xy20032004 0 Posted December 1, 2010 Private Military Company, "in-game Video Playback", what indeed is that??? "in-game Video Playback"....................................... Is it somewhat like FRAPS which records the game in a huge size file or just like the replay file in need for speed 13 which is very small? PMC buyers please tell us? Thanks. Share this post Link to post Share on other sites
CarlGustaffa 4 Posted December 1, 2010 The feature comes with the patch, not with the DLC. Share this post Link to post Share on other sites
Joe98 92 Posted December 1, 2010 But what is the feature exactly? - Share this post Link to post Share on other sites
CarlGustaffa 4 Posted December 1, 2010 The ability to play video on a layer/overlay element in the game. Play the campaign you get with the patch and it should all be clear. Err, actually, it will be blurry, but... :D Share this post Link to post Share on other sites
Binkowski 26 Posted December 1, 2010 it will be very blurry, and stutter badly. :) Share this post Link to post Share on other sites
ffur2007slx2_5 11 Posted December 1, 2010 (edited) I always take it for granted that "video playback system" can help us make intro more easily than writing scene scripting...... But I find nothing in edit mode of the latest patch. I guess only the buyer can edit through that system while normal players can only watch "vedio" through its lite version but cannot use it. I wanna to know what's the format of those ingame vedios? Edited December 1, 2010 by ffur2007slx2_5 Share this post Link to post Share on other sites
Coffeecat 10 Posted December 1, 2010 (edited) this feature does not make anything easier at all. you got the same feature as PMC buyers. it works like that: you capture your intro.sqs or the video you want with fraps or so, convert it and now your able to play it ingame as ressource. i have to say i thought its a great feature first, but atm i think its not needed at all. Why? It adds work. -You have to capture everything ingame, convert it to ovg format -The quality seems not to be very good -Size of missions gets VERY big[ for example, 3 minutes of ingamevideo=100Mb The videos in the PMC campaign were very blurry and low res, didnt like em at all. I rather see some textures popping up in Intros, but so i still got great graphics in it. example mission is uploaded here in some minutes:http://forums.bistudio.com/showthread.php?t=110800 some screen in screen small video are pretty cool. but capturing whole intros doesnt make any sense for me atm Edited December 1, 2010 by Coffeecat Share this post Link to post Share on other sites
ffur2007slx2_5 11 Posted December 1, 2010 this feature does not make anything easier at all. you got the same feature as PMC buyers. it works like that:you capture your intro.sqs or the video you want with fraps or so, convert it and now your able to play it ingame as ressource. i have to say i thought its a great feature first, but atm i think its not needed at all. Why? It adds work. -You have to capture everything ingame, convert it to ovg format -The quality seems not to be very good -Size of missions gets VERY big[ for example, 3 minutes of ingamevideo=100Mb The videos in the PMC campaign were very blurry and low res, didnt like em at all. I rather see some textures popping up in Intros, but so i still got great graphics in it. example mission is uploaded here in some minutes:http://forums.bistudio.com/showthread.php?t=110800 some screen in screen small video are pretty call. but capturing whole intros doesnt make any sense for me atm Oh yeah! Thanks! Maybe the size of mission on armaholic will be larger than addons or even mods since playvideo_fnc available.:D Share this post Link to post Share on other sites
msy 22 Posted December 1, 2010 What should be better in-game playback or CG? Share this post Link to post Share on other sites
Coffeecat 10 Posted December 1, 2010 what do you mean with CG? Share this post Link to post Share on other sites
ffur2007slx2_5 11 Posted December 1, 2010 what do you mean with CG? Just like the trailer of WOW, diablo etc. ---------- Post added at 12:17 PM ---------- Previous post was at 12:10 PM ---------- What should be better in-game playback or CG? I think it is not worthwhile comparing. BIS can make its pre-mission intro as good as CG if they will to. But I think it is really unnecessary for BI make the intro so detailed because it's not in accordance with in-game performance. Share this post Link to post Share on other sites
Craig_VG 20 Posted December 1, 2010 You wont necessarily have blurriness and stuttering. Personally I had none of these problems what so ever. Don't let people discourage you... Share this post Link to post Share on other sites
sic-disaster 311 Posted December 1, 2010 Well, the option of using a video as an intro could come in handy when you want to portray a large battle even for those players who's pc's couldnt handle these battles without slowing down to a crawl. (like mine :P) Share this post Link to post Share on other sites
dmarkwick 261 Posted December 1, 2010 Well, the option of using a video as an intro could come in handy when you want to portray a large battle even for those players who's pc's couldnt handle these battles without slowing down to a crawl. (like mine :P) You can also use addons that the end user might not have, want or need :) Share this post Link to post Share on other sites
AnimalMother92 10 Posted December 1, 2010 Hell, you could even Rick-Roll them in game. Share this post Link to post Share on other sites
TRexian 0 Posted December 1, 2010 Some more info, and an example mission in this thread: http://forums.bistudio.com/showthread.php?t=110800 :) (Haven't tried the example mission, yet.) Share this post Link to post Share on other sites
[aps]gnat 28 Posted December 1, 2010 The "iPhone" P in P bit was pretty cool ! Share this post Link to post Share on other sites
TechnoTerrorist303 10 Posted December 2, 2010 Hell, you could even Rick-Roll them in game. Now that would be an awesome TK punishment... Share this post Link to post Share on other sites