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Showing results for tags 'FFV'.
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Fire From Vehicle (FFV) [config base]
Piloto_Spyke posted a topic in ARMA 3 - ADDONS - CONFIGS & SCRIPTING
Hello I'm using the "CAR_F" from Arma 3 Samples to try to configure the FFV (Fire From Vehicle). More or less it works but it does not finish going as I want. I want you to not be able to shoot inside and have the same animation as the others who are sitting (Proxy.Cargo01.XX). Once you go out with the "turn in" I want it to stand up and be able to shoot as if you were out of the vehicle. Some references: MyTestAddonPbo: https://drive.google.com/drive/folders/1qv4Nbt2gfjcp5g31MHKcmNPY1pNiWM0m?usp=sharing Reference 1: https://community.bistudio.com/wiki/Arma_3_Cars_Config_Guidelines#Firing_from_vehicles Reference 2: Thx for your help, Spyke -
Hi Guys, I need help on a config issue 😞 I have a ffv seat in a vehicle for cargo and the issue is when I switch to that seat, unit is by default moving to turned out position instead of turned in as default. Where is the setup to set the defaul action of the seat? Can someone give a hand?
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Im new to the modelling i made myself a workable car but i want to make turn in out position with workable hatch and when the person turn out they would be able to shoot (FFV). Is there any tutorial or something ? So far what i searched i couldnt find anything. Any help would be welcome thx :)
- 7 replies
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- FFV
- Turn in/out
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I would like to make a new game based around firing rpg's from hummingbirds. Can anyone help?