domokun 515 Posted June 20, 2011 Avec plaisir! - Ajouts de villages // more villages - Plus de reliefs // more contours - Plus de textures sol // more ground textures - Correction de quelques bugs // Several bugfixes - Végétation retravaillé // re-worked vegetation - plus d'objets // more objects Share this post Link to post Share on other sites
Gamerz 10 Posted June 20, 2011 thx domokum for the translation ! Share this post Link to post Share on other sites
Uziyahu--IDF 0 Posted June 21, 2011 The most beautiful user-made island, in my opinion. Share this post Link to post Share on other sites
Gamerz 10 Posted June 22, 2011 (edited) OK ! i release an Capraia v2 alpha version, send me your comments on vegetation : - vegetation style ! what do you think ? - and number of trees ! what do you think ? (~130000 obj) and all the rest included : - Bergoff & Mikebart vegetation Dl link Edited June 22, 2011 by Gamerz Share this post Link to post Share on other sites
nikiforos 450 Posted June 22, 2011 I personally think its awesome and I have great respect for your work. Fantastic island one of my favourite actually:) Share this post Link to post Share on other sites
bushlurker 46 Posted June 22, 2011 Sounds promising!.... Looking forward to seeing what you've been doing with the vegetation...! B Share this post Link to post Share on other sites
nikiforos 450 Posted June 22, 2011 Great I download now :) Share this post Link to post Share on other sites
Gamerz 10 Posted June 22, 2011 Sounds promising!....Looking forward to seeing what you've been doing with the vegetation...! B I'm waiting your's ;) Share this post Link to post Share on other sites
EvenLease 11 Posted June 23, 2011 OK ! i release an Capraia v2 alpha version, send me your comments on vegetation :- vegetation style ! what do you think ? - and number of trees ! what do you think ? (~130000 obj) and all the rest included : - Bergoff & Mikebart vegetation Dl link You should replace the link on the front page with that one >.< had to download it twice now. Share this post Link to post Share on other sites
Craig_VG 20 Posted June 23, 2011 Downloading now! Thanks, this is an excellent island, and I hope to see what more you have done. :D Share this post Link to post Share on other sites
EvenLease 11 Posted June 23, 2011 When I loaded up the map in editor I got, "cannot load texture buk_kmen.PAA", it didn't seem to break anything on the map but is that on my side or a map issue? Only seems to happen when running the island. As, I did run it alone. Other then that it looks like an amazing map, do you plan on putting altitude markers? Hard to use the new paladin with out altitude. :P Share this post Link to post Share on other sites
nikiforos 450 Posted June 23, 2011 I have the same issue as well but the map looks nice :) Share this post Link to post Share on other sites
Gamerz 10 Posted June 23, 2011 When I loaded up the map in editor I got,"cannot load texture buk_kmen.PAA", it didn't seem to break anything on the map but is that on my side or a map issue? Only seems to happen when running the island. As, I did run it alone. Other then that it looks like an amazing map, do you plan on putting altitude markers? Hard to use the new paladin with out altitude. :P Yep, i've seen this texture error ! i don't understood this "Hard to use the new paladin with out altitude." ---------- Post added at 12:35 PM ---------- Previous post was at 12:30 PM ---------- Ok for the texture errors => http://forums.bistudio.com/showthread.php?p=1931621 i' will remove the wrong *.p3d Share this post Link to post Share on other sites
EvenLease 11 Posted June 23, 2011 Yep, i've seen this texture error ! i don't understood this "Hard to use the new paladin with out altitude." ---------- Post added at 12:35 PM ---------- Previous post was at 12:30 PM ---------- Ok for the texture errors => http://forums.bistudio.com/showthread.php?p=1931621 i' will remove the wrong *.p3d Thanks! :) Ah I was getting at "M109A6 Paladin v1.0" release. To use it correctly you have to have altitudes of the map, which on a normal BIS map you'll see small 4 digit numbers everywhere when you zoom in. That's altitude. :D Share this post Link to post Share on other sites
Gamerz 10 Posted June 23, 2011 You should replace the link on the front page with that one >.< had to download it twice now. Hum, it's an Alpha V2 not the final V2 ---------- Post added at 12:41 PM ---------- Previous post was at 12:38 PM ---------- Thanks! :)Ah I was getting at "M109A6 Paladin v1.0" release. To use it correctly you have to have altitudes of the map, which on a normal BIS map you'll see small 4 digit numbers everywhere when you zoom in. That's altitude. :D OK, i look for that ! Share this post Link to post Share on other sites
EvenLease 11 Posted June 23, 2011 Is there supposed to be a tree growing out of that X helipad? If that is one.. Also a bush in the road. :) A couple bushes... Some things seem out of place in that base. http://img703.imageshack.us/img703/2615/arma2oa2011062314335851.png <<-- Link, image to big. Share this post Link to post Share on other sites
Gamerz 10 Posted June 24, 2011 Yep, it's was just a test of forest generation with worldtools & without retouch. just a try on the style & the number. Share this post Link to post Share on other sites
EvenLease 11 Posted June 24, 2011 Yep, it's was just a test of forest generation with worldtools & without retouch. just a try on the style & the number. Well it's looking great otherwise! :D Your doing a good job. Share this post Link to post Share on other sites
Gamerz 10 Posted June 24, 2011 Very bad news ! i've reinstalled my os computer and in the process i've lost my work files of capraia :( Share this post Link to post Share on other sites
buliwyf 4 Posted June 24, 2011 Very bad news ! i've reinstalled my os computer and in the process i've lost my work files of capraia :( File Scavanger :o Share this post Link to post Share on other sites
.kju 3245 Posted June 24, 2011 Don't touch the HDD. Use a second HDD to recover it. And one can extract the data from a wrp to re-create pew with mikero's tools. Share this post Link to post Share on other sites
Gamerz 10 Posted June 24, 2011 he he maybe i'm lucky... i've transfered some files on this project to another user of my arma team.... then i've the last *.wrp Thank's pvpscene Share this post Link to post Share on other sites
icebreakr 3159 Posted June 25, 2011 Make sure you have backups. I got several permissions for OFP/A1 island conversions but majority of authors didn't have any backups of source files. Share this post Link to post Share on other sites
.kju 3245 Posted June 25, 2011 Which is no problem thanks to mikero's efforts. Share this post Link to post Share on other sites
1para{god-father} 105 Posted July 3, 2011 does ALICE work on this island as cannot seem to get civis to spawn Thnaks and love this map ! Share this post Link to post Share on other sites