Jump to content
Sign in to follow this  
gossamersolid

Project CDF

Recommended Posts

Great Mod, I only use it for the Eastern equipment though.

I was wondering if you would be doing a CDF conscript version, maybe use the militia and add a helmet. Someone tried this before but just textured over the nomral soldiers and they looked bulky with the body armour textured over. I'd also keep the soviet webbing too

Share this post


Link to post
Share on other sites

I have Nixo's CDF conscripts, I'll implement them one day.

Share this post


Link to post
Share on other sites

In config entry for PCDF_PRSZ_Engineer: isEngineer = 1;

I believe thats the wrong attribute, its just supposed to be just "engineer = 1"

so i think the PRSZ engineer wont have repair ability

Same for PCDF_CDF_Engineer_2011 in the config, although since the CDF version inherits from the BIS CDF engineer he still has the repair ability

Share this post


Link to post
Share on other sites
In config entry for PCDF_PRSZ_Engineer: isEngineer = 1;

I believe thats the wrong attribute, its just supposed to be just "engineer = 1"

so i think the PRSZ engineer wont have repair ability

Same for PCDF_CDF_Engineer_2011 in the config, although since the CDF version inherits from the BIS CDF engineer he still has the repair ability

Damn!

I keep missing stupid things like this!

I really need to get together a team of testers that I can pass "completed" versions to before they hit the mass public. Any volunteers?

Share this post


Link to post
Share on other sites

Interestingly I have found PCDF in a six updater marked as "Convert it to updater" under Mods tab, when I did the version of it was 1.04? so that means the mod is there already? (It downloaded it however I had to redownload the 1.05 and a patch :P)

Edited by Sakowski

Share this post


Link to post
Share on other sites

I've tried out the new version and must say: great work!

I've noticed some small issues on the western troops though. I don't know if you have access to all of Vilas' MLODs, so excuse me if I point some things out you can't change.

First the neck section on the PASGAT vest seems somehow messed up. Doesn't seem to be a problem with Vilas' P85 troops.

cdf01l.jpgcdf02.jpg

Second the automatic rifleman and the machine gunner have pouches for STANAG magazines. Maybe you could replace them with the MG pouches from Vilas' US troops?

cdf03.jpg

And the last remark: Although I really like the new officer model, in my opinion the US Army patrol cap would be a better choice than the USMC six point cap.

cdf04.jpg

Keep up the great work! :D

Share this post


Link to post
Share on other sites

I've noticed some small issues on the western troops though. I don't know if you have access to all of Vilas' MLODs, so excuse me if I point some things out you can't change.

First the neck section on the PASGAT vest seems somehow messed up. Doesn't seem to be a problem with Vilas' P85 troops.

Second the automatic rifleman and the machine gunner have pouches for STANAG magazines. Maybe you could replace them with the MG pouches from Vilas' US troops?

And the last remark: Although I really like the new officer model, in my opinion the US Army patrol cap would be a better choice than the USMC six point cap.

Thanks for the reports.

For the neck section, it's because I replaced the helmet and accidentally grabbed like 3 points on the neck. Shouldn't be a hard fix.

The automatic rifleman just shares the regular western troop model, that's why that's like that. I need to make new model variants for MG/AR and stuff like engineers.

I used the six point cap because I had access to an MLOD for it, I don't have access to that US Army patrol cap.

Share this post


Link to post
Share on other sites

I thought the Russians needed some new stuff to play with:

ru1.jpg

Mig-29 will be available for Russia, texture isn't quite finished yet.

Share this post


Link to post
Share on other sites

As a suggestion the PRSZ could have Russian advisors perhaps, they could be interesting units and models to create.

Share this post


Link to post
Share on other sites
As a suggestion the PRSZ could have Russian advisors perhaps, they could be interesting units and models to create.

All depends on the MLODs I have at my disposal.

Share this post


Link to post
Share on other sites
As a suggestion the PRSZ could have Russian advisors perhaps, they could be interesting units and models to create.

Good idea on that its like CDF having American and PRSZ has Russian advisers :D

For models perhaps http://community.bistudio.com/wiki/File:Arma2_USMC_captive.jpg or http://community.bistudio.com/wikidata/images/3/3d/Arma2_USMC_officer.jpg

Share this post


Link to post
Share on other sites

Also going to arm the russians with some new guns (AK-74M, RPK-74M, etc)

Share this post


Link to post
Share on other sites

Hi Gossamer!

Loving the new russian stuff! question: will the T80s raise their barell after fireing too? (Like the T62) and re the AK74M thing, are you retexturing the stock weapons or do you have access to real models?

@Asierb: when will we see the Kinzhal in action? :D

Share this post


Link to post
Share on other sites
Hi Gossamer!

Loving the new russian stuff! question: will the T80s raise their barell after fireing too? (Like the T62) and re the AK74M thing, are you retexturing the stock weapons or do you have access to real models?

@Asierb: when will we see the Kinzhal in action? :D

Didn't know the T-80 did that barrel reload action, I would have added it in by now if I knew :)

The russian weapons will be new models - Vilas ones to be exact.

What is the Kinzhal?

Share this post


Link to post
Share on other sites

Well, first of all, isn't the Kinzahl South Zagories new special police force, like seen on page 66? :)

about the Weaponmodels: Awesome! If I may ask, which versions can we expect, ironsights and pso?

T80: Damn! can't find a video, but I'm pretty sure it has this feature too. Can anybody confirm this? (at least the addon one from RHS has it too :D)

Share this post


Link to post
Share on other sites
Well, first of all, isn't the Kinzahl South Zagories new special police force, like seen on page 66? :)

Oh, if I get the textures sent to me for 1.07, then they'll be in 1.07.

about the Weaponmodels: Awesome! If I may ask, which versions can we expect, ironsights and pso?

Whatever he has available in his east weapons pack, I believe iron sight, pso, cobra and some GL ones are in there.

T80: Damn! can't find a video, but I'm pretty sure it has this feature too. Can anybody confirm this? (at least the addon one from RHS has it too :D)

I've seen the T-72BA addon by Dractyum have the barrel going up for the reload, but that's about it.

On a side note, I've re-done a lot of stuff on the UAZ-451. The steering wheel now turns (used to just be static) and the Speedometer's needle no longer goes up and down, it's static for now (until I figure out how to make it work). I've also re-done the SMDI and NOHQ textures for it and replaced the textures and RVMat for the windows.

I also have damage/destruct textures working for almost everything so far (I'll post a picture when I'm done).

Besides that, I'm still working on gradually re-texturing everything using the new method I've used for the tanks in 1.05/1.06

Share this post


Link to post
Share on other sites
Also going to arm the russians with some new guns (AK-74M, RPK-74M, etc)

Well I am wondering if it wont be any "problems" with ACE version, because in ACE normal Russians have AK-74M's already

Share this post


Link to post
Share on other sites
Well I am wondering if it wont be any "problems" with ACE version, because in ACE normal Russians have AK-74M's already

I'm going to make a new faction so I don't override any BIS stuff. Same thing is going to happen with the CDF, I'll be moving all the PCDF CDF stuff to their own faction.

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now
Sign in to follow this  

×