Aussie_Osiris 10 Posted June 14, 2011 (edited) Isn't that sorta what he says. That depending on the shape it will create different values of lift? Correct me if I'm wrong but that's what I gathered from what he said EDIT: Arrrgh this thread is moving too fast :S Edited June 14, 2011 by Aussie_Osiris Share this post Link to post Share on other sites
dm 9 Posted June 14, 2011 build up speed over time. At a rate of 9.8 m/s/s. That value is correct at the Earth surface. If you want to be really anal about it, it varies depending where you are on the earth, both in realation to your lat/long position, and your height above the surface (i.e. up a mountain vs. at the sea shore) But the variances are so small as to be negligable. :bounce3: Share this post Link to post Share on other sites
Uglyboy 10 Posted June 14, 2011 Stop before Walker notice this or we are all doomed;) Share this post Link to post Share on other sites
4 IN 1 0 Posted June 14, 2011 Some people here needs to retake high school physics class:p Share this post Link to post Share on other sites
max power 21 Posted June 14, 2011 Motion in this case would be as a result of the sum of the forces acting on an object. The force of gravity is always the same, and a drag force applied to a leaf would increase as its velocity increases. Once the leaf is falling at its terminal velocity, the forces are balanced and no more acceleration occurs. Of course they are unstable and they flop all over the place, varying the amount of drag and what not, but essentially this is what is happening. Share this post Link to post Share on other sites
gonza 8 Posted June 14, 2011 what about chopper lift with the new physx engine Take on pics Share this post Link to post Share on other sites
Kristian 47 Posted June 14, 2011 Yeah since ToH has the lifting ability in, It'll be intresting to see: 1. What transport copters NATO will use in ArmA 3. I think its safe to presume it won't be Uh60 :rolleyes: 2. Will we be able to drive vehicles inside a helicopter / VTOL, and just lift it with no additional scripts? 3. Will we be able to walk in cargo DURING flight? (Presuming BIS even bothers to make cargo walkable in helos / planes) 4. Rapelling? Share this post Link to post Share on other sites
Maddmatt 1 Posted June 14, 2011 You guys are wrong. Get over it. Just... LOL :D Gravity, wind resistance, and weight all affect how fast something falls. Who cares how fast something falls in a vacuum, this game is not simulating vacuums unless BIS has decided to include space travel :butbut: I wonder, does PhysX take wind resistance into account? Share this post Link to post Share on other sites
Big Dawg KS 6 Posted June 14, 2011 (edited) weight Erm... weight is just the mass of an object times the acceleration due to gravity. It does not effect how fast things fall. If anything, you could say that weight is effected by how fast things fall. Btw, nobody can argue with NASA: http://www.grc.nasa.gov/WWW/k-12/airplane/falling.html Edited June 14, 2011 by Big Dawg KS Share this post Link to post Share on other sites
-DirTyDeeDs--Ziggy- 0 Posted June 14, 2011 get over it, NASA is wrong. :D Share this post Link to post Share on other sites
froggyluv 2136 Posted June 14, 2011 -Ziggy-;1955750']get over it' date=' NASA is wrong.[/quote'] Wrong?!? They lie! Moon landing...yeah right. Anybody who's seen Capricorn One with OJ Simpson knows the depths and tangliness of their deceit. Lying about falling objects ain't that far from lying about the Man on the Moon. /Sarcasm..? Share this post Link to post Share on other sites
DieterWeber 0 Posted June 15, 2011 That nasa link even confirms my opinion. lol they mad. Share this post Link to post Share on other sites
whisper 0 Posted June 15, 2011 (edited) What, NASA said objects fall at 9.8m/s? :O :O gotta check this link EDIT : actually, good trolling, dieter! Nice try Edited June 15, 2011 by whisper Share this post Link to post Share on other sites
Maddmatt 1 Posted June 15, 2011 Erm... weight is just the mass of an object times the acceleration due to gravity. It does not effect how fast things fall. If anything, you could say that weight is effected by how fast things fall.Btw, nobody can argue with NASA: http://www.grc.nasa.gov/WWW/k-12/airplane/falling.html Ok ok I should have said mass. It's what people usually mean when they say weight anyway :p Share this post Link to post Share on other sites
das attorney 858 Posted June 15, 2011 The internet is the only place where everyone is simultaneously right and wrong. Quantum Internet Theory Share this post Link to post Share on other sites
CameronMcDonald 146 Posted June 16, 2011 Schrodinger's Internet. Share this post Link to post Share on other sites
Perforator 10 Posted June 18, 2011 Interesting video. hHiDZbSIoqo Share this post Link to post Share on other sites
CameronMcDonald 146 Posted June 18, 2011 Looks like those bricks might be affected by some physical forces. Couldn't say what. Share this post Link to post Share on other sites
NeMeSiS 11 Posted June 18, 2011 Also seems to suffer from high air resistance/low mass. Share this post Link to post Share on other sites
Birdy890 0 Posted June 18, 2011 So for as far as Physics go, we have the basics now, but what about more complex things, like Traction? or Friction? or even Suspension I saw the cars in VBS2, honestly, it's a step forwards, but it still looks clunky, we need cars getting stuck in mud, actual weight that doesn't look so much like feathers being thrown into each other... is all that possible? or am I just blowing smoke? :o Share this post Link to post Share on other sites
maturin 12 Posted June 18, 2011 I can't imagine a heavy vehicle flipping up on its nose for no reason like that. Share this post Link to post Share on other sites
max power 21 Posted June 19, 2011 No reason? Like driving into a wall of indestructible boxes at 60 km/h? That no reason? Share this post Link to post Share on other sites
NeMeSiS 11 Posted June 19, 2011 Since they are supposed to be pallets of bricks i was pretty amazed he bounced them away so easily. :p Share this post Link to post Share on other sites
neokika 62 Posted June 19, 2011 Here goes some PhysX demos... VBS 2 & PhysX - Video 1 VBS 2 & PhysX - Video 2 _neo_ Share this post Link to post Share on other sites
roberthammer 582 Posted June 19, 2011 (edited) Oh nice demos - i liked that Smoke , we can only dream to see that in ArmA 3 :-( Edited June 19, 2011 by RobertHammer Share this post Link to post Share on other sites