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Gunny197

New York Roleplay (Syndicate Game Network)

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Hi there, on behalf of the Syndicate Gaming Network the gentlemen that created the hit community (ARP in GTA SA). I am here on a pretty simple mission. With in this post I will simply note that Syndicate Gaming Network is currently looking for Developers for a soon to be Roleplay Modification. Titled " NYRP " (New York Roleplay). Due to the size of this project a few of us have started on we are looking for help. Generally people with Oxygen experience. Currently we are looking for Player Modellers, Vehicle Modellers, Building Modellers and another Scripter to join the team. As you have noticed the Title is New York Roleplay.

Because of this we are starting off from scratch. Map, vehicles and players in all. The Factions we will be working with are FDNY, NYPD, DHS, Coast Guard and of course Civilians.

A basic example of the types of apparatus

arma2oa2012-09-0922-39-23-42.jpg

(Only an apparatus and features test. Wouldn't want to freak anyone out!)

ingsme.png

With the main island already in the editor and roads being layed as we speak. As we grow so does our environment. With our Vehicles and Buildings coming out of production. More help would be fantastic to speed up the process. So I here by send my Invitation to anyone wishing to help in the subjects listed above.

Please Visit our Main Website (Which is a work in progress) at http://www.syndicategaming.us/#! to understand as to were we would like to go with our project and PM me on the Forums here if you are interested.

Edited by Gunny197

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Interesting concept. If I may, that map looks just like Liberty City from GTA IV.

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sounds like Nice concept,

Maybe consider to use Takeon Helicopter Engine , many Highrise buildings would suit this kind of game and also in my opinion runs alot smoother because overheads seem lower and with such a roleplay not requiring all Arma2 assets it would also benefit , not to mention you can perhaps utilise java before A3 ?

good luck if you decide TOH i would like to help out where i can .

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Interesting concept. If I may, that map looks just like Liberty City from GTA IV.

It is based on GTA IV Liberty City. Our idea with this is that New York City itself would be way to big for players as a map in this game for them to travel to get what they need back and forth. We looked at the Liberty City map and thought it was a very efficient way to have all of the city's wonderful places and environments in a respectable travel area. As player population and interest increase we will also add the other islands. This map however was NOT converted from GTA IV and was actually had made using images from that games maps with some customizations and tweaks for usability purposes for Arma. If your interested in seeing the concept map I can provide you with one on this topic.

sounds like Nice concept,

Maybe consider to use Takeon Helicopter Engine , many Highrise buildings would suit this kind of game and also in my opinion runs alot smoother because overheads seem lower and with such a roleplay not requiring all Arma2 assets it would also benefit , not to mention you can perhaps utilise java before A3 ?

good luck if you decide TOH i would like to help out where i can .

There wouldn't be a problem with using that game. We believe BIS has some other great games to use with good potential for this type of concept. However, we are utilizing the ACE 2 packages and ACRE package and using them in a way never done before in a roleplay server. ACRE will be used for emergency services while it is not a deff requirement for civilian players. ACE 2 will be utilized for its wonderful features of injury realism, treatment realism, rappelling, and etc.

I love you. I'm a New Yorker ;)

I can help with some models for buildings possibly, I'll look and see what I have.

We have over 50gb of building models. Everything from small one room houses to huge mansions and skyscrapers. But we do appreciate it if you had some nice NYC skyline buildings with interiors. Matter of fact weve already been working on the FDNY firehouses and some Times Square buildings which are already done.

Fire engine flash backs...................

I dont really understand what that comment was meant as, but I can assure you that the models we use will be our own and not anyone elses. We have some of the largest and most wide known GTA modelers in our team and are assisting with models for this project. We are a GTA community that has been around since 2009 and I can insure you that we deff are experienced and alot of the models you see on Arma roleplay servers come from us. We figured since our mods/models are being used in this game anyways we might as well start a server on the Arma platform.

Thank You,

Rick

CEO

Syndicate Gaming Network

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Sounds great I just hope it could be finished because it sounds like a big project :)

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Sounds great I just hope it could be finished because it sounds like a big project :)

Im sure it does, but we are dedicated to providing a finished and complete project to the players that join our server. Therefore we want to make sure things are done right. We thank you for your encouragement.

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As I would be of no use at all, I will just wish you the best of luck and success with the project..:)

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sounds cool! you got 50GB of building models? :eek: i guess with interior for most of them :) awesome! such a roleplay mod has much potential. good luck! ;)

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Really interesting and exciting project ! Wish you best of luck with it :)

I dont really understand what that comment was meant as, but I can assure you (...)

Prototype will probably answer by himself but I don't think that's what he meant.

He's involved (founded ?)in a pretty popular mod called city life. I guess he has made a few firetrucks and all those great souvenirs of hours and hours of hard work are coming back thanks to your model.

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It looks like some of those buildings are from GTA IV. Just a reminder that some people do not take too kindly to others using content from other games.

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It looks like some of those buildings are from GTA IV. Just a reminder that some people do not take too kindly to others using content from other games.

Well actually if you read Rockstar's Terms of Service and EULA... you'll see that they dont have any clauses in there against model/asset use. They only stipulate that you cannot reverse engineer their game and use it for your own for reasons of profit. Which means you cant rip apart their exe and rip their scripts or executables and clone their code/game to make your own and make money from it... which again, is not what we are doing. Were a professional group who have been involved in multiple projects involving large communities and have never put in anyone at risk and have researched everything weve done before doing it. Matter of fact there has been a total conversion mod for Arma completely ripping out GTA SA and porting it to Arma... it has been viewed by millions and played by thousands without a single word from Rockstar, lawsuit, or etc. So no there is no problem with doing this... especially when most of the work is still being done by hand and we are only using a few key buildings... all other models.. (houses, factories, and etc are actual 3d models) are hand done and ported to Arma by us. We chose to use some of the key buildings from them because how close in looks they are to the real life counterparts and it adds ALOT of realism to the mod idea we have, NOT to profit from their creations. Were not rookie modders/modelers. Weve done the research.. we come from and take part in major GTA communities... weve moded for GTA for years now without a single problem. So hopefully this addresses your questioning our project. If you have any other questions please dont hesitate to PM me.

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From the forum rules you agreed to just days ago:

§19) Posting addon/mod other content without permission

For many years this community has been known as the premium addon/mod creating community, people work tirelessly and in great detail to create fantastic addons/mods/missions/campaigns to release for free so that everyone benefits, including Bohemia Interactive. There are a few simple rules in place to provide the respect to these creative people/groups that they deserve:

The first and most fundamental rule is that you must seek permission to alter someone's work, to mirror it or use it in any way other than for personal use. No permission, no editing, no mirroring, no adding to your mod pack, no editing and sharing around your private squad, none of that is acceptable.

Obviously we cannot unfortunately control what people do outside of these forums, however on these forums you must follow this rule, if a person/team post a thread to share an addon/mod using content from someone else without permission and we receive a complaint then the mod thread will be closed until the issue is resolved and the forum member(s) risks being permanently banned from these forums for taking someone's work without permission.

This isn't just limited to re-using content in addons/mods/missions however, it's not acceptable to edit someone's work without permission and then to post screenshots of it on the forums (even if the edited addon/mod is purely for personal use), it's also not acceptable to edit someone's work, or use someone's work in any way that you don't have permission for and then to create videos which you post on these forums, doing any of the above without the permission of the original creators risks a permanent ban, for individuals, for whole mod teams or squads.

and from Rockstar's EULA as currently available on their website (http://www.rockstargames.com/eula):

...

LICENSE CONDITIONS.

You agree not to:

Commercially exploit the Software;

Distribute, lease, license, sell, rent or otherwise transfer or assign the Software, or any copies of the Software, without the express prior written consent of Licensor or as set forth in this Agreement;

Make a copy of the Software or any part thereof (other than as set forth herein);

Making a copy of this Software available on a network for use or download by multiple users;

Except as otherwise specifically provided by the Software or this Agreement, use or install the Software (or permit others to do same) on a network, for on-line use, or on more than one computer or gaming unit at the same time;

Copy the Software onto a hard drive or other storage device in order to bypass the requirement to run the Software from the included CD-ROM or DVD-ROM (this prohibition does not apply to copies in whole or in part that may be made by the Software itself during installation in order to run more efficiently);

use or copy the Software at a computer gaming center or any other location-based site; provided, that Licensor may offer you a separate site license agreement to make the Software available for commercial use;.

Reverse engineer, decompile, disassemble, prepare derivative works based on or otherwise modify the Software, in whole or in part;

...

Now I've searched the EULA for a couple minutes for the line where it says their assets/models are exempt from this last line. Could you kindly put my nose on that line?

Edited by jagheterjan

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Now I've searched the EULA for a couple minutes for the line where it says their assets/models are exempt from this last line. Could you kindly put my nose on that line?

Again, your no reading the entire thing and your using ONE specific sentence to try to prove your point. We are NOT redistributing their software for profit. We are NOT reverse engineering their products neither are we doing that for profit either. And if you want to get technical there are plenty of communities out there running other games with parts from other games without an issue... why? Because they arent doing it for money, they are doing it for fun and for the enjoyment of the players in modding communities. There are also VERY large Arma communities specificaly using ripped content from other games (not naming names) and they have yet to encounter any issues. We chose Arma because of its awesome simulation core of a game... we want to simulate real life to the best of our ability. Matter of fact like weve stated we are desiging our own game FROM SCRATCH with all scratch models and etc and we thought this would be a nice way to test our concept, get reactions and suggestions from a live player base and work off of that to proivde the best and most fun result possible... not profit from other's work. So please, lets get back on topic where we were looking for experienced people to help out.

---------- Post added at 14:45 ---------- Previous post was at 14:42 ----------

And to add to that these "very large communities" have been both advertised here, and other large arma modding websites AND they actually sell these ripped game content for profit on their sites... were not even doing that... everyone on our server will be able to play for free without having to pay ANYTHING in order to use the content on our server UNLESS they want to contribute to the project volunteering a donation to our project. Again we ask that we please get back to the main point of this topic.

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Well actually if you read Rockstar's Terms of Service and EULA... you'll see that they dont have any clauses in there against model/asset use. They only stipulate that you cannot reverse engineer their game and use it for your own for reasons of profit.
We are NOT reverse engineering their products neither are we doing that for profit either. [...] Matter of fact like weve stated we are desiging our own game FROM SCRATCH with all scratch models and etc and we thought this would be a nice way to test our concept, get reactions and suggestions from a live player base and work off of that to proivde the best and most fun result possible... not profit from other's work.

1. if you want to create everything from ground up, i see no reason why you are using gta 4 content.

2. afaik there is no rockstar released model pack. So the models you are using have been ripped from their game, against said eula. Getting 3d models out of a dx game is still reverse engineer, no matter what you want to believe.

case of point, you are looking to a locked thread on those forums for reasons already stated. I am sure, as you said you guys are professionals, could easily do without the gta4 content either way.

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Thread closed until prove of official permission from Rockstar Games is provided.

The Forum rules are very clear for that matter.

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Considering we have such a massive problem with Arma content being stolen for GTA mods there's no way we can possibly say it's ok for stuff to be ripped the other way, if you want to use any Rockstar content for mods to be posted on any official forum/website it must be accompanied by written permission from Rockstar.

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