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What are the most important sounds for you while using JSRS?  

176 members have voted

  1. 1. What are the most important sounds for you while using JSRS?

    • The weapon sounds!
    • The vehicle sounds!
    • Environmental sounds!
    • Explosions, Soniccracks, Bullethits, the sound of danger!
    • The script features like the "distance sounds"!
    • Everything combined! The whole Mod itself is important.


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Well, I thought about that too^^ I think you right. We'll see ;)

Thanks so far.

Jarhead

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Today is the release day, according to jsrs's facebook Page!

---------- Post added at 12:41 PM ---------- Previous post was at 12:39 PM ----------

Or you can use csm2:baf sound mod for the british Dlc

CSM2 sounds are broken from 1.55 patch

Hopefully I can wait, time here is GMT +8

Edited by avengerzx

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CSM2 sounds are broken from 1.55 patch

Broken?Really?how?

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Well Mate. If I could reach someone on KellysHereos, Yes. Otherwise, I don't know^^ Well, its my fault anyway, don't blame these Guys! I just was bringing my mod there and I don't told them , so they couldn't prepare everything. And I was always telling you what Im doing, when I will do it and so on. So next time, I just upload the Mod and making an surprise with the release.

I guess we will get this to work today. No worries.

But do not expect too much. I just wanted to publish the last version.

And then I can fully concentrate on minor issues. Smaller packs or other DLC's. If I can focus on smaller things, I can fix them better. Better than if I have to edit a whole mod at a time. If you know what I mean?

So please. Does not expect any quantum leaps. There are many small changes. But in itself, nothing has changed. It sounds still on the way you normally do.

But it is the last version, which you'll have to download completely. Then come only small patches and updates, which fix the remaining bugs.

Hope you can see my point.

Thanks so far.

Jarhead

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Thanks for the info Jarhead, so far the 416 sound is working wonderfully. :)

Don't suppose we could get the 417 sound as well from your video?

bPCOModgFGE

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When you listen to the Video and the ingame Sound, you would hear, that I put both sounds into the game. Just because there is no 417 in ACE... or did I get this wrong?

Jarhead

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oura ! i donwload it and test asap ;)

edit : what is olderbutloved dlc pack ? is it the pack with baf and pmc sound ?

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edit : what is olderbutloved dlc pack ? is it the pack with baf and pmc sound ?

Has some sounds of the older versions that some people prefer.

Can't wait for the download to finish.

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Congratulations, and thanks, can't wait to mess around with these. :)

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So, than I going to update the ACE Mod Soundpack again and tell if everything works. Thanks Guys ... I wish you much fun with that ;)

Jarhead

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@GossamerS, lol at that pic.

Thanks for this LordJarhead, it is much appreciated.

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yeahh downloading....

Quick question - are the server-key the same as in the beta or shall i put new key on server ?

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no, no new Keys. its the same as in the last beta. The jsrsfa.bikey ;)

Thank you guys ;) Working on the first fixes for ACE.

Jarhead

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Thanks a lot for this amazing mod LordJarhead. I can't tell you how much I love the sounds you made for this great game.

And please, don't forget to enjoy this game yourself :cheers:

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Well Mate. If I could reach someone on KellysHereos, Yes. Otherwise, I don't know^^ Well, its my fault anyway, don't blame these Guys! I just was bringing my mod there and I don't told them , so they couldn't prepare everything. And I was always telling you what Im doing, when I will do it and so on. So next time, I just upload the Mod and making an surprise with the release.

I guess we will get this to work today. No worries.

But do not expect too much. I just wanted to publish the last version.

And then I can fully concentrate on minor issues. Smaller packs or other DLC's. If I can focus on smaller things, I can fix them better. Better than if I have to edit a whole mod at a time. If you know what I mean?

So please. Does not expect any quantum leaps. There are many small changes. But in itself, nothing has changed. It sounds still on the way you normally do.

But it is the last version, which you'll have to download completely. Then come only small patches and updates, which fix the remaining bugs.

Hope you can see my point.

Thanks so far.

Jarhead

Makes complete sense, incremental bug updates, I guess you can work it so YOMA and other addon syncs can have its own for this addon so you can update a little like ACE does.

Thanks for the update, wont expect many differences but more bug fixes the better. Can I ask to clarify do we ditch the Styker still, I assume thats a yes with this version right?

BTW maybe get the thread title changed to "V1.0 Released" or something?

Edited by mrcash2009

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I was so stupid to put the broken STRYKER files into the game again. So please, delete the STRYKER files again and everything should be fine. Sry,... oh, I can make an patch maybe for this...

Jarhead

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Looking forward to a list of all the changes in the new version, now that I have it :)

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