purepassion 22 Posted June 3, 2012 I saw these things there in the presentation as well but just thought they were birds... But looking at your picture now and taking the indicator into consideration, it looks more like a Raven UAV which would actually make a lot of sense since these small UAV's deployable on squad level are a confirmed feature. :) Share this post Link to post Share on other sites
Maio 293 Posted June 3, 2012 I saw these things there in the presentation as well but just thought they were birds...But looking at your picture now and taking the indicator into consideration, it looks more like a Raven UAV which would actually make a lot of sense since these small UAV's deployable on squad level are a confirmed feature. :) Oh... and there I was hoping we will get quad rotor UAV's armed with LMG's :cool: Good find both of you. Share this post Link to post Share on other sites
blu3sman 11 Posted June 3, 2012 (edited) it looks more like a Raven UAV No, definitely a canard design. something like this Edited June 3, 2012 by Blu3sman Share this post Link to post Share on other sites
DeclaredEvol 10 Posted June 4, 2012 I've been curious about how much object interaction there will be, concerning sitting down on chairs... to Weapon Resting. At times, players may want to sit down or use objects... maybe pick objects up and move them... As a whole, exactly how much will players be able to do with interaction??? Share this post Link to post Share on other sites
james2464 177 Posted June 4, 2012 I've been curious about how much object interaction there will be, concerning sitting down on chairs... to Weapon Resting. At times, players may want to sit down or use objects... maybe pick objects up and move them...As a whole, exactly how much will players be able to do with interaction??? It's all possible with Java, it's just a matter of time now. Share this post Link to post Share on other sites
pvtdancer 5 Posted June 5, 2012 I am so excited to see the ability to change attachments, general load out and gear! this will add a lot of things I thought were missing from ARMA II I am super excited for this! Share this post Link to post Share on other sites
BinaryCode64 1 Posted June 5, 2012 (edited) Deleted Edited March 10, 2013 by BinaryCode64 Share this post Link to post Share on other sites
PuFu 4600 Posted June 5, 2012 It's all possible with Java, it's just a matter of time now. where is my facepalm icon.... here it is FPDR Share this post Link to post Share on other sites
DeclaredEvol 10 Posted June 5, 2012 I think it would be a nice accessory to open car doors and sit down on chairs and lay down... you know... just basic things we all do... Share this post Link to post Share on other sites
BinaryCode64 1 Posted June 5, 2012 (edited) Deleted Edited March 10, 2013 by BinaryCode64 Share this post Link to post Share on other sites
Dingo8 1 Posted June 5, 2012 You don't like java? xD Doubt it's that. You can already program interactions with objects, like picking up and moving chairs, without the need for java. Share this post Link to post Share on other sites
NeMeSiS 11 Posted June 5, 2012 (edited) AFAIK all game manipulation is done through commands provided by BIS, wether thats commands written in sqf/sqs or the same commands coming from a package provided by BIS. Setpos is still going to be setpos, wether you use java or not. Its not like we can suddenly directly communicate with the engine itself, it doesnt allow for new things that couldnt possibly be done before. I think that java is just going to provide a more familiar syntax for a lot of newcomers, as well as the possibility to make large projects easier. I doubt its going to be very practical for the script snippets most of us use. EDIT: Also, the possibility to use your experience gained by scripting in A3 in the real world, which i really like. Edited June 5, 2012 by NeMeSiS Share this post Link to post Share on other sites
frostwyrm333 1 Posted June 5, 2012 TotalHalibut(or Biscuit or whatever) is going to record Arma 3/DayZ https://twitter.com/Totalbiscuit/status/209812993343631362 https://twitter.com/Totalbiscuit/status/209813556919676928 But (I think) it will take him days to upload it so livestream hunt it is. Share this post Link to post Share on other sites
BinaryCode64 1 Posted June 5, 2012 (edited) Deleted Edited March 10, 2013 by BinaryCode64 Share this post Link to post Share on other sites
instagoat 133 Posted June 5, 2012 I have a theory. Possibly a few of the guns we´ve seen so far were actually meant for the Czech Army DLC and not actually Arma 3, but were put in as placeholders for the actual weapons (such as the 6.5mm assault rifle) last year when the first screenshots were presented. If that is true, it´s possible the list of confirmed weapons/vehicles will have to be revised. Share this post Link to post Share on other sites
Maio 293 Posted June 5, 2012 I have a theory. Possibly a few of the guns we´ve seen so far were actually meant for the Czech Army DLC and not actually Arma 3, but were put in as placeholders for the actual weapons (such as the 6.5mm assault rifle) last year when the first screenshots were presented.If that is true, it´s possible the list of confirmed weapons/vehicles will have to be revised. Are you talking about the Scorpion or the Alca? Both had signs of modularity functions. Share this post Link to post Share on other sites
roberthammer 582 Posted June 5, 2012 (edited) I have a theory. Possibly a few of the guns we´ve seen so far were actually meant for the Czech Army DLC and not actually Arma 3, but were put in as placeholders for the actual weapons (such as the 6.5mm assault rifle) last year when the first screenshots were presented.If that is true, it´s possible the list of confirmed weapons/vehicles will have to be revised. You are wrong Those weapons been created specially for ArmA 3 - they are not placeholders or CZ DLC weapons for A2 also new Scorpion is not used by Czech Army. Edited June 5, 2012 by RobertHammer Share this post Link to post Share on other sites
Corvinus 35 Posted June 5, 2012 also new Scorpion is not used by Czech Army. But it will be included in "Army of the Czech Republic" DLC: "Authentic Weapons - Pick from a range of new weapons, including those developed with Česká Zbrojovka a.s.: CZ 805 BREN, CZ Scorpion EVO III and CZ 75 PHANTOM" Source. Share this post Link to post Share on other sites
roberthammer 582 Posted June 5, 2012 OH, nvm then ,but still think the EVO 3 will be in arma 3 too Share this post Link to post Share on other sites
resistance-rat 10 Posted June 5, 2012 OH, nvm then ,but still think the EVO 3 will be in arma 3 too It will, EVO 3 was revealed already Soldier is holding EVO3 Share this post Link to post Share on other sites
instagoat 133 Posted June 5, 2012 It will, EVO 3 was revealed already Soldier is holding EVO3 Well, we´ll know for sure if they also show a little bit of the arsenal in the coming days at E3. Share this post Link to post Share on other sites
BinaryCode64 1 Posted June 5, 2012 (edited) Deleted Edited March 10, 2013 by BinaryCode64 Share this post Link to post Share on other sites
antoineflemming 14 Posted June 5, 2012 But it will be included in "Army of the Czech Republic" DLC:"Authentic Weapons - Pick from a range of new weapons, including those developed with Česká Zbrojovka a.s.: CZ 805 BREN, CZ Scorpion EVO III and CZ 75 PHANTOM" Source. I bet the decision wasn't to include pre-planned ACR (Army of the Czech Republic) weapons in ArmA3 but to include ArmA3 Czech weapons in the new DLC. Share this post Link to post Share on other sites
onlyrazor 11 Posted June 5, 2012 I bet the decision wasn't to include pre-planned ACR (Army of the Czech Republic) weapons in ArmA3 but to include ArmA3 Czech weapons in the new DLC. Nothing wrong with some provincialism, eh? :p Share this post Link to post Share on other sites
Adamicz 3 Posted June 5, 2012 also new Scorpion is not used by Czech Army. It is, The Castle Guard (which is part of the ACR) has about 600 of them. Share this post Link to post Share on other sites