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Showing results for tags 'bwmod'.
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This mod adds the sounds on all vanilla rockets and RHS rockets. Requirements: RHS: Armed Forces Of The Russian Federation, RHS: United States Armed Forces. Download: Steam Workshop: http://steamcommunity.com/sharedfiles/filedetails/?id=762474289 Armaholic: http://www.armaholic.com/page.php?id=31617
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This pack contains West German Army Units of the 1985's era. West German Infantry and Weapon Pack (15-05-2017) Download Needed: BWMod 1.6 ----------------------------------------------------------------------------------------------------------------------------------------- Additional West German Tank Pack 1.2 (15-08-2015) Download West German Vehicle Pack 1.3 (08-05-2017) Download West German Objects Pack 1.0 (16-05-2017) Download needed: West German Infantry and Weapon Pack, BWMod Marder, Leopard & Wiesel ----------------------------------------------------------------------------------------------------------------------------------------- Gallery Scene HS-30 Jupiter trucks Tanks ------------------------------------------------------------------------------ Credits Marseille77 (Textures, Models) Sanctuary (models, Textures) Cubus (models)
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Spezialkräfte Bundeswehr The Projekt: We started this project for our Clan about 3 Month ago. We play as German KSK and EGB. Our plan is to support the German Arma Community playing as German Special Forces without having any equipment to disposal. The first results of retexturing and config writing were really not good. I've got to know a modder of the 'BWMod' who can help me to keep up my project. Media: http://imgur.com/a/DJLYZ http://imgur.com/a/GvgKb WIP Media: http://imgur.com/a/aUlcx G38 alias HK416A5 http://imgur.com/a/CpGoP G82 Gunbag with ACE support http://imgur.com/a/GPhj8 New WIP Pics from Dragbag http://imgur.com/mfoGJBl and the G38 The Roadmap: Units and Uniforms Backpacks Helemts and Vests Weapons Drones Satcoms Sniper Gun Bag to carry a Sniper rifle and an primary weapon with ACE and mayby Vehicles Done and in Progress: Units and Uniforms 85% complete Backpacks 90 % complete G38 55% complete Vests 25% complete Satcom 80% complete Helmets 5% complete Requirements: BWMod CBA ACE 3 Optional: Spec4Vets SOC Gear TFR Download: https://www.dropbox.com/s/n79jd92aekzxapx/%40Bundeswehr%20Spezialkr%C3%A4fte_v%201.0.zip?dl=0 Timeline: Next update in 2-3 weeks with G38 and Helmets Notes: Feel free to give suggestions and ideas. I'll try to realize them all. If you have any questions do not hesitate to ask. I'll try support you so good as possible. Special thanks to: Road Runner for really great retextures Ir0n1E for support me with this projekt Marshal_Jud for support with Photoshop and textures Qwer for helping with Configs My Clan SRU for testing and support me Authors: Bounty Ir0n1E alias BECK´s License: APL PS: DO NOT publish this on withSix. We only want it on Armaholic / thank you
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Hey lads. There's been some news over at our homepage, including a couple of screenshots. Since our homepage is still german only, here's a short summary and all the screenshots: Infantry: More images: 01 | 02 Latest version features revised textures by Snorri, as well as detail maps. metalchris also finished the model, all lods are done, it's just a bit of fine tuning left. The Infantry is due for release soon, and that's not a 'BIS soon'. LKW 5t mil gl: Some of you might remember our MAN truck pack for OFP. Well here's a completely new version made by our newest addition to the team, frankyman. It's still in beta state, as it has a dozens of bugs and needs some finishing touches. Screenshots feature a repair and refuel variant of the truck, but there will be more in the release. However, it's unsure at this point if we're going to do 10t and 7t trucks, too. More images: 01 | 02 | 03 Feedback appreciated. Cheers, TeRp //edit: links fixed, thx MEDICUS.
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Many people still know TroopMon1 from the Arma1 times. Initially i just wanted to make it compatible with Arma2, but i decided to enhance its functionality and optimize the code. It now contains tons of new helpful functions to effectively debug missions. Hope it helps you guys design your missions. <object width="425" height="344"><param name="movie" value="http://www.youtube.com/watch?v=DwBdUDqYo-8&hl=en&fs=1&"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/watch?v=DwBdUDqYo-8&hl=en&fs=1&" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"></embed></object> For those who don`t know TroopMon yet: DOWNLOAD PAGES: TroopMon2 V0.9 Download (Armaholic) TroopMon2 V0.9 Download (SWDepot) UPDATE V0.91 : TroopMon2 V0.91 Download (assaultmissionstudio) http://www.sendspace.com/file/iwkrdb
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New island projects - what do you want?
icebreakr posted a topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
There are couple of islands WIP (work in progress) now and only few got released so far. Creators would like to know what would you like to see, what kind of terrain do you prefer? Do you like Euro like terrain as Chernarus, forests, rivers and mountains in Panthera, deserts and rocky terrain as we saw in Isla Barbuda (A1) and Tonal (OFP)? Do you miss big towns like we saw on Tatawin, Sahrani and all Opteryx maps? Tell us. --- I'm currently working on: Island Panthera - finishing up v2.2 with all the bugfixes and improvements. Status: 99% Isla Duala - two countries in war on two major islands with a lot of smaller ones with fishing villages, deep jungle areas and some deserts/vulcanic areas in the non-water areas. Status: 30%. Isla Terra - miniature version of a real world, Status: 10%. -
Version 1.6 released on 05/22/10! Download link below! Hey there. We've just released version 1.6 of our mod. This version includes the most of our addons in desert camo and some carefully chosen addons with ISAF markings. Thanks to Xeno the mod is now fully ACE-compatible, however Extended Eventhandlers are now required for the mod to work. On a side node: we will provide a seperate config which will make some ACE specific changes, e.g. to the solider loadouts, on a later date. Key Features: - Includes various personal weapons in use with the German Bundeswehr - Includes infantry character models - Includes tank crew character models - Includes MAN 5t truck ammo, repair and fuel variants - Includes TPz Fuchs 1A6 and Fuchs BAT (armored ambulance vehicle) - Includes SPz Marder 1A5 - Includes Leopard 2A6 main battle tank - Includes UH-1D transport helicopter - Includes most vehicles in desert camo and with ISAF markings - supports both XEH & ACE (beta) - customizable tactical signs - customizable license plates - customizable rank patches - customizable tank ids - new script effects: screen shakes when high powered weapons are fired nearby - new script effects: unique vehicle smoke screen - new script effects: Panzerfaust 3 backblast - numerous missions, including coopevent missions used during the betaphase of our addons Now enjoy our addons and have a nice day. P.S.: We know there are some errors on the Marder 1A5 (e.g. invisible crew), but we've decided to release it in it's current state as it is still playable. We will fix these bugs once our team finds more time to spend on the mod. Download v1.6
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BWMod v0.4 released on Jan, 23! Hey everyone. After a lot of work we've finished yet another load of addons, this time it's the Wiesel MK20 as well as the UH-1D (transport and SAR variant). Helifreak's Wiesel MK20 should be a nice addition to the Wiesel 2 Ozelot and OPK's UH1D should provide the necessary transport means for our troops which had to move on foot until now. Also there've been quite a few bugfixes, and the BWMod_UI.pbo is now optional. If you don't like it, just trash it. We'd like to thank Sgt.Ace (Project '85) for adding working instruments to the UH1D and especially RockofSL for allowing us to use his Dynamic Rotor System and helping me implementing it into the UH-1D. Some pics by burns: High Resolution: Pic #1 Pic #2 High Resolution: Pic #1 Pic #2 Have fun! You might be better of downloading from one of the mirrors instead, gamepark.cz has been very slow lately. Alternative links to the pictures if those are down too: http://armed-assault.de/screenshots/bwmod_04-1_1_4819.jpg http://armed-assault.de/screenshots/bwmod_04-2_1_4820.jpg http://armed-assault.de/screenshots/bwmod_04-3_1_4821.jpg http://armed-assault.de/screenshots/bwmod_04-4_1_4822.jpg Download link: Download v0.4 Public Beta Mirrors: Mirror #1 - Thanks to ArmedAssault.de Mirror #2 - Thanks to ePrison.de Mirror #3 - Thanks to armaholic.com Mirror #4 - Thanks to armedassault.info Mirror #5 - Thanks to armabase.de
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One thing i dont understand is why the recomended spec is a quad core, when as far as i am aware they are only optomising for duel core. would it not be better just to get the fastest duel core?