.kju 3245 Posted December 6, 2008 ========= = Updates = ========= * Integrated Durg's vegetation view LODs. Thanks to T_D for  the o2 script and Durg for the permission! * Added another version with no lowplants applied. So shaders  still active on the vegetation. * Added BIsign and key file for each version. * Attached MLOD package as the permission of BI requires it.  Please read careful the notes regarding using them. ======== = Credits = ======== Przemek_kondor to use his beautiful Autumn plants textures! Durg for the view LOD modifications in Durg's (AI View) Vegetation Fix. Sy and T_D for the help with the o2 scripts! T_D for the view LOD copy o2 script! kegetys for lowplants software to remove the shaders on the plants. BI for the MLODs. ========= = Features = ========= 1. Przemek kondor beautiful Autumn plants 2. AI view is blocked by the tree/bush object (better) Check Durg's (AI View) Vegetation Fix thread for details and screens. 3. Ability to hide in bushes (by removing all geometry points) 4. To run over trees without resistance with the heavy tanks (by setting overall geometry mass to 200) (unfortunately no 'groan' sound event possible like in OFP) That makes mowing down loads of trees again. Speed reduction still applied for smaller vehicles. ACE Island Pack will feature separate tree models for the forest that will slow down even heavy armor. 5. Ugly white / bright shader (OLD / GONE) removed by kegyets lowplants software. ====== = Q&A = ====== Q: o2 scripts. A: o2scripts @ OFPEC Forum Q: Will there be updates. A1: Based on your feedback tweaks to tree mass. A2: Based on your feedback tiny point in the geometry for each bush to be able to level them down again. A3: Yes. Another version with the highpoly 1st (and 2nd) LOD removed. ========== = Download = ========== Thanks for the mirrors! armaholic mirror PROPER_plants_autumn_textures_with_lowplants_2008_12_06.7z (123 MB) or if you want to keep the vegetation shaders: PROPER_plants_autumn_textures_2008_12_06.7z (123 MB) Contains bisign and public key. Standard Arma texture versions: PROPER_plants_standard_textures_with_lowplants_2008_12_06.7z (145 MB) or if you want to keep the vegetation shaders: PROPER_plants_standard_textures_2008_12_06.7z (145 MB) DO NOT COPY IN  .\ArmA\addons! Instead put it into .\ArmA\@PROPER\addons. ONLY USE ONE VERSION AT A TIME! ============== = MLOD download = ============== Only the p3d. Get the Rvmat and textures from the release files. PROPER_plants_MLOD.7z ( 6 MB) Please respect the permission/credits by Przemek kondor on the textures and by Durg for the p3d's view LOD! Contact them yourself, if you want to use their work. Share this post Link to post Share on other sites
.kju 3245 Posted December 6, 2008 For comparison. Without lowplants - very high shaders: Without lowplants - very low shaders: With lowplants - very high shaders: With lowplants - very low shaders: Share this post Link to post Share on other sites
Gigan 1 Posted December 6, 2008 Looks great beautiful. Share this post Link to post Share on other sites
william1 0 Posted December 6, 2008 excellent work , thanks to all people involved in it Share this post Link to post Share on other sites
KeyCat 131 Posted December 6, 2008 Excellent! Quote[/b] ]* Added another version with no lowplants applied. So shaders still active on the vegetation. Sweet. Quote[/b] ]3. Ability to hide in bushes (by removing all geometry points) Beeing able to hide in those bigger bushes makes sneaky missions much more interesting. Would it be possible to have the same "features" on stock green coloured vegetation as well (guess that would require another pack)? Thanks to everyone involved! /KC Share this post Link to post Share on other sites
NoRailgunner 0 Posted December 6, 2008 Please add some tree trunks - flying through trees and woods its now possible, moving through big bushes without any kind of natural obstacles is possible too. Could you add some little obstacles/trunks? Would be nice to have autumn & green (default) Proper plants. Are there issues with Proper Sgt.Ace Island Setting? Anyway very good idea making such compact "plants replacement"!! Better performance is always welcome - thank you Q. Share this post Link to post Share on other sites
.kju 3245 Posted December 6, 2008 Quote[/b] ]flying through trees and woods its now possible I can confirm this for planes. However I cannot fix this and it doesn't happen for choppers. The only thing change for trees is that their mass is lower. This seems to cause this strange behavior for planes. If you rally up 10 person, who want the this addon, yet the mass change reverted, I will add another variant. Quote[/b] ]moving through big bushes without any kind of natural obstacles is possible Exactly. This is the intention of the addon. See: Quote[/b] ]4. To run over trees without resistance with the heavy tanks Quote[/b] ]Are there issues with Proper Sgt.Ace Island Setting No. Proper Sgt.Ace Island Setting is grass and ground textures. PROPER Plants is vegetation. Quote[/b] ]Could you add some little obstacles/trunks? For trees? No. As they are still there. For bushes. Maybe, yet its rather unlikely. Quote[/b] ] Would be nice to have autumn & green (default) Proper plants. Not sure what you mean. Yet there will be variants with all the changes but the autumn textures. Share this post Link to post Share on other sites
i0n0s 0 Posted December 6, 2008 Any chance of adding view block ability to destroyed trees? Share this post Link to post Share on other sites
.kju 3245 Posted December 6, 2008 If you have an idea how without engine access. Share this post Link to post Share on other sites
Dead3yez 0 Posted December 6, 2008 Armaholic mirror available. PROPER plants v1.0 (link) Share this post Link to post Share on other sites
KeyCat 131 Posted December 6, 2008 Q you probably know about this already but just in case... From RPT-file using PROPER plants without lowplants - very high shaders: <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE"> Strange convex component ca\plants\palm_01.p3d in component24:geometryView Strange convex component ca\plants\palm_01.p3d in component25:geometryView Strange convex component ca\plants\palm_04.p3d in component56:geometryView Strange convex component ca\plants\palm_04.p3d in component57:geometryView Strange convex component ca\plants\palm_04.p3d in component58:geometryView Strange convex component ca\plants\palm_04.p3d in component59:geometryView Strange convex component ca\plants\palm_04.p3d in component60:geometryView Strange convex component ca\plants\palm_04.p3d in component61:geometryView Strange convex component ca\plants\palm_04.p3d in component72:geometryView Strange convex component ca\plants\palm_04.p3d in component73:geometryView Strange convex component ca\plants\palm_04.p3d in component74:geometryView Strange convex component ca\plants\palm_04.p3d in component75:geometryView Strange convex component ca\plants\palm_04.p3d in component76:geometryView Strange convex component ca\plants\palm_04.p3d in component77:geometryView Strange convex component ca\plants\palm_03.p3d in component15:geometryView Strange convex component ca\plants\palm_03.p3d in component16:geometryView Strange convex component ca\plants\palm_03.p3d in component17:geometryView Strange convex component ca\plants\palm_03.p3d in component18:geometryView Strange convex component ca\plants\palm_03.p3d in component19:geometryView Strange convex component ca\plants\palm_03.p3d in component20:geometryView Strange convex component ca\plants\palm_02.p3d in component20:geometryView Strange convex component ca\plants\palm_02.p3d in component21:geometryView Strange convex component ca\plants\palm_02.p3d in component22:geometryView Strange convex component ca\plants\palm_02.p3d in component23:geometryView Strange convex component ca\plants\palm_02.p3d in component24:geometryView Strange convex component ca\plants\palm_02.p3d in component25:geometryView /KC Share this post Link to post Share on other sites
.kju 3245 Posted December 6, 2008 Thanks for the report KeyCat! I haven't expect these as all models are binarized again. Double checked that. Models are not modified. So these are problems in the BI models. Maybe some modeler is willing to fix these. Seems only to be a handful and simple stuff. Â Added the both versions with standard (normal green) color to the first post. Â Thanks for the mirrors! Share this post Link to post Share on other sites
Binkowski 26 Posted December 6, 2008 Awesome addon Q. As always Sahrani looks great with those Autumn plant textures. And now I can hide in bushes! Share this post Link to post Share on other sites
Vultar 0 Posted December 6, 2008 As always great job Q. This time an "all in one" addon ^^ Share this post Link to post Share on other sites
KeyCat 131 Posted December 6, 2008 Added the both versions with standard (normal green) color to the first post. Â Thanks mate, downloading as I type this /KC Share this post Link to post Share on other sites
action man 0 Posted December 9, 2008 I am using the autum lowplants vesion and the ability to hide in bushes without being shot at is far better than the combined Kegs lowplants with Durgs vegitation fix i have installed by following the instructions at the beginning of durgs thread. I would like to download the propper plants standard textures with lowplants from the above link but get the message "the connection with OAC sever has been reset" Or somthing along those lines. Is their another link to it? And am i right in saying the autum plants conceal the player better that durgs vegitation fix combined with lowplants which i installed myself from Durgs thread? Or is it just my imagination. Excellent mod by the way thank's Share this post Link to post Share on other sites
.kju 3245 Posted December 9, 2008 all 4 download links work for me. not sure if the standard textures have been mirrored yet. PROPER plants include lowplants and Durg's view lods as stated, so i don't get what you mean. Share this post Link to post Share on other sites
jerryhopper 286 Posted December 9, 2008 Autumn colors makes me depressive..... Â but this made my day! These colors create a complete new 'atmosphere', and i will definatly try this out tonight! Carry on soldier! Share this post Link to post Share on other sites
NoRailgunner 0 Posted December 9, 2008 Thanks for making two variants autumn and spring/summer! Isnt it possible to make some kind of trunks in the middle of bushes? Looks a bit funny if guys are able to run through not slowed down. Share this post Link to post Share on other sites
.kju 3245 Posted December 9, 2008 while it would be possible, the effect would be different. like you could mow down again a bush and you have some object blocking/altering your movement a bit. however i am not aware how to slow down someones movement. Share this post Link to post Share on other sites
action man 0 Posted December 9, 2008 PROPER plants include lowplants and Durg's view lods as stated,so i don't get what you mean. Â What i mean is your Autum plants seem to work much better at concealing the player from ai than the way i have done it in the past by following the instructions of how to get kegs lowplants to work with Durgs vegitation fix in this topicClick Then scroll down to the part were it says"To make this mod work with Kegety's LowPlants" Share this post Link to post Share on other sites
action man 0 Posted December 9, 2008 Just tried downloading the PROPER_plants_standard_textures_with_lowplants again and this is the message i get-"Internet Explorer cannot download...th.lowplants_2008_12_06.7z from oac_quest_link.net the connection with the server was reset" Are you sure the link is working for you? It does start to download but after 3 seconds that message appears Share this post Link to post Share on other sites
.kju 3245 Posted December 9, 2008 Works fine here - get http://www.freedownloadmanager.org/. Quote[/b] ]your Autum plants seem to work much better at concealing the player from ai than the way i have done it in the past Not sure if you are correct. However Durg gave more a more updated version from what he released he told me. So maybe it does influence that. Share this post Link to post Share on other sites
VictorFarbau 0 Posted December 9, 2008 Excellent addon, thanks for the time you spent to create this. My favourite throughout all seasons of the year VictorFarbau Share this post Link to post Share on other sites
beton 2 Posted December 10, 2008 Great Addon... one question, as the plants are now easily overrun by tanks,are they easily destructable by artillery and handgrenades as well? Share this post Link to post Share on other sites