jaynus 10 Posted May 11, 2011 FYI, trolling our release site and downloading the latest versions on their is at your own risk. Those are test/debug builds for our testers. Unless you see the official version updated & a post here, your updating to most-likely-broken-test-builds :) FYI - TS3 just went official stable with 3.0.0-rc1. We'll be updating shortly, and the TS3 standalone packages will be going away. Share this post Link to post Share on other sites
rscarrab 10 Posted May 11, 2011 Okay thats fair enough. I wouldnt have normally downloaded from anywhere other than the official thread tbh. But once people updated TS by mistake i didnt see any other option. I handle all the mods for our clan, so ill be sure to keep what you said in mind. Anyway, that is really good new Jaynus. Thanks again to yourself and rest of the ACRE team. :) Share this post Link to post Share on other sites
3MERC Wookie 10 Posted May 12, 2011 Been using ACRE for a while now and used to get alot of ts/ ACRE crashes. I heard from somewhere that setting the affinity of ts to only one core (assuming you have a multicore processor) fixes it. I have to say that it has fixed about 90%+ of my ts/ACRE crash issues. Been doing this for months now. Maybe trying affinity fixes will work for those who crash? Share this post Link to post Share on other sites
m1n1d0u 29 Posted May 12, 2011 oh wow wookie on the bis forum ! yeah the affinity fix lot of problem i think you can find a tuto some page before ;) Share this post Link to post Share on other sites
noubernou 77 Posted May 12, 2011 Been using ACRE for a while now and used to get alot of ts/ ACRE crashes. I heard from somewhere that setting the affinity of ts to only one core (assuming you have a multicore processor) fixes it. I have to say that it has fixed about 90%+ of my ts/ACRE crash issues. Been doing this for months now. Maybe trying affinity fixes will work for those who crash? The current crash is a heap corruption issue, not multithreading. You shouldn't have to run the latest ACREs in single thread (core) mode because that crash was due to something in TS3, and since they have moved to the 3.0.0RC releases and rewrote their sound engine (as in not using FMOD :() that has not been an issue. Jay fixed the heap corruption issue this morning (it was a sneaky one!) and so there should be a fix out soon. Share this post Link to post Share on other sites
jaynus 10 Posted May 13, 2011 (edited) ACRE 1.2.10 released. THIS RELEASE IS DIFFERENT THAN PREVIOUS, TS3 WENT STABLE! :yay: :yay: What does this mean? It means you no longer have to run TS3 beta's. 1. You can uninstall the older ACRE via the control panel first. 2. Download and install the new official TS3 from the TS3 site. 3. Install ACRE. 4. Don't forget to run as administrator! DOWNLOAD Package: http://acre.unitedoperations.net/1.2.10.381/ACRE_V1.2.10.381.zip 32-Bit Installer: http://acre.unitedoperations.net/1.2.10.381/ACRE_V1.2.10.381_x86.exe 64-Bit Installer: http://acre.unitedoperations.net/1.2.10.381/ACRE_V1.2.10.381_x64.exe Six Updater This version is avialable via sixUpdater, and will automatically copy dsound.dll and acre_winXX.dll for you!! You can alternatively use the ACRE installers, or SIX updater. Your choice Six Updater Link: http://forums.bistudio.com/showthread.php?t=118605 Six Updater Direct Mod Link: sixupdater://mod=43a33648-962d-11df-8d10-001517bd964c CHANGELOG -- 1.2.10 -- * Added: Lower/Raise headset now avialable via self interact * Added: Owner of a shared pack radio can now stop a person from using their radio via self interact (or running away) * Added: Remote radio usage now works with AI again via interact menu * Added: Current radios are now listed in the self interact menu under "Radio List". Radio dialog's are accessible via this menu * Added: Beginnings of a "dead" interaction menu. This menu does not work right now. * Added: a joinChannel API function * Added: The beginning of server side tvt auto-channel switching * Added: The beginning of enforced channel muting for out of game players * Changed: New distortion engine re-written from scratch. It should not be so ear bleeding now. * Changed: Carriers will, yet again, have direct issues. Sorry guys. * Changed: Distortion engine got a re-vamp, sounds digital now. * Fixed: Devide by zero error when inside vehicle with other players * Fixed: Sometimes you just couldnt talk to people or hear them in flight * Fixed: Script error spam while in vehicles * Fixed: TS3 crashes * Fixed: You would go global when going directly into game as a spectator * Fixed: isSpectator is now respected correctly * Fixed: Spatialization Delay for MPPT pushes is now gone * Fixed: isRadio now checks properly against crappy equipment and returns correctly. * Fixed: Sometimes radios would stop working until you dropped/picked them back up * Fixed: Starting a mission with a radio on ACE back would make the radio not register correctly. Edited May 13, 2011 by jaynus Share this post Link to post Share on other sites
el_muerko 0 Posted May 13, 2011 A quick 'Thank You!' to the ACE team, a quality mod that adds realism and fun in equally huge doses! Share this post Link to post Share on other sites
jaynus 10 Posted May 14, 2011 Now that 1.2.10 is stable, we are finishing up the 1.3 push: Working VRC's (Vehicle Racks and Radios) http://i.imgur.com/xdisy.jpg http://i.imgur.com/PYGcb.jpg http://i.imgur.com/zGsnm.jpg Share this post Link to post Share on other sites
pressytcn 10 Posted May 14, 2011 idi\clients\global\addons\main\script_mod.hpp not found is there a places to download the script_mod.hpp file? Share this post Link to post Share on other sites
Darkguerilla 10 Posted May 15, 2011 What the hell do I do about: Plugin failed to load: Api version is not compatible This shows up in the TS3 plugins box. I used the download provided in first post. And it is the win32 version. Share this post Link to post Share on other sites
Rasa-be 10 Posted May 15, 2011 What the hell do I do about:Plugin failed to load: Api version is not compatible This shows up in the TS3 plugins box. I used the download provided in first post. And it is the win32 version. It's indicative that you're not using the right Teamspeak version. Make sure you have installed an official (non beta) version and have it updated, and make sure you have the plugin installed to the folder of that TS install. Share this post Link to post Share on other sites
Sonsalt 0 Posted May 15, 2011 Check out the latest update for the Six updater, it now holds a great checkup for the ACRE installation :) http://dev-heaven.net/issues/19455#change-95799 Share this post Link to post Share on other sites
Blade89 10 Posted May 15, 2011 (edited) Quick question: I've got the: "ACRE not connected to Teamspeak" error, BUT I can't seem to make it go away. I've tried: - Manually installing the 64 bit version of ACRE - Using the 64 bit installer. - Uninstalling everything (3 times) and reinstalling ACRE and Teamspeak - Running Teamspeak as admin and ARMA as admin - Running ARMA regular without admin - Connecting to the TS3 server after launching ARMA - Connecting to the TS3 server after connecting to a server - Restarting TS3 in game - ACRE plug in is enabled. I've tried a lot but still it refuses to connect. :\ Edited May 15, 2011 by Blade89 Share this post Link to post Share on other sites
sickboy 14 Posted May 15, 2011 Make sure you run arma and TS both as admin, and that you are not running a beta version which is unsupported by Jayarma2lib. Give it a spin through Six Updater otherwise; sixupdater://mod=43a33648-962d-11df-8d10-001517bd964c (link works if you have SU installed and ran it at least once) Share this post Link to post Share on other sites
Blade89 10 Posted May 15, 2011 No go. I'm using the Steam version of Combined Ops. The "run as admin" thing worked before when I was running an older version of ACRE. That fixed it then. Don't know what changed in ACRE or TS3 but that trick doesn't seem to be enough solve it now, ha. If I find a fix I'll let you know. :) Thanks for the quick response. Share this post Link to post Share on other sites
rikjuuh 10 Posted May 15, 2011 let the steam.exe, arma2oa.exe and TS.exe run as admin. had kind of the same problem, that solved it for me. Share this post Link to post Share on other sites
Blade89 10 Posted May 15, 2011 Problem solved: I ran ARMA 2: CO without launching steam and that fixed it. I replaced my _runA2CO.cmd contents with this: set a2path=C:\Program Files (x86)\Steam\steamapps\common\arma 2 set a2oapath="C:\Program Files (x86)\Steam\steamapps\common\arma 2 operation arrowhead" set acemods=@ACE;@ACEX;@ACEX_SM;@CBA;@ACEX_RU;@ACEX_US Navy %a2oapath%\ArmA2OA.exe "-mod=%a2path%;EXPANSION;ca;%acemods%" Mod lines in the proper place and what not of course. Share this post Link to post Share on other sites
ollem 4 Posted May 16, 2011 First of all, a big to the ACRE team for their great work. I really like the mod and added realism. However, since in the end ArmA is a game after all, it would be great if there could be some kind of 'emergency/admin bypass' for the realism of ACRE to communicate to everyone in game. E.g. to call the mission, to tell people in lobby they are allowed to respawn, to give Mission Lead an option to tell something to whole team without need of additional radio's, etc. Or is this actually already possible using e.g. a specific TS3 whisper or TS3 admin config? Share this post Link to post Share on other sites
Rasa-be 10 Posted May 16, 2011 One could simply disable the ACRE plugin. Share this post Link to post Share on other sites
Westsailor 10 Posted May 16, 2011 (edited) What the hell do I do about:Plugin failed to load: Api version is not compatible This shows up in the TS3 plugins box. I used the download provided in first post. And it is the win32 version. This caught me as well because I only updated the 'vanilla' Teamspeak client, not the ACRE Teamspeak client as well. Open your ACRE Teamspeak client, got to help tab and 'check for update' to make sure your ACRE teamspeak client is updated to 3.0.0.-rc2-pre. p.s. AWESOME work guys. Big time THANK YOU for this incredible addon Edited May 16, 2011 by Westsailor Share this post Link to post Share on other sites
jsmuk 13 Posted May 16, 2011 First of all, a big to the ACRE team for their great work. I really like the mod and added realism.However, since in the end ArmA is a game after all, it would be great if there could be some kind of 'emergency/admin bypass' for the realism of ACRE to communicate to everyone in game. E.g. to call the mission, to tell people in lobby they are allowed to respawn, to give Mission Lead an option to tell something to whole team without need of additional radio's, etc. Or is this actually already possible using e.g. a specific TS3 whisper or TS3 admin config? I was about to come and post something identical to this. I was thinking some sort of "force centre" (I think this is the correct terminology) button for channel admins that allows them to talk to every single person. Share this post Link to post Share on other sites
noubernou 77 Posted May 16, 2011 The easiest way to do it at the moment is to go and disable the TS3 ACRE plugin and say what you need to say and then re-enable. Adding an in game feature would be ripe for abuse, at least IMO. Share this post Link to post Share on other sites
galzohar 31 Posted May 16, 2011 Channel admins are (hopefully) people who wouldn't abuse. Share this post Link to post Share on other sites
Darkguerilla 10 Posted May 17, 2011 Figured out my problem. My TS3 had been telling me it needed to update. but everytime I let it, it would fail. So I had to go reinstall the downloader. After reinstalling TS3 and getting all the stuff in the right places, it works. Share this post Link to post Share on other sites
ollem 4 Posted May 17, 2011 The easiest way to do it at the moment is to go and disable the TS3 ACRE plugin and say what you need to say and then re-enable. Adding an in game feature would be ripe for abuse, at least IMO. I do not quite understand how you think this might lead to abuse? ACRE is mostly used on private servers anyway and apparently disabling the TS3 plugin is already an easy way to abuse :rolleyes: There's already an API to e.g. disable the loss model (acre_api_fnc_setLossModelScale). An API to allow ACRE bypass option? With the latest version(s) of ACRE there is now also a serverside component. Would a serverside config option for such feature be an option? (Bypass option right now (which still excludes people in dead channel) could be to give everyone an additional PRC-148 set to a specific 'admin-usage-only' channel). Share this post Link to post Share on other sites