g0tt 1 Posted October 15, 2012 So anybody else have the problem, that no door has an interaction? When i host the map on a dedi, nothing has got interaction, especialy cars and stuff Share this post Link to post Share on other sites
richard 10 Posted October 15, 2012 Teaser for upcoming release: wGkQOrOzr00 Share this post Link to post Share on other sites
derdoe 10 Posted October 16, 2012 Great work on that teaser :) Cant wait for the new version! Share this post Link to post Share on other sites
blizzardwolf 1 Posted October 26, 2012 yea i cant wait to see it all finished and fixed up. gonna be making missions like crazy Share this post Link to post Share on other sites
-martin- 10 Posted November 4, 2012 (edited) Taviana Island (1.0) Released! Dear friends and fellow community members, Today is a historic day for the ArmA community. A few years ago when playing Operation Flashpoint I had a dream - a vision - of an island perfect for any kind of mission. An island with breath-taking scenery, features that have never been seen before – such as a 2 kilometre suspension bridge, underground train station and large cities offering the most complete urban experience, but also a beautiful and detailed countryside. All this was to be crammed on to a single island, big enough for epic air battles, with enough space for epic sea missions, but detailed enough for spectacular urban combat. But best of all, this was all to be in my own back yard – Eastern Europe.I called this dream Taviana. Now after almost 2 years, approximately 10 000 hours of work and many setbacks, it is my greatest pleasure to inform you that Taviana Island is now officially complete! These two years have been an amazing, unforgettable learning experience for me, as well as an accomplishment of my great dream. I had great fun creating this add-on and now I hope that you also have an unforgettable experience and many countless hours of fun! - Martin For a complete book of information regarding Taviana Island, please refer to the Taviana Island User Guide PDF file contained within the addon archive. For more information, click the button bellow: Language Location and population Taviana (Officialy: Tavianska Sovjetskaja SocialistiÄiskaja Respublika - TSSR– The Soviet Socialist Republic of Taviana) is an island country situated in the Baltic Sea approximately 120km off the coast of Lithuania or Kaliningrad. It has a population of approximately 1 500 000 inhabitants of who 90% are ethnic Slavs called “Rustakiâ€, Russians or Poles and 10% ethnic Lithuanians. The capital and second largest city of the republic is Sabina which is located on the Southern coast of lake Umag, has a population of approximately 150 000 and has the republics main international airport. Flag http://shareimage.org/images/9gx78qk9k0ntuymheony.jpg The official spoken language on Taviana is Tavianian (Tavijanski Jazik) which is an Eastern Slavic language written in a variation of the Belarusian Cyrillic alphabet. Lithuanian, Russian and Polish are also officially recognised languages of the republic. Religion The largest religious group consisting of 70% of Tavianas population are Orthodox Christians, the second major religious group in the republic are Catholics consisting of approximately 15% population where as 15% of the population have no religion. Independence and the revolution Following the 1917 uprising against the Tsarist autocracy Taviana gained independence from the Russian empire and established a Socialist government lead by the SPT (SocialistiÄiskaja Partija Taviany – The Socialist party of Taviana) to the present day. A 50 meter statue of Lenin was also built in the capital cities main square called (Sredmestje Vladimira IliÄa Lenina - The Square of Vladimir Illich Lenin) to commemorate the 1917 revolution. Economy Approximately 50% Tavianas economy consists of the extraction of natural resources such as oil and gas which are drilled mainly on the islands North coasts. Fishing and farming form another 35% of the republics economy while heavy industry such as metal works, chemical plants and shipyards from the remaining 15% of the economy. Wars 874 – The first recorded conflict on Taviana took place on the site where today’s port Molotovsk stands in the year 874 between Slavic migrants from the East and native Nordic inhabitants which were eventually forced out of the island. 1240 – 1241 – In the year 1240 Norwegian forces invaded Taviana in an attempt to conquer the island but were forced out one year later in the final battle that took place on the fields of Stari Bor. 1015 – In the year 1015 the Roman empire launched a series of failed attempts to conquer the island. 1600-1611 – In the years between 1600 – 1611 Taviana was invaded by Swedish forces during the Polish-Swedish war but where forced off the island by Polish forces in the battle on the fields on Novi Bor. 1625-1629 – In the years between 1625 – 1629 Taviana took part in the Polish-Swedish war fighting on the Polish side. 1914–1918 (World war 1)- Taviana remained mostly untouched by World War 1 although some conflicts were fought in Prussia and Kaliningrad in attempts to seize the provinces from German control. The years between 1914 – 1918 also saw the Bolshevik revolution of 1917 which gave Taviana independence from Tsarist rule and in which the Socialist Republic of Taviana was born. 1939–1945 (World War 2) – World War 2 was a very dark chapter in Taviana’s History. The island was invaded by the Third Reich which forced the Socialist government and the Taviana armed forces in to exile in the Soviet Union where the Taviana armed forces merged with the Red Army and fought against the Third Reich. While fighting continued the Jewish population of Taviana was deported to death camps in Poland while the native population of Taviana was forced in to labour, manufacturing weapons. In the last phases of World War 2 Taviana was liberated by Red army troops and surviving troops of the Taviana armed forces who reinstalled the socialist government. 1945 onwards – From 1945 onwards Taviana saw a large number of Lithuanian, Russian and Polish migrants feeling from the destroyed European mainland who took on the task of re-building the republic. Today Taviana is still one of the Soviet Union’s key allies and serves as an important strategic location for the Soviet Union as well as a important submarine repair base. Videos: Official promotional videos: v_8GAe_zc9E ticC_5JDd9k GiGAOeFxlMQ Download links: Download the installer and follow the onscreen instructions to install this addon: Taviana Island (1.0) Installer: http://narod.ru/disk/63340015001.7d2d9859f8b669431591d40d9a38e6b4/Taviana%20Island%20(v1.0)%20for%20ArmA%20II.rar.html (~730MB) Official screenshots: For all you Day-Z Players: http://www.tunngle.net/community/topic/107701-dayz-taviana-new-dayz-map/ Read me: --------------------------------------------------------------------------------------------------------- Taviana Island for ArmA II (v1.0) by Marin Bauer --------------------------------------------------------------------------------------------------------- Taviana (Officialy: Tavianska Sovjetskaja SocialistiÄiskaja Respublika - TSSR– The Soviet Socialist Republic of Taviana) is an island country situated in the Baltic Sea approximately 120km off the coast of Lithuania or Kaliningrad. It has a population of approximately 1 500 000 inhabitants of who 90% are ethnic Slavs called “Rustakiâ€, Russians or Poles and 10% ethnic Lithuanians. The capital and second largest city of the republic is Sabina which is located on the Southern coast of lake Umag, has a population of approximately 150 000 and has the republics main international airport. --------------------------------------------------------------------------------------------------------- Dedication: --------------------------------------------------------------------------------------------------------- - James "Planck" McNicoll (1952 - 2010) - The ArmA 2 community - Bohemia Interactive Studios - Everyone who helped me and supported me --------------------------------------------------------------------------------------------------------- Requirements: --------------------------------------------------------------------------------------------------------- This addon requires ArmA 2 or ArmA 2 Combined Arms, there is no difference in terms of functionality. THIS ADDON IS NOT COMPATIBLE WITH STANDALONE ARMA 2: OPERATION ARROWHEAD, or other standalone expansions. --------------------------------------------------------------------------------------------------------- Installation: --------------------------------------------------------------------------------------------------------- To install this addon follow the instructions bellow: 1) Launch the Taviana Island Installer.exe installer and follow the onscreen instructions. ********************************************************************************************************** NOTE: If you do not wish to use the installer, right click on Taviana Island Installer.exe and select ‘Open with WinRar’, in which case the file will be opened as a standard .rar archive. ********************************************************************************************************** The default ArmA 2 installation path is: C:\Program Files\Bohemia Interactive\ArmA 2\AddOns --------------------------------------------------------------------------------------------------------- BI Sign files --------------------------------------------------------------------------------------------------------- BI Signature files are located in @Tavi\BI Signatures ---------------------------------------------------------------------------------------------------------- Reporting bugs! ---------------------------------------------------------------------------------------------------------- Have you found a bug or are you having trouble with this island? Please leave a reply in the official Taviana thread on the BIS forums or PM me: http://forums.bistudio.com/showthread.php?t=105530 --------------------------------------------------------------------------------------------------------- Authors & Credits --------------------------------------------------------------------------------------------------------- All credit for this addon belongs to its original author (Martin Bauer) and those listed below: - Martin (Height map, sat + layer mask, all object placement, modelling, texturing, object animation) - Bushlurker (Countless help and support =) ) - Richard (Help in modelling of various models) - Hevoc100 (Coming up with the name - Taviana) - Broseph (Various textures for models) - Zenger (Tavianas release screenarts, support and regular updating of arma.at.ua with Taviana news) - BIS (Creating the wonderful engine and amazing game) - Fargustino (Improving the satellite mask, ideas and race track model) - DKM MOD (Windmills) - Ensk Island team (Lenin Statue, wooden church and more...) - Electronic engineers (for making all this technology possible) - Pathetic_Berserker (Stadium) - USEC, Mattaust & Rocket (Offshore rigs) - Kamp (Config help, BETA testig) - Robster (Numerous support, terrain help, satelite and layer ask help, bug fixing, advice and guidance) - KamikadzeVM (Various building models) And a special thanks to: http://www.arma.at.ua (for regularly posting news about Taviana and giving Taviana a place on theirhome page) Thanks to all the other countless fan sites for mirroring and posting news about Taviana! Thanks to all the people who reported bugs and leave comments for me! A big thanks to everyone who has been following Taviana on the BIS forums and other websites, everyone who left replies, their thoughts and encouraged me to get to where I am now, without you, Taviana wouldn't be possible! =) ---------------------------------------------------------------------------------------------------------- Permissions & Liscence ---------------------------------------------------------------------------------------------------------- Taviana Island by Martin Bauer is licensed under a Creative Commons Attribution-NonCommercial-NoDerivs 3.0 Unported License.* -> Link to liscence: http://creativecommons.org/licenses/by-nc-nd/3.0/deed.en_GB *This licence applies to the current version of the island (1.0), any future releases and any previous releases (BETA 1, BETA 2, BETA 3, RC1 - RC6). §1) You are free: To copy, distribute, display, and perform the work Under the following conditions: §2) Attribution: You must give the original author credit. §3) Non-Commercial: You may not use this work for commercial purposes, or to generate any kind of financial income, i.e. using this addon on a server that requires the user to pay for access/maintenance. Exchanging this addon for any sort of financial income i.e. placing this addon on a site which requires the user to pay for downloading this addon and so on... §4) No Derivative Works: You may not alter, transform, or build upon this work - it must always be distributed in its original form. ***************************** Usage in BIS and other games: ***************************** §5) Using this map or any of its components (on other maps/games) or modifying any model contained in this addon is not allowed. §6) When using this addon as part of a mod, please make sure that this readme file accompanies this addon. ********************************** Logo, Flag & Coat of arms images: ********************************** §7) The Taviana Island logo, flag and coat of arms where created and are property of Martin Bauer and Rytis Tekorius. §8) It is prohibited to use the logo, flag or coat of arms for any commercial purposes, or to generate financial income of any kind, be it direct/indirect without the written permission from both Martin Bauer and Rytis Tekorius. §9) It is prohibited to use the logo, flag or coat of arms on any material object such as a t-shirt, cup etc… and re-distribute it in MASS, even if this is free of charge without the written permission from both Martin Bauer and Rytis Tekorius. However it is NOT prohibited for personal use i.e. printing the logo on your OWN t-shirt. NOTE: Users breaching the agreement that this addon may not be used for commercial purposes or generating financial income e.g. on paid servers, will be legally perused. --------------------------------------------------------------------------------------------------------- Disclaimer --------------------------------------------------------------------------------------------------------- Taviana Island is a free, unofficial add-on to the Armed Assault 2 series. It has been provided to you free of charge and must always be re-distributed free of charge. The modification or usage of any material contained within this add-on is not allowed for personal or commercial usage without written permission from the author. This add-on has been downloaded by you at your own risk, therefore I, Riptrough Studios, Bohemia Interactive or any other party cannot be held responsible for any damage done to your computer by this add-on. "Riptrough Studios" and the Riptrough Studios logo are the property of Martin Bauer and Rytis Tekorius. 100% compatibility with another add-ons cannot be guaranteed. --------------------------------------------------------------------------------------------------------- Change log since BETA 3 --------------------------------------------------------------------------------------------------------- - All terrain and object placement finished - ALICE (Ambient Civilian Module) Added - AI paths added to custom buildings - Clocks, windmills, ferris wheel animated - Known geometry issues fixed - Known misplaced objects aligned/removed - Character falling through objects fixed - Doors, ladders, petrol stations now function - Missing texture issues resolved - Airport glideslopes adjusted - Various performance tweaks - Issues with more than 4 colours in layer mask resolved - Misplaced clutter/tree issues resolved - Characters floating in the air in specific locations resolved - International hotel heights resolved - Various minor known issues resolved - Various issues on satellite mask corrected - Into cut scene improved --------------------------------------------------------------------------------------------------------- Contact the author --------------------------------------------------------------------------------------------------------- You can contact me on: E-mail: Bauerek@hotmail.co.uk ICQ: 595-556-446 Skype: Kalasnikov471 BIS Forums: http://forums.bistudio.com/member.php?u=51263 www: http://www.ofpbase.co.nr Facebook: Riptrough Studios (http://www.facebook.com/pages/Ripthrough-Studios/243410935669828) --------------------------------------------------------------------------------------------------------- 4th of Novemeber 2012 Have you found a bug? Have you found a bug or are you having trouble with this island? Please leave a reply in the official Taviana thread on the BIS forums or PM me: http://forums.bistudio.com/showthread.php?t=105530 FACEBOOK Why not follow us on Facebook? Last edited on the 4th of November 2012 Edited November 4, 2012 by -Martin- Share this post Link to post Share on other sites
Robster 11 Posted November 5, 2012 Congratulations Martin! :D Share this post Link to post Share on other sites
scarecrow398 43 Posted November 5, 2012 Excellent.... now just to figure out how to download :D Share this post Link to post Share on other sites
-martin- 10 Posted November 5, 2012 Congratulations Martin! :D Thanks Robster! :D Excellent.... now just to figure out how to download :D See my excellent, hand made tutorial below: Basically, copy the numbers, click the green button "Скачать", then wait and if nothing happens, click the link and the download will start. Thanks to those who will mirror this in advance, really appreciated! Anyway, why am I still here, its nearly 3am o.O Share this post Link to post Share on other sites
dcal 16 Posted November 5, 2012 Congratulations Martin. This truly is a work of art that we have been following as you have made it. Thanks for all the hard work you put into it. Share this post Link to post Share on other sites
froggyluv 2136 Posted November 5, 2012 Congrats man! Had to fly a Littlebird thru the span bridge and made it :) Share this post Link to post Share on other sites
KamikadzeVM 1 Posted November 5, 2012 Marti, HOORAH! Like this isl-d, and ure works! Thanks! Share this post Link to post Share on other sites
scarecrow398 43 Posted November 5, 2012 haha thanks, had a quick poke around and noticed two things, one being quite trivial First being that it would give a lot more options to have rooftop entrances for some of the buildings (like the school or dept. store). seccond... something i noticed about the school is off about a soviet nation in 1985... can't quite put my finger on it... :D Also 110 and 111 :P Share this post Link to post Share on other sites
KamikadzeVM 1 Posted November 5, 2012 haha thanks, had a quick poke around and noticed two things, one being quite trivialFirst being that it would give a lot more options to have rooftop entrances for some of the buildings (like the school or dept. store). seccond... something i noticed about the school is off about a soviet nation in 1985... can't quite put my finger on it... http://i.imgur.com/OtSWp.jpg :D Also 110 and 111 :P :D :D :D :D This table in school? Nice. Share this post Link to post Share on other sites
smookie 11 Posted November 5, 2012 Great stuff Martin! Glad you have made it as scheduled:) Share this post Link to post Share on other sites
lao fei mao 21 Posted November 5, 2012 (edited) I just tried the island, amazing details, thanks for sharing it with us, and I'd like to vote it the best non-BIS island ever. But I also encountered some stutter problem while I running in the city "Sabina", at the same time, the ArmA2OA.rpt file keep writing lots of "Error: Vertex shader ID out of limits", if this could be fixed, that would be better. Edited November 5, 2012 by Lao Fei Mao report bugs Share this post Link to post Share on other sites
derdoe 10 Posted November 5, 2012 Raising a glass of -Martin-i :o on the release! Congrats for the finalising it!! :) Share this post Link to post Share on other sites
sickboy 13 Posted November 5, 2012 Congrats on the release! Updated on SIX Updater Network http://play.withsix.com/mods/312-taviana BTW the included BIsigns all are v1 signatures instead of v2 (http://sickboy-six.blogspot.nl/2011/11/v2-signatures-bisign-and-bikey-what-is.html) Also the usec_rig doesnt have a BISign at all. Also all BIkeys are missing. As service to our users and mod authors, we always make sure we have working v2 signatures, as such the addons on our network are signed with six_taviana and six_taviana_objects bikeys respectively. Share this post Link to post Share on other sites
markb50k 1 Posted November 5, 2012 will port my mission to Taviana immediately. Congrats on the release. Share this post Link to post Share on other sites
Vixente 10 Posted November 5, 2012 Great job! Excellent.... now just to figure out how to download :D Apart from Play withSIX, JDownloader is your friend too. :) Share this post Link to post Share on other sites
nettrucker 142 Posted November 5, 2012 Congratulations mate. This is really epic. Outstanding job if I might say so. Thanks for all your hard work and dedication.:D Share this post Link to post Share on other sites
brad684 10 Posted November 5, 2012 looks amazing downloading now. Great Job and thanks to all that helped! is there any links to missions for this map? Share this post Link to post Share on other sites
scanwj 1 Posted November 5, 2012 Congrats on the release of Taviana! Such an awesome map to run around on. A few little bugs I've noticed. In the castle town of Lyubol' (grid ref. 104086), there's some floating rubble within the grounds of the castle. Additionally, within the Cathedral of Christ the Saviour on Lake Slepac, a tree is clipping through the eastern wall along with grass replacing the tiling in that section. The Church of Saint Ivan (grid ref. 156121) looks like it's abnormally large. Essentially, you walk in and feel like a hobbit. Grass textures have also replaced the tiling in that church and there's significant clipping when you walk in too. At grid ref. 168114 within the castle, you're unable to climb the western set of stairs along the wall, and instead clip through them. Finally, within the square behind the train station at 151156, there's zero grass foliage on the ground. One last thing that seemed a little quirky. One of the ships moored at grid ref 150070 has a kangaroo painted on the side indicating it's a Royal Australian Navy vessel. It seemed a tad out of place for the setting. Again, fantastic work on the map :D Share this post Link to post Share on other sites
jumpnjack 10 Posted November 5, 2012 My hat off to the creator(s) of this wonderful map. Amazing accomplishment! bte love all the vidoes! They really give you that early Soviet Union days vibe. Great job! Share this post Link to post Share on other sites
domokun 515 Posted November 5, 2012 Fookin ncredible mate. Can't wait to run, ride, drive & fly around. Fingers crossed for some decent missions! Share this post Link to post Share on other sites
teilx 4 Posted November 5, 2012 (edited) fANATASTIC !!! Love the map suggestion/bugs> leave out some safety barrier's in long sections and towns for the brainless AI^^ -let out or replace the concrete slab way's on some Houses ........is like jumping if you go over - also encountered some stutter problem while I running in the city "Sabina", same here Edited November 5, 2012 by TeilX Share this post Link to post Share on other sites