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damsous

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Everything posted by damsous

  1. damsous

    Warlords

    No after a moment the playable AI respawn on their corpse, just got this today, i kill him more than 5 times (just respawn in front of me), and finally respawn at base.
  2. damsous

    The Scavenger (survival coop 10)

    The zombies are managed by the ravage mod a lot spawn inside building but they move, its possible to find zombies in building if they are stuck.
  3. Update : Fixed : Incorrect price for the crewman Fixed : Airtaxi for the opfor squadleader Changed : Increased price for the mortar Added : APEX VTOL to the aircraft list Added : Vcom AI Changed parameter for teleport to contested sector, now its activated cause the AI stuck in the first conquered sector if not
  4. damsous

    Warlords

    Maybe im wrong but the AI in player squad should not be an issue for the server load cause they are calculated by the client, on a 10 vs 10 that run pretty good, if all the empty vehicle or dead object are deleted frequently. Reduce the AI/group will change nothing if more than 20 parachute are simulated for a whole game, with 32 player there is reinforcement request all the time, and its not a joke parachute are a performance killer in Arma. Im sure of this : -Make an expensive parachute request (counted as everywhere), add the possibility to spawn AI and vehicle in the owned/noncontested sector, to reduce parachute simulation, that will increase performance and fix issue for the plane (modded plane or map) -Add the possibility to the admin to launch a manual cleaning (for every dead object, weaponholder, corpse and empty vehicle) with a warning message and a 60s timer like this the player will be aware of the cleaning and wait before order new vehicle. There is few empty Official server maybe it can be a good idea to run an experimental version on a stable branch ?
  5. damsous

    The Scavenger (survival coop 10)

    You need to put the props near the workbench for junk craft or the yellow scafolding for better buildind, remove the grass to see the area for the props. Make sure to download the last version (uploaded today), the props take 1min30 to start spawning to avois collision with vehicle if the player cross a town at high speed.
  6. damsous

    Ravage

    Final version for the Scavenger scenario. Maybe there will be few update if there new issue but here all the change compared to the first version : -Skip time at the settlement (6h) -Added Toxic area (alias farty script) The M50 gasmask is required to be protected from the toxic field, it can be found only in the crash site or by killing and looting the LFDA Special Force. -Added Crashsite (GF crashsite) The good loot can be found here, military grade weapon and gear, antirad pills, water purification tablet, static weapon, drone backpack, drone terminal.... -Added Weather Effect (Alias script) -Added 40 dynamic event. This event are not mandatory, its an extra its depend what you need to develop your settlement, for exemple the scavenger in trouble will give you the ability to recruit 7 scavenger, note one of this scavenger carry a lot of goods (food, drink, toolkit, antirad pills...). The raider event are here to gather rare crafting component (stack of cinder block, brick, log pile... or survival item), the LFDA checkpoint are more rare its well guarded so hard to clear it but the reward is huge like armored transport truck, repair truck, ammo truck... and also all their gear that can be looted on their corpse, if your alone and not well geared player must avoid the LFDA checkpoint. All this event are limited in time. -Added military area. (loot) -Added ability to craft ammo (for old or hunting rifle or barrel handgun) -Added Dynamic radioactive zone, its a strong and dangerous radioactive zone that travel over the whole map. With all this change and the ability to find more stuff, the loot % in the civilian building is lower.
  7. damsous

    The Scavenger (survival coop 10)

    Update : Added : Ammo crafting only for old and hunting rifle or barrel pistol, just put a fire camp and a tin pole near the table at the settlement and an ammo crate will pop up where you can choose wich ammo you want create. Added : Dynamic radioactive area, there is one strong radioactive zone that move over the map, never static. Changed : Infected uniform.
  8. damsous

    Ravage

    Happy new year, and for 2019 survivor will be stronger than MacGyver, nothing can stop us... ammo crafting with a fire camp and piece of metal ;-)
  9. damsous

    Warlords

    Its not a real solution but its working if you play on your own custom map, just take a screenshot of the map when the mission end, open your mission in editor and change owned sector parameter, hand made persistence ;)
  10. damsous

    The Scavenger (survival coop 10)

    Update : Added : New military area. Changed : Reduced loot ratio for basic item, increased military loot. Changed : Frequency between each new crashsite. Changed : Frequency between each storm. Changed : Less toxic area, they are static now cause there was issue with the mobile toxic area (performance and green fog not showing for JIP client) Removed : Radioactive area.
  11. damsous

    The Scavenger (survival coop 10)

    Yes there a direct dowload link (google drive) top of the topic, this mission need to be played on a dedicated server.
  12. damsous

    The Scavenger (survival coop 10)

    Update : Added : 40 dynamic event generated over the time, rescue mission, raid, dynamic LFDA checkpoint and more... Tweaked : Detection timeout for the crafting component spawner to avoid collision with the object if a player cross an area at high speed. (town or industrial).
  13. damsous

    Warlords

    Forget the iron front plane, they are not working for many thing, its usable if they are already placed in editor or spawned by a simple script, you should give a try with Sabre plane mod, i don't know if its work but you will have more chance with that mod : https://steamcommunity.com/sharedfiles/filedetails/?id=756352410
  14. damsous

    GF Auto Loot Crashsites Script - Mod

    Yeah i just try with item only item its work, it was just spawning 1 item on 5 crashsite. after that no i didn't noticed other bug. Great script and thanks again
  15. damsous

    GF Auto Loot Crashsites Script - Mod

    Haha i was just thinking about that and receive your message before try :), thanks
  16. damsous

    GF Auto Loot Crashsites Script - Mod

    Ha ok i find whats happening, the handgun fall over the ground, i was able to catch it with zeus lol
  17. damsous

    GF Auto Loot Crashsites Script - Mod

    So i give a try on a clean map (Altis), play from editor with zeus, with only bohemia item : Version 1.1 : The item doesn't spawn and are not showing debug marker The Handgun doesn't spawn but the debug marker is here, also in zeus i can see the weaponholder for the handgun but its empty
  18. damsous

    GF Auto Loot Crashsites Script - Mod

    For the item tested with Load every Mod + Bohemia Items parameter in editor
  19. damsous

    GF Auto Loot Crashsites Script - Mod

    I just tested in the editor with the 1.1
  20. damsous

    GF Auto Loot Crashsites Script - Mod

    Ok i have tried with the version 1.1, the handgun don't spawn, i have tried by adding only a vanilla handgun in the custom array ["hgun_P07_F"], got +10 handgun marker but there is no handgun (no loot at all) at the crashsite. I have also tried by using Load every Mod + Bohemia Items and Load Bohemia Items the handgun didn't spawn. There an other thing too, on the version 1.0 the item (map, FAK...) was working, on the 1.1 version the item never spawn too.
  21. damsous

    GF Auto Loot Crashsites Script - Mod

    Hi, I got an issue with the weapon (primary, handgun and secondary) on dedicated server, everything work if i give a try in the editor, on dedicated server there no weapon. I try with the debug marker and i can see the marker for the handgun or primary weapon but they are not here at the crash site. Note : I use the version 1.0.
  22. Hey i got a question about the infection its possible to be cured ?
  23. damsous

    The Scavenger (survival coop 10)

    Update : Added : Weather effect. (Alias script) Changed : Loot at the crash site, now its a custom loot list with only good gear and chance to spawn a static weapon back pack to be able to upgrade the vehicle more easely. Changed : Time between each new generated toxic area.
  24. damsous

    The Scavenger (survival coop 10)

    Ok i will try that, thanks for your script :)
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