on to the server , the message "waiting host" comes up and nothing happend Share this post Link to post Share on other sites
phil671 12 Posted August 9, 2016 Okay, after a second try , we can get on the server but mods doesn´t works on the server Share this post Link to post Share on other sites
phil671 12 Posted August 9, 2016 Now, after being few hours testing and starting several times the server, it seems to works fine...... I don´t know if i can post it here, but i´ve noticed a lot of mismatches if the steamwork option trough the launcher is trying to update addons used on server. We were 4 this evening testing the server and differents mismatches happen to eachother So what will be the best to be sure to have all players getting on the server at the first time.Is there a way to denied the acces to this "auto addons update " through the launcher? It says : (server doesn´t require any mods) http://i35.servimg.com/u/f35/17/93/51/86/connec11.jpg But it does : C:\_A3\Games\ArmA3\A3Master Target Sorctcut:: C:\_A3\Games\ArmA3\A3Master\arma3server.exe "-profiles=C:\_A3\Games\ArmA3\A3Master" -port=2322 -config=CONFIG_Vanilla.cfg -world=empty "-world=empty -mod=@ace;@CBA_A3;@EM;@task_force_radio" Or others types of "errors" http://i35.servimg.com/u/f35/17/93/51/86/tadst_15.png But thank you for the support ;) What normally admin server use to make sure that every players will launch on the server without any type of mismatch? I´m asking because , i just take the example of this evening .It took us around 3 hours to join together the server after , start and restart ..... Share this post Link to post Share on other sites
ximenjia 7 Posted August 19, 2016 Dear all, I need your help sorting out how to configure A3 server on my computer (same one as install of Arma 3). I have followed attentively the tutorial. Got some issue with Server creation failed 2302 but battleeye seemed to be the culprit. I changed the folder name and run the server. At this time, the server shows: 17:00:40 Dedicated host created. 17:00:43 Host identity created. 17:00:43 Game Port: 2302, Steam Query Port: 2303 Problem is that when i reduce or close the window (as listed in the tutorial), i can't find the /Users folder in A3master. Can you please explain me how to proceed? Thanks 1 Share this post Link to post Share on other sites
terox 316 Posted August 21, 2016 Dear all, I need your help sorting out how to configure A3 server on my computer (same one as install of Arma 3). I have followed attentively the tutorial. Got some issue with Server creation failed 2302 but battleeye seemed to be the culprit. I changed the folder name and run the server. At this time, the server shows: 17:00:40 Dedicated host created. 17:00:43 Host identity created. 17:00:43 Game Port: 2302, Steam Query Port: 2303 Problem is that when i reduce or close the window (as listed in the tutorial), i can't find the /Users folder in A3master. Can you please explain me how to proceed? Thanks The debugging section asks you for your rpt file, among other files can you please post that in a pastebin link and then post that link here please The first few lines of the generated rpt file will allow us to answer the question Share this post Link to post Share on other sites
K9G 0 Posted October 2, 2016 Hello would a INTEL CORE I7-6700K 4.0GHZ be good for a server of 80 people ? Thanks Share this post Link to post Share on other sites
maquez 141 Posted October 2, 2016 Hello would a INTEL CORE I7-6700K 4.0GHZ be good for a server of 80 people ? Thanks what a question :D , definitely YES Share this post Link to post Share on other sites
vaxoiva 1 Posted October 6, 2016 hi all i am new here i have a question about Iron Front LITE MOD i have server and ii play missions called domination whit my friends i whant add some mode called http://steamcommunity.com/sharedfiles/filedetails/?id=690552013 WW2_units_mas on this mission how can i do thet can somebody help me or add this mod on server Share this post Link to post Share on other sites
terox 316 Posted October 7, 2016 @ Vaxoiva, how to install mods and run them is covered in the ADDONS & MODS section of the tutorial on the 1st page, it would help if you could ask a specific question not a general "How do i do all of it? " 1 Share this post Link to post Share on other sites
SAS_DeCapi 1 Posted October 30, 2016 Hello, I have a HP Compaq Elite 8300 SSF which I have turned into a Dedicated Server with Windows Server 2012 R2. The specs are: Specs for the server are: Intel Core i7-3770 @ 3.40GHz (4 cores/8 threads) with 16 GB of RAM. ~200 GB SSD (Samsung 840 EVO). I run (among 2 Insurgency servers) 3 Arma 3 servers: 1 vanilla and 2 modded. On the modded servers I get 45 server FPS. The server FPS are the same whether I run 1 Arma 3 server or 3. When I have 45 server FPS would I feel a difference which I upgraded it and got around 60 server FPS? A screenshot of my specs: http://oi65.tinypic.com/140w01y.jpg Share this post Link to post Share on other sites
terox 316 Posted November 6, 2016 The server FPS which is more accurately called CPS (Cycles per second) apart from affecting AI processing also has an effect on the clients, as it send receives collates and processes the various data from the various network elements. A noticeable increase in CPS will allow you to see 1 or more increases ion the following dependant on how you design the mission An increased number of clients connecting to achieve the same CPS An increased number of AI that can be run on the server An increase in client FPS Increase (Although this would be difficult to measure) Arma servers are all about CPU, the higher the clock rate the better Other options that may be beneficial and may be worth trying first before spending money on are Mission optimisation (Cacheing AI that are not within viewdistance of players) Server networking tweaksMinBandwidth MaxBandwidth MaxMsgSend MaxSizeGuaranteed MaxSizeNonguaranteed MinErrorToSend MinErrorToSendNear Defining specific cores for each server instance If the community are happy with the way things are though, don't bother spending the money, save it up for another day Share this post Link to post Share on other sites
VadiRS 0 Posted December 4, 2016 Hi. I have a problem, my command restart does not work, since the file server has been updated to 1.66 _shutdownSuccess = "[server rcon password]" serverCommand "#restart"; in log: Failed attempt to execute serverCommand '#restart' by server. Do you know how to fix this problem? Srry for my bad eng. Thanks. I have a problem, my command reboot does not work, since the file server has been updated to 1.66 Share this post Link to post Share on other sites
terox 316 Posted December 4, 2016 Hi. I have a problem, my command restart does not work, since the file server has been updated to 1.66 _shutdownSuccess = "[server rcon password]" serverCommand "#restart"; in log: Failed attempt to execute serverCommand '#restart' by server. Do you know how to fix this problem? Srry for my bad eng. Thanks. I have a problem, my command reboot does not work, since the file server has been updated to 1.66 You may need to define and then use a server command password see this page > https://community.bistudio.com/wiki/server.cfg serverCommandPassword = "xyzxyz"; Password required by alternate syntax of serverCommand server-side scripting. Share this post Link to post Share on other sites
Chinook_ 0 Posted January 29, 2017 Hello, all what a great tutorial. I am having a problem with running a dedicated server from home using windows 10 pro. All i want to be able to do is host a missions with a couple of mods for about 15-20 people. I have followed this tutorial like 3 times and checking that all parameters are correct. My issues that the server console does not complete the launch. Console get stuck at game port ****, and steam query port****. I will attach my .rpt log. I am launching a vanilla server with no mods. i have opened ports for the firewall and ports in the router. rebooted router. The ports i opened are listed in the tutorial but i changed them to 2312-2316, as well batteye port 2344, 2345. I aslo made the changes in the launch parameters, also made exception in the firewall for batteye and arma. Can anyone be able to look over this .rpt log and tell me if i am doing something wrong. Thanks ===================================================================== == G:\Games\ArmA3\A3Master\arma3server.exe == "G:\Games\ArmA3\A3Master\arma3server.exe" -port=2312 -profiles=G:\Games\Arma3\A3Master\profiles -config=CONFIG_Vanilla.cfg -world=empty -mod= Original output filename: Arma3Retail_Server Exe timestamp: 2016/12/07 10:50:01 Current time: 2017/01/28 17:07:09 Type: Public Build: Stable Version: 1.66.139586 Allocator: G:\Games\ArmA3\A3Master\dll\tbb4malloc_bi.dll ===================================================================== 17:07:09 SteamAPI initialization failed. Steam features wont's be accessible! 17:07:09 Cannot register unknown string STR_USRACT_ACTIVESENSORSTOGGLE 17:07:09 Cannot register unknown string STR_CONTROLS_TOOLTIPS_SENSORS 17:07:09 Cannot register unknown string STR_CLIENT_IS_HOST 17:07:09 Cannot register unknown string STR_CLIENT_IS_DS_ADMIN 17:07:09 Initializing stats manager. 17:07:09 Stats config disabled. 17:07:09 sessionID: a888348ac113c97b9a60630cf167084ba327fd4e 17:07:15 Updating base class RscShortcutButton->RscButton, by a3\editor_f\config.bin/RscDisplayEditObject/Controls/B_OK/ 17:07:15 Updating base class RscSliderH->RscXSliderH, by a3\editor_f\config.bin/RscDisplayEditObject/Slider/ 17:07:15 Updating base class RscText->RscPicture, by a3\editor_f\config.bin/RscDisplayEditObject/Preview/ 17:07:15 Updating base class RscShortcutButton->RscButton, by a3\editor_f\config.bin/RscDisplayMissionLoad/Controls/B_OK/ 17:07:15 Updating base class RscShortcutButton->RscButton, by a3\editor_f\config.bin/RscDisplayMissionSave/Controls/B_OK/ 17:07:15 Updating base class BlendAnims->, by a3\anims_f\config\sdr\weaponswitching\config.bin/CfgMovesMaleSdr/BlendAnims/ 17:07:15 Updating base class ->RscControlsGroup, by a3\ui_f\config.bin/RscControlsGroupNoScrollbars/ 17:07:15 Updating base class ->RscControlsGroup, by a3\ui_f\config.bin/RscControlsGroupNoHScrollbars/ 17:07:15 Updating base class ->RscControlsGroup, by a3\ui_f\config.bin/RscControlsGroupNoVScrollbars/ 17:07:15 Updating base class ->RscText, by a3\ui_f\config.bin/RscLine/ 17:07:15 Updating base class ->RscActiveText, by a3\ui_f\config.bin/RscActivePicture/ 17:07:15 Updating base class ->RscButton, by a3\ui_f\config.bin/RscButtonTextOnly/ 17:07:15 Updating base class ->RscShortcutButton, by a3\ui_f\config.bin/RscShortcutButtonMain/ 17:07:15 Updating base class ->RscShortcutButton, by a3\ui_f\config.bin/RscButtonEditor/ 17:07:15 Updating base class ->RscShortcutButton, by a3\ui_f\config.bin/RscIGUIShortcutButton/ 17:07:15 Updating base class ->RscShortcutButton, by a3\ui_f\config.bin/RscGearShortcutButton/ 17:07:15 Updating base class ->RscShortcutButton, by a3\ui_f\config.bin/RscButtonMenu/ 17:07:15 Updating base class ->RscButtonMenu, by a3\ui_f\config.bin/RscButtonMenuOK/ 17:07:15 Updating base class ->RscButtonMenu, by a3\ui_f\config.bin/RscButtonMenuCancel/ 17:07:15 Updating base class ->RscButtonMenu, by a3\ui_f\config.bin/RscButtonMenuSteam/ 17:07:15 Updating base class ->RscText, by a3\ui_f\config.bin/RscLoadingText/ 17:07:15 Updating base class ->RscListBox, by a3\ui_f\config.bin/RscIGUIListBox/ 17:07:15 Updating base class ->RscListNBox, by a3\ui_f\config.bin/RscIGUIListNBox/ 17:07:15 Updating base class ->RscText, by a3\ui_f\config.bin/RscBackground/ 17:07:15 Updating base class ->RscText, by a3\ui_f\config.bin/RscBackgroundGUI/ 17:07:15 Updating base class ->RscPicture, by a3\ui_f\config.bin/RscBackgroundGUILeft/ 17:07:15 Updating base class ->RscPicture, by a3\ui_f\config.bin/RscBackgroundGUIRight/ 17:07:15 Updating base class ->RscPicture, by a3\ui_f\config.bin/RscBackgroundGUIBottom/ 17:07:15 Updating base class ->RscText, by a3\ui_f\config.bin/RscBackgroundGUITop/ 17:07:15 Updating base class ->RscText, by a3\ui_f\config.bin/RscBackgroundGUIDark/ 17:07:15 Updating base class ->RscPictureKeepAspect, by a3\ui_f\config.bin/RscBackgroundLogo/ 17:07:15 Updating base class ->RscMapControl, by a3\ui_f\config.bin/RscMapControlEmpty/ 17:07:15 Updating base class ->RscPicture, by a3\ui_f\config.bin/CA_Mainback/ 17:07:15 Updating base class ->CA_Mainback, by a3\ui_f\config.bin/CA_Back/ 17:07:15 Updating base class ->CA_Mainback, by a3\ui_f\config.bin/CA_Title_Back/ 17:07:15 Updating base class ->CA_Mainback, by a3\ui_f\config.bin/CA_Black_Back/ 17:07:15 Updating base class ->RscTitle, by a3\ui_f\config.bin/CA_Title/ 17:07:15 Updating base class ->RscPictureKeepAspect, by a3\ui_f\config.bin/CA_Logo/ 17:07:15 Updating base class ->CA_Logo, by a3\ui_f\config.bin/CA_Logo_Small/ 17:07:15 Updating base class ->RscButton, by a3\ui_f\config.bin/CA_RscButton/ 17:07:15 Updating base class ->CA_RscButton, by a3\ui_f\config.bin/CA_RscButton_dialog/ 17:07:15 Updating base class ->RscActiveText, by a3\ui_f\config.bin/CA_Ok/ 17:07:15 Updating base class ->RscText, by a3\ui_f\config.bin/CA_Ok_image/ 17:07:15 Updating base class ->RscText, by a3\ui_f\config.bin/CA_Ok_image2/ 17:07:15 Updating base class ->RscText, by a3\ui_f\config.bin/CA_Ok_text/ 17:07:15 Updating base class ->RscPicture, by a3\ui_f\config.bin/RscVignette/ 17:07:15 Updating base class ->RscControlsGroupNoScrollbars, by a3\ui_f\config.bin/RscMapControlTooltip/ 17:07:15 Updating base class RscUnitInfo->RscUnitInfoAirNoWeapon, by a3\ui_f\config.bin/RscInGameUI/RscUnitInfoAir/ 17:07:15 Updating base class RscControlsGroup->RscControlsGroupNoScrollbars, by a3\ui_f\config.bin/RscInGameUI/RscTaskOverview/controls/TaskOverviewAssigned/ 17:07:15 Updating base class RscShortcutButton->RscButtonMenu, by a3\ui_f\config.bin/RscDisplayDebug/Controls/B_OK/ 17:07:15 Updating base class RscShortcutButton->RscButtonMenu, by a3\ui_f\config.bin/RscDisplayDebug/Controls/B_Cancel/ 17:07:15 Updating base class RscShortcutButton->RscButtonMenu, by a3\ui_f\config.bin/RscDisplayDebug/Controls/B_Clear/ 17:07:15 Updating base class ->RscText, by a3\ui_f\config.bin/RscDisplayCapture/controls/TimeLines/ 17:07:15 Updating base class RscShortcutButton->RscButtonMenu, by a3\ui_f\config.bin/RscDisplayCapture/controls/ButtonAverages/ 17:07:15 Updating base class RscShortcutButton->RscButtonMenu, by a3\ui_f\config.bin/RscDisplayCapture/controls/ButtonSavePreviousData/ 17:07:15 Updating base class RscShortcutButton->RscButtonMenu, by a3\ui_f\config.bin/RscDisplayCapture/controls/ButtonPreviousData/ 17:07:15 Updating base class RscPicture->RscPictureKeepAspect, by a3\ui_f\config.bin/RscDisplayMain/IconPicture/ 17:07:15 Updating base class IconPicture->RscPictureKeepAspect, by a3\ui_f\config.bin/RscDisplayMain/DlcOwnedIconPicture/ 17:07:15 Updating base class IconPicture->RscPictureKeepAspect, by a3\ui_f\config.bin/RscDisplayMain/DlcIconPicture/ 17:07:15 Updating base class RscControlsGroup->RscControlsGroupNoScrollbars, by a3\ui_f\config.bin/RscDisplayCampaignLoad/controls/OverviewGroup/ 17:07:15 Updating base class RscButton->RscButtonSearch, by a3\ui_f\config.bin/RscDisplayCampaignLoad/controls/SearchButton/ 17:07:15 Updating base class RscShortcutButton->RscButtonMenuCancel, by a3\ui_f\config.bin/RscDisplayCampaignLoad/controls/ButtonCancel/ 17:07:15 Updating base class RscShortcutButton->RscButtonMenu, by a3\ui_f\config.bin/RscDisplayCampaignLoad/controls/ButtonGameOptions/ 17:07:15 Updating base class RscShortcutButton->RscButtonMenuSteam, by a3\ui_f\config.bin/RscDisplayCampaignLoad/controls/ButtonBuyDLC/ 17:07:15 Updating base class RscShortcutButton->RscButtonMenu, by a3\ui_f\config.bin/RscDisplayCampaignLoad/controls/ButtonRevert/ 17:07:15 Updating base class RscShortcutButton->RscButtonMenuOK, by a3\ui_f\config.bin/RscDisplayCampaignLoad/controls/ButtonOK/ 17:07:15 Updating base class RscListBox->RscCombo, by a3\ui_f\config.bin/RscDisplayCustomizeController/Steepness/ 17:07:15 Updating base class ->RscStandardDisplay, by a3\ui_f\config.bin/RscDisplayControlSchemes/ 17:07:15 Updating base class ButtonOK->RscButtonMenuCancel, by a3\ui_f\config.bin/RscDisplayControlSchemes/controls/ButtonCancel/ 17:07:15 Updating base class RscButton->RscButtonMenuOK, by a3\ui_f\config.bin/RscDisplayControlSchemes/controls/ButtonOK/ 17:07:15 Updating base class RscPicture->RscPictureKeepAspect, by a3\ui_f\config.bin/RscDisplayFileSelectImage/controls/OverviewPicture/ 17:07:15 Updating base class RscShortcutButton->RscButtonMenuCancel, by a3\ui_f\config.bin/RscDisplayFieldManual/controls/ButtonCancel/ 17:07:15 Cannot delete class B_KickOff, it is referenced somewhere (used as a base class probably). 17:07:15 Updating base class RscButton->RscButtonMenuCancel, by a3\ui_f\config.bin/RscDisplayPublishMission/controls/ButtonCancel/ 17:07:15 Updating base class RscShortcutButton->RscButtonMenuOK, by a3\ui_f\config.bin/RscDisplayPublishMissionSelectTags/controls/ButtonOK/ 17:07:15 Updating base class ButtonOK->RscButtonMenuCancel, by a3\ui_f\config.bin/RscDisplayPublishMissionSelectTags/controls/ButtonCancel/ 17:07:15 Updating base class ->RscSubmenu, by a3\ui_f\config.bin/RscMainMenu/ 17:07:15 Cannot update non class from class a3\ui_f\config.bin/RscCallSupport/Items/ 17:07:15 Cannot update non class from class a3\ui_f\config.bin/RscRadio/Items/ 17:07:15 Updating base class ->DistanceClose, by a3\ui_f\config.bin/CfgSimpleTasks/Icon3D/DistanceMid/ 17:07:15 Updating base class ->DistanceClose, by a3\ui_f\config.bin/CfgSimpleTasks/Icon3D/DistanceLong/ 17:07:15 Updating base class ->BlendAnims, by a3\soft_f_kart\kart_01\config.bin/CfgMovesMaleSdr/BlendAnims/ 17:07:15 Updating base class RscText->ctrlStaticBackgroundDisable, by a3\3den\config.bin/RscDisplayOptionsAudio/ControlsBackground/BackgroundDisable/ 17:07:15 Updating base class RscText->ctrlStaticBackgroundDisableTiles, by a3\3den\config.bin/RscDisplayOptionsAudio/ControlsBackground/BackgroundDisableTiles/ 17:07:15 Updating base class RscText->ctrlStaticBackgroundDisable, by a3\3den\config.bin/RscDisplayConfigure/ControlsBackground/BackgroundDisable/ 17:07:15 Updating base class RscText->ctrlStaticBackgroundDisableTiles, by a3\3den\config.bin/RscDisplayConfigure/ControlsBackground/BackgroundDisableTiles/ 17:07:15 Updating base class RscText->ctrlStaticBackgroundDisable, by a3\3den\config.bin/RscDisplayConfigureAction/ControlsBackground/BackgroundDisable/ 17:07:15 Updating base class RscText->ctrlStaticBackgroundDisableTiles, by a3\3den\config.bin/RscDisplayConfigureAction/ControlsBackground/BackgroundDisableTiles/ 17:07:15 Updating base class RscText->ctrlStaticBackgroundDisable, by a3\3den\config.bin/RscDisplayConfigureControllers/ControlsBackground/BackgroundDisable/ 17:07:15 Updating base class RscText->ctrlStaticBackgroundDisableTiles, by a3\3den\config.bin/RscDisplayConfigureControllers/ControlsBackground/BackgroundDisableTiles/ 17:07:15 Updating base class RscText->ctrlStaticBackgroundDisable, by a3\3den\config.bin/RscDisplayGameOptions/ControlsBackground/BackgroundDisable/ 17:07:15 Updating base class RscText->ctrlStaticBackgroundDisableTiles, by a3\3den\config.bin/RscDisplayGameOptions/ControlsBackground/BackgroundDisableTiles/ 17:07:15 Updating base class controls->, by a3\3den\config.bin/RscDisplayArcadeMap_Layout_2/Controls/ 17:07:15 Updating base class controls->, by a3\3den\config.bin/RscDisplayArcadeMap_Layout_6/Controls/ 17:07:16 Initializing Steam Manager 17:07:16 Steam Manager initialized. 17:07:16 17:07:16 ==== Loaded addons ==== 17:07:16 17:07:16 dta\bin.pbo - 139586 17:07:16 dta\core.pbo - 108474 17:07:16 dta\languagecore_f.pbo - 108412 17:07:16 G:\Games\ArmA3\A3Master\expansion\addons\air_f_exp.ebo - 107468 17:07:16 G:\Games\ArmA3\A3Master\expansion\addons\anims_f_exp.ebo - 107365 17:07:16 G:\Games\ArmA3\A3Master\expansion\addons\armor_f_exp.ebo - 107282 17:07:16 G:\Games\ArmA3\A3Master\expansion\addons\boat_f_exp.ebo - 107282 17:07:16 G:\Games\ArmA3\A3Master\expansion\addons\cargoposes_f_exp.ebo - 107282 17:07:16 G:\Games\ArmA3\A3Master\expansion\addons\characters_f_exp.ebo - 108363 17:07:16 G:\Games\ArmA3\A3Master\expansion\addons\data_f_exp.ebo - 108301 17:07:16 G:\Games\ArmA3\A3Master\expansion\addons\dubbing_f_exp.ebo - 107941 17:07:16 G:\Games\ArmA3\A3Master\expansion\addons\dubbing_radio_f_exp.ebo - 107282 17:07:16 G:\Games\ArmA3\A3Master\expansion\addons\dubbing_radio_f_exp_data_chi.ebo - 107282 17:07:16 G:\Games\ArmA3\A3Master\expansion\addons\dubbing_radio_f_exp_data_engfre.ebo - 107282 17:07:16 G:\Games\ArmA3\A3Master\expansion\addons\dubbing_radio_f_exp_data_fre.ebo - 107282 17:07:16 G:\Games\ArmA3\A3Master\expansion\addons\editorpreviews_f_exp.ebo - 107282 17:07:16 G:\Games\ArmA3\A3Master\expansion\addons\functions_f_exp.ebo - 107286 17:07:16 G:\Games\ArmA3\A3Master\expansion\addons\languagemissions_f_exp.ebo - 108412 17:07:16 G:\Games\ArmA3\A3Master\expansion\addons\language_f_exp.ebo - 108412 17:07:16 G:\Games\ArmA3\A3Master\expansion\addons\map_data_exp.ebo - 107347 17:07:16 G:\Games\ArmA3\A3Master\expansion\addons\map_tanoabuka.ebo - 107523 17:07:16 G:\Games\ArmA3\A3Master\expansion\addons\map_tanoabuka_data.ebo - 107664 17:07:16 G:\Games\ArmA3\A3Master\expansion\addons\map_tanoabuka_data_layers.ebo - 102461 17:07:16 G:\Games\ArmA3\A3Master\expansion\addons\map_tanoabuka_data_layers_00_00.ebo - 102461 17:07:16 G:\Games\ArmA3\A3Master\expansion\addons\map_tanoa_scenes_f.ebo - 108093 17:07:16 G:\Games\ArmA3\A3Master\expansion\addons\missions_f_exp.ebo - 108540 17:07:16 G:\Games\ArmA3\A3Master\expansion\addons\missions_f_exp_data.ebo - 107312 17:07:16 G:\Games\ArmA3\A3Master\expansion\addons\missions_f_exp_video.ebo - 107312 17:07:16 G:\Games\ArmA3\A3Master\expansion\addons\modules_f_exp.ebo - 107313 17:07:16 G:\Games\ArmA3\A3Master\expansion\addons\music_f_exp.ebo - 107313 17:07:16 G:\Games\ArmA3\A3Master\expansion\addons\music_f_exp_music.ebo - 107313 17:07:16 G:\Games\ArmA3\A3Master\expansion\addons\props_f_exp.ebo - 107345 17:07:16 G:\Games\ArmA3\A3Master\expansion\addons\rocks_f_exp.ebo - 107345 17:07:16 G:\Games\ArmA3\A3Master\expansion\addons\soft_f_exp.ebo - 107317 17:07:16 G:\Games\ArmA3\A3Master\expansion\addons\sounds_f_exp.ebo - 108279 17:07:16 G:\Games\ArmA3\A3Master\expansion\addons\static_f_exp.ebo - 107319 17:07:16 G:\Games\ArmA3\A3Master\expansion\addons\structures_f_exp.ebo - 108329 17:07:16 G:\Games\ArmA3\A3Master\expansion\addons\structures_f_exp_civilian.ebo - 108280 17:07:16 G:\Games\ArmA3\A3Master\expansion\addons\structures_f_exp_commercial.ebo - 108280 17:07:16 G:\Games\ArmA3\A3Master\expansion\addons\structures_f_exp_cultural.ebo - 108280 17:07:16 G:\Games\ArmA3\A3Master\expansion\addons\structures_f_exp_data.ebo - 108281 17:07:16 G:\Games\ArmA3\A3Master\expansion\addons\structures_f_exp_industrial.ebo - 108281 17:07:16 G:\Games\ArmA3\A3Master\expansion\addons\structures_f_exp_infrastructure.ebo - 108281 17:07:16 G:\Games\ArmA3\A3Master\expansion\addons\supplies_f_exp.ebo - 107340 17:07:16 G:\Games\ArmA3\A3Master\expansion\addons\ui_f_exp.ebo - 107323 17:07:16 G:\Games\ArmA3\A3Master\expansion\addons\vegetation_f_exp.ebo - 107836 17:07:16 G:\Games\ArmA3\A3Master\expansion\addons\weapons_f_exp.ebo - 108316 17:07:16 G:\Games\ArmA3\A3Master\mark\addons\anims_f_mark.pbo - 107808 17:07:16 G:\Games\ArmA3\A3Master\mark\addons\characters_f_mark.pbo - 107709 17:07:16 G:\Games\ArmA3\A3Master\mark\addons\data_f_mark.pbo - 107282 17:07:16 G:\Games\ArmA3\A3Master\mark\addons\dubbing_f_mark.pbo - 107282 17:07:16 G:\Games\ArmA3\A3Master\mark\addons\dubbing_f_mp_mark.pbo - 107282 17:07:16 G:\Games\ArmA3\A3Master\mark\addons\functions_f_mark.pbo - 107941 17:07:16 G:\Games\ArmA3\A3Master\mark\addons\functions_f_mp_mark.pbo - 107463 17:07:16 G:\Games\ArmA3\A3Master\mark\addons\languagemissions_f_mark.pbo - 108412 17:07:16 G:\Games\ArmA3\A3Master\mark\addons\languagemissions_f_mp_mark.pbo - 108412 17:07:16 G:\Games\ArmA3\A3Master\mark\addons\language_f_mark.pbo - 108412 17:07:16 G:\Games\ArmA3\A3Master\mark\addons\language_f_mp_mark.pbo - 108412 17:07:16 G:\Games\ArmA3\A3Master\mark\addons\missions_f_mark.pbo - 108474 17:07:16 G:\Games\ArmA3\A3Master\mark\addons\missions_f_mark_data.pbo - 107313 17:07:16 G:\Games\ArmA3\A3Master\mark\addons\missions_f_mark_video.pbo - 107313 17:07:16 G:\Games\ArmA3\A3Master\mark\addons\missions_f_mp_mark.pbo - 107336 17:07:16 G:\Games\ArmA3\A3Master\mark\addons\missions_f_mp_mark_data.pbo - 107313 17:07:16 G:\Games\ArmA3\A3Master\mark\addons\modules_f_mark.pbo - 107313 17:07:16 G:\Games\ArmA3\A3Master\mark\addons\modules_f_mp_mark.pbo - 107313 17:07:16 G:\Games\ArmA3\A3Master\mark\addons\music_f_mark.pbo - 107313 17:07:16 G:\Games\ArmA3\A3Master\mark\addons\music_f_mark_music.pbo - 107313 17:07:16 G:\Games\ArmA3\A3Master\mark\addons\sounds_f_mark.pbo - 107319 17:07:16 G:\Games\ArmA3\A3Master\mark\addons\static_f_mark.pbo - 107319 17:07:16 G:\Games\ArmA3\A3Master\mark\addons\structures_f_mark.pbo - 107742 17:07:16 G:\Games\ArmA3\A3Master\mark\addons\supplies_f_mark.pbo - 107320 17:07:16 G:\Games\ArmA3\A3Master\mark\addons\ui_f_mark.pbo - 107323 17:07:16 G:\Games\ArmA3\A3Master\mark\addons\ui_f_mp_mark.pbo - 107323 17:07:16 G:\Games\ArmA3\A3Master\mark\addons\weapons_f_mark.pbo - 107324 17:07:16 G:\Games\ArmA3\A3Master\heli\addons\air_f_heli.pbo - 107282 17:07:16 G:\Games\ArmA3\A3Master\heli\addons\anims_f_heli.pbo - 107282 17:07:16 G:\Games\ArmA3\A3Master\heli\addons\boat_f_heli.pbo - 107282 17:07:16 G:\Games\ArmA3\A3Master\heli\addons\cargoposes_f_heli.pbo - 107282 17:07:16 G:\Games\ArmA3\A3Master\heli\addons\data_f_heli.pbo - 107282 17:07:16 G:\Games\ArmA3\A3Master\heli\addons\dubbing_f_heli.pbo - 107282 17:07:16 G:\Games\ArmA3\A3Master\heli\addons\functions_f_heli.pbo - 108304 17:07:16 G:\Games\ArmA3\A3Master\heli\addons\languagemissions_f_heli.pbo - 108412 17:07:16 G:\Games\ArmA3\A3Master\heli\addons\language_f_heli.pbo - 108412 17:07:16 G:\Games\ArmA3\A3Master\heli\addons\missions_f_heli.pbo - 108304 17:07:16 G:\Games\ArmA3\A3Master\heli\addons\missions_f_heli_data.pbo - 107312 17:07:16 G:\Games\ArmA3\A3Master\heli\addons\missions_f_heli_video.pbo - 107312 17:07:16 G:\Games\ArmA3\A3Master\heli\addons\modules_f_heli.pbo - 107386 17:07:16 G:\Games\ArmA3\A3Master\heli\addons\music_f_heli.pbo - 107313 17:07:16 G:\Games\ArmA3\A3Master\heli\addons\music_f_heli_music.pbo - 107313 17:07:16 G:\Games\ArmA3\A3Master\heli\addons\soft_f_heli.pbo - 107319 17:07:16 G:\Games\ArmA3\A3Master\heli\addons\sounds_f_heli.pbo - 107319 17:07:16 G:\Games\ArmA3\A3Master\heli\addons\structures_f_heli.pbo - 107302 17:07:16 G:\Games\ArmA3\A3Master\heli\addons\supplies_f_heli.pbo - 107319 17:07:16 G:\Games\ArmA3\A3Master\heli\addons\ui_f_heli.pbo - 107323 17:07:16 G:\Games\ArmA3\A3Master\kart\addons\anims_f_kart.pbo - 107282 17:07:16 G:\Games\ArmA3\A3Master\kart\addons\characters_f_kart.pbo - 107282 17:07:16 G:\Games\ArmA3\A3Master\kart\addons\data_f_kart.pbo - 107282 17:07:16 G:\Games\ArmA3\A3Master\kart\addons\languagemissions_f_kart.pbo - 108412 17:07:16 G:\Games\ArmA3\A3Master\kart\addons\language_f_kart.pbo - 108412 17:07:16 G:\Games\ArmA3\A3Master\kart\addons\missions_f_kart.pbo - 107312 17:07:16 G:\Games\ArmA3\A3Master\kart\addons\missions_f_kart_data.pbo - 107313 17:07:16 G:\Games\ArmA3\A3Master\kart\addons\modules_f_kart.pbo - 107824 17:07:16 G:\Games\ArmA3\A3Master\kart\addons\modules_f_kart_data.pbo - 107725 17:07:16 G:\Games\ArmA3\A3Master\kart\addons\soft_f_kart.pbo - 107319 17:07:16 G:\Games\ArmA3\A3Master\kart\addons\sounds_f_kart.pbo - 107319 17:07:16 G:\Games\ArmA3\A3Master\kart\addons\structures_f_kart.pbo - 107301 17:07:16 G:\Games\ArmA3\A3Master\kart\addons\ui_f_kart.pbo - 107323 17:07:16 G:\Games\ArmA3\A3Master\kart\addons\weapons_f_kart.pbo - 107323 17:07:16 G:\Games\ArmA3\A3Master\curator\addons\data_f_curator.pbo - 107282 17:07:16 G:\Games\ArmA3\A3Master\curator\addons\data_f_curator_music.pbo - 107282 17:07:16 G:\Games\ArmA3\A3Master\curator\addons\functions_f_curator.pbo - 107463 17:07:16 G:\Games\ArmA3\A3Master\curator\addons\language_f_curator.pbo - 108412 17:07:16 G:\Games\ArmA3\A3Master\curator\addons\missions_f_curator.pbo - 108031 17:07:16 G:\Games\ArmA3\A3Master\curator\addons\modules_f_curator.pbo - 107711 17:07:16 G:\Games\ArmA3\A3Master\curator\addons\ui_f_curator.pbo - 108279 17:07:16 addons\3den.pbo - 108458 17:07:16 addons\3den_language.pbo - 108412 17:07:16 addons\a3.pbo - unknown 17:07:16 addons\air_f.pbo - 107282 17:07:16 addons\air_f_beta.pbo - 108458 17:07:16 addons\air_f_epb.pbo - 107282 17:07:16 addons\air_f_epc.pbo - 103749 17:07:16 addons\air_f_gamma.pbo - 103749 17:07:16 addons\animals_f.pbo - 107282 17:07:16 addons\animals_f_beta.pbo - 107282 17:07:16 addons\anims_f.pbo - 108093 17:07:16 addons\anims_f_bootcamp.pbo - 107282 17:07:16 addons\anims_f_data.pbo - 107355 17:07:16 addons\anims_f_epa.pbo - 107809 17:07:16 addons\anims_f_epc.pbo - 107809 17:07:16 addons\anims_f_exp_a.pbo - 107376 17:07:16 addons\armor_f.pbo - 107282 17:07:16 addons\armor_f_beta.pbo - 107282 17:07:16 addons\armor_f_epb.pbo - 107282 17:07:16 addons\armor_f_epc.pbo - 107282 17:07:16 addons\armor_f_gamma.pbo - 107282 17:07:16 addons\baseconfig_f.pbo - 107282 17:07:16 addons\boat_f.pbo - 107282 17:07:16 addons\boat_f_beta.pbo - 107282 17:07:16 addons\boat_f_epc.pbo - 107282 17:07:16 addons\boat_f_gamma.pbo - 107282 17:07:16 addons\cargoposes_f.pbo - 108093 17:07:16 addons\characters_f.pbo - 107558 17:07:16 addons\characters_f_beta.pbo - 107282 17:07:16 addons\characters_f_bootcamp.pbo - 107282 17:07:16 addons\characters_f_epa.pbo - 107282 17:07:16 addons\characters_f_epb.pbo - 107282 17:07:16 addons\characters_f_epc.pbo - 107282 17:07:16 addons\characters_f_gamma.pbo - 107282 17:07:16 addons\data_f.pbo - 107354 17:07:16 addons\data_f_bootcamp.pbo - 107382 17:07:16 addons\data_f_exp_a.pbo - 107282 17:07:16 addons\data_f_exp_b.pbo - 107282 17:07:16 addons\drones_f.pbo - 107282 17:07:16 addons\dubbing_f.pbo - 107282 17:07:16 addons\dubbing_f_beta.pbo - 107941 17:07:16 addons\dubbing_f_bootcamp.pbo - 107282 17:07:16 addons\dubbing_f_epa.pbo - 107290 17:07:16 addons\dubbing_f_epb.pbo - 107290 17:07:16 addons\dubbing_f_epc.pbo - 107282 17:07:16 addons\dubbing_f_gamma.pbo - 107458 17:07:16 addons\dubbing_radio_f.pbo - 107282 17:07:16 addons\dubbing_radio_f_data_eng.pbo - 99078 17:07:16 addons\dubbing_radio_f_data_engb.pbo - 99078 17:07:16 addons\dubbing_radio_f_data_gre.pbo - 99078 17:07:16 addons\dubbing_radio_f_data_per.pbo - 99078 17:07:16 addons\dubbing_radio_f_data_vr.pbo - 99078 17:07:16 addons\editorpreviews_f.pbo - 107285 17:07:16 addons\editor_f.pbo - 107285 17:07:16 addons\functions_f.pbo - 108329 17:07:16 addons\functions_f_bootcamp.pbo - 107941 17:07:16 addons\functions_f_epa.pbo - 107287 17:07:16 addons\functions_f_epc.pbo - 107287 17:07:16 addons\functions_f_exp_a.pbo - 107985 17:07:16 addons\languagemissions_f.pbo - 108412 17:07:16 addons\languagemissions_f_beta.pbo - 108412 17:07:16 addons\languagemissions_f_bootcamp.pbo - 108412 17:07:16 addons\languagemissions_f_epa.pbo - 108412 17:07:16 addons\languagemissions_f_epb.pbo - 108412 17:07:16 addons\languagemissions_f_epc.pbo - 108412 17:07:16 addons\languagemissions_f_exp_a.pbo - 108412 17:07:16 addons\languagemissions_f_gamma.pbo - 108412 17:07:16 addons\language_f.pbo - 108423 17:07:16 addons\language_f_beta.pbo - 108412 17:07:16 addons\language_f_bootcamp.pbo - 108412 17:07:16 addons\language_f_epa.pbo - 108412 17:07:16 addons\language_f_epb.pbo - 108412 17:07:16 addons\language_f_epc.pbo - 108412 17:07:16 addons\language_f_exp_a.pbo - 108412 17:07:16 addons\language_f_exp_b.pbo - 108412 17:07:16 addons\language_f_gamma.pbo - 108412 17:07:16 addons\map_altis.pbo - 107512 17:07:16 addons\map_altis_data.pbo - 107292 17:07:16 addons\map_altis_data_layers.pbo - 99901 17:07:16 addons\map_altis_data_layers_00_00.pbo - 99901 17:07:16 addons\map_altis_data_layers_00_01.pbo - 99901 17:07:16 addons\map_altis_data_layers_01_00.pbo - 99901 17:07:16 addons\map_altis_data_layers_01_01.pbo - 99901 17:07:16 addons\map_altis_scenes_f.pbo - 107292 17:07:16 addons\map_data.pbo - 107292 17:07:16 addons\map_stratis.pbo - 107508 17:07:16 addons\map_stratis_data.pbo - 107294 17:07:16 addons\map_stratis_data_layers.pbo - 99082 17:07:16 addons\map_stratis_scenes_f.pbo - 107294 17:07:16 addons\map_vr.pbo - 105264 17:07:16 addons\map_vr_scenes_f.pbo - 107298 17:07:16 addons\misc_f.pbo - 107296 17:07:16 addons\missions_f.pbo - 107769 17:07:16 addons\missions_f_beta.pbo - 107694 17:07:16 addons\missions_f_beta_data.pbo - 107310 17:07:16 addons\missions_f_beta_video.pbo - 107310 17:07:16 addons\missions_f_bootcamp.pbo - 107941 17:07:16 addons\missions_f_bootcamp_data.pbo - 107310 17:07:16 addons\missions_f_bootcamp_video.pbo - 107310 17:07:16 addons\missions_f_data.pbo - 107310 17:07:16 addons\missions_f_epa.pbo - 108279 17:07:16 addons\missions_f_epa_data.pbo - 107312 17:07:16 addons\missions_f_epa_video.pbo - 107312 17:07:16 addons\missions_f_epb.pbo - 107312 17:07:16 addons\missions_f_epc.pbo - 107312 17:07:16 addons\missions_f_exp_a.pbo - 107336 17:07:16 addons\missions_f_exp_a_data.pbo - 107312 17:07:16 addons\missions_f_gamma.pbo - 108551 17:07:16 addons\missions_f_gamma_data.pbo - 107312 17:07:16 addons\missions_f_gamma_video.pbo - 107312 17:07:16 addons\missions_f_video.pbo - 107313 17:07:16 addons\modules_f.pbo - 108152 17:07:16 addons\modules_f_beta.pbo - 107313 17:07:16 addons\modules_f_beta_data.pbo - 107313 17:07:16 addons\modules_f_bootcamp.pbo - 107313 17:07:16 addons\modules_f_data.pbo - 107485 17:07:16 addons\modules_f_epb.pbo - 107313 17:07:16 addons\modules_f_exp_a.pbo - 107313 17:07:16 addons\music_f.pbo - 107313 17:07:16 addons\music_f_bootcamp.pbo - 107313 17:07:16 addons\music_f_bootcamp_music.pbo - 107313 17:07:16 addons\music_f_epa.pbo - 107313 17:07:16 addons\music_f_epa_music.pbo - 107313 17:07:16 addons\music_f_epb.pbo - 107313 17:07:16 addons\music_f_epb_music.pbo - 107313 17:07:16 addons\music_f_epc.pbo - 107313 17:07:16 addons\music_f_epc_music.pbo - 107313 17:07:16 addons\music_f_music.pbo - 107313 17:07:16 addons\plants_f.pbo - 107313 17:07:16 addons\props_f_exp_a.pbo - 107314 17:07:16 addons\roads_f.pbo - 107314 17:07:16 addons\rocks_f.pbo - 107314 17:07:16 addons\signs_f.pbo - 107315 17:07:16 addons\soft_f.pbo - 107315 17:07:16 addons\soft_f_beta.pbo - 108019 17:07:16 addons\soft_f_bootcamp.pbo - 107316 17:07:16 addons\soft_f_epc.pbo - 107316 17:07:16 addons\soft_f_gamma.pbo - 108108 17:07:16 addons\sounds_f.pbo - 108279 17:07:16 addons\sounds_f_arsenal.pbo - 108392 17:07:16 addons\sounds_f_bootcamp.pbo - 107319 17:07:16 addons\sounds_f_characters.pbo - 108111 17:07:16 addons\sounds_f_environment.pbo - 107319 17:07:16 addons\sounds_f_epb.pbo - 107319 17:07:16 addons\sounds_f_epc.pbo - 107319 17:07:16 addons\sounds_f_exp_a.pbo - 107319 17:07:16 addons\sounds_f_sfx.pbo - 108279 17:07:16 addons\sounds_f_vehicles.pbo - 107319 17:07:16 addons\static_f.pbo - 107319 17:07:16 addons\static_f_beta.pbo - 107319 17:07:16 addons\static_f_gamma.pbo - 108113 17:07:16 addons\structures_f.pbo - 108826 17:07:16 addons\structures_f_bootcamp.pbo - 107306 17:07:16 addons\structures_f_data.pbo - 107788 17:07:16 addons\structures_f_epa.pbo - 107742 17:07:16 addons\structures_f_epb.pbo - 107725 17:07:16 addons\structures_f_epc.pbo - 107725 17:07:16 addons\structures_f_exp_a.pbo - 107301 17:07:16 addons\structures_f_households.pbo - 107946 17:07:16 addons\structures_f_ind.pbo - 107760 17:07:16 addons\structures_f_mil.pbo - 108280 17:07:16 addons\structures_f_wrecks.pbo - 107301 17:07:16 addons\uifonts_f.pbo - 107323 17:07:16 addons\uifonts_f_data.pbo - 107323 17:07:16 addons\ui_f.pbo - 108456 17:07:16 addons\ui_f_bootcamp.pbo - 107323 17:07:16 addons\ui_f_data.pbo - 108279 17:07:16 addons\ui_f_exp_a.pbo - 107323 17:07:16 addons\weapons_f.pbo - 108316 17:07:16 addons\weapons_f_beta.pbo - 108113 17:07:16 addons\weapons_f_bootcamp.pbo - 107323 17:07:16 addons\weapons_f_epa.pbo - 107323 17:07:16 addons\weapons_f_epb.pbo - 107323 17:07:16 addons\weapons_f_epc.pbo - 107323 17:07:16 addons\weapons_f_gamma.pbo - 107323 17:07:16 17:07:16 ======================= 17:07:16 17:07:16 ============================================================================================= List of mods =============================================================================================== 17:07:16 modsReadOnly = true 17:07:16 safeModsActivated = false 17:07:16 customMods = false 17:07:16 hash = '9E6147A921E73C79788034EEBE98DAAADF5C2B89' 17:07:16 hashShort = '1f88dd0f' 17:07:16 name | modDir | default | origin | hash | hashShort | fullPath 17:07:16 ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- 17:07:16 Arma 3 DLC Bundle | dlcbundle | true | NOT FOUND | | | 17:07:16 Arma 3 Apex | expansion | true | GAME DIR | 889deca7b67b3edca0b2da51a5318a40167757dd | c794d30d | G:\Games\ArmA3\A3Master\expansion 17:07:16 Arma 3 Marksmen | mark | true | GAME DIR | 7129193541b9133ea1bea45441e244eb180cbfe7 | 58644447 | G:\Games\ArmA3\A3Master\mark 17:07:16 Arma 3 Helicopters | heli | true | GAME DIR | 037b8a52dea414a8999d947ae74a01089ef1178e | 6b140d2c | G:\Games\ArmA3\A3Master\heli 17:07:16 Arma 3 Karts | kart | true | GAME DIR | 9b8fdc1c10171397e45e8a671074d3b570c758a9 | a5c8c24c | G:\Games\ArmA3\A3Master\kart 17:07:16 Arma 3 Zeus | curator | true | GAME DIR | e3578d1509f22cc901180ed73925c9d766cdc84c | e6c7fc7b | G:\Games\ArmA3\A3Master\curator 17:07:16 Arma 3 | A3 | true | NOT FOUND | | | 17:07:16 ========================================================================================================================================================================================================== 17:07:16 InitSound ... 17:07:16 InitSound - complete 17:07:16 PhysX3 SDK Init started ... 17:07:16 PhysX3 SDK Init ended. 17:07:17 Attempt to override final function - rscminimap_script 17:07:17 Attempt to override final function - rscdisplayloading_script 17:07:17 Attempt to override final function - rscdisplayloading_script 17:07:17 Attempt to override final function - rscdisplayloading_script 17:07:17 Attempt to override final function - rscdiary_script 17:07:17 Attempt to override final function - rscdiary_script 17:07:17 Attempt to override final function - rscdisplayremotemissions_script 17:07:17 Attempt to override final function - rscdisplayloading_script 17:07:17 Attempt to override final function - rscdiary_script 17:07:17 Attempt to override final function - rscdiary_script 17:07:17 Attempt to override final function - rscdisplaystrategicmap_script 17:07:17 Attempt to override final function - rscdisplaycommon_script 17:07:17 Attempt to override final function - rscdisplaygarage_script 17:07:17 Attempt to override final function - rscdisplayhostsettings_script 17:07:17 Attempt to override final function - rscdisplayloading_script 17:07:17 Attempt to override final function - rscdisplaycurator_script 17:07:18 Attempt to override final function - display3deneditcomposition_script 17:07:18 Attempt to override final function - display3deneditattributes_script 17:07:18 Attempt to override final function - display3deneditattributes_script 17:07:18 Attempt to override final function - rscdisplayhostsettings_script 17:07:18 Attempt to override final function - rscdisplaycommon_script 17:07:18 Attempt to override final function - rscdisplaydebriefing_script 17:07:18 Attempt to override final function - rscunitinfo_script 17:07:18 Attempt to override final function - rscunitinfo_script 17:07:18 Attempt to override final function - rscunitinfo_script 17:07:18 Attempt to override final function - rscunitinfo_script 17:07:18 Attempt to override final function - rscunitinfo_script 17:07:18 Attempt to override final function - rscunitinfo_script 17:07:18 Attempt to override final function - rscunitinfo_script 17:07:18 Attempt to override final function - rscunitinfo_script 17:07:18 Attempt to override final function - rscunitinfo_script 17:07:18 Attempt to override final function - rscunitinfo_script 17:07:18 Attempt to override final function - rscunitinfo_script 17:07:18 Attempt to override final function - rscunitinfo_script 17:07:18 Attempt to override final function - rscunitinfo_script 17:07:18 Attempt to override final function - rscunitinfo_script 17:07:18 Attempt to override final function - rscunitinfo_script 17:07:18 Attempt to override final function - rscunitinfo_script 17:07:18 Attempt to override final function - rscunitinfo_script 17:07:18 Attempt to override final function - rscunitinfo_script 17:07:18 Attempt to override final function - rscunitinfo_script 17:07:18 Attempt to override final function - rscunitinfo_script 17:07:18 Attempt to override final function - rscunitinfo_script 17:07:18 Attempt to override final function - rscunitinfo_script 17:07:18 Attempt to override final function - rscunitinfo_script 17:07:18 Attempt to override final function - rscunitinfo_script 17:07:18 Attempt to override final function - rscunitinfo_script 17:07:18 Attempt to override final function - rscunitinfo_script 17:07:18 Attempt to override final function - rscunitinfo_script 17:07:18 Attempt to override final function - rscunitinfo_script 17:07:18 Attempt to override final function - rscunitinfo_script 17:07:18 Attempt to override final function - rscunitinfo_script 17:07:18 Attempt to override final function - rscunitinfo_script 17:07:18 Attempt to override final function - rscunitinfo_script 17:07:18 Attempt to override final function - rscunitinfo_script 17:07:18 Attempt to override final function - rscunitinfo_script 17:07:18 Attempt to override final function - rscunitinfo_script 17:07:18 Attempt to override final function - rscunitinfo_script 17:07:18 Attempt to override final function - rscunitinfo_script 17:07:18 Attempt to override final function - rscunitinfo_script 17:07:18 Attempt to override final function - rscunitinfo_script 17:07:18 Attempt to override final function - rscunitinfo_script 17:07:18 Attempt to override final function - rscunitinfo_script 17:07:18 Attempt to override final function - rscunitinfo_script 17:07:18 Attempt to override final function - rscunitinfo_script 17:07:18 Attempt to override final function - rscunitinfo_script 17:07:18 Attempt to override final function - rscunitinfo_script 17:07:18 Attempt to override final function - rscunitinfo_script 17:07:18 Attempt to override final function - rscunitinfo_script 17:07:18 Attempt to override final function - rscunitinfo_script 17:07:18 Attempt to override final function - rscunitinfo_script 17:07:18 Attempt to override final function - rscunitinfo_script 17:07:18 Attempt to override final function - rscunitinfo_script 17:07:18 Attempt to override final function - rscunitinfo_script 17:07:18 Attempt to override final function - rscunitinfo_script 17:07:18 Attempt to override final function - rscunitinfo_script 17:07:18 Attempt to override final function - rscunitinfo_script 17:07:18 Attempt to override final function - rscunitinfo_script 17:07:18 Attempt to override final function - rscunitinfo_script 17:07:18 Attempt to override final function - rscunitinfo_script 17:07:18 Attempt to override final function - rscunitinfo_script 17:07:18 Attempt to override final function - rscunitinfo_script 17:07:18 Attempt to override final function - rscunitinfo_script 17:07:18 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. a3_characters_f 17:07:18 Loading movesType CfgGesturesMale 17:07:18 Creating action map cache 17:07:18 MovesType CfgGesturesMale load time 49 ms 17:07:18 Loading movesType CfgMovesMaleSdr 17:07:18 Creating action map cache 17:07:22 MovesType CfgMovesMaleSdr load time 3899 ms 17:07:22 Initializing Steam server - Game Port: 2312, Steam Query Port: 2313 17:07:22 Steam AppId from steam_appid.txt: 107410 17:07:23 Connected to Steam servers Share this post Link to post Share on other sites
terox 316 Posted January 29, 2017 The rpt should have been posted in pastebin or at the very least collapsed by wrapping them in a spoiler Based on the information you have given Your server would appear to be running fine However you cant seem to connect 2 possible issues. 1) There could be an MpMissions file causing issues on server startup, to negate this possibility ..... a) Remove all contents of your MpMissions folder to a different directory, leaving MpMissions empty (There are built in B.I.S Missions that you can still select for now ..... b) Make sure your mission cycle class in your vanilla-config is completely empty or fully commented out 2) You need to open additional ports or somewhere or configure your router slightly differently ..... a) Your router may require you to host the arma server in a specific way ..... b) There may be a UPnP setting in the router config somewhere, try that It will be one of those issues I have never run a dedicated server off my client, so I don't really have much experience in this type of setup More reading ............... Your server is online and running based on the following statements in your rpt: 17:07:22 Initializing Steam server - Game Port: 2312, Steam Query Port: 2313 17:07:22 Steam AppId from steam_appid.txt: 107410 17:07:23 Connected to Steam servers You seem to have gotten confused with the required ports, If you define your game port as -port=2312 then your Battleye port would automatically be 2316 So you dont need to open any other other ports, such as 2344, 2345 Steam query ports are also part of the 2312 to 2316 range of ports Here is the info stated in the tutorial: 2302 (Arma3 Game port & VON) 2303 (Steam query port) 2305 (Steam Port) 2306 (BattleEye RCON port) 8766 (Steam port) obsolete since 1.22 hotfix patch. This is now hardcoded to use Gameport + 3 (eg 2305) 27016 (Steam query port) obsolete since 1.22 hotfix patch. This is now hardcoded to use Gameport + 1 (eg 2303) Share this post Link to post Share on other sites
soldat_ryan 10 Posted February 8, 2017 On 29/01/2017 at 11:55 AM, terox said: then your Battleye port would automatically be 2316 Humm... i may be wrong, but seems it is not automatic anymore. You have to set it in "beserver.cfg" now. Quote Latest version b0.94. Since BattlEye server version 1.102 you can control your Arma game server remotely (without having to be in-game) using the BattlEye RCon tool. Download the BattlEye RCon tool (BERCon.exe). Create a file called "beserver.cfg" in BattlEye working directory on the server. Set private RCon password in the beserver.cfg via setting "RConPassword" Set custom BattlEye's RCON port defined in BEserver.cfg via setting "RConPort" (for Arma 3 update 1.58.135656 and newer builds) Set optional BattlEye's RCON IP defined in BEserver.cfg via setting "RConIP" (for Arma 3 update 1.58.135656 and newer builds) Start the RCon tool binary and connect to server with its IP, port and RCon password. RconPort must avoid reserved ARMA3server port range (gameport *+0,+1,+2,+3))default reserved ports are 2302 - 2305 (to clarify the reserved ports can't be used for BattlEye's RCON). example for default server setting, RconPort 2301 RconIP entry isn't needed, as when undefined it equals to value of 0.0.0.0 (all IPv4 local IP addresses used at once) setting it to e.g. 127.0.0.1 will prevent it to respond on external IP setting it to e.g. external IP will prevent it to respond on localhost 127.0.0.1 Source By the way, I doubt it is a problem with port. It is more a problem with server.cfg. @Chinook_Six_Two what is your server.cfg ? Seems your server do not know what it has to launch after starting or do not find the mission it must start. Share this post Link to post Share on other sites
terox 316 Posted February 8, 2017 3 hours ago, soldat_ryan said: Humm... i may be wrong, but seems it is not automatic anymore. You have to set it in "beserver.cfg" now. My bad, you are corrrect 1 Share this post Link to post Share on other sites
Hoeghen Gaming 0 Posted March 12, 2017 Hallo every time i'm trying to launch my server "on a dedicated" im getting this error "0xc000007b" any help would be appreciated. Share this post Link to post Share on other sites
terox 316 Posted March 12, 2017 10 hours ago, Hoeghen Gaming said: Hallo every time i'm trying to launch my server "on a dedicated" im getting this error "0xc000007b" any help would be appreciated. That's a memory address, could be anything, you have followed the debugging tutorial also stickied in this forum right ? I may be jumping the gun here, but am assuming this is a modded rpg server running a database ? Share this post Link to post Share on other sites