Bryce23 10 Posted April 3, 2012 Abosolutely awesome plane. I have a few suggestions that I think would make it even more awesome. :cool: -Higher res exterior texture (when you look at it from 50ft or closer, it looks very pixelated -More realistic cockpit dimensions -More weapons choices by default (SEAD would be nice) -Option to use the droptank if you have one on your plane. It should refuel your plane halfway or something. -Better sounds. I think the sound quality makes or breaks an addon. -A fully functional HUD. Like on the new F14 that came out recently. This is very important. -Adding a 1 seater Fa18E would be cool Thats about all I can think of right now. Thoughts? Thanks again for making the awesome addon. Share this post Link to post Share on other sites
Meatball0311 79 Posted April 3, 2012 (edited) Would be better if the cockpit could be improved. A little bit edged. I learned much from working on the F/A-18 project, so when I start working on it again I will look into sprucing up the cockpit. Abosolutely awesome plane. I have a few suggestions that I think would make it even more awesome. :cool:-Higher res exterior texture (when you look at it from 50ft or closer, it looks very pixelated -More realistic cockpit dimensions -More weapons choices by default (SEAD would be nice) -Option to use the droptank if you have one on your plane. It should refuel your plane halfway or something. -Better sounds. I think the sound quality makes or breaks an addon. -A fully functional HUD. Like on the new F14 that came out recently. This is very important. -Adding a 1 seater Fa18E would be cool Thats about all I can think of right now. Thoughts? Thanks again for making the awesome addon. Yeah those are only a few suggestions...... :) I haven't forgotten about the F/A-18.. I am just occupied doing my MARSOC Marines. I spent months concentrating on the F/A-18 and now it is time to show my original project some love. I will be looking to add/improve to the F/A-18 in the near future. Thanks for commenting and I will look into your suggestions. Thanks. Edited April 3, 2012 by Meatball0311 Share this post Link to post Share on other sites
Clarkey1 10 Posted April 4, 2012 I learned much from working on the F/A-18 project, so when I start working on it again I will look into sprucing up the cockpit. Good to hear. This mod is great, especially the inclusion of the RAAF skins. Cheers mate!:) And with mando missiles... a whole lotta fun. Looking forward to seeing what you can do with them when you get back to it. Share this post Link to post Share on other sites
Meatball0311 79 Posted April 4, 2012 Good to hear. This mod is great, especially the inclusion of the RAAF skins. Cheers mate!:) And with mando missiles... a whole lotta fun.Looking forward to seeing what you can do with them when you get back to it. Thanks a lot mate! I am looking forward to start working on her again.. hopefully soon. Share this post Link to post Share on other sites
islesfan186 83 Posted April 17, 2012 all of a sudden getting this: No Entry 'bin\config.bin/CfgFactionClasses.USNavy' never happened before. Running no mods except CBA, GLT missile box and this. Share this post Link to post Share on other sites
Meatball0311 79 Posted April 17, 2012 Do you have the addon JDG Nimitz? It is not required, but until the next update, if you do not have that addon then you will get the No Entry 'bin\config.bin/CfgFactionClasses.USNavy' error. It is annoying, but does not effect gameplay. Share this post Link to post Share on other sites
islesfan186 83 Posted April 17, 2012 (edited) Ah...yeah I do have it but I had it disabled cuz I was just doing a test with Blake's PINS addon...which btw for some reason does not work with the F/A-18. The CCIP/CCRP does, but it never gives me the option to arm the laser. I'll post on that thread as well...issue might be on the PINS side EDIT: ok tried again. i stand corrected. CCIP and CCRP do not work either. it doesnt allow me to set ripple intervals, and doesnt show me the "pipper" either. any way you can work PINS compatibilty into your next addon if you have spare time? that would be awesome Edited April 17, 2012 by islesfan186 Share this post Link to post Share on other sites
Meatball0311 79 Posted April 26, 2012 check your volume....... J7GXuLK1ZlU Share this post Link to post Share on other sites
vengeance1 50 Posted April 26, 2012 I like it! Sound of authority! Share this post Link to post Share on other sites
Rough Knight 9 Posted April 26, 2012 Nice Meatball, I have a use for this : ) Share this post Link to post Share on other sites
lao fei mao 21 Posted April 26, 2012 Nice jet. Would be better if the polygon cockpit could be improved. Share this post Link to post Share on other sites
J-Guid 10 Posted April 26, 2012 Sound Confirmed! But why plane jumping on fron wheels :D?! Share this post Link to post Share on other sites
[frl]myke 14 Posted April 26, 2012 Sound Confirmed!But why plane jumping on fron wheels :D?! Because he's happy? ;) Share this post Link to post Share on other sites
Meatball0311 79 Posted April 26, 2012 Nice jet. Would be better if the polygon cockpit could be improved. @Lao Fei Mao My friend what do you see that I don't? Uploaded with ImageShack.us Uploaded with ImageShack.us Uploaded with ImageShack.us Uploaded with ImageShack.us Sound Confirmed!But why plane jumping on fron wheels :D?! lt49fZGqs2g I see a little bobbing going on in this video and every other video that I have watched of a F/A-18 taxing. Now, granted there may be just a little more in game, but can't have everything perfect and remember this is a game. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ I will be going over the whole addon and improving on many things. When I started this, I was fairly new to addon making. I have learned much from my projects, so I will go over this and make improvements that I can. These are some of the things I will be working on: * FLARES * NAVY FACTION * GPS\INS SYSTEM (Possible) * CfgMagazines (578Rnd_20mm_M61A1_GLT) issue * ARMORY issue (gets stuck when trying to load F/A-18) * AFTERBURNER * RWR (no missile detection on RWR screen when fired on by AA) * COMPATIBILITY ISSUE WITH JDog's USS NIMITZ (towing, AI Launching and Landing) * WSO seat crashes game in multiplayer Share this post Link to post Share on other sites
SigintArmA 10 Posted April 26, 2012 The 'jumping' I think is more from the ground being rough and how the AI likes to make those mirco adjustments to stay in a line as he taxis. It all looks like it adds up to it bouncing around lol that's my opinion though XD Share this post Link to post Share on other sites
evil_brownie 17 Posted April 26, 2012 Sound Confirmed!But why plane jumping on fron wheels :D?! 'Coz arma's suspension simulation isn't "Rolls-Royce-ish", smoothing it all :p Anyway back to topic, nice to see you're making the E variant, always wondered why was there a lonely one-seater canopy in the editor :rolleyes: Share this post Link to post Share on other sites
SGT M 10 Posted April 27, 2012 Meatball, that second picture you just posted, that's a single-seater. Have you released a single-seater that I have dumbly missed? Share this post Link to post Share on other sites
Meatball0311 79 Posted April 27, 2012 Meatball, that second picture you just posted, that's a single-seater. Have you released a single-seater that I have dumbly missed? Looky :) Share this post Link to post Share on other sites
SGT M 10 Posted April 27, 2012 Looky :) You just blew my mind! Share this post Link to post Share on other sites
stonehouse 2 Posted May 8, 2012 Hi, I'm hoping Meatball or someone who knows more about scripting than me- which would not be hard - can help me. I'm building an AAW based MSO and would like to add the F18 to the CAS script so there is an RAAF CAS unit. The MSO editing pretty says that you can plug anything as long as you know the correct type. From the MAR_F18 doco I can't find that info and when I depbo'd the files my best guess was as shown below - thinking that the name of the pbo was it. However while I don't get any errors reported the unit doesn't seem to spawn which makes me think I've got the type wrong. If someone can tell me if there is a way to work out this sort of thing that would be really helpful too as I figure I'll hit the same problem again sooner or later. As you can it's not the class name or the unit name used but a type. ... waitUntil {LDL_initDone}; RMM_cas_types = [ "A10", "AH64D", "AH1Z", "C130J", "MQ9PredatorB", "MAR_F18" ]; RMM_cas_lines = [ .... Thanks for any help anyone can offer. Cheers, Stonehouse Share this post Link to post Share on other sites
jedra 11 Posted May 8, 2012 Stonehouse - they are the classnames so you need to use the classname of the F18 you want from Meatball's first post. For RAAF one of... no_1sqn_204 no_1sqn_206 no_1sqn_208 no_1sqn_210 no_1sqn_212 Share this post Link to post Share on other sites
EliteF22 1 Posted May 8, 2012 Which countermeasure systems is the Super Bug compatible with? I'm not able to drop any chaffs/flares. I'm not sure if it's because I have a few different countermeasure addons running and there's a conflict. Share this post Link to post Share on other sites
[frl]myke 14 Posted May 8, 2012 Which countermeasure systems is the Super Bug compatible with? I'm not able to drop any chaffs/flares. I'm not sure if it's because I have a few different countermeasure addons running and there's a conflict. Why not disable those mods temporarely to find out? If without those mods the chaff/flares work, enable one at a time and check until you found the (possibly) conflicting mod. Share this post Link to post Share on other sites
Rough Knight 9 Posted May 8, 2012 Which countermeasure systems is the Super Bug compatible with? I'm not able to drop any chaffs/flares. I'm not sure if it's because I have a few different countermeasure addons running and there's a conflict. It's a known problem and Meatball is working on the fix. There is a post by Meatball a page or see this link, so with a bit of luck he will be able to resolve it with the next update. Share this post Link to post Share on other sites
ltleppala 1 Posted May 8, 2012 Next Aircraft you should make is the E-18 or the E-2C Share this post Link to post Share on other sites