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Found 2 results

  1. DarkDruid

    UAVs: Feedback and wishes

    Hello everyone! As you probably know, there is a new UAV (Unmanned Autonomous Vehicle) system in Arma 3. This system should be more stable and robust than the old version presented in Arma 2. We believe that this change was a big step forward from Arma 2, but we also know that there are still some sharp edges in this feature. I would like to ask you for constructive feedback on current UAV system in Arma 3. Please try to explain why do you think that specific part of this system should be changed. We would appreciate even your ideal solution for any issue. You can talk about issues, solutions and your wishes as well. But as usual, try to be polite and don't go off-topic. Our main interest is the UAV system itself and its features. Of course, we would like to have more great UAV models in the game too, but that is not the point of this thread. I can't promise anything specific in the matter of UAVs right now. But I am going to read all your posts here and I hope we will be able to fix at least some weak spots in the UAV system. Thank you for your feedback!
  2. Three words that I thought I would never/post/say as I like charlie. They're great guys. But why do they mock me so? I've tried pointing with my sights, using the map. I tried moving and adjusting, and keeping the map up/sights up until the thingies hit. Is it me? Has anyone else managed to kick charlie into action and get them to sort themselves out? If so how? Is it not meant to work? Is it your first time on a thingy, so because you dont know what the feck you are doing, it "simulates" it? So many questions. Please. For the love of charlie...help me. :cool: ps. thinking this is vague enough to not need spoilers...and besides the above, top work. :D
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